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https://github.com/neoStudiosLCE/neoLegacy.git
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2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
|
|
@ -62,7 +62,7 @@ body:
|
|||
- type: input
|
||||
id: itsrevela
|
||||
attributes:
|
||||
label: Is this reproducable in itsRevela/LCE-Revelations? (https://github.com/itsRevela/LCE-Revelations)
|
||||
label: Is this reproducable in itsRevela/LCE-Revelations? (https://git.revela.dev/itsRevela/LCE-Revelations)
|
||||
description: If this was a "no idea" or similar, it will be rejected.
|
||||
validations:
|
||||
required: true
|
||||
|
|
|
|||
BIN
.github/banner.png
vendored
BIN
.github/banner.png
vendored
Binary file not shown.
|
Before Width: | Height: | Size: 656 KiB After Width: | Height: | Size: 673 KiB |
3
.github/workflows/nightly.yml
vendored
3
.github/workflows/nightly.yml
vendored
|
|
@ -1,9 +1,8 @@
|
|||
name: Nightly Release
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- experimental
|
||||
- main
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
|
|
|
|||
|
|
@ -235,10 +235,14 @@ if(TARGET Minecraft.Server)
|
|||
endif()
|
||||
|
||||
set(_item_map_inputs
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Tile.h"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Item.h"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Tile.h"
|
||||
)
|
||||
|
||||
if(CMAKE_CROSSCOMPILING AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
string(REPLACE ";" "\\;" _item_map_inputs "${_item_map_inputs}")
|
||||
endif()
|
||||
|
||||
#neo: added ItemNameMap generation
|
||||
add_custom_command(
|
||||
OUTPUT "${CMAKE_BINARY_DIR}/generated/ItemNameMap.h"
|
||||
|
|
@ -262,6 +266,32 @@ if(PLATFORM_NAME STREQUAL "Windows64")
|
|||
add_dependencies(Minecraft.Server GenerateItemNameMap)
|
||||
endif()
|
||||
|
||||
#neo: added - SDK generation
|
||||
set(SDK_INPUT_DIRS
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.World"
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client"
|
||||
"${CMAKE_SOURCE_DIR}/include"
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client/${PLATFORM_NAME}/4JLibs"
|
||||
)
|
||||
|
||||
set(SDK_OUTPUT "${CMAKE_BINARY_DIR}/Minecraft.Client/$<CONFIG>/sdk.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${SDK_OUTPUT}"
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
"-DINPUT_DIRS=${SDK_INPUT_DIRS}"
|
||||
"-DOUTPUT_FILE=${SDK_OUTPUT}"
|
||||
-P "${CMAKE_SOURCE_DIR}/cmake/GenerateSdk.cmake"
|
||||
DEPENDS
|
||||
"${CMAKE_SOURCE_DIR}/cmake/GenerateSdk.cmake"
|
||||
COMMENT "Generating sdk.h..."
|
||||
VERBATIM
|
||||
)
|
||||
|
||||
add_custom_target(GenerateSdk ALL
|
||||
DEPENDS "${SDK_OUTPUT}"
|
||||
)
|
||||
|
||||
set_property(TARGET GenerateSdk PROPERTY FOLDER "Build")
|
||||
target_include_directories(Minecraft.Client PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/generated"
|
||||
)
|
||||
|
|
|
|||
|
|
@ -8,7 +8,6 @@ ArmorStandModel::ArmorStandModel(float scale) : HumanoidModel(scale)
|
|||
{
|
||||
texWidth = 64;
|
||||
texHeight = 64;
|
||||
|
||||
|
||||
head = new ModelPart(this, 0, 0);
|
||||
head->addBox(-1.0f, -7.0f, -1.0f, 2, 7, 2, scale);
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@
|
|||
#include "PlayerRenderer.h"
|
||||
#include "../Minecraft.World/SkullItem.h"
|
||||
#include "../Minecraft.World/SkullTileEntity.h"
|
||||
#include "../Minecraft.World/ElytraItem.h"
|
||||
|
||||
static const float DEG_TO_RAD = 3.14159265f / 180.0f;
|
||||
|
||||
|
|
@ -84,9 +85,22 @@ void ArmorStandRenderer::render(shared_ptr<Entity> entity,
|
|||
double x, double y, double z,
|
||||
float rot, float a)
|
||||
{
|
||||
shared_ptr<LivingEntity> mob = dynamic_pointer_cast<LivingEntity>(entity);
|
||||
|
||||
float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->getBrightness(a);
|
||||
glColor3f(brightness, brightness, brightness);
|
||||
shared_ptr<ItemInstance> item = mob->getCarriedItem();
|
||||
|
||||
prepareCarriedItem(mob, item);
|
||||
|
||||
LivingEntityRenderer::render(entity, x, y, z, rot, a);
|
||||
}
|
||||
|
||||
void ArmorStandRenderer::prepareCarriedItem(shared_ptr<Entity> mob, shared_ptr<ItemInstance> item)
|
||||
{
|
||||
armorLayer->armorModel1->holdingRightHand = armorLayer->armorModel2->holdingRightHand = item != nullptr ? 1 : 0;
|
||||
}
|
||||
|
||||
void ArmorStandRenderer::renderModel(shared_ptr<LivingEntity> mob,
|
||||
float wp, float ws, float bob,
|
||||
float headRotMinusBodyRot,
|
||||
|
|
@ -165,7 +179,109 @@ void ArmorStandRenderer::renderModel(shared_ptr<LivingEntity> mob,
|
|||
|
||||
void ArmorStandRenderer::additionalRendering(shared_ptr<LivingEntity> mob, float a)
|
||||
{
|
||||
|
||||
|
||||
{
|
||||
shared_ptr<ItemInstance> chestItem = mob->getEquipmentSlots()[ArmorStand::SLOT_CHEST];
|
||||
if (chestItem != nullptr && dynamic_cast<ElytraItem*>(chestItem->getItem()) != nullptr)
|
||||
{
|
||||
static ResourceLocation elytraTexture(L"item/elytra.png");
|
||||
bindTexture(&elytraTexture);
|
||||
|
||||
float brightness2 = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->getBrightness(a);
|
||||
glColor3f(brightness2, brightness2, brightness2);
|
||||
|
||||
ArmorStandModel* standModel = ((ArmorStandModel*)this->model);
|
||||
ArmorStand* stand = dynamic_cast<ArmorStand*>(mob.get());
|
||||
|
||||
float wf = 0.2617994f;
|
||||
float wf1 = -0.2617994f;
|
||||
float wf2 = standModel->body->y;
|
||||
float wf3 = 0.0f;
|
||||
|
||||
stand->rotateElytraX += (wf - stand->rotateElytraX) * 0.3f;
|
||||
stand->rotateElytraY += (wf3 - stand->rotateElytraY) * 0.3f;
|
||||
stand->rotateElytraZ += (wf1 - stand->rotateElytraZ) * 0.3f;
|
||||
|
||||
|
||||
standModel->elytraRight->y = wf2;
|
||||
standModel->elytraRight->xRot = stand->rotateElytraX;
|
||||
standModel->elytraRight->yRot = stand->rotateElytraY;
|
||||
standModel->elytraRight->zRot = stand->rotateElytraZ;
|
||||
|
||||
standModel->elytraLeft->y = wf2;
|
||||
standModel->elytraLeft->xRot = stand->rotateElytraX;
|
||||
standModel->elytraLeft->yRot = -stand->rotateElytraY;
|
||||
standModel->elytraLeft->zRot = -stand->rotateElytraZ;
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(0, 0.0f, (2.0f + 0.125f) / 16.0f);
|
||||
standModel->renderElytra(1 / 16.0f, true);
|
||||
glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<ItemInstance> item = mob->getCarriedItem();
|
||||
if (item != nullptr)
|
||||
{
|
||||
glPushMatrix();
|
||||
|
||||
ArmorStandModel* standModel = ((ArmorStandModel*)model);
|
||||
|
||||
if (standModel->young) {
|
||||
float s = 0.5f;
|
||||
glTranslatef(0 / 16.0f, 10 / 16.0f, 0 / 16.0f);
|
||||
glRotatef(-20, -1, 0, 0);
|
||||
glScalef(s, s, s);
|
||||
}
|
||||
|
||||
|
||||
standModel->arm1->translateTo(1 / 16.0f);
|
||||
glTranslatef(-1 / 16.0f, 7 / 16.0f, 1 / 16.0f);
|
||||
|
||||
if (item->id < 256 && TileRenderer::canRender(Tile::tiles[item->id]->getRenderShape()) && item->id != Tile::barrier_Id)
|
||||
{
|
||||
float s = 8 / 16.0f;
|
||||
glTranslatef(-0 / 16.0f, 3 / 16.0f, -5 / 16.0f);
|
||||
s *= 0.75f;
|
||||
glRotatef(20, 1, 0, 0);
|
||||
glRotatef(45, 0, 1, 0);
|
||||
glScalef(-s, -s, s);
|
||||
}
|
||||
else if (item->id == Item::bow_Id)
|
||||
{
|
||||
float s = 10 / 16.0f;
|
||||
glTranslatef(0 / 16.0f, 2 / 16.0f, 5 / 16.0f);
|
||||
glRotatef(-20, 0, 1, 0);
|
||||
glScalef(s, -s, s);
|
||||
glRotatef(-100, 1, 0, 0);
|
||||
glRotatef(45, 0, 1, 0);
|
||||
}
|
||||
else if (Item::items[item->id]->isHandEquipped())
|
||||
{
|
||||
float s = 10 / 16.0f;
|
||||
glTranslatef(0, 3 / 16.0f, 0);
|
||||
glScalef(s, -s, s);
|
||||
glRotatef(-100, 1, 0, 0);
|
||||
glRotatef(45, 0, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
float s = 6 / 16.0f;
|
||||
glTranslatef(+4 / 16.0f, +3 / 16.0f, -3 / 16.0f);
|
||||
glScalef(s, s, s);
|
||||
glRotatef(60, 0, 0, 1);
|
||||
glRotatef(-90, 1, 0, 0);
|
||||
glRotatef(20, 0, 0, 1);
|
||||
}
|
||||
|
||||
this->entityRenderDispatcher->itemInHandRenderer->renderItem(mob, item, 0);
|
||||
if (item->getItem()->hasMultipleSpriteLayers())
|
||||
{
|
||||
this->entityRenderDispatcher->itemInHandRenderer->renderItem(mob, item, 1);
