Remove DWORD from compression TLS storage

This commit is contained in:
notmatthewbeshay 2026-03-10 09:53:49 +11:00
parent fb3e4947c6
commit afca289848
2 changed files with 2 additions and 2 deletions

View file

@ -16,7 +16,7 @@
#include "../../../Minecraft.Client/Platform/PS3/PS3Extras/EdgeZLib.h"
#endif //__PS3__
DWORD Compression::tlsIdx = 0;
unsigned int Compression::tlsIdx = 0;
Compression::ThreadStorage *Compression::tlsDefault = NULL;
Compression::ThreadStorage::ThreadStorage()

View file

@ -27,7 +27,7 @@ private:
ThreadStorage();
~ThreadStorage();
};
static DWORD tlsIdx;
static unsigned int tlsIdx;
static ThreadStorage *tlsDefault;
public:
// Each new thread that needs to use Compression will need to call one of the following 2 functions, to either create its own