mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-09 01:42:55 +00:00
feat. leaderboard + fix for building on linux
This commit is contained in:
parent
7ceb0e4420
commit
1d78fdb33a
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@ -954,6 +954,13 @@ void CMinecraftApp::InitGameSettings()
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SetDefaultOptions(pProfileSettings,i,false);
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#endif
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Minecraft* minecraft = Minecraft::GetInstance();
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if (minecraft != nullptr && minecraft->stats[i] != nullptr)
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{
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minecraft->stats[i]->clear();
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minecraft->stats[i]->parse(GameSettingsA[i]);
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}
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}
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}
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@ -15,7 +15,7 @@
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#include "../../Minecraft.h"
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#include "../../Options.h"
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#include "../../Minecraft.World/Level.h"
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#include "../../MultiplayerLevel.h"
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#include "../../MultiPlayerLevel.h"
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#include "../../../Minecraft.World/Enchantment.h"
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#ifdef __ORBIS__
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#include <pad.h>
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@ -424,6 +424,10 @@ void UIScene_LeaderboardsMenu::handleInput(int iPad, int key, bool repeat, bool
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void UIScene_LeaderboardsMenu::ReadStats(int startIndex)
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{
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// load before so real stats cant get overwritten afterwards
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m_labelInfo.setLabel(app.GetString(IDS_LEADERBOARD_LOADING));
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m_labelInfo.setVisible(true);
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//If startIndex == -1, then use default values
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if( startIndex == -1 )
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{
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@ -490,10 +494,6 @@ void UIScene_LeaderboardsMenu::ReadStats(int startIndex)
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}
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break;
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}
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//Show the loading message
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m_labelInfo.setLabel(app.GetString(IDS_LEADERBOARD_LOADING));
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m_labelInfo.setVisible(true);
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}
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bool UIScene_LeaderboardsMenu::OnStatsReadComplete(LeaderboardManager::eStatsReturn retIn, int numResults, LeaderboardManager::ViewOut results)
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@ -517,6 +517,17 @@ void UIScene_LoadMenu::tick()
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m_MoreOptionsParams.bNaturalRegeneration = app.GetGameHostOption(uiHostOptions, eGameHostOption_NaturalRegeneration);
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m_MoreOptionsParams.bDoDaylightCycle = app.GetGameHostOption(uiHostOptions, eGameHostOption_DoDaylightCycle);
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unsigned int saveDifficulty = app.GetGameHostOption(uiHostOptions, eGameHostOption_Difficulty);
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if (saveDifficulty <= 3)
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{
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m_CurrentDifficulty = static_cast<unsigned char>(saveDifficulty);
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app.SetGameSettings(m_iPad, eGameSetting_Difficulty, m_CurrentDifficulty);
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WCHAR difficultyLabel[256];
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swprintf((WCHAR*)difficultyLabel, 256, L"%ls: %ls", app.GetString(IDS_SLIDER_DIFFICULTY), app.GetString(m_iDifficultyTitleSettingA[m_CurrentDifficulty]));
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m_sliderDifficulty.init(difficultyLabel, eControl_Difficulty, 0, 3, m_CurrentDifficulty);
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}
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bool cheatsOn = m_MoreOptionsParams.bHostPrivileges;
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if (!cheatsOn)
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{
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@ -576,6 +576,126 @@ DWORD XEnableGuestSignin(BOOL fEnable) { return 0; }
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#ifdef _WINDOWS64
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static void* profileData[4];
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static bool s_bProfileIsFullVersion;
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static unsigned int s_profileDataBytesPerPad = 0;
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static void Win64_GetProfileDataPath(int iQuadrant, char* outPath, size_t outPathSize)
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{
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if (outPath == nullptr || outPathSize == 0)
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return;
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outPath[0] = '\0';
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GetModuleFileNameA(nullptr, outPath, static_cast<DWORD>(outPathSize));
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char* lastSlash = strrchr(outPath, '\\');
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char* lastForwardSlash = strrchr(outPath, '/');
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if (lastForwardSlash != nullptr && (lastSlash == nullptr || lastForwardSlash > lastSlash))
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lastSlash = lastForwardSlash;
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if (lastSlash != nullptr)
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*(lastSlash + 1) = '\0';
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char profileFileName[32] = {};
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sprintf_s(profileFileName, "profile%d.dat", iQuadrant);
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strncat_s(outPath, outPathSize, profileFileName, _TRUNCATE);
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}
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static bool Win64_LoadProfileDataBlob(int iQuadrant, void* dstData, unsigned int dataSize)
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{
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if (dstData == nullptr || dataSize == 0)
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return false;
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char filePath[MAX_PATH] = {};
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Win64_GetProfileDataPath(iQuadrant, filePath, MAX_PATH);
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FILE* profileFile = nullptr;
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if (fopen_s(&profileFile, filePath, "rb") != 0 || profileFile == nullptr)
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return false;
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fseek(profileFile, 0, SEEK_END);
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long fileSize = ftell(profileFile);
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rewind(profileFile);
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if (fileSize != static_cast<long>(dataSize))
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{
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fclose(profileFile);
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return false;
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}
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const size_t bytesRead = fread(dstData, 1, dataSize, profileFile);
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fclose(profileFile);
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return bytesRead == dataSize;
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}
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static void Win64_SaveProfileDataBlob(int iQuadrant, const void* srcData, unsigned int dataSize)
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{
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if (srcData == nullptr || dataSize == 0)
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return;
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char filePath[MAX_PATH] = {};
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Win64_GetProfileDataPath(iQuadrant, filePath, MAX_PATH);
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FILE* profileFile = nullptr;
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if (fopen_s(&profileFile, filePath, "wb") != 0 || profileFile == nullptr)
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return;
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fwrite(srcData, 1, dataSize, profileFile);
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fclose(profileFile);
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}
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static void Win64_ApplyDefaultProfileGameSettings(void* profileBytes)
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{
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if (profileBytes == nullptr)
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return;
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// Set some sane initial values!
