4jcraft/targets/app/common/GameRules/LevelRules/RuleDefinitions/UseTileRuleDefinition.cpp

80 lines
3.3 KiB
C++

#include "UseTileRuleDefinition.h"
#include "app/common/GameRules/ConsoleGameRulesConstants.h"
#include "app/common/GameRules/LevelRules/RuleDefinitions/GameRuleDefinition.h"
#include "app/linux/LinuxGame.h"
#include "util/StringHelpers.h"
#include "java/InputOutputStream/DataOutputStream.h"
UseTileRuleDefinition::UseTileRuleDefinition() {
m_tileId = -1;
m_useCoords = false;
}
void UseTileRuleDefinition::writeAttributes(DataOutputStream* dos,
unsigned int numAttributes) {
GameRuleDefinition::writeAttributes(dos, numAttributes + 5);
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_tileId);
dos->writeUTF(toWString(m_tileId));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_useCoords);
dos->writeUTF(toWString(m_useCoords));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_x);
dos->writeUTF(toWString(m_coordinates.x));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_y);
dos->writeUTF(toWString(m_coordinates.y));
ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_z);
dos->writeUTF(toWString(m_coordinates.z));
}
void UseTileRuleDefinition::addAttribute(const std::string& attributeName,
const std::string& attributeValue) {
if (attributeName.compare("tileId") == 0) {
m_tileId = fromWString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter tileId=%d\n", m_tileId);
} else if (attributeName.compare("useCoords") == 0) {
m_useCoords = fromWString<bool>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter useCoords=%s\n",
m_useCoords ? "true" : "false");
} else if (attributeName.compare("x") == 0) {
m_coordinates.x = fromWString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter x=%d\n",
m_coordinates.x);
} else if (attributeName.compare("y") == 0) {
m_coordinates.y = fromWString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter y=%d\n",
m_coordinates.y);
} else if (attributeName.compare("z") == 0) {
m_coordinates.z = fromWString<int>(attributeValue);
app.DebugPrintf("UseTileRule: Adding parameter z=%d\n",
m_coordinates.z);
} else {
GameRuleDefinition::addAttribute(attributeName, attributeValue);
}
}
bool UseTileRuleDefinition::onUseTile(GameRule* rule, int tileId, int x, int y,
int z) {
bool statusChanged = false;
if (m_tileId == tileId) {
if (!m_useCoords || (m_coordinates.x == x && m_coordinates.y == y &&
m_coordinates.z == z)) {
if (!getComplete(rule)) {
statusChanged = true;
setComplete(rule, true);
app.DebugPrintf(
"Completed UseTileRule with info - t:%d, coords:%s, x:%d, "
"y:%d, z:%d\n",
m_tileId, m_useCoords ? "true" : "false", m_coordinates.x,
m_coordinates.y, m_coordinates.z);
// Send a packet or some other announcement here
}
}
}
return statusChanged;
}