fixup bad 4jlibs includes

This commit is contained in:
Tropical 2026-04-01 18:03:53 -05:00
parent 6eb277c9aa
commit 3d173c384d
115 changed files with 117 additions and 117 deletions

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@ -2,7 +2,7 @@
#include <cstdint>
#include "4J.Storage/4J_Storage.h"
#include "4J_Storage.h"
#include "Minecraft.Client/Common/App_Defines.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Common/src/Tutorial/TutorialEnum.h"

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@ -3,8 +3,8 @@
#include <cstdint>
#include <mutex>
#include "4J.Profile/4J_Profile.h"
#include "4J.Storage/4J_Storage.h"
#include "4J_Profile.h"
#include "4J_Storage.h"
// using namespace std;

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@ -5,7 +5,7 @@
#include <cstring>
#include <unordered_map>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "4J_Storage.h"
#include "DLCManager.h"
#include "Minecraft.Client/Linux/Linux_App.h"

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@ -3,7 +3,7 @@
#include <wchar.h>
#include <string.h>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "DLCManager.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.Client/include/SkinBox.h"

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@ -3,7 +3,7 @@
#include <cmath>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "4J_Profile.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Linux/Linux_App.h"

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@ -5,7 +5,7 @@
#include <cstdint>
#include <cstring>
#include "4J.Storage/4J_Storage.h"
#include "4J_Storage.h"
#include "Minecraft.Client/Common/App_Defines.h"
#include "UIEnums.h"
#include "console_helpers/C4JThread.h"

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@ -2,7 +2,7 @@
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Common/src/UI/Controls/UIControl.h"
#include "Minecraft.Client/Common/src/UI/Controls/UIControl_Label.h"

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@ -1,6 +1,6 @@
#include "UIComponent_Logo.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/UILayer.h"
#include "Minecraft.Client/Common/src/UI/UIScene.h"

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@ -2,7 +2,7 @@
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Common/src/UI/UIScene.h"
#include "Minecraft.Client/Linux/Iggy/include/rrCore.h"

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@ -2,7 +2,7 @@
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Common/src/UI/UIScene.h"
#include "Minecraft.Client/Linux/Iggy/include/iggy.h"

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@ -4,7 +4,7 @@
#include "4J.Common/4J_Compat.h"
#include "4J.Common/4J_InputActions.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Common/src/UI/UIScene.h"

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@ -2,7 +2,7 @@
#include <cmath>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/Controls/UIControl.h"
#include "Minecraft.Client/Common/src/UI/Scenes/In-Game Menu Screens/Containers/UIScene_EnchantingMenu.h"
#include "java/Class.h"

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@ -5,7 +5,7 @@
#include <memory>
#include <sstream>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Common/src/UI/Controls/UIControl.h"
#include "Minecraft.Client/Common/src/UI/Scenes/In-Game Menu Screens/Containers/UIScene_EnchantingMenu.h"

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@ -4,7 +4,7 @@
#include <cmath>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/Controls/UIControl.h"
#include "Minecraft.Client/Common/src/UI/Scenes/In-Game Menu Screens/Containers/UIScene_HorseInventoryMenu.h"
#include "minecraft/client/Lighting.h"

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@ -4,7 +4,7 @@
#include <cmath>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/Scenes/In-Game Menu Screens/Containers/UIScene_InventoryMenu.h"
#include "minecraft/client/Lighting.h"
#include "minecraft/client/Minecraft.h"

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@ -5,7 +5,7 @@
#include <numbers>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "java/Class.h"

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@ -1,7 +1,7 @@
#pragma once
#include <stdint.h>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Linux/Iggy/include/rrCore.h"
#include "UILayer.h"

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@ -6,7 +6,7 @@
#include <utility>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Linux/Iggy/include/rrCore.h"

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@ -12,7 +12,7 @@
#include <unordered_map>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIEnums.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/UIStructs.h"
#include "Minecraft.Client/Common/src/UI/Controls/UIControl_Base.h"

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@ -1,6 +1,6 @@
#ifdef __linux__
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/include/stubs.h"
#include "java/ByteBuffer.h"
#include "java/FloatBuffer.h"

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@ -3,7 +3,7 @@
#include <assert.h>
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "4J_Profile.h"
#include "4J_Storage.h"
#include "Minecraft.Client/Common/Consoles_App.h"

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@ -1,7 +1,7 @@
#include <GL/gl.h>
// GDraw GL backend for Linux
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Linux_UIController.h"
#include "Minecraft.Client/Linux/Iggy/gdraw/gdraw.h"
#include "Minecraft.Client/Linux/Linux_App.h"

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@ -6,7 +6,7 @@
#include <string>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/src/DLC/DLCFile.h"
#include "Minecraft.Client/Common/src/DLC/DLCManager.h"
#include "Minecraft.Client/Common/src/DLC/DLCPack.h"

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@ -2,7 +2,7 @@
#include <GL/gl.h>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/include/stubs.h"
#include "java/FloatBuffer.h"
#include "minecraft/world/phys/Vec3.h"