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GAME_SETTINGS* pGameSettings = static_cast<GAME_SETTINGS*>(profileBytes);
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pGameSettings->ucMenuSensitivity = 100; //eGameSetting_Sensitivity_InMenu
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pGameSettings->ucInterfaceOpacity = 80; //eGameSetting_Sensitivity_InMenu
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pGameSettings->usBitmaskValues |= 0x0200; //eGameSetting_DisplaySplitscreenGamertags - on
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pGameSettings->usBitmaskValues |= 0x0400; //eGameSetting_Hints - on
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pGameSettings->usBitmaskValues |= 0x1000; //eGameSetting_Autosave - 2
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pGameSettings->usBitmaskValues |= 0x8000; //eGameSetting_Tooltips - on
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pGameSettings->uiBitmaskValues = 0L; // reset
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pGameSettings->uiBitmaskValues |= GAMESETTING_CLOUDS; //eGameSetting_Clouds - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_ONLINE; //eGameSetting_GameSetting_Online - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_FRIENDSOFFRIENDS; //eGameSetting_GameSetting_FriendsOfFriends - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYUPDATEMSG; //eGameSetting_DisplayUpdateMessage (counter)
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_BEDROCKFOG; //eGameSetting_BedrockFog - off
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHUD; //eGameSetting_DisplayHUD - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHAND; //eGameSetting_DisplayHand - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_CUSTOMSKINANIM; //eGameSetting_CustomSkinAnim - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DEATHMESSAGES; //eGameSetting_DeathMessages - on
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pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE & 0x00000800); // uisize 2
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pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE_SPLITSCREEN & 0x00004000); // splitscreen ui size 3
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pGameSettings->uiBitmaskValues |= GAMESETTING_ANIMATEDCHARACTER; //eGameSetting_AnimatedCharacter - on
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// TU12
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// favorite skins added, but only set in TU12 - set to FFs
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for (int skinIndex = 0; skinIndex < MAX_FAVORITE_SKINS; ++skinIndex)
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{
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pGameSettings->uiFavoriteSkinA[skinIndex] = 0xFFFFFFFF;
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}
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pGameSettings->ucCurrentFavoriteSkinPos = 0;
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// Added a bitmask in TU13 to enable/disable display of the Mash-up pack worlds in the saves list
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pGameSettings->uiMashUpPackWorldsDisplay = 0xFFFFFFFF;
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// PS3DEC13
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_PS3EULAREAD; //eGameSetting_PS3_EULA_Read - off
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// PS3 1.05 - added Greek
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pGameSettings->ucLanguage = MINECRAFT_LANGUAGE_DEFAULT; // use the system language
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// PS Vita - network mode added
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_PSVITANETWORKMODEADHOC; //eGameSetting_PSVita_NetworkModeAdhoc - off
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// Tutorials for most menus, and a few other things
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pGameSettings->ucTutorialCompletion[0] = 0xFF;
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pGameSettings->ucTutorialCompletion[1] = 0xFF;
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pGameSettings->ucTutorialCompletion[2] = 0xF;
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// Has gone halfway through the tutorial
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pGameSettings->ucTutorialCompletion[28] |= 1 << 0;
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}
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void C_4JProfile::Initialise(DWORD dwTitleID,
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DWORD dwOfferID,
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unsigned short usProfileVersion,
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@ -585,60 +705,24 @@ void C_4JProfile::Initialise(DWORD dwTitleID,
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int iGameDefinedDataSizeX4,
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unsigned int* puiGameDefinedDataChangedBitmask)
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{
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s_profileDataBytesPerPad = static_cast<unsigned int>(iGameDefinedDataSizeX4 / XUSER_MAX_COUNT);
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if (s_profileDataBytesPerPad == 0)
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s_profileDataBytesPerPad = static_cast<unsigned int>(iGameDefinedDataSizeX4 / 4);
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for (int i = 0; i < 4; i++)
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{
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profileData[i] = new byte[iGameDefinedDataSizeX4 / 4];
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ZeroMemory(profileData[i], sizeof(byte) * iGameDefinedDataSizeX4 / 4);
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profileData[i] = new byte[s_profileDataBytesPerPad];
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ZeroMemory(profileData[i], sizeof(byte) * s_profileDataBytesPerPad);
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// Set some sane initial values!