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -47,5 +47,7 @@ public:
|
|||
float headRotMinusBodyRot,
|
||||
float headRotx, float scale) override;
|
||||
virtual int prepareArmor(shared_ptr<LivingEntity> mob, int layer, float a) override;
|
||||
void prepareCarriedItem(shared_ptr<Entity> mob, shared_ptr<ItemInstance> item);
|
||||
|
||||
virtual void additionalRendering(shared_ptr<LivingEntity> mob, float a) override;
|
||||
};
|
||||
|
|
@ -61,6 +61,8 @@
|
|||
#include "Windows64/Network/WinsockNetLayer.h"
|
||||
#endif
|
||||
|
||||
#include "../Minecraft.World/Recipes.h"
|
||||
|
||||
|
||||
#ifdef _DURANGO
|
||||
#include "../Minecraft.World/DurangoStats.h"
|
||||
|
|
@ -137,6 +139,9 @@ ClientConnection::ClientConnection(Minecraft *minecraft, Socket *socket, int iUs
|
|||
maxPlayers = 20;
|
||||
m_isForkServer = false;
|
||||
|
||||
m_recivedRecipeRegistyUpdate = false;
|
||||
m_recivedCreativeRegistyUpdate = false;
|
||||
|
||||
this->minecraft = minecraft;
|
||||
|
||||
if( iUserIndex < 0 )
|
||||
|
|
@ -246,6 +251,14 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
|
|||
{
|
||||
if (done) return;
|
||||
|
||||
if (!m_recivedRecipeRegistyUpdate) {
|
||||
Recipes::getInstance()->loadFromLocal();
|
||||
}
|
||||
|
||||
if (!m_recivedCreativeRegistyUpdate) {
|
||||
IUIScene_CreativeMenu::loadFromLocal();
|
||||
}
|
||||
|
||||
PlayerUID OnlineXuid;
|
||||
ProfileManager.GetXUID(m_userIndex,&OnlineXuid,true); // online xuid
|
||||
MOJANG_DATA *pMojangData = nullptr;
|
||||
|
|
@ -4025,6 +4038,16 @@ void ClientConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::UPDATE_RECIPE_REGISTRY.compare(customPayloadPacket->identifier) == 0) {
|
||||
this->m_recivedRecipeRegistyUpdate = true;
|
||||
|
||||
Recipes::getInstance()->loadFromPacket(customPayloadPacket->data);
|
||||
}
|
||||
else if (CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY.compare(customPayloadPacket->identifier) == 0) {
|
||||
this->m_recivedCreativeRegistyUpdate = true;
|
||||
|
||||
IUIScene_CreativeMenu::loadFromPacket(customPayloadPacket->data);
|
||||
}
|
||||
}
|
||||
|
||||
Connection *ClientConnection::getConnection()
|
||||
|
|
@ -4300,22 +4323,19 @@ void ClientConnection::handleSetPlayerTeamPacket(shared_ptr<SetPlayerTeamPacket>
|
|||
|
||||
void ClientConnection::handleParticleEvent(shared_ptr<LevelParticlesPacket> packet)
|
||||
{
|
||||
const ParticleType* type = packet->getType();
|
||||
if (type == nullptr) return;
|
||||
ePARTICLE_TYPE particleId = (ePARTICLE_TYPE)Integer::parseInt(packet->getName());
|
||||
|
||||
ePARTICLE_TYPE particleId = (ePARTICLE_TYPE)type->getId();
|
||||
for (int i = 0; i < packet->getCount(); i++)
|
||||
{
|
||||
double xVarience = random->nextGaussian() * packet->getXDist();
|
||||
double yVarience = random->nextGaussian() * packet->getYDist();
|
||||
double zVarience = random->nextGaussian() * packet->getZDist();
|
||||
double xa = random->nextGaussian() * packet->getMaxSpeed();
|
||||
double ya = random->nextGaussian() * packet->getMaxSpeed();
|
||||
double za = random->nextGaussian() * packet->getMaxSpeed();
|
||||
|
||||
for (int i = 0; i < packet->getCount(); i++)
|
||||
{
|
||||
double xVarience = random->nextGaussian() * packet->getXDist();
|
||||
double yVarience = random->nextGaussian() * packet->getYDist();
|
||||
double zVarience = random->nextGaussian() * packet->getZDist();
|
||||
double xa = random->nextGaussian() * packet->getMaxSpeed();
|
||||
double ya = random->nextGaussian() * packet->getMaxSpeed();
|
||||
double za = random->nextGaussian() * packet->getMaxSpeed();
|
||||
|
||||
level->addParticle(particleId, packet->getX() + xVarience, packet->getY() + yVarience, packet->getZ() + zVarience, xa, ya, za);
|
||||
}
|
||||
level->addParticle(particleId, packet->getX() + xVarience, packet->getY() + yVarience, packet->getZ() + zVarience, xa, ya, za);
|
||||
}
|
||||
}
|
||||
|
||||
void ClientConnection::handleUpdateAttributes(shared_ptr<UpdateAttributesPacket> packet)
|
||||
|
|
|
|||
|
|
@ -49,6 +49,8 @@ private:
|
|||
std::unordered_set<int> m_trackedEntityIds;
|
||||
std::unordered_set<int64_t> m_visibleChunks;
|
||||
bool m_isForkServer; // true when connected to a fork server (received MC|ForkHello)
|
||||
bool m_recivedRecipeRegistyUpdate;
|
||||
bool m_recivedCreativeRegistyUpdate;
|
||||
|
||||
static int64_t chunkKey(int x, int z) { return ((int64_t)x << 32) | ((int64_t)z & 0xFFFFFFFF); }
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "../../Minecraft.World/net.minecraft.world.entity.item.h"
|
||||
#include "../../Minecraft.World/net.minecraft.world.entity.player.h"
|
||||
#include "../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
|
||||
|
|
@ -27,6 +27,9 @@
|
|||
#include "../GameMode.h"
|
||||
#include "../Xbox/Social/SocialManager.h"
|
||||
#include "Tutorial/TutorialMode.h"
|
||||
#ifdef _WINDOWS64
|
||||
#include "../Windows64/Network/WinsockNetLayer.h" // HUCKLE - added for quit on disconnect
|
||||
#endif
|
||||
#if defined _XBOX || defined _WINDOWS64
|
||||
#include "../Xbox/XML/ATGXmlParser.h"
|
||||
#include "../Xbox/XML/xmlFilesCallback.h"
|
||||
|
|
@ -450,7 +453,7 @@ void CMinecraftApp::SetAction(int iPad, eXuiAction action, LPVOID param)
|
|||
|
||||
bool CMinecraftApp::IsAppPaused()
|
||||
{
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__)
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
|
||||
bool paused = m_bIsAppPaused;
|
||||
EnterCriticalSection(&m_saveNotificationCriticalSection);
|
||||
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
|
||||
|
|
@ -946,7 +949,9 @@ void CMinecraftApp::InitGameSettings()
|
|||
memset(pProfileSettings,0,sizeof(C_4JProfile::PROFILESETTINGS));
|
||||
SetDefaultOptions(pProfileSettings,i);
|
||||
Win64_LoadSettings(GameSettingsA[i]);
|
||||
#ifndef MINECRAFT_SERVER_BUILD
|
||||
ApplyGameSettingsChanged(i);
|
||||
#endif
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__
|
||||
C4JStorage::PROFILESETTINGS *pProfileSettings=StorageManager.GetDashboardProfileSettings(i);
|
||||
// 4J-PB - don't cause an options write to happen here
|
||||
|
|
@ -3386,6 +3391,15 @@ void CMinecraftApp::HandleXuiActions(void)
|
|||
|
||||
SetAction(i,eAppAction_Idle);
|
||||
|
||||
// HUCKLE - added for quit game on disconnect
|
||||
#ifdef _WINDOWS64
|
||||
if(g_Win64MultiplayerQuitOnDisconnect == true)
|
||||
{
|
||||
app.ExitGame();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// If we're already leaving don't exit
|
||||
if (g_NetworkManager.IsLeavingGame())
|
||||
{
|
||||
|
|
@ -9611,8 +9625,9 @@ bool CMinecraftApp::DLCContentRetrieved(eDLCMarketplaceType eType)
|
|||
|
||||
void CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, SKIN_BOX *SkinBoxA, DWORD dwSkinBoxC)
|
||||
{
|
||||
EntityRenderer *renderer = EntityRenderDispatcher::instance->getRenderer(eTYPE_PLAYER);
|
||||
Model *pModel = renderer->getModel();
|
||||
EntityRenderDispatcher *dispatcher = EntityRenderDispatcher::instance;
|
||||
EntityRenderer *renderer = dispatcher ? dispatcher->getRenderer(eTYPE_PLAYER) : nullptr;
|
||||
Model *pModel = renderer ? renderer->getModel() : nullptr;
|
||||
vector<ModelPart *> *pvModelPart = new vector<ModelPart *>;
|
||||
vector<SKIN_BOX *> *pvSkinBoxes = new vector<SKIN_BOX *>;
|
||||
|
||||
|
|
@ -9643,8 +9658,9 @@ void CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, SKIN_BOX *SkinBoxA, D
|
|||
|
||||
vector<ModelPart *> * CMinecraftApp::SetAdditionalSkinBoxes(DWORD dwSkinID, vector<SKIN_BOX *> *pvSkinBoxA)
|
||||
{
|
||||
EntityRenderer *renderer = EntityRenderDispatcher::instance->getRenderer(eTYPE_PLAYER);
|
||||
Model *pModel = renderer->getModel();
|
||||
EntityRenderDispatcher *dispatcher = EntityRenderDispatcher::instance;
|
||||
EntityRenderer *renderer = dispatcher ? dispatcher->getRenderer(eTYPE_PLAYER) : nullptr;
|
||||
Model *pModel = renderer ? renderer->getModel() : nullptr;
|
||||
vector<ModelPart *> *pvModelPart = new vector<ModelPart *>;
|
||||
|
||||
EnterCriticalSection( &csAdditionalModelParts );
|
||||
|
|
|
|||
Binary file not shown.
Binary file not shown.
