mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-07-07 08:47:05 +00:00
refactor: fold 4J.Common into platform types, eliminate last 4J directory
This commit is contained in:
parent
11f9bd6046
commit
26222f26e0
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@ -1,129 +0,0 @@
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#pragma once
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#include <cstdint>
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// The extracted 4J public headers only need the generic Linux/Windows-style
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// compatibility surface. Console backends still own their platform-specific
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// identity/content definitions elsewhere.
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#if !defined(__ORBIS__) && !defined(__PS3__) && !defined(__PSVITA__) && \
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!defined(_DURANGO)
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#ifndef XUSER_INDEX_ANY
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inline constexpr int XUSER_INDEX_ANY = 255;
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#endif
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#ifndef XUSER_MAX_COUNT
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inline constexpr int XUSER_MAX_COUNT = 4;
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#endif
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#ifndef XUSER_NAME_SIZE
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inline constexpr int XUSER_NAME_SIZE = 32;
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#endif
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#ifndef XUSER_INDEX_FOCUS
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inline constexpr int XUSER_INDEX_FOCUS = 254;
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#endif
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#ifndef FOURJ_COMMON_PLAYER_UID_DEFINED
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#define FOURJ_COMMON_PLAYER_UID_DEFINED
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using PlayerUID = unsigned long long;
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using PPlayerUID = PlayerUID*;
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inline constexpr PlayerUID INVALID_XUID = 0;
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#endif
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#endif
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class CXuiStringTable;
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#if !defined(__ORBIS__) && !defined(__PS3__) && !defined(__PSVITA__) && \
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!defined(_DURANGO)
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#ifndef XCONTENT_MAX_DISPLAYNAME_LENGTH
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inline constexpr int XCONTENT_MAX_DISPLAYNAME_LENGTH = 256;
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#endif
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#ifndef XCONTENT_MAX_FILENAME_LENGTH
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inline constexpr int XCONTENT_MAX_FILENAME_LENGTH = 256;
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#endif
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#ifndef FOURJ_COMMON_XCONTENT_DATA_DEFINED
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#define FOURJ_COMMON_XCONTENT_DATA_DEFINED
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using XCONTENTDEVICEID = int;
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struct XCONTENT_DATA {
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XCONTENTDEVICEID DeviceID;
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std::uint32_t dwContentType;
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wchar_t szDisplayName[XCONTENT_MAX_DISPLAYNAME_LENGTH];
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char szFileName[XCONTENT_MAX_FILENAME_LENGTH];
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};
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using PXCONTENT_DATA = XCONTENT_DATA*;
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#endif
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#ifndef XMARKETPLACE_CONTENT_ID_LEN
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inline constexpr int XMARKETPLACE_CONTENT_ID_LEN = 4;
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#endif
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#ifndef FOURJ_COMMON_XMARKETPLACE_DEFINED
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#define FOURJ_COMMON_XMARKETPLACE_DEFINED
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struct XMARKETPLACE_CONTENTOFFER_INFO {
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std::uint64_t qwOfferID;
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std::uint64_t qwPreviewOfferID;
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std::uint32_t dwOfferNameLength;
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wchar_t* wszOfferName;
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std::uint32_t dwOfferType;
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std::uint8_t contentId[XMARKETPLACE_CONTENT_ID_LEN];
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bool fIsUnrestrictedLicense;
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std::uint32_t dwLicenseMask;
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std::uint32_t dwTitleID;
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std::uint32_t dwContentCategory;
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std::uint32_t dwTitleNameLength;
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wchar_t* wszTitleName;
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bool fUserHasPurchased;
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std::uint32_t dwPackageSize;
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std::uint32_t dwInstallSize;
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std::uint32_t dwSellTextLength;
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wchar_t* wszSellText;
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std::uint32_t dwAssetID;
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std::uint32_t dwPurchaseQuantity;
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std::uint32_t dwPointsPrice;
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};
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using PXMARKETPLACE_CONTENTOFFER_INFO = XMARKETPLACE_CONTENTOFFER_INFO*;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_CONTENT
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_CONTENT = 0x00000002;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_GAME_DEMO