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GAME_SETTINGS* pGameSettings = static_cast<GAME_SETTINGS *>(profileData[i]);
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pGameSettings->ucMenuSensitivity = 100; //eGameSetting_Sensitivity_InMenu
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pGameSettings->ucInterfaceOpacity = 80; //eGameSetting_Sensitivity_InMenu
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pGameSettings->usBitmaskValues |= 0x0200; //eGameSetting_DisplaySplitscreenGamertags - on
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pGameSettings->usBitmaskValues |= 0x0400; //eGameSetting_Hints - on
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pGameSettings->usBitmaskValues |= 0x1000; //eGameSetting_Autosave - 2
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pGameSettings->usBitmaskValues |= 0x8000; //eGameSetting_Tooltips - on
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pGameSettings->uiBitmaskValues = 0L; // reset
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pGameSettings->uiBitmaskValues |= GAMESETTING_CLOUDS; //eGameSetting_Clouds - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_ONLINE; //eGameSetting_GameSetting_Online - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_FRIENDSOFFRIENDS; //eGameSetting_GameSetting_FriendsOfFriends - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYUPDATEMSG; //eGameSetting_DisplayUpdateMessage (counter)
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_BEDROCKFOG; //eGameSetting_BedrockFog - off
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHUD; //eGameSetting_DisplayHUD - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DISPLAYHAND; //eGameSetting_DisplayHand - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_CUSTOMSKINANIM; //eGameSetting_CustomSkinAnim - on
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pGameSettings->uiBitmaskValues |= GAMESETTING_DEATHMESSAGES; //eGameSetting_DeathMessages - on
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pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE & 0x00000800); // uisize 2
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pGameSettings->uiBitmaskValues |= (GAMESETTING_UISIZE_SPLITSCREEN & 0x00004000); // splitscreen ui size 3
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pGameSettings->uiBitmaskValues |= GAMESETTING_ANIMATEDCHARACTER; //eGameSetting_AnimatedCharacter - on
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// TU12
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// favorite skins added, but only set in TU12 - set to FFs
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for (int i = 0; i < MAX_FAVORITE_SKINS; i++)
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if (!Win64_LoadProfileDataBlob(i, profileData[i], s_profileDataBytesPerPad))
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{
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pGameSettings->uiFavoriteSkinA[i] = 0xFFFFFFFF;
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Win64_ApplyDefaultProfileGameSettings(profileData[i]);
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}
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pGameSettings->ucCurrentFavoriteSkinPos = 0;
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// Added a bitmask in TU13 to enable/disable display of the Mash-up pack worlds in the saves list
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pGameSettings->uiMashUpPackWorldsDisplay = 0xFFFFFFFF;
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}
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// PS3DEC13
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_PS3EULAREAD; //eGameSetting_PS3_EULA_Read - off
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// PS3 1.05 - added Greek
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pGameSettings->ucLanguage = MINECRAFT_LANGUAGE_DEFAULT; // use the system language
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// PS Vita - network mode added
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pGameSettings->uiBitmaskValues &= ~GAMESETTING_PSVITANETWORKMODEADHOC; //eGameSetting_PSVita_NetworkModeAdhoc - off
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// Tutorials for most menus, and a few other things
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pGameSettings->ucTutorialCompletion[0] = 0xFF;
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pGameSettings->ucTutorialCompletion[1] = 0xFF;
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pGameSettings->ucTutorialCompletion[2] = 0xF;
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// Has gone halfway through the tutorial
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pGameSettings->ucTutorialCompletion[28] |= 1 << 0;
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if (puiGameDefinedDataChangedBitmask != nullptr)
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{
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*puiGameDefinedDataChangedBitmask = (1u << XUSER_MAX_COUNT) - 1u;
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}
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}
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void C_4JProfile::SetTrialTextStringTable(CXuiStringTable * pStringTable, int iAccept, int iReject) {}
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@ -730,8 +814,31 @@ int C_4JProfile::SetOldProfileVersionCallback(int(*Func)(LPVOID, unsigned ch
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C_4JProfile::PROFILESETTINGS ProfileSettingsA[XUSER_MAX_COUNT];
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C_4JProfile::PROFILESETTINGS* C_4JProfile::GetDashboardProfileSettings(int iPad) { return &ProfileSettingsA[iPad]; }
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void C_4JProfile::WriteToProfile(int iQuadrant, bool bGameDefinedDataChanged, bool bOverride5MinuteLimitOnProfileWrites) {}
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void C_4JProfile::ForceQueuedProfileWrites(int iPad) {}
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void C_4JProfile::WriteToProfile(int iQuadrant, bool bGameDefinedDataChanged, bool bOverride5MinuteLimitOnProfileWrites)
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{
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if (s_profileDataBytesPerPad == 0)
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return;
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if (iQuadrant == XUSER_INDEX_ANY)
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{
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for (int i = 0; i < XUSER_MAX_COUNT; ++i)
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{
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if (profileData[i] != nullptr)
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Win64_SaveProfileDataBlob(i, profileData[i], s_profileDataBytesPerPad);
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}
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return;
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}
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if (iQuadrant < 0 || iQuadrant >= XUSER_MAX_COUNT)
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return;
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if (profileData[iQuadrant] != nullptr)
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Win64_SaveProfileDataBlob(iQuadrant, profileData[iQuadrant], s_profileDataBytesPerPad);
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}
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void C_4JProfile::ForceQueuedProfileWrites(int iPad)
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{
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WriteToProfile(iPad, true, true);
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}
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void* C_4JProfile::GetGameDefinedProfileData(int iQuadrant)
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{
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// 4J Stu - Don't reset the options when we call this!!