|
|
@ -916,7 +916,7 @@ void IUIScene_CraftingMenu::UpdateHighlight()
|
|||
|
||||
// special case for the torch coal/charcoal
|
||||
int id=pTempItemInstAdditional->getDescriptionId();
|
||||
LPCWSTR itemstring;
|
||||
wstring itemstring;
|
||||
|
||||
switch(id)
|
||||
{
|
||||
|
|
@ -945,11 +945,15 @@ void IUIScene_CraftingMenu::UpdateHighlight()
|
|||
}
|
||||
break;
|
||||
default:
|
||||
itemstring=app.GetString(id );
|
||||
if (pTempItemInstAdditional->hasCustomHoverName()) {
|
||||
itemstring = pTempItemInstAdditional->getHoverName();
|
||||
} else {
|
||||
itemstring = app.GetString(id);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
setItemText(itemstring);
|
||||
setItemText(itemstring.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
#include "IUIScene_CreativeMenu.h"
|
||||
#include "stdafx.h"
|
||||
#include "IUIScene_CreativeMenu.h"
|
||||
|
||||
|
|
@ -22,6 +23,56 @@ vector< shared_ptr<ItemInstance> > IUIScene_CreativeMenu::categoryGroups[eCreati
|
|||
#define ITEM_AUX(id, aux) list->push_back( shared_ptr<ItemInstance>(new ItemInstance(id, 1, aux)) );
|
||||
#define DEF(index) list = &categoryGroups[index];
|
||||
|
||||
void IUIScene_CreativeMenu::_wipeCreativeItems() {
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
IUIScene_CreativeMenu::categoryGroups[i].clear();
|
||||
}
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::loadFromLocal() {
|
||||
IUIScene_CreativeMenu::_wipeCreativeItems();
|
||||
IUIScene_CreativeMenu::staticCtor();
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::loadFromPacket(byteArray packetData) {
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
IUIScene_CreativeMenu::_wipeCreativeItems();
|
||||
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
int itemCount = input.readShort();
|
||||
|
||||
for (int j = 0; j < itemCount; j++) {
|
||||
int itemId = input.readShort();
|
||||
int itemAux = input.readShort();
|
||||
|
||||
shared_ptr<ItemInstance> item = std::make_shared<ItemInstance>(itemId, 1, 0);
|
||||
item->setRawAuxValue(itemAux);
|
||||
item->tag = Packet::readNbt(&input);
|
||||
|
||||
IUIScene_CreativeMenu::categoryGroups[i].emplace_back(item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> IUIScene_CreativeMenu::createUpdatePacket() {
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
dos.writeShort(IUIScene_CreativeMenu::categoryGroups[i].size());
|
||||
for (shared_ptr<ItemInstance>& item : IUIScene_CreativeMenu::categoryGroups[i]) {
|
||||
dos.writeShort(item->id);
|
||||
dos.writeShort(item->getAuxValue());
|
||||
Packet::writeNbt(item->tag, &dos);
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::staticCtor()
|
||||
{
|
||||
vector< shared_ptr<ItemInstance> > *list;
|
||||
|
|
@ -801,55 +852,56 @@ void IUIScene_CreativeMenu::staticCtor()
|
|||
ITEM_AUX(Item::potion_Id,MACRO_MAKEPOTION_AUXVAL(MASK_SPLASH, MASK_LEVEL2EXTENDED, MASK_JUMPBOOST))
|
||||
// end of tu31 potions
|
||||
|
||||
if (specs == nullptr) {
|
||||
specs = new TabSpec * [eCreativeInventoryTab_COUNT];
|
||||
|
||||
specs = new TabSpec*[eCreativeInventoryTab_COUNT];
|
||||
|
||||
// Top Row
|
||||
ECreative_Inventory_Groups blocksGroup[] = {eCreativeInventory_BuildingBlocks};
|
||||
specs[eCreativeInventoryTab_BuildingBlocks] = new TabSpec(L"Structures", IDS_GROUPNAME_BUILDING_BLOCKS, 1, blocksGroup);
|
||||
// Top Row
|
||||
ECreative_Inventory_Groups blocksGroup[] = { eCreativeInventory_BuildingBlocks };
|
||||
specs[eCreativeInventoryTab_BuildingBlocks] = new TabSpec(L"Structures", IDS_GROUPNAME_BUILDING_BLOCKS, 1, blocksGroup);
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups decorationsGroup[] = {eCreativeInventory_Decoration};
|
||||
ECreative_Inventory_Groups debugDecorationsGroup[] = {eCreativeInventory_ArtToolsDecorations};
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup, 0, nullptr, 1, debugDecorationsGroup);
|
||||
ECreative_Inventory_Groups decorationsGroup[] = { eCreativeInventory_Decoration };
|
||||
ECreative_Inventory_Groups debugDecorationsGroup[] = { eCreativeInventory_ArtToolsDecorations };
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup, 0, nullptr, 1, debugDecorationsGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups decorationsGroup[] = {eCreativeInventory_Decoration};
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup);
|
||||
ECreative_Inventory_Groups decorationsGroup[] = { eCreativeInventory_Decoration };
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup);
|
||||
#endif
|
||||
|
||||
ECreative_Inventory_Groups redAndTranGroup[] = {eCreativeInventory_Transport, eCreativeInventory_Redstone};
|
||||
specs[eCreativeInventoryTab_RedstoneAndTransport] = new TabSpec(L"RedstoneAndTransport", IDS_GROUPNAME_REDSTONE_AND_TRANSPORT, 2, redAndTranGroup);
|
||||
ECreative_Inventory_Groups redAndTranGroup[] = { eCreativeInventory_Transport, eCreativeInventory_Redstone };
|
||||
specs[eCreativeInventoryTab_RedstoneAndTransport] = new TabSpec(L"RedstoneAndTransport", IDS_GROUPNAME_REDSTONE_AND_TRANSPORT, 2, redAndTranGroup);
|
||||
|
||||
ECreative_Inventory_Groups materialsGroup[] = {eCreativeInventory_Materials};
|
||||
specs[eCreativeInventoryTab_Materials] = new TabSpec(L"Materials", IDS_GROUPNAME_MATERIALS, 1, materialsGroup);
|
||||
ECreative_Inventory_Groups materialsGroup[] = { eCreativeInventory_Materials };
|
||||
specs[eCreativeInventoryTab_Materials] = new TabSpec(L"Materials", IDS_GROUPNAME_MATERIALS, 1, materialsGroup);
|
||||
|
||||
ECreative_Inventory_Groups foodGroup[] = {eCreativeInventory_Food};
|
||||
specs[eCreativeInventoryTab_Food] = new TabSpec(L"Food", IDS_GROUPNAME_FOOD, 1, foodGroup);
|
||||
ECreative_Inventory_Groups foodGroup[] = { eCreativeInventory_Food };
|
||||
specs[eCreativeInventoryTab_Food] = new TabSpec(L"Food", IDS_GROUPNAME_FOOD, 1, foodGroup);
|
||||
|
||||
ECreative_Inventory_Groups toolsGroup[] = {eCreativeInventory_ToolsArmourWeapons};
|
||||
specs[eCreativeInventoryTab_ToolsWeaponsArmor] = new TabSpec(L"Tools", IDS_GROUPNAME_TOOLS_WEAPONS_ARMOR, 1, toolsGroup);
|
||||
ECreative_Inventory_Groups toolsGroup[] = { eCreativeInventory_ToolsArmourWeapons };
|
||||
specs[eCreativeInventoryTab_ToolsWeaponsArmor] = new TabSpec(L"Tools", IDS_GROUPNAME_TOOLS_WEAPONS_ARMOR, 1, toolsGroup);
|
||||
|
||||
ECreative_Inventory_Groups brewingGroup[] = {eCreativeInventory_Brewing, eCreativeInventory_Potions_Level2_Extended, eCreativeInventory_Potions_Extended, eCreativeInventory_Potions_Level2, eCreativeInventory_Potions_Basic};
|
||||
ECreative_Inventory_Groups brewingGroup[] = { eCreativeInventory_Brewing, eCreativeInventory_Potions_Level2_Extended, eCreativeInventory_Potions_Extended, eCreativeInventory_Potions_Level2, eCreativeInventory_Potions_Basic };
|
||||
|
||||
// Just use the text LT - the graphic doesn't fit in splitscreen either
|
||||
// In 480p there's not enough room for the LT button, so use text instead
|
||||
//if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
|
||||
{
|
||||
specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"Brewing", IDS_GROUPNAME_POTIONS_480, 5, brewingGroup);
|
||||
// Just use the text LT - the graphic doesn't fit in splitscreen either
|
||||
// In 480p there's not enough room for the LT button, so use text instead
|
||||
//if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
|
||||
{
|
||||
specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"Brewing", IDS_GROUPNAME_POTIONS_480, 5, brewingGroup);
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"icon_brewing.png", IDS_GROUPNAME_POTIONS, 1, brewingGroup, 4, potionsGroup);
|
||||
// }
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups miscGroup[] = { eCreativeInventory_Misc };
|
||||
ECreative_Inventory_Groups debugMiscGroup[] = { eCreativeInventory_ArtToolsMisc };
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup, 0, nullptr, 1, debugMiscGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups miscGroup[] = { eCreativeInventory_Misc };
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
|
||||
#endif
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"icon_brewing.png", IDS_GROUPNAME_POTIONS, 1, brewingGroup, 4, potionsGroup);
|
||||
// }
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups miscGroup[] = {eCreativeInventory_Misc};
|
||||
ECreative_Inventory_Groups debugMiscGroup[] = {eCreativeInventory_ArtToolsMisc};
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup, 0, nullptr, 1, debugMiscGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups miscGroup[] = {eCreativeInventory_Misc};
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
|
||||
#endif
|
||||
}
|
||||
|
||||
IUIScene_CreativeMenu::IUIScene_CreativeMenu()
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
#include "IUIScene_AbstractContainerMenu.h"
|
||||
#include "../../../Minecraft.World/AbstractContainerMenu.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
// 4J Stu - This class is for code that is common between XUI and Iggy
|
||||
|
||||
class SimpleContainer;
|
||||
|
|
@ -100,10 +101,16 @@ protected:
|
|||
bool m_bCarryingCreativeItem;
|
||||
int m_creativeSlotX, m_creativeSlotY, m_inventorySlotX, m_inventorySlotY;
|
||||
|
||||
static void _wipeCreativeItems();
|
||||
|
||||
public:
|
||||
static void staticCtor();
|
||||
IUIScene_CreativeMenu();
|
||||
|
||||
static void loadFromLocal();
|
||||
static void loadFromPacket(byteArray packetData);
|
||||
|
||||
static std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
protected:
|
||||
ECreativeInventoryTabs m_curTab;
|
||||
int m_tabDynamicPos[eCreativeInventoryTab_COUNT];
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
#include "UIScene.h"
|
||||
#include "UIControl_Slider.h"
|
||||
#include "UIControl_TexturePackList.h"
|
||||
#include "UIControl_CheckBox.h"
|
||||
#include "UIControl_AchievementsList.h"
|
||||
#include "UIScene_AchievementsMenu.h"
|
||||
#include "../../../Minecraft.World/StringHelpers.h"
|
||||
|
|
@ -836,6 +837,7 @@ void UIController::tickInput()
|
|||
{
|
||||
#ifdef _WINDOWS64
|
||||
m_mouseClickConsumedByScene = false;
|
||||
UIControl* currHitCtrl = NULL;
|
||||
if (!g_KBMInput.IsMouseGrabbed() && g_KBMInput.IsKBMActive())
|
||||
{
|
||||
UIScene *pScene = nullptr;
|
||||
|
|
@ -1010,6 +1012,7 @@ void UIController::tickInput()
|
|||
hitControlId = -1;
|
||||
hitArea = INT_MAX;
|
||||
hitCtrl = NULL;
|
||||
hitCtrl = ctrl;
|
||||
break; // ButtonList takes priority
|
||||
}
|
||||
if (type == UIControl::eAchievementList)
|
||||
|
|
@ -1022,6 +1025,7 @@ void UIController::tickInput()
|
|||
hitControlId = -1;
|
||||
hitArea = INT_MAX;
|
||||
hitCtrl = NULL;
|
||||
hitCtrl = ctrl;
|
||||
break;
|
||||
}
|
||||
if (type == UIControl::eTexturePackList)
|
||||
|
|
@ -1070,6 +1074,8 @@ void UIController::tickInput()
|
|||
}
|
||||
}
|
||||
}
|
||||
currHitCtrl = hitCtrl;
|
||||
UpdateCursorIcon(currHitCtrl);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1196,6 +1202,27 @@ void UIController::tickInput()
|
|||
}
|
||||
}
|
||||
|
||||
void UIController::UpdateCursorIcon(UIControl *hitCtrl)
|
||||
{
|
||||
// from WinUser.h
|
||||
if (hitCtrl && (hitCtrl->getControlType() == UIControl::eButton || hitCtrl->getControlType() == UIControl::eButtonList))
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_HAND));
|
||||
else if (hitCtrl && (hitCtrl->getControlType() == UIControl::eSlider || hitCtrl->getControlType() == UIControl::eTexturePackList))
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_SIZEWE));
|
||||
else if (hitCtrl && hitCtrl->getControlType() == UIControl::eTextInput)
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_IBEAM));
|
||||
else if (hitCtrl && hitCtrl->getControlType() == UIControl::eCheckBox) // Show the cross sign shaped cursor only when the checkbox is disabled/grayed out
|
||||
{
|
||||
UIControl_CheckBox *pCheck = static_cast<UIControl_CheckBox *>(hitCtrl);
|
||||
if (pCheck && !pCheck->IsEnabled())
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_NO));
|
||||
else
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_HAND));
|
||||
}
|
||||
else
|
||||
g_KBMInput.SetCursorIcon(MAKEINTRESOURCEW(IDC_ARROW));
|
||||
}
|
||||
|
||||
void UIController::handleInput()
|
||||
{
|
||||
// For each user, loop over each key type and send messages based on the state
|
||||
|
|
@ -2078,6 +2105,7 @@ bool UIController::NavigateToScene(int iPad, EUIScene scene, void *initData, EUI
|
|||
SetMenuDisplayed(menuDisplayedPad,true);
|
||||