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_GAME_DEMO =
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0x00000020;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_GAME_TRAILER
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_GAME_TRAILER =
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0x00000040;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_THEME
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_THEME = 0x00000080;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_TILE
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_TILE = 0x00000800;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_ARCADE
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_ARCADE = 0x00002000;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_VIDEO
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_VIDEO = 0x00004000;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_CONSUMABLE
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_CONSUMABLE =
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0x00010000;
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#endif
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#ifndef XMARKETPLACE_OFFERING_TYPE_AVATARITEM
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inline constexpr std::uint32_t XMARKETPLACE_OFFERING_TYPE_AVATARITEM =
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0x00100000;
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#endif
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#endif
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@ -1,7 +1,7 @@
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#include "app/common/Consoles_App.h"
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include "platform/sdl2/Storage.h"
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@ -11,7 +11,7 @@
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#include <memory>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "app/common/App_Defines.h"
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#include "app/common/src/Audio/Consoles_SoundEngine.h"
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#include "app/linux/Iggy/include/rrCore.h"
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#include <unordered_map>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "DLCManager.h"
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#include "app/common/src/DLC/DLCSkinFile.h"
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#pragma once
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "LeaderboardManager.h"
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// 4J-JEV: Simple interface for handling ReadStat failures.
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@ -7,7 +7,7 @@
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#if !defined(__linux__)
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#include <qnet.h>
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#endif
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "platform/IPlatformNetwork.h"
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#include "app/include/NetTypes.h"
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#include "NetworkPlayerInterface.h"
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@ -4,7 +4,7 @@
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#include <string>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "NetworkPlayerInterface.h"
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class IQNetPlayer;
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#include <string>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "app/include/NetTypes.h"
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#include "app/include/SkinBox.h"
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#include "app/include/XboxStubs.h"
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#include "InputConstraint.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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bool InputConstraint::isMappingConstrained(int iPad, int mapping) {
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/GameRules/LevelRules/RuleDefinitions/LevelRuleset.h"
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#include "app/common/src/Tutorial/Constraints/AreaConstraint.h"
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#include "app/common/src/Tutorial/Constraints/ChangeStateConstraint.h"
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#include <algorithm>
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#include <compare>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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#include "app/common/App_structs.h"
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_enums.h"
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_enums.h"
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#include <string>
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#include <vector>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/UI/All Platforms/IUIScene_AbstractContainerMenu.h"
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#include "app/linux/Linux_App.h"
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#include "app/linux/Linux_UIController.h"
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#include <algorithm>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/Tutorial/Tutorial.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include "app/linux/Linux_App.h"
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#include <string>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include "app/common/src/UI/Controls/UIControl.h"
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#include "app/common/src/UI/Controls/UIControl_Label.h"
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@ -2,8 +2,8 @@
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#include <string>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include <wchar.h>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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#include "UIScene_DebugOptions.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/Console_Debug_enum.h"
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#include "app/common/src/UI/Controls/UIControl_CheckBox.h"
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#include "app/common/src/UI/UIScene.h"
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#include <memory>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/Tutorial/Tutorial.h"
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#include <memory>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_enums.h"
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#include <cstdint>