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@ -2,4 +2,493 @@
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#include "WindowsLeaderboardManager.h"
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LeaderboardManager *LeaderboardManager::m_instance = new WindowsLeaderboardManager(); //Singleton instance of the LeaderboardManager
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#include <algorithm>
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#include "../../Minecraft.h"
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#include "../../StatsCounter.h"
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#include "../../../Minecraft.World/StringHelpers.h"
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#include "../../../Minecraft.World/Stats.h"
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#include "../../../Minecraft.World/net.minecraft.world.item.h"
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#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
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namespace
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{
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static const DWORD kLeaderboardCacheMagic = 0x31424C57; // file identifier: WLB1
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static const DWORD kLeaderboardCacheVersion = 1;
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static const unsigned int kDifficultyCount = 4;
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static const unsigned int kPersistedBoardCount =
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static_cast<unsigned int>(LeaderboardManager::eStatsType_MAX) * kDifficultyCount;
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struct PersistedLeaderboardRow
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{
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BYTE valid;
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BYTE statsSize;
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WORD reserved;
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DWORD totalScore;
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ULONGLONG uid;
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DWORD statsData[LeaderboardManager::ReadScore::STATSDATA_MAX];
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wchar_t name[XUSER_NAME_SIZE + 1];
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};
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struct PersistedLeaderboardCache
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{
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DWORD magic;
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DWORD version;
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PersistedLeaderboardRow rows[kPersistedBoardCount];
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};
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static int ClampDifficulty(int difficulty)
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{
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if (difficulty < 0)
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return 0;
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if (difficulty > 3)
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return 3;
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return difficulty;
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}
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static unsigned long ClampToULong(unsigned long long value)
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{
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const unsigned long long maxValue = static_cast<unsigned long long>(ULONG_MAX);
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if (value > maxValue)
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return ULONG_MAX;
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return static_cast<unsigned long>(value);
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}
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static unsigned int CombinePigmanKills(StatsCounter* stats, unsigned int difficulty)
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{
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if (stats == nullptr)
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return 0;
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const unsigned int zombiePigman = stats->getValue(Stats::killsZombiePigman, difficulty);
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const unsigned int netherPigman = stats->getValue(Stats::killsNetherZombiePigman, difficulty);
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return zombiePigman + netherPigman;
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}
