Commit graph

663 commits

Author SHA1 Message Date
Liriosha 901f7f9cb1 Add miniaudio and stb as dependencies 2026-03-19 16:15:20 -04:00
Liriosha c63491ab81
Merge branch '4jcraft:dev' into dev 2026-03-19 17:14:46 +00:00
Liriosha 5007466c80 Format Minecraft.Client/MinecraftServer.cpp (to make clang-format actually run correctly 2026-03-19 12:19:56 -04:00
Liriosha c4897f46e1 clang-format 2026-03-19 12:08:12 -04:00
Sally Knight d968855cc4 fix(jui): correctly check if host or not for disconnect text 2026-03-19 18:57:19 +03:00
Sally Knight e6585a6732 i18n(jui): localize disconnect button text 2026-03-19 18:56:24 +03:00
Sally Knight 009b17ef1b fix(gui): working pauses on iggy 2026-03-19 18:49:14 +03:00
Liriosha 4b4cda41f4 Make 'assigning field to itself' shut up 2026-03-19 09:55:10 -04:00
Sally Knight 32fee4334d fix(jui): call eXuiServerAction_PauseServer to pause server-side too 2026-03-19 15:41:55 +03:00
Sally Knight 0fbbac1cde feat(jui): add world leaving
You will now be able to leave the world from all places where you'd usually be able to (Pause screen, death screen)
Should be identical to the way it's done on Iggy/XUI
2026-03-19 15:05:32 +03:00
Sally Knight 6d50ac4771 feat(jui): add dirt background rendering to selectworldscreen 2026-03-19 14:57:06 +03:00
Sally Knight 55bc1e17b7 fix(jui): remove tick method from MessageScreen 2026-03-19 14:52:56 +03:00
Liriosha 9c0c4f5c81 fmt manually 2026-03-19 03:37:43 -04:00
Liriosha bc8b98223b clang-format 2026-03-19 03:31:12 -04:00
Liriosha ba75b39c3f Rewrite, format, fix shiggy bug 2026-03-19 03:21:19 -04:00
Liriosha 191634264f Shrink miniaudio.h and stb_vorbis.h 2026-03-18 22:31:24 -04:00
Sally Knight 7c3ba79f83 feat(jui): (re-)add transitional screens
Adds a new MessageScreen class to display custom messages and restores areas where ReceivingLevelScreen was used
2026-03-19 03:37:39 +03:00
Liriosha efdc5deb88 Merge branch 'feat/unbinka' into dev
Merge new audio features from unbinka
2026-03-18 19:56:02 -04:00
Liriosha 898375b51e
Merge branch '4jcraft:dev' into dev 2026-03-18 23:50:06 +00:00
Liriosha 456ddff37e Add basic sound support 2026-03-18 19:47:05 -04:00
ffqq 01fabdf2a3
Merge pull request #277 from ViniciusCruzMoura/exit_btn_behaviour
UIScene_MainMenu: Enable the Exit Game Button Behaviour
2026-03-18 22:59:50 +03:00
Sally Knight 221c6ccad1 fix: re-enable death screen on java gui
was removed accidentally
2026-03-18 22:24:12 +03:00
Liriosha f39aa2af90 chore : fmt 2026-03-18 12:12:44 -04:00
Liriosha 928e97e84e Add fix for skin selector 2026-03-18 00:51:56 -04:00
Liriosha 956dfd369c Change . to / 2026-03-17 22:39:46 -04:00
ViniciusCruzMoura 4f252c8615 languages: replace 'Return to Xbox Dashboard' to 'Return to Desktop'
I just did a grep and replace, to update #277 pull request
git grep -rn "Return to Xbox Dashboard"

Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 07:05:50 -04:00
ViniciusCruzMoura 580b947c6e UIScene_MainMenu: Enable the Exit Game Button Behaviour
i noticed that the exit game button on the menu screen wasn't working,
so i went ahead and enabled it and added the behavior to close the game.
i added a Close method in the 4J_Render class and made a tweak to the _xbox check.
the catch is that it uses the xbox text for the confirmation button,
so i’m not sure if it’s the best approach, but it does work fine for me

Signed-off-by: ViniciusCruzMoura <contato.cruz.moura@gmail.com>
2026-03-17 02:08:16 -04:00
Liriosha c55443b5be
Merge branch '4jcraft:dev' into dev 2026-03-17 04:13:35 +00:00
swedishsplidney 59c6cfa514 changed how the tutorial detects mouse input for the first task 2026-03-16 19:21:57 -06:00
Sally Knight 938999b707 fix(lighting): use gamma value from java UI options for brightness 2026-03-16 19:37:12 +03:00
ffqq f46e8b3941
Merge pull request #155 from 4jcraft/feat/restore-java-gui
feat: restore unused java GUI
2026-03-16 18:36:17 +03:00
Sally Knight 4937b92b1e fix: still skip intro scene in java gui
so that the cursor isn't grabbed
2026-03-16 18:34:06 +03:00
Sally Knight b947bc5c6c fix: incorrect conditionals 2026-03-16 18:16:21 +03:00
Sally Knight c1955fd208 chore: also add Java GUI conditionals against the intro autoskip
unnecessary code that isn't used in any UI-ful case
2026-03-16 17:55:35 +03:00
Sally Knight 2e1d4bbaca build: prevent enabling both iggy and java GUIs at the same time 2026-03-16 17:46:30 +03:00
Sally Knight 4c01f7b317 refactor: combine iggy and Java GUI conditionals for trial auto-start 2026-03-16 17:41:22 +03:00
Sally Knight ecc6f0d549 fix(achievements): restore achievement popup display
Was removed by the dev merge
2026-03-16 17:25:06 +03:00
Sally Knight 6d0d4b2ed1 fix(textures): remove ENABLE_JAVA_GUIS conditionals
Fixes entities not using the correct textures when java GUI is enabled
2026-03-16 17:24:11 +03:00
Liriosha d2a2ca09e4
Fix delete mismatches 2026-03-16 10:03:19 -04:00
Sally Knight 97172039dd Merge branch 'dev' into feat/restore-java-gui 2026-03-16 16:04:30 +03:00
notmatthewbeshay 380471d0bf Stop Linux SAL macros from breaking C++26 CI 2026-03-16 22:26:27 +11:00
notmatthewbeshay a560826bad Fix the remaining C++26 build warnings 2026-03-16 22:17:17 +11:00
notmatthewbeshay 591dd48cf6 Upgrade the project default to C++26 2026-03-16 18:18:52 +11:00
Tropical 9748827f72
Merge pull request #257 from TheComputerGuy96/fix/iggy-check
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Minecraft::run_middle: Don't use non-Iggy codepath on Iggy
2026-03-15 23:50:14 -05:00
Echo J. 32affed49d Minecraft::run_middle: Don't use non-Iggy codepath on Iggy 2026-03-16 04:18:16 +00:00
lotaviods 6ad898877d fix: add dynamic window resize support 2026-03-16 01:11:29 -03:00
Sally Knight f03fb262bf fix: always run postInit()
Resolves the segfault when iggy is disabled
2026-03-16 01:37:51 +03:00
Tropical ec87b5c424 chore: add back emergencySave 2026-03-15 16:35:57 -05:00
Tropical 61a3afcca3 fix: re-enable automatic LoadTrial when iggy is disabled, fmt 2026-03-15 16:32:33 -05:00
Tropical e076d76684 fix: provide fallback implementations of iggy GDraw functions 2026-03-15 16:19:27 -05:00