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#include <utility>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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#include "UIScene_DLCMainMenu.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/App_enums.h"
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#include "app/common/src/UI/All Platforms/UIStructs.h"
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#include "app/common/src/UI/Controls/UIControl_ButtonList.h"
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#include <stdint.h>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Render.h"
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#include "app/common/src/UI/All Platforms/UIStructs.h"
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#include "app/common/src/UI/Controls/UIControl_DLCList.h"
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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#include "UIScene_Intro.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "app/common/src/UI/All Platforms/UIEnums.h"
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#include "app/common/src/UI/UIScene.h"
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#include "app/linux/Iggy/include/iggy.h"
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#include <stddef.h>
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#include <stdint.h>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/App_Defines.h"
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#include "app/common/App_enums.h"
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#include <utility>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Input.h"
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#include "platform/sdl2/Profile.h"
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#include "platform/sdl2/Render.h"
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#include <memory>
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#include "4J.Common/4J_InputActions.h"
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#include "platform/InputActions.h"
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#include "platform/sdl2/Profile.h"
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#include "app/common/src/Console_Debug_enum.h"
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#include "app/common/src/Leaderboards/LeaderboardInterface.h"
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#include <string>
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#include <vector>
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#include "4J.Common/4J_Compat.h"
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#include "platform/PlatformTypes.h"
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#include "platform/sdl2/Storage.h"
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#include "app/common/src/Leaderboards/LeaderboardInterface.h"
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#include "app/common/src/Leaderboards/LeaderboardManager.h"
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#include <string.h>
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#include <wchar.h>
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#include "4J.Common/4J_Compat.h"
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#include "4J.Common/4J_InputActions.h"
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#include "platform/PlatformTypes.h"
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#include "platform/InputActions.h"
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||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <compare>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@
|
|||
#include <format>
|
||||
#include <numbers>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
|
||||
#include "UIScene_SaveMessage.h"
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_TrialExitUpsell.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
#include "app/common/src/UI/UIScene.h"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/BuildVer/BuildVer.h"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <string.h>
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
#include "app/common/src/UI/UIScene.h"
|
||||
#include "app/linux/Linux_App.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_HelpAndOptionsMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Label.h"
|
||||
#include "app/common/src/UI/UIScene.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <stdint.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_ButtonList.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
#include "app/common/src/UI/UIScene.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include "UIScene_LanguageSelector.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_ButtonList.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
#include "app/common/src/UI/UIScene.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_ReinstallMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
#include "app/common/src/UI/UIScene.h"
|
||||
#include "app/linux/Linux_App.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Slider.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Slider.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_SettingsMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
#include "app/common/src/UI/UILayer.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/App_enums.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_CheckBox.h"
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <cmath>
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
#include "app/common/src/Tutorial/TutorialMode.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
#include "app/common/src/Tutorial/TutorialEnum.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_CraftingMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
#include "app/common/src/Tutorial/TutorialEnum.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
#include "app/common/App_enums.h"
|
||||
|
|
|
|||
|
|
@ -6,8 +6,8 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Tutorial/Tutorial.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
|
|
|
|||
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Console_Debug_enum.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/DLC/DLCManager.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_SignEntryMenu.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/src/Console_Debug_enum.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
|
||||
#include "UIScene_ConnectingProgress.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@
|
|||
#include <stdint.h>