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static void BuildLeaderboardCachePath(char* outPath, size_t outPathSize)
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{
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if (outPath == nullptr || outPathSize == 0)
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return;
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outPath[0] = '\0';
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GetModuleFileNameA(nullptr, outPath, static_cast<DWORD>(outPathSize));
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char* lastSlash = strrchr(outPath, '\\');
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char* lastForwardSlash = strrchr(outPath, '/');
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if (lastForwardSlash != nullptr && (lastSlash == nullptr || lastForwardSlash > lastSlash))
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lastSlash = lastForwardSlash;
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if (lastSlash != nullptr)
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*(lastSlash + 1) = '\0';
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strncat_s(outPath, outPathSize, "leaderboards-cache.dat", _TRUNCATE);
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}
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static void InitLeaderboardCache(PersistedLeaderboardCache& cache)
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{
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ZeroMemory(&cache, sizeof(cache));
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cache.magic = kLeaderboardCacheMagic;
|
||||
cache.version = kLeaderboardCacheVersion;
|
||||
}
|
||||
|
||||
static bool LoadLeaderboardCache(PersistedLeaderboardCache& outCache)
|
||||
{
|
||||
InitLeaderboardCache(outCache);
|
||||
|
||||
char filePath[MAX_PATH] = {};
|
||||
BuildLeaderboardCachePath(filePath, MAX_PATH);
|
||||
|
||||
FILE* f = nullptr;
|
||||
if (fopen_s(&f, filePath, "rb") != 0 || f == nullptr)
|
||||
return false;
|
||||
|
||||
PersistedLeaderboardCache loaded = {};
|
||||
const size_t read = fread(&loaded, 1, sizeof(loaded), f);
|
||||
fclose(f);
|
||||
|
||||
if (read != sizeof(loaded))
|
||||
return false;
|
||||
|
||||
if (loaded.magic != kLeaderboardCacheMagic || loaded.version != kLeaderboardCacheVersion)
|
||||
return false;
|
||||
|
||||
outCache = loaded;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void SaveLeaderboardCache(const PersistedLeaderboardCache& cache)
|
||||
{
|
||||
char filePath[MAX_PATH] = {};
|
||||
BuildLeaderboardCachePath(filePath, MAX_PATH);
|
||||
|
||||
FILE* f = nullptr;
|
||||
if (fopen_s(&f, filePath, "wb") != 0 || f == nullptr)
|
||||
return;
|
||||
|
||||
fwrite(&cache, 1, sizeof(cache), f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
static int GetPersistedRowIndex(LeaderboardManager::EStatsType type, unsigned int difficulty)
|
||||
{
|
||||
if (type < 0 || type >= LeaderboardManager::eStatsType_MAX)
|
||||
return -1;
|
||||
|
||||
unsigned int clampedDifficulty = (difficulty > 3) ? 3 : difficulty;
|
||||
if (type == LeaderboardManager::eStatsType_Kills && clampedDifficulty == 0)
|
||||
clampedDifficulty = 1;
|
||||
|
||||
return static_cast<int>(type) * static_cast<int>(kDifficultyCount) + static_cast<int>(clampedDifficulty);
|
||||
}
|
||||
|
||||
static void RecomputeTotalScore(LeaderboardManager::ReadScore& score)
|
||||
{
|
||||
unsigned long long total = 0;
|
||||
const unsigned int columnCount = std::min<unsigned int>(
|
||||
static_cast<unsigned int>(score.m_statsSize),
|
||||
LeaderboardManager::ReadScore::STATSDATA_MAX);
|
||||
|
||||
for (unsigned int i = 0; i < columnCount; ++i)
|
||||
total += score.m_statsData[i];
|
||||
|
||||
score.m_totalScore = ClampToULong(total);
|
||||
}
|
||||
|
||||
static bool ScoreHasAnyData(const LeaderboardManager::ReadScore& score)
|
||||
{
|
||||
if (score.m_totalScore > 0)
|
||||
return true;
|
||||
|
||||
const unsigned int columnCount = std::min<unsigned int>(
|
||||
static_cast<unsigned int>(score.m_statsSize),
|
||||
LeaderboardManager::ReadScore::STATSDATA_MAX);
|
||||
|
||||
for (unsigned int i = 0; i < columnCount; ++i)
|
||||
{
|
||||
if (score.m_statsData[i] > 0)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void ApplyPersistedRow(const PersistedLeaderboardRow& row, LeaderboardManager::ReadScore& outScore)
|
||||
{
|
||||
if (row.valid == 0)
|
||||
return;
|
||||
|
||||
ZeroMemory(&outScore.m_statsData, sizeof(outScore.m_statsData));
|
||||
|
||||
outScore.m_uid = static_cast<PlayerUID>(row.uid);
|
||||
outScore.m_rank = 1;
|
||||
outScore.m_idsErrorMessage = 0;
|
||||
outScore.m_statsSize = static_cast<unsigned short>(std::min<unsigned int>(
|
||||
static_cast<unsigned int>(row.statsSize),
|
||||