bool success = m_groups[static_cast<int>(group)]->NavigateToScene(iPad, scene, initData, layer);
|
||||
if(success && group == eUIGroup_Fullscreen) setFullscreenMenuDisplayed(true);
|
||||
UpdateCursorIcon(nullptr);
|
||||
LeaveCriticalSection(&m_navigationLock);
|
||||
|
||||
timer.PrintElapsedTime(L"Navigate to scene");
|
||||
|
|
@ -2117,6 +2145,7 @@ bool UIController::NavigateBack(int iPad, bool forceUsePad, EUIScene eScene, EUI
|
|||
navComplete = m_groups[static_cast<int>(eUIGroup_Fullscreen)]->NavigateBack(iPad, eScene, eLayer);
|
||||
if(!m_groups[static_cast<int>(eUIGroup_Fullscreen)]->GetMenuDisplayed()) SetMenuDisplayed(XUSER_INDEX_ANY,false);
|
||||
}
|
||||
UpdateCursorIcon(nullptr);
|
||||
return navComplete;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -262,6 +262,7 @@ public:
|
|||
// INPUT
|
||||
private:
|
||||
void tickInput();
|
||||
void UpdateCursorIcon(UIControl *hitCtrl);
|
||||
void handleInput();
|
||||
void handleKeyPress(unsigned int iPad, unsigned int key);
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,12 @@
|
|||
#include "UI.h"
|
||||
#include "UIScene_Intro.h"
|
||||
|
||||
// HUCKLE - added below for joining game on launch
|
||||
#ifdef _WINDOWS64
|
||||
#include "../../Windows64/Network/WinsockNetLayer.h"
|
||||
#include "../../User.h"
|
||||
#endif
|
||||
|
||||
|
||||
UIScene_Intro::UIScene_Intro(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
|
||||
{
|
||||
|
|
@ -104,6 +110,82 @@ void UIScene_Intro::handleInput(int iPad, int key, bool repeat, bool pressed, bo
|
|||
}
|
||||
#elif defined _XBOX_ONE
|
||||
ui.NavigateToScene(0,eUIScene_MainMenu);
|
||||
#elif defined _WINDOWS64
|
||||
// HUCKLE - added this for auto joining servers on game launch
|
||||
// THANKS so much to DrPerky and GeorgeV22 for helping with this bit, honestly got stuck for 4 hours :sob:
|
||||
if(g_Win64MultiplayerJoin == true)
|
||||
{
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
|
||||
if (!ProfileManager.IsSignedIn(primaryPad) || ProfileManager.IsGuest(primaryPad))
|
||||
{
|
||||
UINT uiIDA[1] = { IDS_OK };
|
||||
ui.RequestErrorMessage(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 1);
|
||||
ui.NavigateToScene(0, eUIScene_MainMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
app.ClearSignInChangeUsersMask();
|
||||
app.ReleaseSaveThumbnail();
|
||||
ProfileManager.SetLockedProfile(primaryPad);
|
||||
ProfileManager.QuerySigninStatus();
|
||||
|
||||
if (!app.DLCInstallProcessCompleted())
|
||||
app.StartInstallDLCProcess(primaryPad);
|
||||
|
||||
Minecraft* pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->user->name = convStringToWstring(ProfileManager.GetGamertag(primaryPad));
|
||||
app.ApplyGameSettingsChanged(primaryPad);
|
||||
|
||||
auto sessionInfo = std::make_unique<FriendSessionInfo>();
|
||||
|
||||
// label and name
|
||||
const wchar_t* defaultName = L"";
|
||||
size_t nameLen = wcslen(defaultName);
|
||||
|
||||
// ip and port
|
||||
strncpy_s(sessionInfo->data.hostIP, g_Win64MultiplayerIP, sizeof(sessionInfo->data.hostIP) - 1);
|
||||
sessionInfo->data.hostPort = g_Win64MultiplayerPort;
|
||||
|
||||
// display label
|
||||
sessionInfo->displayLabel = new wchar_t[nameLen + 1];
|
||||
wcscpy_s(sessionInfo->displayLabel, nameLen + 1, defaultName);
|
||||
sessionInfo->displayLabelLength = static_cast<unsigned char>(nameLen);
|
||||
sessionInfo->displayLabelViewableStartIndex = 0;
|
||||
|
||||
// name
|
||||
wcsncpy_s(sessionInfo->data.hostName, XUSER_NAME_SIZE, defaultName, _TRUNCATE);
|
||||
|
||||
// session ids
|
||||
sessionInfo->sessionId = static_cast<uint64_t>(inet_addr(g_Win64MultiplayerIP)) |
|
||||
static_cast<uint64_t>(g_Win64MultiplayerPort) << 32;
|
||||
|
||||
// random props
|
||||
sessionInfo->data.isReadyToJoin = true;
|
||||
sessionInfo->data.isJoinable = true;
|
||||
|
||||
DWORD dwLocalUsersMask = 0;
|
||||
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
|
||||
|
||||
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( sessionInfo.get(), dwLocalUsersMask );
|
||||
|
||||
if (result == CGameNetworkManager::JOINGAME_PENDING)
|
||||
{
|
||||
ConnectionProgressParams *param = new ConnectionProgressParams();
|
||||
param->iPad = ProfileManager.GetPrimaryPad();
|
||||
param->stringId = IDS_PROGRESS_CONNECTING;
|
||||
param->showTooltips = true;
|
||||
param->setFailTimer = false;
|
||||
param->timerTime = 0;
|
||||
param->cancelFunc = nullptr;
|
||||
param->cancelFuncParam = nullptr;
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_ConnectingProgress, param);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
}
|
||||
#else
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
#endif
|
||||
|
|
@ -169,6 +251,82 @@ void UIScene_Intro::handleAnimationEnd()
|
|||
{
|
||||
m_bAnimationEnded = true;
|
||||
}
|
||||
#elif defined _WINDOWS64
|
||||
// HUCKLE - added this for auto joining servers on game launch
|
||||
// THANKS so much to DrPerky and GeorgeV22 for helping with this bit, honestly got stuck for 4 hours :sob:
|
||||
if(g_Win64MultiplayerJoin == true)
|
||||
{
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
|
||||
if (!ProfileManager.IsSignedIn(primaryPad) || ProfileManager.IsGuest(primaryPad))
|
||||
{
|
||||
UINT uiIDA[1] = { IDS_OK };
|
||||
ui.RequestErrorMessage(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 1);
|
||||
ui.NavigateToScene(0, eUIScene_MainMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
app.ClearSignInChangeUsersMask();
|
||||
app.ReleaseSaveThumbnail();
|
||||
ProfileManager.SetLockedProfile(primaryPad);
|
||||
ProfileManager.QuerySigninStatus();
|
||||
|
||||
if (!app.DLCInstallProcessCompleted())
|
||||
app.StartInstallDLCProcess(primaryPad);
|
||||
|
||||
Minecraft* pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->user->name = convStringToWstring(ProfileManager.GetGamertag(primaryPad));
|
||||
app.ApplyGameSettingsChanged(primaryPad);
|
||||
|
||||
auto sessionInfo = std::make_unique<FriendSessionInfo>();
|
||||
|
||||
// label and name
|
||||
const wchar_t* defaultName = L"";
|
||||
size_t nameLen = wcslen(defaultName);
|
||||
|
||||
// ip and port
|
||||
strncpy_s(sessionInfo->data.hostIP, g_Win64MultiplayerIP, sizeof(sessionInfo->data.hostIP) - 1);
|
||||
sessionInfo->data.hostPort = g_Win64MultiplayerPort;
|
||||
|
||||
// display label
|
||||
sessionInfo->displayLabel = new wchar_t[nameLen + 1];
|
||||
wcscpy_s(sessionInfo->displayLabel, nameLen + 1, defaultName);
|
||||
sessionInfo->displayLabelLength = static_cast<unsigned char>(nameLen);
|
||||
sessionInfo->displayLabelViewableStartIndex = 0;
|
||||
|
||||
// name
|
||||
wcsncpy_s(sessionInfo->data.hostName, XUSER_NAME_SIZE, defaultName, _TRUNCATE);
|
||||
|
||||
// session ids
|
||||
sessionInfo->sessionId = static_cast<uint64_t>(inet_addr(g_Win64MultiplayerIP)) |
|
||||
static_cast<uint64_t>(g_Win64MultiplayerPort) << 32;
|
||||
|
||||
// random props
|
||||
sessionInfo->data.isReadyToJoin = true;
|
||||
sessionInfo->data.isJoinable = true;
|
||||
|
||||
DWORD dwLocalUsersMask = 0;
|
||||
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
|
||||
|
||||
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( sessionInfo.get(), dwLocalUsersMask );
|
||||
|
||||
if (result == CGameNetworkManager::JOINGAME_PENDING)
|
||||
{
|
||||
ConnectionProgressParams *param = new ConnectionProgressParams();
|
||||
param->iPad = ProfileManager.GetPrimaryPad();
|
||||
param->stringId = IDS_PROGRESS_CONNECTING;
|
||||
param->showTooltips = true;
|
||||
param->setFailTimer = false;
|
||||
param->timerTime = 0;
|
||||
param->cancelFunc = nullptr;
|
||||
param->cancelFuncParam = nullptr;
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_ConnectingProgress, param);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
}
|
||||
#else
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
|
||||
#include "..\..\..\Minecraft.World\net.minecraft.stats.h"
|
||||
#include "..\..\..\Minecraft.World\net.minecraft.world.effect.h"
|
||||
#include "..\..\MultiplayerLocalPlayer.h"
|
||||
#include "..\..\MultiPlayerLocalPlayer.h"
|
||||
#include "..\..\Minecraft.h"
|
||||
#include "..\..\Options.h"
|
||||
#include "..\..\EntityRenderDispatcher.h"
|
||||
|
|
|
|||
|
|
@ -82,6 +82,8 @@ UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLay
|
|||
IggyValueSetBooleanRS(&path, visibleName, nullptr, false);
|
||||
}
|
||||
}
|
||||
|
||||
updateServerDescription();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -129,46 +131,46 @@ void UIScene_JoinMenu::updateTooltips()
|
|||
|
||||
void UIScene_JoinMenu::tick()
|
||||
{
|
||||
if( !m_friendInfoRequestIssued )
|
||||
if (!m_friendInfoRequestIssued)
|
||||
{
|
||||
ui.NavigateToScene(m_iPad, eUIScene_Timer);
|
||||
g_NetworkManager.GetFullFriendSessionInfo(m_selectedSession, &friendSessionUpdated, this);
|
||||
m_friendInfoRequestIssued = true;
|
||||
}
|
||||
|
||||
if( m_friendInfoUpdatedOK )
|
||||
if (m_friendInfoUpdatedOK)
|
||||
{
|
||||
m_friendInfoUpdatedOK = false;
|
||||
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME),eControl_JoinGame);
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME), eControl_JoinGame);
|
||||
|
||||
m_buttonListPlayers.init(eControl_GamePlayers);
|
||||
m_buttonListPlayers.setYPos( m_buttonListPlayers.getYPos() + 300 );
|
||||
m_buttonListPlayers.setYPos(m_buttonListPlayers.getYPos() + 300);
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
|
||||
for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
|
||||
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
|
||||
{
|
||||
if( m_selectedSession->data.players[i] != nullptr )
|
||||
if (m_selectedSession->data.players[i] != nullptr)
|
||||
{
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
if (app.DebugSettingsOn() && (app.GetGameSettingsDebugMask() & (1L << eDebugSetting_DebugLeaderboards)))
|
||||
{
|
||||
m_buttonListPlayers.addItem(L"WWWWWWWWWWWWWWWW");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#endif
|
||||
{
|
||||
string playerName(m_selectedSession->data.players[i].getOnlineID());
|
||||
|
||||
#ifndef __PSVITA__
|
||||
#ifndef __PSVITA__
|
||||
// Append guest number (any players in an online game not signed into PSN are guests)
|
||||
if( m_selectedSession->data.players[i].isSignedIntoPSN() == false )
|
||||
if (m_selectedSession->data.players[i].isSignedIntoPSN() == false)
|
||||
{
|
||||
char suffix[5];
|
||||
sprintf(suffix, " (%d)", m_selectedSession->data.players[i].getQuadrant() + 1);
|
||||
playerName.append(suffix);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
m_buttonListPlayers.addItem(playerName);
|
||||
}
|
||||
}
|
||||
|
|
@ -179,9 +181,9 @@ void UIScene_JoinMenu::tick()
|
|||
}
|
||||
}
|
||||
#elif defined(_DURANGO)
|
||||
for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
|
||||
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
|
||||
{
|
||||
if ( m_selectedSession->searchResult.m_playerNames[i].size() )
|
||||
if (m_selectedSession->searchResult.m_playerNames[i].size())
|
||||
{
|
||||
m_buttonListPlayers.addItem(m_selectedSession->searchResult.m_playerNames[i]);
|
||||
}
|
||||
|
|
@ -214,74 +216,74 @@ void UIScene_JoinMenu::tick()
|
|||
m_labelLabels[eLabel_FireOn].init(app.GetString(IDS_LABEL_FIRE_SPREADS));
|
||||
|
||||
unsigned int uiGameHostSettings = m_selectedSession->data.m_uiGameHostSettings;
|
||||
switch(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Difficulty))
|
||||
switch (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_Difficulty))
|
||||
{
|
||||
case Difficulty::EASY:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_EASY) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_EASY));
|
||||
break;
|
||||
case Difficulty::NORMAL:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_NORMAL) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_NORMAL));
|
||||
break;
|
||||
case Difficulty::HARD:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_HARD) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_HARD));
|
||||
break;
|
||||
case Difficulty::PEACEFUL:
|
||||
default:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_PEACEFUL) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_PEACEFUL));
|
||||
break;
|
||||
}
|
||||
|
||||
int option = app.GetGameHostOption(uiGameHostSettings,eGameHostOption_GameType);
|
||||
if(option == GameType::CREATIVE->getId())
|
||||
int option = app.GetGameHostOption(uiGameHostSettings, eGameHostOption_GameType);
|
||||
if (option == GameType::CREATIVE->getId())
|
||||
{
