nuke in-tree stb_image implementation

This commit is contained in:
Tropical 2026-04-01 18:22:40 -05:00
parent f1118bf007
commit e84ebdf10f
2 changed files with 2 additions and 8589 deletions

View file

@ -1,16 +1,3 @@
# isolate em
_sdl2 = dependency('sdl2')
_threads = dependency('threads')
_glm = dependency('glm')
_defs = []
if get_option('renderer') == 'gles'
_gl = dependency('glesv2', required: true)
_defs += ['-DGLES']
else
_gl = dependency('gl', required: true)
endif
render_sources = files(
'4J_Render.cpp',
'stdafx.cpp',
@ -21,8 +8,8 @@ lib_render = static_library(
'4J_Render',
render_sources,
include_directories: include_directories('.'),
dependencies: [_sdl2, _gl, _threads, _glm],
cpp_args: _defs
dependencies: [sdl2_dep, stb_dep, gl_dep, thread_dep, dependency('glm'), stb_dep],
cpp_args: global_cpp_args
+ [
'-fpermissive',
'-Wshift-count-overflow',

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