LeaderboardManager::ReadScore::STATSDATA_MAX));
|
||||
outScore.m_totalScore = row.totalScore;
|
||||
outScore.m_name = row.name;
|
||||
|
||||
for (unsigned int i = 0; i < outScore.m_statsSize; ++i)
|
||||
outScore.m_statsData[i] = row.statsData[i];
|
||||
}
|
||||
|
||||
static void PersistRow(PersistedLeaderboardRow& row, const LeaderboardManager::ReadScore& score)
|
||||
{
|
||||
row.valid = 1;
|
||||
row.statsSize = static_cast<BYTE>(std::min<unsigned int>(
|
||||
static_cast<unsigned int>(score.m_statsSize),
|
||||
LeaderboardManager::ReadScore::STATSDATA_MAX));
|
||||
row.reserved = 0;
|
||||
row.totalScore = score.m_totalScore;
|
||||
row.uid = static_cast<ULONGLONG>(score.m_uid);
|
||||
|
||||
ZeroMemory(row.statsData, sizeof(row.statsData));
|
||||
for (unsigned int i = 0; i < row.statsSize; ++i)
|
||||
row.statsData[i] = score.m_statsData[i];
|
||||
|
||||
ZeroMemory(row.name, sizeof(row.name));
|
||||
if (!score.m_name.empty())
|
||||
wcsncpy_s(row.name, score.m_name.c_str(), _TRUNCATE);
|
||||
}
|
||||
|
||||
static bool BuildReadScoreFromRegisterScore(const LeaderboardManager::RegisterScore& source,
|
||||
LeaderboardManager::ReadScore& outScore)
|
||||
{
|
||||
ZeroMemory(&outScore, sizeof(outScore));
|
||||
|
||||
PlayerUID uid = INVALID_XUID;
|
||||
ProfileManager.GetXUID(source.m_iPad, &uid, true);
|
||||
outScore.m_uid = uid;
|
||||
outScore.m_rank = 1;
|
||||
outScore.m_idsErrorMessage = 0;
|
||||
outScore.m_name = convStringToWstring(ProfileManager.GetGamertag(source.m_iPad));
|
||||
|
||||
switch (source.m_commentData.m_statsType)
|
||||
{
|
||||
case LeaderboardManager::eStatsType_Travelling:
|
||||
outScore.m_statsSize = 4;
|
||||
outScore.m_statsData[0] = source.m_commentData.m_travelling.m_walked;
|
||||
outScore.m_statsData[1] = source.m_commentData.m_travelling.m_fallen;
|
||||
outScore.m_statsData[2] = source.m_commentData.m_travelling.m_minecart;
|
||||
outScore.m_statsData[3] = source.m_commentData.m_travelling.m_boat;
|
||||
break;
|
||||
|
||||
case LeaderboardManager::eStatsType_Mining:
|
||||
outScore.m_statsSize = 7;
|
||||
outScore.m_statsData[0] = source.m_commentData.m_mining.m_dirt;
|
||||
outScore.m_statsData[1] = source.m_commentData.m_mining.m_cobblestone;
|
||||
outScore.m_statsData[2] = source.m_commentData.m_mining.m_sand;
|
||||
outScore.m_statsData[3] = source.m_commentData.m_mining.m_stone;
|
||||
outScore.m_statsData[4] = source.m_commentData.m_mining.m_gravel;
|
||||
outScore.m_statsData[5] = source.m_commentData.m_mining.m_clay;
|
||||
outScore.m_statsData[6] = source.m_commentData.m_mining.m_obsidian;
|
||||
break;
|
||||
|
||||
case LeaderboardManager::eStatsType_Farming:
|
||||
outScore.m_statsSize = 6;
|
||||
outScore.m_statsData[0] = source.m_commentData.m_farming.m_eggs;
|
||||
outScore.m_statsData[1] = source.m_commentData.m_farming.m_wheat;
|
||||
outScore.m_statsData[2] = source.m_commentData.m_farming.m_mushroom;
|
||||
outScore.m_statsData[3] = source.m_commentData.m_farming.m_sugarcane;
|
||||
outScore.m_statsData[4] = source.m_commentData.m_farming.m_milk;
|
||||
outScore.m_statsData[5] = source.m_commentData.m_farming.m_pumpkin;
|
||||
break;
|
||||
|
||||
case LeaderboardManager::eStatsType_Kills:
|
||||
outScore.m_statsSize = 7;
|
||||
outScore.m_statsData[0] = source.m_commentData.m_kills.m_zombie;
|
||||
outScore.m_statsData[1] = source.m_commentData.m_kills.m_skeleton;
|
||||
outScore.m_statsData[2] = source.m_commentData.m_kills.m_creeper;
|
||||
outScore.m_statsData[3] = source.m_commentData.m_kills.m_spider;
|
||||
outScore.m_statsData[4] = source.m_commentData.m_kills.m_spiderJockey;
|
||||
outScore.m_statsData[5] = source.m_commentData.m_kills.m_zombiePigman;
|
||||
outScore.m_statsData[6] = source.m_commentData.m_kills.m_slime;
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
RecomputeTotalScore(outScore);
|
||||
if (source.m_score > 0)
|
||||
outScore.m_totalScore = std::max<unsigned long>(outScore.m_totalScore, static_cast<unsigned long>(source.m_score));
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
LeaderboardManager *LeaderboardManager::m_instance = new WindowsLeaderboardManager(); // Singleton instance of the LeaderboardManager
|
||||
|
||||
bool WindowsLeaderboardManager::WriteStats(unsigned int viewCount, ViewIn views)
|
||||
{
|
||||
PersistedLeaderboardCache cache = {};
|
||||
LoadLeaderboardCache(cache);
|
||||
|
||||
if (views != nullptr)
|
||||
{
|
||||
for (unsigned int i = 0; i < viewCount; ++i)
|
||||
{
|
||||
ReadScore score = {};
|
||||
if (!BuildReadScoreFromRegisterScore(views[i], score))
|
||||
continue;
|
||||
|
||||
unsigned int difficulty = static_cast<unsigned int>(ClampDifficulty(views[i].m_difficulty));
|
||||
if (views[i].m_commentData.m_statsType == eStatsType_Kills && difficulty == 0)
|