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_CREATIVE) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_CREATIVE));
|
||||
}
|
||||
else if(option == GameType::ADVENTURE->getId())
|
||||
else if (option == GameType::ADVENTURE->getId())
|
||||
{
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_ADVENTURE) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_ADVENTURE));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_SURVIVAL) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_SURVIVAL));
|
||||
}
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Gamertags)) m_labelValues[eLabel_GamertagsOn].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_GamertagsOn].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_Gamertags)) m_labelValues[eLabel_GamertagsOn].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_GamertagsOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Structures)) m_labelValues[eLabel_Structures].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_Structures].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_Structures)) m_labelValues[eLabel_Structures].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_Structures].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_LevelType)) m_labelValues[eLabel_LevelType].init( app.GetString(IDS_LEVELTYPE_SUPERFLAT) );
|
||||
else m_labelValues[eLabel_LevelType].init( app.GetString(IDS_LEVELTYPE_NORMAL) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_LevelType)) m_labelValues[eLabel_LevelType].init(app.GetString(IDS_LEVELTYPE_SUPERFLAT));
|
||||
else m_labelValues[eLabel_LevelType].init(app.GetString(IDS_LEVELTYPE_NORMAL));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_PvP))m_labelValues[eLabel_PVP].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_PVP].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_PvP))m_labelValues[eLabel_PVP].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_PVP].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_TrustPlayers)) m_labelValues[eLabel_Trust].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_Trust].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_TrustPlayers)) m_labelValues[eLabel_Trust].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_Trust].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_TNT)) m_labelValues[eLabel_TNTOn].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_TNTOn].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_TNT)) m_labelValues[eLabel_TNTOn].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_TNTOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_FireSpreads)) m_labelValues[eLabel_FireOn].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_FireOn].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_FireSpreads)) m_labelValues[eLabel_FireOn].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_FireOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
m_bIgnoreInput = false;
|
||||
|
||||
// Alert the app the we want to be informed of ethernet connections
|
||||
app.SetLiveLinkRequired( true );
|
||||
app.SetLiveLinkRequired(true);
|
||||
|
||||
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_JoinMenu, 0);
|
||||
|
||||
addTimer(UPDATE_PLAYERS_TIMER_ID,UPDATE_PLAYERS_TIMER_TIME);
|
||||
addTimer(UPDATE_PLAYERS_TIMER_ID, UPDATE_PLAYERS_TIMER_TIME);
|
||||
}
|
||||
|
||||
if( m_friendInfoUpdatedERROR )
|
||||
if (m_friendInfoUpdatedERROR)
|
||||
{
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME),eControl_JoinGame);
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME), eControl_JoinGame);
|
||||
|
||||
m_buttonListPlayers.init(eControl_GamePlayers);
|
||||
m_buttonListPlayers.setYPos( m_buttonListPlayers.getYPos() + 300 );
|
||||
m_buttonListPlayers.setYPos(m_buttonListPlayers.getYPos() + 300);
|
||||
|
||||
m_labelLabels[eLabel_Difficulty].init(app.GetString(IDS_LABEL_DIFFICULTY));
|
||||
m_labelLabels[eLabel_GameType].init(app.GetString(IDS_LABEL_GAME_TYPE));
|
||||
|
|
@ -294,14 +296,14 @@ void UIScene_JoinMenu::tick()
|
|||
m_labelLabels[eLabel_FireOn].init(app.GetString(IDS_LABEL_FIRE_SPREADS));
|
||||
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_PEACEFUL));
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_CREATIVE) );
|
||||
m_labelValues[eLabel_GamertagsOn].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_Structures].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_LevelType].init( app.GetString(IDS_LEVELTYPE_NORMAL) );
|
||||
m_labelValues[eLabel_PVP].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_Trust].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_TNTOn].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_FireOn].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_CREATIVE));
|
||||
m_labelValues[eLabel_GamertagsOn].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_Structures].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_LevelType].init(app.GetString(IDS_LEVELTYPE_NORMAL));
|
||||
m_labelValues[eLabel_PVP].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_Trust].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_TNTOn].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_FireOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
m_friendInfoUpdatedERROR = false;
|
||||
|
||||
|
|
@ -310,9 +312,9 @@ void UIScene_JoinMenu::tick()
|
|||
UINT uiIDA[1];
|
||||
uiIDA[0] = IDS_CONFIRM_OK;
|
||||
#ifdef _XBOX_ONE
|
||||
ui.RequestErrorMessage( IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA,1,m_iPad,ErrorDialogReturned,this);
|
||||
ui.RequestErrorMessage(IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA, 1, m_iPad, ErrorDialogReturned, this);
|
||||
#else
|
||||
ui.RequestErrorMessage( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA,1,m_iPad,ErrorDialogReturned,this);
|
||||
ui.RequestErrorMessage(IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, m_iPad, ErrorDialogReturned, this);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
@ -323,84 +325,7 @@ void UIScene_JoinMenu::tick()
|
|||
{
|
||||
IggyPlayerTickRS(s_movieServerDesc);
|
||||
|
||||
IggyValuePath *root = IggyPlayerRootPath(s_movieServerDesc);
|
||||
if (root)
|
||||
{
|
||||
// scale the size before Iggy reads it
|
||||
IggyValuePath textPath;
|
||||
if (IggyValuePathMakeNameRef(&textPath, root, "HowToPlayText_0"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 333.0);// horizontal
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 252.0);
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 285.0);
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 440.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 220.0);
|
||||
}
|
||||
}
|
||||
|
||||
// harcoded text for test it, later im gonna delete this and
|
||||
// and convert it so that people can add their description when adding the server
|
||||
if (!s_textInjected && s_funcLoadPage != 0)
|
||||
{
|
||||
IggyDataValue result;
|
||||
IggyDataValue args[2];
|
||||
args[0].type = IGGY_DATATYPE_number;
|
||||
args[0].number = 0; // 0 is the what's new page on howtoplay don't change it
|
||||
|
||||
wstring testText = L"\nNothing yet...";
|
||||
IggyStringUTF16 iggyStr;
|
||||
wstring formattedText = app.FormatChatMessage(testText);
|
||||
iggyStr.string = (IggyUTF16*)formattedText.c_str();
|
||||
iggyStr.length = (unsigned int)formattedText.length();
|
||||
|
||||
args[1].type = IGGY_DATATYPE_string_UTF16;
|
||||
args[1].string16 = iggyStr;
|
||||
|
||||
IggyResult res = IggyPlayerCallMethodRS(s_movieServerDesc, &result, root, s_funcLoadPage, 2, args);
|
||||
if (res == IGGY_RESULT_SUCCESS)
|
||||
{
|
||||
s_textInjected = true;
|
||||
}
|
||||
}
|
||||
|
||||
// keeps the text fixed so it doesn't move from its place
|
||||
IggyValuePath panelPath;
|
||||
if (s_textInjected && IggyValuePathMakeNameRef(&panelPath, root, "DynamicHtmlText"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 332.0);// horizontal
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720p
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 250.0);
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 290.0);
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 400.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 230.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
updateServerDescription();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
@ -408,6 +333,88 @@ void UIScene_JoinMenu::tick()
|
|||
UIScene::tick();
|
||||
}
|
||||
|
||||
void UIScene_JoinMenu::updateServerDescription() {
|
||||
IggyValuePath* root = IggyPlayerRootPath(s_movieServerDesc);
|
||||
if (root)
|
||||
{
|
||||
// scale the size before Iggy reads it
|
||||
IggyValuePath textPath;
|
||||
if (IggyValuePathMakeNameRef(&textPath, root, "HowToPlayText_0"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 333.0);// horizontal
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 252.0);
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 285.0);
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 440.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 220.0);
|
||||
}
|
||||
}
|
||||
|
||||
// harcoded text for test it, later im gonna delete this and
|
||||
// and convert it so that people can add their description when adding the server
|
||||
if (s_funcLoadPage != 0)
|
||||
{
|
||||
IggyDataValue result;
|
||||
IggyDataValue args[2];
|
||||
args[0].type = IGGY_DATATYPE_number;
|
||||
args[0].number = 0; // 0 is the what's new page on howtoplay don't change it
|
||||
|
||||
wstring testText = L"\nNothing yet...";
|
||||
IggyStringUTF16 iggyStr;
|
||||
wstring formattedText = app.EscapeHTMLString(testText);
|
||||
formattedText = app.FormatChatMessage(formattedText);
|
||||
iggyStr.string = (IggyUTF16*)formattedText.c_str();
|
||||
iggyStr.length = (unsigned int)formattedText.length();
|
||||
|
||||
args[1].type = IGGY_DATATYPE_string_UTF16;
|
||||
args[1].string16 = iggyStr;
|
||||
|
||||
IggyResult res = IggyPlayerCallMethodRS(s_movieServerDesc, &result, root, s_funcLoadPage, 2, args);
|
||||
if (res == IGGY_RESULT_SUCCESS)
|
||||
{
|
||||
s_textInjected = true;
|
||||
}
|
||||
}
|
||||
|
||||
// keeps the text fixed so it doesn't move from its place
|
||||
IggyValuePath panelPath;
|
||||
if (s_textInjected && IggyValuePathMakeNameRef(&panelPath, root, "DynamicHtmlText"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 332.0);// horizontal
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720p
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 250.0);
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 290.0);
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 400.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 230.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIScene_JoinMenu::friendSessionUpdated(bool success, void *pParam)
|
||||
{
|
||||
UIScene_JoinMenu *scene = static_cast<UIScene_JoinMenu *>(pParam);
|
||||
|
|
|
|||
|
|
@ -93,6 +93,8 @@ protected:
|
|||
// TODO: This should be pure virtual in this class
|
||||
virtual wstring getMoviePath();
|
||||
|
||||
void updateServerDescription();
|
||||
|
||||
public:
|
||||
public:
|
||||
// INPUT
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 198 KiB After Width: | Height: | Size: 198 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 3 KiB After Width: | Height: | Size: 2.5 KiB |
|
|
@ -13,11 +13,19 @@
|
|||
#include "../Minecraft.World/SkullTileEntity.h"
|
||||
#include "../Minecraft.World/LivingEntity.h"
|
||||
#include "../Minecraft.World/Facing.h"
|
||||
#include "../Minecraft.Client/SimpleIcon.h"
|
||||
#include "../Minecraft.World/AirTile.h"
|
||||
|
||||
|
||||
CustomHeadLayer::CustomHeadLayer(ModelPart* headPart, LivingEntityRenderer* parentRenderer)
|
||||
: headPart(headPart), parentRenderer(parentRenderer)
|
||||
{
|
||||
tileRenderer = new TileRenderer();
|
||||
|
||||
}
|
||||
|
||||
CustomHeadLayer::~CustomHeadLayer() {
|
||||
delete tileRenderer;
|
||||
}
|
||||
|
||||
int CustomHeadLayer::colorsOnDamage()
|
||||
|
|
@ -90,12 +98,136 @@ void CustomHeadLayer::render(shared_ptr<LivingEntity> mob,
|
|||
|
||||
glRotatef(90.0f, 0.0f, 1.0f, 0.0f);
|
||||
|
||||
Minecraft* mc = Minecraft::GetInstance();
|
||||
if (mc)
|
||||
{
|
||||
auto* iihr = mc->getItemInHandRenderer();
|
||||
if (iihr)
|
||||
iihr->renderItem(mob, helmet, 0, true);
|
||||
// 4J - code borrowed from render method below, although not factoring in brightness as that should already be being taken into account
|
||||
// by texture lighting. This is for colourising things held in 3rd person view.
