4jcraft/targets/app/common/GameRules/LevelRules/RuleDefinitions
2026-04-07 23:23:31 -05:00
..
AddEnchantmentRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
AddEnchantmentRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
AddItemRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
AddItemRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
CollectItemRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
CollectItemRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
CompleteAllRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
CompleteAllRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
CompoundGameRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
CompoundGameRuleDefinition.h refactor: flatten app/ and util/ directory structure 2026-04-06 20:32:24 -05:00
GameRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
GameRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelRuleset.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
LevelRuleset.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
NamedAreaRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
NamedAreaRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UpdatePlayerRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UpdatePlayerRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UseTileRuleDefinition.cpp refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00
UseTileRuleDefinition.h refactor: nuke all widestrings and widechars everywhere 2026-04-07 23:23:31 -05:00