||||
difficulty = 1;
|
||||
|
||||
const int index = GetPersistedRowIndex(views[i].m_commentData.m_statsType, difficulty);
|
||||
if (index < 0 || index >= static_cast<int>(kPersistedBoardCount))
|
||||
continue;
|
||||
|
||||
PersistRow(cache.rows[index], score);
|
||||
}
|
||||
|
||||
delete[] views;
|
||||
}
|
||||
|
||||
SaveLeaderboardCache(cache);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WindowsLeaderboardManager::ReadStats_Friends(LeaderboardReadListener* callback, int difficulty,
|
||||
EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount)
|
||||
{
|
||||
if (!LeaderboardManager::ReadStats_Friends(callback, difficulty, type, myUID, startIndex, readCount))
|
||||
return false;
|
||||
|
||||
return ReadLocalStats(callback, difficulty, type, myUID);
|
||||
}
|
||||
|
||||
bool WindowsLeaderboardManager::ReadStats_MyScore(LeaderboardReadListener* callback, int difficulty,
|
||||
EStatsType type, PlayerUID myUID, unsigned int readCount)
|
||||
{
|
||||
if (!LeaderboardManager::ReadStats_MyScore(callback, difficulty, type, myUID, readCount))
|
||||
return false;
|
||||
|
||||
return ReadLocalStats(callback, difficulty, type, myUID);
|
||||
}
|
||||
|
||||
bool WindowsLeaderboardManager::ReadStats_TopRank(LeaderboardReadListener* callback, int difficulty,
|
||||
EStatsType type, unsigned int startIndex, unsigned int readCount)
|
||||
{
|
||||
if (!LeaderboardManager::ReadStats_TopRank(callback, difficulty, type, startIndex, readCount))
|
||||
return false;
|
||||
|
||||
PlayerUID uid = INVALID_XUID;
|
||||
ProfileManager.GetXUID(ProfileManager.GetPrimaryPad(), &uid, true);
|
||||
return ReadLocalStats(callback, difficulty, type, uid);
|
||||
}
|
||||
|
||||
bool WindowsLeaderboardManager::ReadLocalStats(LeaderboardReadListener* callback, int difficulty,
|
||||
EStatsType type, PlayerUID uid)
|
||||
{
|
||||
if (callback == nullptr)
|
||||
return false;
|
||||
|
||||
ReadView view = {};
|
||||
ReadScore row = {};
|
||||
|
||||
if (BuildLocalReadScore(row, difficulty, type, uid))
|
||||
{
|
||||
view.m_numQueries = 1;
|
||||
view.m_queries = &row;
|
||||
|
||||
callback->OnStatsReadComplete(eStatsReturn_Success, 1, view);
|
||||
}
|
||||
else
|
||||
{
|
||||
view.m_numQueries = 0;
|
||||
view.m_queries = nullptr;
|
||||
|
||||
callback->OnStatsReadComplete(eStatsReturn_NoResults, 0, view);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WindowsLeaderboardManager::BuildLocalReadScore(ReadScore& outScore, int difficulty,
|
||||
EStatsType type, PlayerUID uid)
|
||||
{
|
||||
const int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
if (primaryPad < 0 || primaryPad >= XUSER_MAX_COUNT)
|
||||
return false;
|
||||
|
||||
Minecraft* minecraft = Minecraft::GetInstance();
|
||||
if (minecraft == nullptr)
|
||||
return false;
|
||||
|
||||
StatsCounter* stats = minecraft->stats[primaryPad];
|
||||
if (stats == nullptr)
|
||||
return false;
|
||||
|
||||
ZeroMemory(&outScore, sizeof(outScore));
|
||||
|
||||
outScore.m_uid = uid;
|
||||
outScore.m_rank = 1;
|
||||
outScore.m_idsErrorMessage = 0;
|
||||
|
||||
char* gamertag = ProfileManager.GetGamertag(primaryPad);
|
||||
if (gamertag != nullptr && gamertag[0] != 0)
|
||||
outScore.m_name = convStringToWstring(gamertag);
|
||||
else
|
||||
outScore.m_name = L"Player";
|
||||
|
||||
unsigned int diff = static_cast<unsigned int>(ClampDifficulty(difficulty));
|
||||
if (type == eStatsType_Kills && diff == 0)
|
||||
diff = 1;
|
||||
unsigned long long totalScore = 0;
|
||||
|
||||
auto setColumn = [&](unsigned int index, unsigned int value)
|
||||
{
|
||||
if (index >= ReadScore::STATSDATA_MAX)
|
||||
return;
|
||||
|
||||
outScore.m_statsData[index] = value;
|
||||
totalScore += value;
|
||||
};
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case eStatsType_Travelling:
|
||||
outScore.m_statsSize = 4;
|
||||
setColumn(0, stats->getValue(Stats::walkOneM, diff));
|
||||
setColumn(1, stats->getValue(Stats::fallOneM, diff));
|
||||
setColumn(2, stats->getValue(Stats::minecartOneM, diff));
|
||||
setColumn(3, stats->getValue(Stats::boatOneM, diff));
|
||||
break;
|
||||
|
||||
case eStatsType_Mining:
|
||||
outScore.m_statsSize = 7;
|
||||
setColumn(0, stats->getValue(Stats::blocksMined[Tile::dirt_Id], diff));
|
||||
setColumn(1, stats->getValue(Stats::blocksMined[Tile::cobblestone_Id], diff));
|
||||
setColumn(2, stats->getValue(Stats::blocksMined[Tile::sand_Id], diff));
|
||||
setColumn(3, stats->getValue(Stats::blocksMined[Tile::stone_Id], diff));
|
||||
setColumn(4, stats->getValue(Stats::blocksMined[Tile::gravel_Id], diff));
|
||||
setColumn(5, stats->getValue(Stats::blocksMined[Tile::clay_Id], diff));
|
||||
setColumn(6, stats->getValue(Stats::blocksMined[Tile::obsidian_Id], diff));
|
||||
break;
|
||||
|
||||
case eStatsType_Farming:
|
||||