|
||||
if ((item != nullptr)) {
|
||||
int col = Item::items[item->id]->getColor(helmet, 0);
|
||||
float red = ((col >> 16) & 0xff) / 255.0f;
|
||||
float g = ((col >> 8) & 0xff) / 255.0f;
|
||||
float b = ((col) & 0xff) / 255.0f;
|
||||
|
||||
glColor4f(red, g, b, 1);
|
||||
}
|
||||
|
||||
Minecraft* minecraft = Minecraft::GetInstance();
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
Tile* tile = Tile::tiles[item->id];
|
||||
if ((item->getIconType() == Icon::TYPE_TERRAIN && tile != nullptr && TileRenderer::canRender(tile->getRenderShape())) && item->id != AirTile::barrier_Id)
|
||||
{
|
||||
MemSect(31);
|
||||
minecraft->textures->bindTexture(minecraft->textures->getTextureLocation(Icon::TYPE_TERRAIN));
|
||||
MemSect(0);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
tileRenderer->renderTile(Tile::tiles[item->id], helmet->getAuxValue(), SharedConstants::TEXTURE_LIGHTING ? 1.0f : mob->getBrightness(1)); // 4J - change brought forward from 1.8.2
|
||||
glDisable(GL_BLEND);
|
||||
}
|
||||
else
|
||||
{
|
||||
MemSect(31);
|
||||
Icon* icon = mob->getItemInHandIcon(helmet, 0);
|
||||
if (icon == nullptr)
|
||||
{
|
||||
glPopMatrix();
|
||||
MemSect(0);
|
||||
return;
|
||||
}
|
||||
|
||||
bool bIsTerrain = item->getIconType() == Icon::TYPE_TERRAIN;
|
||||
minecraft->textures->bindTexture(minecraft->textures->getTextureLocation(item->getIconType()));
|
||||
|
||||
MemSect(0);
|
||||
Tesselator* t = Tesselator::getInstance();
|
||||
|
||||
// Consider forcing the mipmap LOD level to use, if this is to be rendered from a larger than standard source texture.
|
||||
int iconWidth = icon->getWidth();
|
||||
int LOD = -1; // Default to not doing anything special with LOD forcing
|
||||
if (iconWidth == 32)
|
||||
{
|
||||
LOD = 1; // Force LOD level 1 to achieve texture reads from 256x256 map
|
||||
}
|
||||
else if (iconWidth == 64)
|
||||
{
|
||||
LOD = 2; // Force LOD level 2 to achieve texture reads from 256x256 map
|
||||
}
|
||||
RenderManager.StateSetForceLOD(LOD);
|
||||
|
||||
// 4J Original comment
|
||||
// Yes, these are backwards.
|
||||
// No, I don't know why.
|
||||
// 4J Stu - Make them the right way round...u coords were swapped
|
||||
float u0 = icon->getU0();
|
||||
float u1 = icon->getU1();
|
||||
float v0 = icon->getV0();
|
||||
float v1 = icon->getV1();
|
||||
|
||||
float xo = 0.0f;
|
||||
float yo = 0.3f;
|
||||
|
||||
// Re position height of held item if skin is small
|
||||
if (mob->getAnimOverrideBitmask() & (1 << HumanoidModel::eAnim_SmallModel))
|
||||
{
|
||||
if (mob->isRiding())
|
||||
{
|
||||
std::shared_ptr<Entity> ridingEntity = mob->riding;
|
||||
if (ridingEntity != nullptr) // Safety check;
|
||||
{
|
||||
yo += 0.3f; // reverts the change in Boat.cpp for smaller models.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glEnable(GL_RESCALE_NORMAL);
|
||||
glTranslatef(-xo, -yo, 0);
|
||||
glScalef(1, 1, 1);
|
||||
|
||||
glRotatef(90, 0, 1, 0);
|
||||
glTranslatef(-7.5f / 16.0f, 9 / 16.0f, 0);
|
||||
glTranslatef(0, 0.03f, 0);
|
||||
float dd = 1 / 16.0f;
|
||||
|
||||
ItemInHandRenderer::renderItem3D(t, u0, v0, u1, v1, icon->getSourceWidth(), icon->getSourceHeight(), 1 / 16.0f, false, bIsTerrain);
|
||||
|
||||
if (item != nullptr && helmet->isFoil())
|
||||
{
|
||||
glDepthFunc(GL_EQUAL);
|
||||
glDisable(GL_LIGHTING);
|
||||
minecraft->textures->bindTexture(&ItemInHandRenderer::ENCHANT_GLINT_LOCATION);
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_COLOR, GL_ONE);
|
||||
float br = 0.76f;
|
||||
glColor4f(0.5f * br, 0.25f * br, 0.8f * br, 1); // MGH - for some reason this colour isn't making it through to the render, so I've added to the tesselator for the glint geom above
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glPushMatrix();
|
||||
float ss = 1 / 8.0f;
|
||||
glScalef(ss, ss, ss);
|
||||
float sx = Minecraft::currentTimeMillis() % (3000) / (3000.0f) * 8;
|
||||
glTranslatef(sx, 0, 0);
|
||||
glRotatef(-50, 0, 0, 1);
|
||||
|
||||
ItemInHandRenderer::renderItem3D(t, 0, 0, 1, 1, 256, 256, 1 / 16.0f, true, bIsTerrain);
|
||||
glPopMatrix();
|
||||
glPushMatrix();
|
||||
glScalef(ss, ss, ss);
|
||||
sx = System::currentTimeMillis() % (3000 + 1873) / (3000 + 1873.0f) * 8;
|
||||
glTranslatef(-sx, 0, 0);
|
||||
glRotatef(10, 0, 0, 1);
|
||||
ItemInHandRenderer::renderItem3D(t, 0, 0, 1, 1, 256, 256, 1 / 16.0f, true, bIsTerrain);
|
||||
glPopMatrix();
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glDisable(GL_BLEND);
|
||||
glEnable(GL_LIGHTING);
|
||||
glDepthFunc(GL_LEQUAL);
|
||||
}
|
||||
|
||||
RenderManager.StateSetForceLOD(-1);
|
||||
|
||||
glDisable(GL_RESCALE_NORMAL);
|
||||
}
|
||||
glPopMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,14 +4,17 @@
|
|||
class ModelPart;
|
||||
class LivingEntity;
|
||||
class LivingEntityRenderer;
|
||||
class TileRenderer;
|
||||
|
||||
class CustomHeadLayer : public RenderLayer {
|
||||
public:
|
||||
ModelPart* headPart;
|
||||
LivingEntityRenderer* parentRenderer;
|
||||
|
||||
TileRenderer* tileRenderer;
|
||||
|
||||
CustomHeadLayer(ModelPart* headPart, LivingEntityRenderer* parentRenderer);
|
||||
virtual ~CustomHeadLayer() {}
|
||||
virtual ~CustomHeadLayer();
|
||||
|
||||
virtual int colorsOnDamage() override;
|
||||
virtual void render(shared_ptr<LivingEntity> mob,
|
||||
|
|
|
|||
|
|
@ -148,6 +148,7 @@ GameRenderer::GameRenderer(Minecraft *mc)
|
|||
itemInHandRenderer = nullptr;
|
||||
|
||||
// 4J-PB - set up the local players iteminhand renderers here - needs to be done with lighting enabled so that the render geometry gets compiled correctly
|
||||
#ifndef MINECRAFT_SERVER_BUILD
|
||||
glEnable(GL_LIGHTING);
|
||||
mc->localitemInHandRenderers[0] = new ItemInHandRenderer(mc);//itemInHandRenderer;
|
||||
mc->localitemInHandRenderers[1] = new ItemInHandRenderer(mc);
|
||||
|
|
@ -170,7 +171,9 @@ GameRenderer::GameRenderer(Minecraft *mc)
|
|||
for(int i=0;i<NUM_LIGHT_TEXTURES;i++)
|
||||
lightPixels[i] = intArray(16*16);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MINECRAFT_SERVER_BUILD
|
||||
#ifdef MULTITHREAD_ENABLE
|
||||
m_updateEvents = new C4JThread::EventArray(eUpdateEventCount, C4JThread::EventArray::e_modeAutoClear);
|
||||
m_updateEvents->Set(eUpdateEventIsFinished);
|
||||
|
|
@ -183,6 +186,7 @@ GameRenderer::GameRenderer(Minecraft *mc)
|
|||
m_updateThread->SetProcessor(CPU_CORE_CHUNK_UPDATE);
|
||||
m_updateThread->Run();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
// 4J Stu Added to go with 1.8.2 change
|
||||
|
|
|
|||
|
|
@ -8,6 +8,15 @@ GuiParticles::GuiParticles(Minecraft *mc)
|
|||
this->mc = mc;
|
||||
}
|
||||
|
||||
GuiParticles::~GuiParticles()
|
||||
{
|
||||
for (GuiParticle *gp : particles)
|
||||
{
|
||||
delete gp;
|
||||
}
|
||||
particles.clear();
|
||||
}
|
||||
|
||||
void GuiParticles::tick()
|
||||
{
|
||||
for (unsigned int i = 0; i < particles.size(); i++)
|
||||
|
|
@ -19,6 +28,7 @@ void GuiParticles::tick()
|
|||
|
||||
if (gp->removed)
|
||||
{
|
||||
delete gp;
|
||||
particles.erase(particles.begin()+i);
|
||||
i--;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@ private:
|
|||
|
||||
public:
|
||||
GuiParticles(Minecraft *mc);
|
||||
~GuiParticles();
|
||||
void tick();
|
||||
void add(GuiParticle *guiParticle);
|
||||
void render(float a);
|
||||
|
|
|
|||
|
|
@ -110,81 +110,75 @@ void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
|
|||
|
||||
void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity)
|
||||
{
|
||||
Minecraft *pMinecraft=Minecraft::GetInstance();
|
||||
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == nullptr) return;
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == nullptr) return;
|
||||
|
||||
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance);
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance);
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
|
||||
glPushMatrix();
|
||||
glPushMatrix();
|
||||
|
||||
glTranslatef((-7.25f / 16.0f) * Direction::STEP_X[entity->dir], -0.18f, (-7.25f / 16.0f) * Direction::STEP_Z[entity->dir]);
|
||||
glRotatef(180 + entity->yRot, 0, 1, 0);
|
||||
glRotatef(-90 * entity->getRotation(), 0, 0, 1);
|
||||
glRotatef(180.0f + entity->yRot, 0, 1, 0);
|
||||
glTranslatef(0.0f, 0.0f, -0.4375f);
|
||||
|
||||
switch (entity->getRotation())
|
||||
{
|
||||
case 1:
|
||||
glTranslatef(-0.16f, -0.16f, 0);
|
||||
break;
|
||||
case 2:
|
||||
glTranslatef(0, -0.32f, 0);
|
||||
break;
|
||||
case 3:
|
||||
glTranslatef(0.16f, -0.16f, 0);
|
||||
break;
|
||||
}
|
||||
int rotation = entity->getRotation();
|
||||
bool isMap = (itemEntity->getItem()->getItem() == Item::map);
|
||||
int effectiveRotation = isMap ? 2 * (rotation % 4) : rotation;
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::map)
|
||||
{
|
||||
entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
|
||||
Tesselator *t = Tesselator::getInstance();
|
||||
glRotatef(-45.0f * effectiveRotation, 0, 0, 1);
|
||||
glTranslatef(0.0f, -0.41f/2, 0.0f);
|
||||
|
||||
glRotatef(180, 0, 1, 0);
|
||||
glRotatef(180, 0, 0, 1);
|
||||
glScalef(1.0f / 128.0f, 1.0f / 128.0f, 1.0f / 128.0f);
|
||||
glTranslatef(-64.0f, -87.0f, -3.0f);
|
||||
glNormal3f(0, 0, -1);
|
||||
t->begin();
|
||||
int vo = 7;
|
||||
t->vertexUV(0.0f, 128.0f, 0.0f, 0.0f, 1.0f);
|
||||
t->vertexUV(128.0f, 128.0f, 0.0f, 1.0f, 1.0f);
|
||||
t->vertexUV(128.0f, 0.0f, 0.0f, 1.0f, 0.0f);
|
||||
t->vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
t->end();
|
||||
if (isMap)
|
||||
{
|
||||
//entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
|
||||
//Tesselator *t = Tesselator::getInstance();
|
||||
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != nullptr)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
double compassRot = ct->rot;
|
||||
double compassRotA = ct->rota;
|
||||
ct->rot = 0;
|
||||
ct->rota = 0;
|
||||
ct->updateFromPosition(entity->level, entity->x, entity->z, Mth::wrapDegrees( static_cast<float>(180 + entity->dir * 90) ), false, true);
|
||||
ct->rot = compassRot;
|
||||
ct->rota = compassRotA;
|
||||
}
|
||||
glRotatef(180, 0, 1, 0);
|
||||
glRotatef(180, 0, 0, 1);
|
||||
glScalef(1.0f / 128.0f, 1.0f / 128.0f, 1.0f / 128.0f);
|
||||
glTranslatef(-64.0f, -87.0f, -3.0f);
|
||||
|
||||
EntityRenderDispatcher::instance->render(itemEntity, 0, 0, 0, 0, 0, true);
|
||||
//glNormal3f(0, 0, -1);
|
||||
//t->begin();
|
||||
//t->vertexUV(0.0f, 128.0f, 0.0f, 0.0f, 1.0f);
|
||||
//t->vertexUV(128.0f, 128.0f, 0.0f, 1.0f, 1.0f);
|
||||
//t->vertexUV(128.0f, 0.0f, 0.0f, 1.0f, 0.0f);
|
||||
//t->vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
//t->end();
