refactor: remove redundant commented code

This commit is contained in:
SevenToaster509 2026-04-28 16:20:02 +01:00
parent 41275f0e36
commit feb465ccbb

View file

@ -15,20 +15,11 @@ UIScene_AchievementsMenu::UIScene_AchievementsMenu(int iPad, void* _initData, UI
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
/*RECT rc;
GetClientRect(g_hWnd, &rc);
POINT center;
center.x = rc.left;
center.y = rc.top;
ClientToScreen(g_hWnd, &center);
SetCursorPos(center.x, center.y);*/
m_labelAchievements.init(L"Achievements");
//m_labelDesc.init(L"");
m_labelName.init(L"");
m_achievementsList.init(0);
for (int i = 0; i < Achievements::achievements->size(); i++) { //Achievements::achievements->size()
for (int i = 0; i < Achievements::achievements->size(); i++) {
std::wstring path;
if (app.hasArchiveFile(L"Graphics\\TexturePackIcon.png"))
{
@ -43,7 +34,7 @@ UIScene_AchievementsMenu::UIScene_AchievementsMenu(int iPad, void* _initData, UI
}
std::string result = "Graphics\\Achievements\\" "TROP" + Achievements::achievements->at(i)->iconInt + ".png"; //media\\
std::string result = "Graphics\\Achievements\\" "TROP" + Achievements::achievements->at(i)->iconInt + ".png";
m_achievementsList.addnewItem(i+1, path);
@ -192,8 +183,6 @@ void UIScene_AchievementsMenu::handleInput(int iPad, int key, bool repeat, bool
handled = true;
break;
}
//m_achievementsList.updateChildFocus(static_cast<int>(childId));
};
void UIScene_AchievementsMenu::getMouseToSWFScale(float& scaleX, float& scaleY)
@ -220,9 +209,6 @@ void UIScene_AchievementsMenu::getMouseToSWFScale(float& scaleX, float& scaleY)
void UIScene_AchievementsMenu::tick()
{
UIScene::tick();
//ShowCursor(FALSE);
//m_cursorPath1.setVisible(g_KBMInput.IsKBMActive());
//g_KBMInput.SetMouseGrabbed(false);
if (m_achievementsList.m_iCurrentSelection != selection && m_achievementsList.m_iCurrentSelection != 0) {
@ -235,35 +221,6 @@ void UIScene_AchievementsMenu::tick()
SetAchievementDescription(L"");
}
}
// Apply mouse delta
/*int deltaX = g_KBMInput.GetMouseDeltaX();
int deltaY = g_KBMInput.GetMouseDeltaY();
if (deltaX != 0 || deltaY != 0)
{
float scaleX, scaleY;
getMouseToSWFScale(scaleX, scaleY);
m_pointerPos.x += static_cast<float>(deltaX) * scaleX / 2;
m_pointerPos.y += static_cast<float>(deltaY) * scaleY / 2;
if (m_pointerPos.x < 0.0f) m_pointerPos.x = 0.0f;
if (m_pointerPos.x > static_cast<float>(m_movieWidth)) m_pointerPos.x = static_cast<float>(m_movieWidth);
if (m_pointerPos.y < 0.0f) m_pointerPos.y = 0.0f;
if (m_pointerPos.y > static_cast<float>(m_movieHeight)) m_pointerPos.y = static_cast<float>(m_movieHeight);
}
IggyEvent mouseEvent;
S32 width, height;
m_parentLayer->getRenderDimensions(width, height);
S32 x = static_cast<S32>(m_pointerPos.x * (static_cast<F32>(width) / static_cast<F32>(m_movieWidth)));
aX = x;
S32 y = static_cast<S32>(m_pointerPos.y * (static_cast<F32>(height) / static_cast<F32>(m_movieHeight)));
aY = y;
IggyMakeEventMouseMove(&mouseEvent, x, y);
IggyEventResult result;
IggyPlayerDispatchEventRS(getMovie(), &mouseEvent, &result);*/
selection = m_achievementsList.m_iCurrentSelection;
}
@ -278,11 +235,6 @@ void UIScene_AchievementsMenu::handleFocusChange(F64 controlId, F64 childId)
{
case 0:
m_achievementsList.updateChildFocus(static_cast<int>(childId));
//m_achievementsList.setCurrentSelection(static_cast<int>(childId));
//m_labelName.setLabel(app.GetString(Achievements::achievements->at(static_cast<int>(childId) - 1)->nameID));
//SetAchievementDescription(app.GetString(Achievements::achievements->at(static_cast<int>(childId) - 1)->descID));
//m_labelName.setLabel(app.GetString(IDS_ACHIEVEMENTS);
break;
};
updateTooltips();