outScore.m_statsSize = 6;
|
||||
setColumn(0, stats->getValue(Stats::itemsCollected[Item::egg_Id], diff));
|
||||
setColumn(1, stats->getValue(Stats::blocksMined[Tile::wheat_Id], diff));
|
||||
setColumn(2, stats->getValue(Stats::blocksMined[Tile::mushroom_brown_Id], diff));
|
||||
setColumn(3, stats->getValue(Stats::blocksMined[Tile::reeds_Id], diff));
|
||||
setColumn(4, stats->getValue(Stats::cowsMilked, diff));
|
||||
setColumn(5, stats->getValue(Stats::itemsCollected[Tile::pumpkin_Id], diff));
|
||||
break;
|
||||
|
||||
case eStatsType_Kills:
|
||||
outScore.m_statsSize = 7;
|
||||
setColumn(0, stats->getValue(Stats::killsZombie, diff));
|
||||
setColumn(1, stats->getValue(Stats::killsSkeleton, diff));
|
||||
setColumn(2, stats->getValue(Stats::killsCreeper, diff));
|
||||
setColumn(3, stats->getValue(Stats::killsSpider, diff));
|
||||
setColumn(4, stats->getValue(Stats::killsSpiderJockey, diff));
|
||||
setColumn(5, CombinePigmanKills(stats, diff));
|
||||
setColumn(6, stats->getValue(Stats::killsSlime, diff));
|
||||
break;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
outScore.m_totalScore = ClampToULong(totalScore);
|
||||
|
||||
PersistedLeaderboardCache cache = {};
|
||||
LoadLeaderboardCache(cache);
|
||||
|
||||
const int persistedIndex = GetPersistedRowIndex(type, diff);
|
||||
if (persistedIndex >= 0 && persistedIndex < static_cast<int>(kPersistedBoardCount))
|
||||
{
|
||||
PersistedLeaderboardRow& persistedRow = cache.rows[persistedIndex];
|
||||
const bool currentHasData = ScoreHasAnyData(outScore);
|
||||
|
||||
if (persistedRow.valid != 0)
|
||||
{
|
||||
if (!currentHasData)
|
||||
{
|
||||
ApplyPersistedRow(persistedRow, outScore);
|
||||
}
|
||||
else if (persistedRow.statsSize == outScore.m_statsSize)
|
||||
{
|
||||
const unsigned int columnCount = std::min<unsigned int>(
|
||||
static_cast<unsigned int>(outScore.m_statsSize),
|
||||
ReadScore::STATSDATA_MAX);
|
||||
|
||||
for (unsigned int i = 0; i < columnCount; ++i)
|
||||
outScore.m_statsData[i] = (std::max)(outScore.m_statsData[i], persistedRow.statsData[i]);
|
||||
|
||||
RecomputeTotalScore(outScore);
|
||||
|
||||
if (outScore.m_name.empty() && persistedRow.name[0] != 0)
|
||||
outScore.m_name = persistedRow.name;
|
||||
}
|
||||
}
|
||||
|
||||
PersistRow(persistedRow, outScore);
|
||||
SaveLeaderboardCache(cache);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,32 +5,38 @@
|
|||
class WindowsLeaderboardManager : public LeaderboardManager
|
||||
{
|
||||
public:
|
||||
virtual void Tick() {}
|
||||
virtual void Tick() override {}
|
||||
|
||||
//Open a session
|
||||
virtual bool OpenSession() { return true; }
|
||||
virtual bool OpenSession() override { return true; }
|
||||
|
||||
//Close a session
|
||||
virtual void CloseSession() {}
|
||||
virtual void CloseSession() override {}
|
||||
|
||||
//Delete a session
|
||||
virtual void DeleteSession() {}
|
||||
virtual void DeleteSession() override {}
|
||||
|
||||
//Write the given stats
|
||||
//This is called synchronously and will not free any memory allocated for views when it is done
|
||||
virtual bool WriteStats(unsigned int viewCount, ViewIn views) override;
|
||||
|
||||
virtual bool WriteStats(unsigned int viewCount, ViewIn views) { return false; }
|
||||
|
||||
virtual bool ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID) { return false; }
|
||||
virtual bool ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount) { return false; }
|
||||
virtual bool ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount) { return false; }
|
||||
virtual bool ReadStats_Friends(LeaderboardReadListener* callback, int difficulty, EStatsType type,
|
||||
PlayerUID myUID, unsigned int startIndex, unsigned int readCount) override;
|
||||
virtual bool ReadStats_MyScore(LeaderboardReadListener* callback, int difficulty, EStatsType type,
|
||||
PlayerUID myUID, unsigned int readCount) override;
|
||||
virtual bool ReadStats_TopRank(LeaderboardReadListener* callback, int difficulty, EStatsType type,
|
||||
unsigned int startIndex, unsigned int readCount) override;
|
||||
|
||||
//Perform a flush of the stats
|
||||
virtual void FlushStats() {}
|
||||
virtual void FlushStats() override {}
|
||||
|
||||
//Cancel the current operation
|
||||
virtual void CancelOperation() {}
|
||||
virtual void CancelOperation() override {}
|
||||
|
||||
//Is the leaderboard manager idle.
|
||||
virtual bool isIdle() { return true; }
|
||||
virtual bool isIdle() override { return true; }
|
||||
|
||||
private:
|
||||
bool ReadLocalStats(LeaderboardReadListener* callback, int difficulty, EStatsType type, PlayerUID uid);
|
||||
bool BuildLocalReadScore(ReadScore& outScore, int difficulty, EStatsType type, PlayerUID uid);
|
||||
};
|
||||
|
|
|
|||
Loading…
Reference in a new issue