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != nullptr)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(
|
||||
nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
double compassRot = ct->rot;
|
||||
double compassRotA = ct->rota;
|
||||
ct->rot = 0;
|
||||
ct->rota = 0;
|
||||
ct->updateFromPosition(entity->level, entity->x, entity->z,
|
||||
Mth::wrapDegrees(static_cast<float>(180 + entity->dir * 90)), false, true);
|
||||
ct->rot = compassRot;
|
||||
ct->rota = compassRotA;
|
||||
}
|
||||
|
||||
EntityRenderDispatcher::instance->render(itemEntity, 0, 0, 0, 0, 0, true);
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -555,7 +555,7 @@ void LivingEntityRenderer::renderName(shared_ptr<LivingEntity> mob, double x, do
|
|||
|
||||
bool LivingEntityRenderer::shouldShowName(shared_ptr<LivingEntity> mob)
|
||||
{
|
||||
return Minecraft::renderNames() && mob != entityRenderDispatcher->cameraEntity && !mob->isInvisibleTo(Minecraft::GetInstance()->player) && mob->rider.lock() == nullptr;
|
||||
return Minecraft::renderNames() && mob != entityRenderDispatcher->cameraEntity && (!mob->isInvisibleTo(Minecraft::GetInstance()->player) || mob->isCustomNameVisible()) && mob->rider.lock() == nullptr;
|
||||
}
|
||||
|
||||
void LivingEntityRenderer::renderNameTags(shared_ptr<LivingEntity> mob, double x, double y, double z, const wstring &msg, float scale, double dist)
|
||||
|
|
|
|||
|
|
@ -10,7 +10,14 @@ public:
|
|||
int id;
|
||||
bool isLoaded;
|
||||
int ticksSinceLastUse;
|
||||
static const int UNUSED_TICKS_TO_FREE = 20;
|
||||
// @CDevJoud
|
||||
// changing the lifetime of the texture from 20 ticks(1 sec) to 200 ticks (10 sec)
|
||||
// as it helps the texture to have longer lifetime and reducing the usage of loadTexture for every second/frame
|
||||
// note that we dont remove the code that removes the textures from `tick()` as it is required in memory limited environment such as older Consoles(PS3/XBOX360)
|
||||
static const int UNUSED_TICKS_TO_FREE = 200;
|
||||
|
||||
//default ctor for int Texture::getHeight(const wstring& url, int backup)
|
||||
MemTexture() = default;
|
||||
|
||||
MemTexture(const wstring& _name, PBYTE pbData, DWORD dwBytes, MemTextureProcessor *processor);
|
||||
~MemTexture();
|
||||
|
|
|
|||
|
|
@ -526,9 +526,10 @@ LevelStorageSource *Minecraft::getLevelSource()
|
|||
|
||||
void Minecraft::setScreen(Screen *screen)
|
||||
{
|
||||
if (this->screen != nullptr)
|
||||
Screen *oldScreen = this->screen;
|
||||
if (oldScreen != nullptr)
|
||||
{
|
||||
this->screen->removed();
|
||||
oldScreen->removed();
|
||||
}
|
||||
|
||||
#ifdef _WINDOWS64
|
||||
|
|
@ -1268,6 +1269,8 @@ void Minecraft::applyFrameMouseLook()
|
|||
|
||||
void Minecraft::run_middle()
|
||||
{
|
||||
pause = app.IsAppPaused();
|
||||
|
||||
static int64_t lastTime = 0;
|
||||
static bool bFirstTimeIntoGame = true;
|
||||
static bool bAutosaveTimerSet=false;
|
||||
|
|
@ -4436,6 +4439,8 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt
|
|||
// 4J If we are setting the level to nullptr then we are exiting, so delete the levels
|
||||
if( level == nullptr )
|
||||
{
|
||||
if (soundEngine) soundEngine->stopElytraSound();
|
||||
|
||||
if(levels[0]!=nullptr)
|
||||
{
|
||||
delete levels[0];
|
||||
|
|
|
|||
|
|
@ -1848,7 +1848,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
|||
lastTime = now;
|
||||
|
||||
// 4J Added ability to pause the server
|
||||
if( !m_isServerPaused )
|
||||
if( !m_isServerPaused && !app.IsAppPaused() )
|
||||
{
|
||||
bool didTick = false;
|
||||
if (levels[0]->allPlayersAreSleeping())
|
||||
|
|
@ -2017,7 +2017,11 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
|||
QueryPerformanceCounter(&asAfterRules);
|
||||
#endif
|
||||
|
||||
#ifdef MINECRAFT_SERVER_BUILD
|
||||
levels[0]->saveToDisc(nullptr, true);
|
||||
#else
|
||||
levels[0]->saveToDisc(Minecraft::GetInstance()->progressRenderer, true);
|
||||
#endif
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
QueryPerformanceCounter(&asAfterFlush);
|
||||
|
|
|
|||
|
|
@ -266,7 +266,7 @@ private:
|
|||
#endif
|
||||
#endif
|
||||
|
||||
bool IsServerPaused() { return m_isServerPaused; }
|
||||
|
||||
|
||||
private:
|
||||
// 4J Added
|
||||
|
|
@ -291,6 +291,7 @@ public:
|
|||
const wstring& getSaveFolderName() const { return m_saveFolderName; }
|
||||
void Suspend();
|
||||
bool IsSuspending();
|
||||
bool IsServerPaused() { return m_isServerPaused; }
|
||||
|
||||
// 4J Stu - A load of functions were all added in 1.0.1 in the ServerInterface, but I don't think we need any of them
|
||||
};
|
||||
|
|
|
|||
|
|
@ -183,7 +183,7 @@ void PlayerConnection::tick()
|
|||
// Ensure server-side player tick runs even when no move packet was received this tick.
|
||||
// Without this, environmental damage (drowning, fire, lava) is never applied to clients
|
||||
// that don't send frequent move packets.
|
||||
if (!didTick && player != nullptr)
|
||||
if (!didTick && player != nullptr && !server->IsServerPaused() && !app.IsAppPaused())
|
||||
{
|
||||
player->doTick(false);
|
||||
}
|
||||
|
|
@ -1046,6 +1046,13 @@ void PlayerConnection::handleCommand(const wstring& message)
|
|||
ss >> cmd;
|
||||
if (cmd == L"tp" || cmd == L"teleport")
|
||||
{
|
||||
|
||||
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
|
||||
{
|
||||
warn(L"Cheats are not enabled on this server.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player->hasPermission(eGameCommand_Teleport))
|
||||
{
|
||||
warn(L"You do not have permission to use this command.");
|
||||
|
|
@ -1138,6 +1145,13 @@ if (cmd == L"tp" || cmd == L"teleport")
|
|||
}
|
||||
} else if (cmd == L"time")
|
||||
{
|
||||
|
||||
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
|
||||
{
|
||||
warn(L"Cheats are not enabled on this server.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player->hasPermission(eGameCommand_Time))
|
||||
{
|
||||
warn(L"You do not have permission to use this command.");
|
||||
|
|
@ -1268,15 +1282,44 @@ if (cmd == L"tp" || cmd == L"teleport")
|
|||
}
|
||||
else if (cmd == L"kill")
|
||||
{
|
||||
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
|
||||
{
|
||||
warn(L"Cheats are not enabled on this server.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player->hasPermission(eGameCommand_Kill))
|
||||
{
|
||||
warn(L"You do not have permission to use this command.");
|
||||
return;
|
||||
}
|
||||
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, byteArray());
|
||||
|
||||
wstring targetName;
|
||||
ss >> targetName;
|
||||
|
||||
if (targetName.empty())
|
||||
{
|
||||
|
||||
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, byteArray());
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
dos.writeUTF(targetName);
|
||||
byteArray data = baos.toByteArray();
|
||||
server->getCommandDispatcher()->performCommand(player, eGameCommand_Kill, data);
|
||||
}
|
||||
}
|
||||
else if (cmd == L"toggledownfall")
|
||||
{
|
||||
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
|
||||
{
|
||||
warn(L"Cheats are not enabled on this server.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player->hasPermission(eGameCommand_ToggleDownfall))
|
||||
{
|
||||
warn(L"You do not have permission to use this command.");
|
||||
|
|
@ -1285,6 +1328,14 @@ if (cmd == L"tp" || cmd == L"teleport")
|
|||
shared_ptr<GameCommandPacket> packet = ToggleDownfallCommand::preparePacket();
|
||||
server->getCommandDispatcher()->performCommand(player, eGameCommand_ToggleDownfall, packet->data);
|
||||
} else if (cmd == L"gamemode") {
|
||||
|
||||
|
||||
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
|
||||
{
|
||||
warn(L"Cheats are not enabled on this server.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player->hasPermission(eGameCommand_GameMode))
|
||||
{
|
||||
warn(L"You do not have permission to use this command.");
|
||||
|
|
@ -1323,6 +1374,13 @@ if (cmd == L"tp" || cmd == L"teleport")
|
|||
shared_ptr<GameCommandPacket> packet = GameModeCommand::preparePacket(target, mode);
|
||||
server->getCommandDispatcher()->performCommand(player, eGameCommand_GameMode, packet->data);
|
||||
} else if (cmd == L"give") {
|
||||
|
||||
if (!app.GetGameHostOption(eGameHostOption_CheatsEnabled))
|
||||
{
|
||||
warn(L"Cheats are not enabled on this server.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!player->hasPermission(eGameCommand_Give))
|
||||
{
|
||||
warn(L"You do not have permission to use this command.");
|
||||
|
|
@ -1868,6 +1926,8 @@ void PlayerConnection::handleGameCommand(shared_ptr<GameCommandPacket> packet)
|
|||
player->getName().c_str(), player->isModerator() ? 1 : 0, isHost ? 1 : 0,
|
||||
static_cast<int>(packet->command));
|
||||
#endif
|
||||
|
||||
|
||||
MinecraftServer::getInstance()->getCommandDispatcher()->performCommand(player, packet->command, packet->data);
|
||||
}
|
||||
|
||||
|
|
@ -2417,7 +2477,7 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
player->inventory->setItem(player->inventory->selected, sentItem);
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::QUICK_EQUIP_PACKET.compare(customPayloadPacket->identifier) == 0) {
|
||||
/*else if (CustomPayloadPacket::QUICK_EQUIP_PACKET.compare(customPayloadPacket->identifier) == 0) {
|
||||
//ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
//DataInputStream input(&bais);
|
||||
//shared_ptr<ItemInstance> sentItem = Packet::readItem(&input);
|
||||
|
|
@ -2448,7 +2508,7 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
//PlayerList* playerList = MinecraftServer::getInstance()->getPlayers();
|
||||
//playerList->broadcastAll(std::make_shared<SetEquippedItemPacket>(player->entityId, slot, sentItem));
|
||||
|
||||
}
|
||||
}*/
|
||||
else if (CustomPayloadPacket::TRADER_SELECTION_PACKET.compare(customPayloadPacket->identifier) == 0)
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
|
|
|
|||
|
|
@ -37,6 +37,8 @@
|
|||
#include "Common/Network/Sony/NetworkPlayerSony.h"
|
||||
#endif
|
||||
|
||||
#include "../Minecraft.World/Recipes.h"
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
#include "../Minecraft.Server/Access/Access.h"
|
||||
#include "../Minecraft.Server/Common/StringUtils.h"
|
||||
|
|
@ -51,6 +53,7 @@ extern bool g_Win64DedicatedServer;
|
|||
static unsigned int s_playerListTickCount = 0;
|
||||
static const int kIdentityResponseGraceTicks = 200; // 10 seconds at 20 TPS
|
||||
#endif
|
||||
#include "../Minecraft.Client/Common/UI/IUIScene_CreativeMenu.h"
|
||||
|
||||
// 4J - this class is fairly substantially altered as there didn't seem any point in porting code for banning, whitelisting, ops etc.