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@ -3,7 +3,7 @@
#include <utility>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/ByteBuffer.h"
std::unordered_map<int, int> MemoryTracker::GL_LIST_IDS;

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@ -1,6 +1,6 @@
#include "Button.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -4,7 +4,7 @@
#include <string>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Button.h"
#include "PauseScreen.h"
#include "console_helpers/StringHelpers.h"

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@ -4,7 +4,7 @@
#include <utility>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/include/BufferedImage.h"
#include "console_helpers/StringHelpers.h"
#include "java/Random.h"

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@ -3,7 +3,7 @@
#include <GL/gl.h>
#include <math.h>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/include/stubs.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/gui/Font.h"

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@ -6,7 +6,7 @@
#include <string.h>
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Font.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Common/src/Colours/ColourTable.h"

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@ -1,6 +1,6 @@
#include "SlideButton.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/Options.h"
#include "minecraft/client/gui/Button.h"

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@ -2,7 +2,7 @@
#include <GL/gl.h>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/System.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/gui/Font.h"

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@ -4,7 +4,7 @@
#include <string>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/include/stubs.h"
#include "minecraft/client/KeyMapping.h"
#include "minecraft/client/Minecraft.h"

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@ -2,7 +2,7 @@
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/gui/Button.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -5,7 +5,7 @@
#include <string>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "BeaconCancelButton.h"
#include "BeaconConfirmButton.h"
#include "BeaconPowerButton.h"

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@ -5,8 +5,8 @@
#include <string>
#include "4J.Common/4J_InputActions.h"
#include "4J.Input/4J_Input.h"
#include "4J.Render/4J_Render.h"
#include "4J_Input.h"
#include "4J_Render.h"
#include "AbstractContainerScreen.h"
#include "Minecraft.Client/Common/src/UI/All Platforms/IUIScene_CreativeMenu.h"
#include "Minecraft.Client/Linux/Linux_App.h"

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@ -4,7 +4,7 @@
#include <string>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/Lighting.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/gui/Button.h"

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@ -4,7 +4,7 @@
#include <memory>
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/InputOutputStream/ByteArrayOutputStream.h"
#include "java/InputOutputStream/DataOutputStream.h"
#include "minecraft/client/Minecraft.h"

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@ -2,7 +2,7 @@
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/include/stubs.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/Minecraft.h"

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@ -5,7 +5,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/model/geom/ModelPart.h"

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@ -4,7 +4,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/Random.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/model/geom/ModelPart.h"

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@ -4,7 +4,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/model/geom/ModelPart.h"

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@ -5,7 +5,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/model/geom/ModelPart.h"
#include "minecraft/util/Mth.h"

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@ -6,7 +6,7 @@
#include <numbers>
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/geom/ModelPart.h"
#include "minecraft/world/entity/LivingEntity.h"
#include "minecraft/world/entity/animal/Ocelot.h"

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@ -5,7 +5,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/model/geom/ModelPart.h"

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@ -5,7 +5,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/model/geom/ModelPart.h"
#include "minecraft/world/entity/LivingEntity.h"

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@ -3,7 +3,7 @@
#include <memory>
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/geom/ModelPart.h"
EnderCrystalModel::EnderCrystalModel(float g) {

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@ -3,7 +3,7 @@
#include <GL/gl.h>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Cube.h"
#include "TexOffs.h"
#include "minecraft/client/MemoryTracker.h"

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@ -3,7 +3,7 @@
#include <GL/gl.h>
#include <cmath>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Tesselator.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -2,7 +2,7 @@
#include <GL/gl.h>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Common/src/Colours/ColourTable.h"
#include "java/Random.h"

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@ -6,7 +6,7 @@
#include <algorithm>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Particle.h"
#include "TerrainParticle.h"
#include "console_helpers/StringHelpers.h"

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@ -3,7 +3,7 @@
#include <GL/gl.h>
#include <cmath>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/renderer/entity/EntityRenderDispatcher.h"
#include "minecraft/world/entity/Entity.h"

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@ -24,7 +24,7 @@
#include "minecraft/world/item/Item.h"
#include "minecraft/world/level/tile/Tile.h"
// 4J Stu - Added for tutorial callbacks
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "4J_Input.h"
#include "4J_Profile.h"
#include "Minecraft.Client/Common/App_structs.h"

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@ -8,7 +8,7 @@
#include <utility>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "LevelRenderer.h"
#include "Minecraft.Client/Linux/Stubs/winapi_stubs.h"
#include "Minecraft.Client/include/FrameProfiler.h"

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@ -6,7 +6,7 @@
#include <numbers>
#include "4J.Common/4J_Compat.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "4J_Input.h"
#include "BossMobGuiInfo.h"
#include "Chunk.h"

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@ -5,7 +5,7 @@
#include <numbers>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Common/src/Colours/ColourTable.h"
#include "Minecraft.Client/Linux/Linux_App.h"

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@ -13,7 +13,7 @@
#include <utility>
#include "4J.Common/4J_Compat.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "4J_Input.h"
#include "Chunk.h"
#include "GameRenderer.h"

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@ -1,6 +1,6 @@
#include "OffsettedRenderList.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/IntBuffer.h"
#include "minecraft/client/MemoryTracker.h"