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/Network/GameNetworkManager.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include "UIScene_Keyboard.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "app/common/App_Defines.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Label.h"
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
|
||||
#include "UIScene_MessageBox.h"
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_Button.h"
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@
|
|||
|
||||
#include <wchar.h>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/src/UI/Controls/UIControl_BitmapIcon.h"
|
||||
|
|
|
|||
|
|
@ -15,8 +15,8 @@
|
|||
#include "app/windows/Iggy/include/iggy.h"
|
||||
#endif
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
#include "app/common/src/UI/All Platforms/IUIController.h"
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@
|
|||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "app/common/src/UI/All Platforms/UIEnums.h"
|
||||
#include "app/common/src/UI/All Platforms/UIStructs.h"
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "../../4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
|
||||
inline constexpr int MINECRAFT_NET_MAX_PLAYERS = 8;
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#include "../../4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
|
||||
// XUI forward declarations
|
||||
typedef struct _XUIOBJ* HXUIOBJ;
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "app/common/src/Leaderboards/LeaderboardManager.h"
|
||||
|
||||
class LinuxLeaderboardManager : public LeaderboardManager {
|
||||
|
|
|
|||
|
|
@ -49,8 +49,8 @@ static void sigsegv_handler(int sig) {
|
|||
// #include "app/common/src/Leaderboards/LeaderboardManager.h"
|
||||
// #include "../Common/XUI/XUI_Scene_Container.h"
|
||||
// #include "NetworkManager.h"
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "app/linux/Stubs/winapi_stubs.h"
|
||||
#include "app/include/NetTypes.h"
|
||||
#include "app/include/XboxStubs.h"
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
#include <ctime>
|
||||
#include <thread>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "console_helpers/C4JThread.h"
|
||||
#include "java/File.h"
|
||||
#include "minecraft/client/resources/ResourceLocation.h"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <cmath>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "Facing.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "GuiComponent.h"
|
||||
#include "minecraft/client/GuiMessage.h"
|
||||
#include "minecraft/client/renderer/entity/ItemRenderer.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include "Screen.h"
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "Button.h"
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
#include <algorithm>
|
||||
#include <string>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "AbstractContainerScreen.h"
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
#include <limits>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "app/common/App_enums.h"
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "ClientConnection.h"
|
||||
#include "app/common/src/Audio/SoundEngine.h"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <cmath>
|
||||
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "LocalPlayer.h"
|
||||
#include "app/common/App_enums.h"
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@
|
|||
#include "minecraft/world/item/Item.h"
|
||||
#include "minecraft/world/level/tile/Tile.h"
|
||||
// 4J Stu - Added for tutorial callbacks
|
||||
#include "4J.Common/4J_InputActions.h"
|
||||
#include "platform/InputActions.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include <cmath>
|
||||
#include <numbers>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "BossMobGuiInfo.h"
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@
|
|||
#include <ranges>
|
||||
#include <utility>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Input.h"
|
||||
#include "platform/sdl2/Render.h"
|
||||
#include "Chunk.h"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "java/JavaMath.h"
|
||||
#include "minecraft/client/Minecraft.h"
|
||||
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "java/JavaMath.h"
|
||||
#include "minecraft/Pos.h"
|
||||
#include "minecraft/client/Minecraft.h"
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
#include <cstdint>
|
||||
#include <string>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "AbstractTexturePack.h"
|
||||
#include "app/common/src/Localisation/StringTable.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -9,7 +9,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "CommandsEnum.h"
|
||||
#include "minecraft/network/packet/ChatPacket.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "java/InputOutputStream/ByteArrayInputStream.h"
|
||||
#include "java/InputOutputStream/ByteArrayOutputStream.h"
|
||||
#include "java/InputOutputStream/DataInputStream.h"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "java/InputOutputStream/ByteArrayInputStream.h"
|
||||
#include "java/InputOutputStream/ByteArrayOutputStream.h"
|
||||
#include "java/InputOutputStream/DataInputStream.h"
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "Packet.h"
|
||||
#include "minecraft/network/packet/Packet.h"
|
||||
#include "minecraft/world/entity/SyncedEntityData.h"
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "Packet.h"
|
||||
#include "minecraft/network/packet/Packet.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "Packet.h"
|
||||
#include "minecraft/network/packet/Packet.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
#include <thread>
|
||||
#include <utility>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Profile.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
#include "ConsoleInput.h"
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "nbt/CompoundTag.h"
|
||||
|
||||
class ServerPlayer;
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
|
||||
#include <memory>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "minecraft/commands/Command.h"
|
||||
#include "minecraft/commands/CommandsEnum.h"
|
||||
#include "minecraft/network/packet/GameCommandPacket.h"
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "EntityTracker.h"
|
||||
#include "app/common/src/Network/NetworkPlayerInterface.h"
|
||||
#include "app/linux/Linux_App.h"
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "platform/sdl2/Storage.h"
|
||||
#include "app/common/App_enums.h"
|
||||
#include "app/common/src/BuildVer/BuildVer.h"
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "4J.Common/4J_Compat.h"
|
||||
#include "platform/PlatformTypes.h"
|
||||
#include "java/JavaIntHash.h"
|
||||
#include "minecraft/network/packet/DisconnectPacket.h"
|
||||
#include "minecraft/network/packet/PacketListener.h"
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue