JuiceyDev
6215e1365f
fix/saving: Final storage fix.
Build (Linux, x86-64) / build-linux-amalgamate (push) Has been cancelled
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2026-04-05 02:44:30 +02:00
JuiceyDev
d30e18ef4d
fix/saving: Storage implementation, gui fix and file.cpp refactor
2026-04-05 02:10:20 +02:00
ppc64be
5264bdf335
fix: improper buffer handling in playSoundTick() ( #393 )
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Signed-off-by: kernaltrap <kernaltrap@proton.me>
2026-04-04 14:04:43 -05:00
Aydin Y.
da89ab8c5a
fix: entity push collision ( #395 )
2026-04-04 14:04:09 -05:00
Tropical
44903526c6
fix: UI_REPEAT constant linkage
2026-04-04 12:39:18 -05:00
Tropical
52b8c8a1d5
fix: broken std::fill call
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2026-04-03 22:00:59 -05:00
MatthewBeshay
31580d44dd
refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
2026-04-04 10:17:12 +11:00
MatthewBeshay
7ecb17596a
refactor: migrate platform interface callbacks from C-style to std::function
2026-04-04 09:42:27 +11:00
MatthewBeshay
f11473776c
refactor: switch CompoundTag from unordered_map to flat_map
2026-04-04 09:42:27 +11:00
JuiceyDev
57641ebcca
refactor: made renderer clean buffer
2026-04-04 00:16:08 +02:00
JuiceyDev
e7f4dfd79e
trolling tropical
Build (Linux, x86-64) / build-linux (push) Waiting to run
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2026-04-03 23:47:19 +02:00
JuiceyDev
dc7625dfdd
fix: faster rendering pipeline & introduction to new gl constraints.
2026-04-03 23:38:52 +02:00
JuiceyDev
15f2f54a14
fix: huge performance fix with chunk storage.
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insane code by 4j devs, this is objectively the WORST code i've seen
this year, not even yanderedev can compare.
2026-04-03 21:49:54 +02:00
Sally Knight
d7e9d798b4
fix: includes and fmt
2026-04-03 21:50:24 +03:00
JuiceyDev
4dfba6ccd8
refactor: faster chunk & schematic loading
2026-04-03 20:40:21 +02:00
Sally Knight
342a195ba8
fix(wither): move livingEntitySelector from static to per-instance
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Withers were previously using the same static LES pointer (which gets destroyed on death) causing a segfault when another wither is spawned after the first one is dead
2026-04-03 19:40:17 +03:00
Tropical
63ab8d1b20
trim down XboxStubs
2026-04-03 11:03:11 -05:00
Tropical
94cabb657d
move shaders folder inside of sdl2
2026-04-03 10:00:02 -05:00
Tropical
bf8679cf69
move compression.h to ConsoleSaveFileIO
2026-04-03 09:55:21 -05:00
MatthewBeshay
c3312a9a01
fix: update CI to install libc++ and fix artifact path
Build (Linux, x86-64) / build-linux (push) Waiting to run
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2026-04-03 19:43:00 +11:00
MatthewBeshay
5105f89648
refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers
2026-04-03 19:05:19 +11:00
MatthewBeshay
3f33bf4817
fix: remove unnecessary zlib Byte typedef workaround in compression.cpp
2026-04-03 19:01:05 +11:00
MatthewBeshay
bfc960c0f1
refactor: split EDefaultSkins out of Definitions.h into SkinTypes.h
2026-04-03 19:01:05 +11:00
MatthewBeshay
decc20b70f
refactor: dissolve console_helpers into util, platform, and minecraft
2026-04-03 19:01:05 +11:00
MatthewBeshay
116cf4887d
refactor: remove dead code and fix thread safety in console_helpers
2026-04-03 19:00:40 +11:00
MatthewBeshay
5bbb045e86
refactor: consolidate timing utilities into header-only Timer.h
2026-04-03 18:57:29 +11:00
MatthewBeshay
98e23cfd4d
refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper
2026-04-03 18:57:29 +11:00
MatthewBeshay
bc2a0d6c7f
feat: add IPlatformFileIO interface for cross-platform file access
2026-04-03 18:57:29 +11:00
MatthewBeshay
f2a6d29fa1
refactor: wire IPlatformLeaderboard and IPlatformNetwork into PlatformServices
2026-04-03 18:57:29 +11:00
Tropical
d2d5cd6536
refactor: clean up Linux_Minecraft and rewrite wstring -> utf8string conversion with simdutf
Build (Linux, x86-64) / build-linux (push) Waiting to run
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2026-04-02 21:01:25 -05:00
Sally Knight
658d72a89e
fix(jui): switch to normal Lighting::turnOn()
2026-04-03 04:17:09 +03:00
Sally Knight
3c3a5759b8
fix(render): clamp combined diffuse lighting to prevent overlighting
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SPECIFICALLY on the top face where both lights add up to >1, causing the issue in the first place
2026-04-03 04:07:48 +03:00
Tropical
2a2a9ef57f
nuke app stdafx.h
2026-04-02 12:48:41 -05:00
Tropical
857b3b6560
nuke com.mojang.nbt.h
2026-04-02 12:35:40 -05:00
Tropical
42f6178703
nuke DirectXMath
2026-04-02 12:34:24 -05:00
Tropical
1513483068
nuke xbox_stubs.h
2026-04-02 12:13:57 -05:00
Tropical
2db038ff45
fix jui build
2026-04-02 12:09:27 -05:00
Tropical
ee2f9961c5
fix: jui compile due to include ordering
2026-04-02 09:21:09 -05:00
MatthewBeshay
eacf5ccf30
refactor: remove backwards-compat enum aliases from PlatformTypes
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2026-04-02 16:30:19 +11:00
MatthewBeshay
26222f26e0
refactor: fold 4J.Common into platform types, eliminate last 4J directory
2026-04-02 16:27:06 +11:00
MatthewBeshay
11f9bd6046
refactor: move Minecraft.Client into app
2026-04-02 16:09:32 +11:00
MatthewBeshay
e5a859f8a7
refactor: move 4J implementations into platform/sdl2
2026-04-02 16:03:08 +11:00
MatthewBeshay
35b63da24d
refactor: migrate CPlatformNetworkManager into IPlatformNetwork
2026-04-02 15:42:22 +11:00
MatthewBeshay
7b1a6092e1
refactor: extract IPlatformLeaderboard from LeaderboardManager
2026-04-02 15:36:42 +11:00
Tropical
e57105c5b3
rename IPlatformRender to IPlatformRenderer
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2026-04-01 20:16:33 -05:00
Tropical
0299a503f9
nuke net.minecraft.* headers
2026-04-01 19:13:26 -05:00
Tropical
591801909a
nuke UI.h
2026-04-01 18:55:01 -05:00
Tropical
e84ebdf10f
nuke in-tree stb_image implementation
2026-04-01 18:22:40 -05:00
Tropical
f1118bf007
format the whole repo (again)
2026-04-01 18:17:44 -05:00
Tropical
3d173c384d
fixup bad 4jlibs includes
2026-04-01 18:03:53 -05:00