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@ -3,7 +3,7 @@
#include <GL/gl.h>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "Minecraft.Client/Linux/Linux_App.h"
#include "Minecraft.Client/include/stubs.h"
#include "minecraft/client/MemoryTracker.h"

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@ -5,7 +5,7 @@
#include <unordered_map>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "IPlatformRender.h"
class Icon;

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@ -8,7 +8,7 @@
#include <cmath>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityTileRenderer.h"
#include "GameRenderer.h"
#include "Minecraft.Client/Common/App_enums.h"

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@ -6,7 +6,7 @@
#include <cmath>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/FloatBuffer.h"
#include "minecraft/client/MemoryTracker.h"

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@ -3,7 +3,7 @@
#include <math.h>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Tesselator.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -3,7 +3,7 @@
#include <cmath>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/BatModel.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/renderer/Textures.h"

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@ -3,7 +3,7 @@
#include <math.h>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/BoatModel.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/renderer/Textures.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/client/renderer/entity/SpiderRenderer.h"

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@ -3,7 +3,7 @@
#include <math.h>
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/CreeperModel.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -1,6 +1,6 @@
#include "DefaultRenderer.h"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
void DefaultRenderer::render(std::shared_ptr<Entity> entity, double x, double y,
double z, float rot, float a) {

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/model/EndermanModel.h"
#include "minecraft/client/renderer/Textures.h"

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@ -2,7 +2,7 @@
#include <cmath>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "java/Class.h"
#include "minecraft/client/Options.h"

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@ -4,7 +4,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/renderer/Tesselator.h"

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@ -3,7 +3,7 @@
#include <memory>
#include <cmath>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Tesselator.h"
#include "minecraft/client/renderer/TileRenderer.h"
#include "minecraft/client/renderer/texture/TextureAtlas.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "java/Class.h"
#include "minecraft/client/renderer/Tesselator.h"

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@ -4,7 +4,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/GhastModel.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/client/renderer/entity/MobRenderer.h"

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@ -2,7 +2,7 @@
#include <utility>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "MobRenderer.h"
#include "minecraft/client/model/geom/Model.h"

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@ -3,7 +3,7 @@
#include <utility>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "console_helpers/StringHelpers.h"
#include "minecraft/Facing.h"

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@ -5,7 +5,7 @@
#include "EntityRenderDispatcher.h"
#include "minecraft/client/renderer/TileRenderer.h"
// #include "ItemFrame"
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "ItemFrameRenderer.h"
#include "minecraft/Direction.h"
#include "minecraft/Facing.h"

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@ -3,7 +3,7 @@
#include <math.h>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "console_helpers/StringHelpers.h"
#include "java/JavaMath.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "minecraft/client/renderer/Tesselator.h"
#include "minecraft/client/renderer/texture/TextureAtlas.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/LavaSlimeModel.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/LeashKnotModel.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "java/Random.h"
#include "minecraft/client/renderer/Tesselator.h"
#include "minecraft/world/entity/Entity.h"

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@ -4,7 +4,7 @@
#include <numbers>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "Minecraft.Client/Common/App_enums.h"
#include "Minecraft.Client/Linux/Linux_App.h"

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@ -6,7 +6,7 @@
#include <numbers>
#include <optional>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/MinecartModel.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/renderer/Textures.h"

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@ -3,7 +3,7 @@
#include <math.h>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "LivingEntityRenderer.h"
#include "Minecraft.Client/Common/App_enums.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/QuadrupedModel.h"
#include "minecraft/client/model/geom/ModelPart.h"
#include "minecraft/client/renderer/Textures.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/world/entity/Entity.h"

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@ -2,7 +2,7 @@
#include <cmath>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "java/Random.h"
#include "minecraft/client/renderer/Tesselator.h"

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@ -4,7 +4,7 @@
#include <numbers>
#include <vector>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "HumanoidMobRenderer.h"
#include "Minecraft.Client/Common/App_enums.h"

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@ -3,7 +3,7 @@
#include <memory>
#include <string>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/model/SkeletonModel.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/world/entity/LivingEntity.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "EntityRenderDispatcher.h"
#include "minecraft/client/model/SnowManModel.h"
#include "minecraft/client/model/geom/ModelPart.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/model/SpiderModel.h"
#include "minecraft/client/renderer/Textures.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/resources/ResourceLocation.h"
#include "minecraft/world/entity/LivingEntity.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/client/renderer/TileRenderer.h"
#include "minecraft/world/entity/item/Minecart.h"
#include "minecraft/world/entity/item/MinecartTNT.h"

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@ -2,7 +2,7 @@
#include <memory>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/renderer/TileRenderer.h"
#include "minecraft/client/renderer/texture/TextureAtlas.h"

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@ -4,7 +4,7 @@
#include <memory>
#include <numbers>
#include "4J.Render/4J_Render.h"
#include "4J_Render.h"
#include "minecraft/SharedConstants.h"
#include "minecraft/client/model/VillagerGolemModel.h"
#include "minecraft/client/model/geom/ModelPart.h"

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