notmatthewbeshay
9e20f8007f
Use standard thumbnail types in save list data
2026-03-11 15:38:43 +11:00
notmatthewbeshay
ca72052b4c
Remove Win32 types from UI substitution textures
2026-03-11 15:38:42 +11:00
notmatthewbeshay
e83cf9a2f3
Use standard buffer types for TMS files
2026-03-11 15:38:42 +11:00
notmatthewbeshay
eb52911d25
Use standard buffer types for TPD extraction
2026-03-11 15:38:42 +11:00
notmatthewbeshay
5f991ccd6a
Use standard buffer types for in-memory TPD data
2026-03-11 15:38:42 +11:00
notmatthewbeshay
37aa3463be
Use standard buffer types for in-memory textures
2026-03-11 15:38:42 +11:00
notmatthewbeshay
c4947ce99a
Use standard screenshot buffer types
2026-03-11 15:38:42 +11:00
notmatthewbeshay
d2db55e050
Use standard thumbnail buffer types
2026-03-11 15:38:42 +11:00
notmatthewbeshay
3e89da8dff
Use standard byte buffers for save image metadata
2026-03-11 15:38:42 +11:00
notmatthewbeshay
2bc55b838d
Remove Win32 byte types from game rule helpers
2026-03-11 15:38:42 +11:00
notmatthewbeshay
0437fb921f
Use standard byte counts for base save data
2026-03-11 15:38:42 +11:00
notmatthewbeshay
0ab0fd9209
Standardise fixed-width integer usage in touched files
2026-03-11 15:38:42 +11:00
notmatthewbeshay
83ba8d8384
Use a portable seek origin for save files
2026-03-11 15:38:41 +11:00
notmatthewbeshay
45c22ab6cc
Use bool for save file IO results
2026-03-11 15:38:41 +11:00
MatthewBeshay
ca942717cb
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-11 06:44:56 +11:00
Tropical
750436d815
Merge pull request #165 from 4jcraft/fix/fatal-load-error
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fix: implement `CConsoleMinecraftApp::FatalLoadError` on linux
2026-03-10 13:57:00 -05:00
Tropical
d495ebf841
Merge pull request #166 from TheComputerGuy96/non-infinity
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GameNetworkManager: Fix incorrect infinity value redefinition
2026-03-10 13:32:24 -05:00
Echo J.
8a8280b242
GameNetworkManager: Fix incorrect infinity value redefinition
...
WaitForSingleObject() uses the maximum 32-bit value for specifying infinite timeout (while INFINITY might overflow that sized value back to 0) which caused the server wait event to not actually wait when compiled with Clang (and the game to be forever stuck on a black screen due to abnormal server state)
2026-03-10 20:00:07 +02:00
Tropical
5406648692
fix: implement CConsoleMinecraftApp::FatalLoadError on linux
2026-03-10 11:16:42 -05:00
MatthewBeshay
d8ed82d703
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-10 21:06:10 +11:00
JuiceyDev
56245448d3
Merge pull request #160 from vekidev/patch-1
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Build Linux Release / build-linux (push) Waiting to run
the biggest pr of them all
2026-03-10 10:37:46 +01:00
vekidev
45c90ef358
the biggest commit of them all
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its the biggest one what can i tell you
2026-03-10 10:27:24 +01:00
MatthewBeshay
2a2558ace3
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
2026-03-10 18:39:30 +11:00
JuiceyDev
2464d27749
Merge pull request #152 from 4jcraft/chore/4jcraft-comments
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chore: add comments indicating 4jcraft modifications, update contribution guidelines, undo #135
2026-03-10 07:15:38 +01:00
Tropical
10009abcc5
docs: clarify comment policy
2026-03-09 20:35:02 -05:00
Tropical
d6b8d665df
docs: add actionable contribution guidelines
2026-03-09 20:23:04 -05:00
Tropical
e4868446bd
chore: add comments for 4jcraft-added functionality, undo #135
2026-03-09 19:46:54 -05:00
notmatthewbeshay
d1b2b8cedb
Use standard byte counts in save file IO
2026-03-10 10:20:17 +11:00
notmatthewbeshay
8be51f6270
Use standard pointers in save file IO
2026-03-10 10:14:02 +11:00
notmatthewbeshay
2b3c688b44
Use bool for save file close handles
2026-03-10 10:14:02 +11:00
notmatthewbeshay
0db324debd
Remove LPVOID from split save file memory
2026-03-10 10:14:01 +11:00
notmatthewbeshay
647b3c6352
Remove LPVOID from original save file memory
2026-03-10 10:14:01 +11:00
notmatthewbeshay
32773137e1
Remove VOID from compression helpers
2026-03-10 10:14:01 +11:00
notmatthewbeshay
afca289848
Remove DWORD from compression TLS storage
2026-03-10 10:14:01 +11:00
notmatthewbeshay
fb3e4947c6
Remove LPVOID from file header APIs
2026-03-10 10:14:01 +11:00
notmatthewbeshay
cc8c956358
Use standard byte types in socket queues
2026-03-10 10:14:01 +11:00
notmatthewbeshay
344921bb26
Remove DWORD from tesselator TLS storage
2026-03-10 10:14:01 +11:00
notmatthewbeshay
96a7519f5d
Remove DWORD from chunk TLS storage
2026-03-10 10:14:01 +11:00
notmatthewbeshay
529ecb8185
Remove LPVOID from level renderer rebuild threads
2026-03-10 10:14:01 +11:00
notmatthewbeshay
8da27c59ad
Remove LPVOID from game renderer update thread
2026-03-10 10:14:01 +11:00
notmatthewbeshay
b59ab4a4b8
Remove LPVOID from server chunk save threads
2026-03-10 10:14:01 +11:00
notmatthewbeshay
5d72f9214a
Remove DWORD from client connection user index
2026-03-10 10:14:01 +11:00
notmatthewbeshay
3da761347f
Remove BYTE from mob effect packets
2026-03-10 10:14:01 +11:00
notmatthewbeshay
97d12ae2d8
Remove LPVOID from save data thread params
2026-03-10 10:14:00 +11:00
notmatthewbeshay
c247f918f1
Remove DWORD from server init settings
2026-03-10 10:14:00 +11:00
notmatthewbeshay
238bf98cad
Remove DWORD from server UGC version state
2026-03-10 10:14:00 +11:00
notmatthewbeshay
3aeb023869
Remove Win32 types from prelogin packets
2026-03-10 10:14:00 +11:00
notmatthewbeshay
d041044000
Remove BYTE from network player IDs
2026-03-10 10:14:00 +11:00
notmatthewbeshay
990d3a9986
Remove BYTE from player user types
2026-03-10 10:14:00 +11:00
notmatthewbeshay
b1de3b9065
Remove DWORD player indices from player state
2026-03-10 10:14:00 +11:00