|
||||
|
||||
|
|
@ -300,6 +303,9 @@ bool PlayerList::placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer>
|
|||
app.DebugPrintf("RECONNECT: placeNewPlayer smallId=%d entityId=%d dim=%d\n",
|
||||
newSmallId, player->entityId, level->dimension->id);
|
||||
|
||||
playerConnection->send(Recipes::getInstance()->createUpdatePacket());
|
||||
playerConnection->send(IUIScene_CreativeMenu::createUpdatePacket());
|
||||
|
||||
playerConnection->send(std::make_shared<LoginPacket>(L"", player->entityId, level->getLevelData()->getGenerator(),
|
||||
level->getSeed(),
|
||||
player->gameMode->getGameModeForPlayer()->getId(),
|
||||
|
|
|
|||
|
|
@ -23,6 +23,18 @@ Screen::Screen() // 4J added
|
|||
clickedButton = nullptr;
|
||||
}
|
||||
|
||||
Screen::~Screen()
|
||||
{
|
||||
delete particles;
|
||||
particles = nullptr;
|
||||
|
||||
for (Button *button : buttons)
|
||||
{
|
||||
delete button;
|
||||
}
|
||||
buttons.clear();
|
||||
}
|
||||
|
||||
void Screen::render(int xm, int ym, float a)
|
||||
{
|
||||
for (Button* button : buttons)
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@ public:
|
|||
GuiParticles *particles;
|
||||
|
||||
Screen(); // 4J added
|
||||
virtual ~Screen();
|
||||
virtual void render(int xm, int ym, float a);
|
||||
protected:
|
||||
virtual void keyPressed(wchar_t eventCharacter, int eventKey);
|
||||
|
|
|
|||
|
|
@ -1683,14 +1683,15 @@ void ServerLevel::flagEntitiesToBeRemoved(unsigned int *flags, bool *removedFoun
|
|||
}
|
||||
void ServerLevel::sendParticles(const ParticleType* type, bool longDistance, double x, double y, double z, int count, double dx, double dy, double dz, double speed, arrayWithLength<int> data)
|
||||
{
|
||||
wchar_t buf[32];
|
||||
swprintf_s(buf, L"%d", type->getId());
|
||||
|
||||
auto packet = make_shared<LevelParticlesPacket>(
|
||||
type,
|
||||
longDistance,
|
||||
buf,
|
||||
(float)x, (float)y, (float)z,
|
||||
(float)dx, (float)dy, (float)dz,
|
||||
(float)speed,
|
||||
count,
|
||||
data
|
||||
count
|
||||
);
|
||||
|
||||
for (auto const& p : players)
|
||||
|
|
|
|||
|
|
@ -138,12 +138,21 @@ private:
|
|||
// 4J - added for implementation of finite limit to number of item entities, tnt and falling block entities
|
||||
public:
|
||||
|
||||
static const int MAX_HANGING_ENTITIES = 400;
|
||||
static const int MAX_ITEM_ENTITIES = 200;
|
||||
static const int MAX_ARROW_ENTITIES = 200;
|
||||
static const int MAX_EXPERIENCEORB_ENTITIES = 50;
|
||||
static const int MAX_PRIMED_TNT = 20;
|
||||
static const int MAX_FALLING_TILE = 20;
|
||||
static const int MAX_HANGING_ENTITIES = 800;
|
||||
static const int MAX_ITEM_ENTITIES = 400;
|
||||
static const int MAX_ARROW_ENTITIES = 400;
|
||||
static const int MAX_EXPERIENCEORB_ENTITIES = 100;
|
||||
static const int MAX_PRIMED_TNT = 40;
|
||||
static const int MAX_FALLING_TILE = 40;
|
||||
|
||||
//static const int MAX_HANGING_ENTITIES = 400;
|
||||
//static const int MAX_ITEM_ENTITIES = 200;
|
||||
//static const int MAX_ARROW_ENTITIES = 200;
|
||||
//static const int MAX_EXPERIENCEORB_ENTITIES = 50;
|
||||
//static const int MAX_PRIMED_TNT = 20;
|
||||
//static const int MAX_FALLING_TILE = 20;
|
||||
|
||||
|
||||
|
||||
int m_primedTntCount;
|
||||
int m_fallingTileCount;
|
||||
|
|
|
|||
|
|
@ -850,8 +850,10 @@ void ServerPlayer::die(DamageSource *source)
|
|||
|
||||
bool ServerPlayer::hurt(DamageSource *dmgSource, float dmg)
|
||||
{
|
||||
if (isInvulnerable()) return false;
|
||||
if (gameMode == nullptr||gameMode->isCreative()) return false;
|
||||
if (isInvulnerable() && dmgSource != DamageSource::outOfWorld) return false;
|
||||
if (gameMode == nullptr || gameMode->isCreative()) {
|
||||
if (dmgSource != DamageSource::outOfWorld) return false;
|
||||
}
|
||||
|
||||
// 4J: Not relevant to console servers
|
||||
// Allow falldamage on dedicated pvpservers -- so people cannot cheat their way out of 'fall traps'
|
||||
|
|
|
|||
|
|
@ -1256,8 +1256,14 @@ int Textures::getHeight(const wstring& url, int backup)
|
|||
|
||||
if (img)
|
||||
{
|
||||
MemTexture* _texture = new MemTexture();
|
||||
_texture->loadedImage = img;
|
||||
_texture->isLoaded = true;
|
||||
_texture->id = getTexture(_texture->loadedImage, C4JRender::TEXTURE_FORMAT_RxGyBzAw, MIPMAP);
|
||||
|
||||
int h = img->getHeight();
|
||||
delete img;
|
||||
//delete img; // commenting this out and inserting the loaded texture to memTextures unordered_map
|
||||
this->memTextures[url] = _texture;
|
||||
return h;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -290,24 +290,53 @@ void TrackedEntity::tick(EntityTracker *tracker, vector<shared_ptr<Player> > *pl
|
|||
wasRiding = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
bool rot = abs(yRotn - yRotp) >= TOLERANCE_LEVEL || abs(xRotn - xRotp) >= TOLERANCE_LEVEL;
|
||||
if (rot)
|
||||
{
|
||||
// 4J: Changed this to use deltas
|
||||
broadcast(std::make_shared<MoveEntityPacket::Rot>(e->entityId, static_cast<byte>(yRota), static_cast<byte>(xRota)));
|
||||
yRotp = yRotn;
|
||||
xRotp = xRotn;
|
||||
}
|
||||
{
|
||||
// the entity have a rider, the code didnt send position updates,
|
||||
// causing desync between client and server when boat was spritning.
|
||||
|
||||
xp = Mth::floor(e->x * 32.0);
|
||||
yp = Mth::floor(e->y * 32.0);
|
||||
zp = Mth::floor(e->z * 32.0);
|
||||
bool rot = abs(yRotn - yRotp) >= TOLERANCE_LEVEL || abs(xRotn - xRotp) >= TOLERANCE_LEVEL;
|
||||
if (rot)
|
||||
{
|
||||
|
||||
broadcast(std::make_shared<MoveEntityPacket::Rot>(e->entityId, static_cast<byte>(yRota), static_cast<byte>(xRota)));
|
||||
yRotp = yRotn;
|
||||
xRotp = xRotn;
|
||||
}
|
||||
|
||||
sendDirtyEntityData();
|
||||
int xn = Mth::floor(e->x * 32.0);
|
||||
int yn = Mth::floor(e->y * 32.0);
|
||||
int zn = Mth::floor(e->z * 32.0);
|
||||
int xa = xn - xp;
|
||||
int ya = yn - yp;
|
||||
int za = zn - zp;
|
||||
|
||||
wasRiding = true;
|
||||
}
|
||||
// send only if the boat moved enough
|
||||
// or 3 seconds periodically
|
||||
bool pos = abs(xa) >= TOLERANCE_LEVEL || abs(ya) >= TOLERANCE_LEVEL || abs(za) >= TOLERANCE_LEVEL
|
||||
|| (tickCount % (SharedConstants::TICKS_PER_SECOND * 3) == 0);
|
||||
|
||||
if (pos)
|
||||
{
|
||||
// if deltapos is too much big use teleport.
|
||||
if (xa < -128 || xa >= 128 || ya < -128 || ya >= 128 || za < -128 || za >= 128)
|
||||
{
|
||||
broadcast(std::make_shared<TeleportEntityPacket>(e->entityId, xn, yn, zn,
|
||||
static_cast<byte>(yRotn), static_cast<byte>(xRotn)));
|
||||
}
|
||||
else
|
||||
{
|
||||
// small movement, delta
|
||||
broadcast(std::make_shared<MoveEntityPacket::Pos>(e->entityId,
|
||||
static_cast<char>(xa), static_cast<char>(ya), static_cast<char>(za)));
|
||||
}
|
||||
xp = xn;
|
||||
yp = yn;
|
||||
zp = zn;
|
||||
}
|
||||
|
||||
sendDirtyEntityData();
|
||||
wasRiding = true;
|
||||
}
|
||||
|
||||
int yHeadRot = Mth::floor(e->getYHeadRot() * 256 / 360);
|
||||
if (abs(yHeadRot - yHeadRotp) >= TOLERANCE_LEVEL)
|
||||
|
|
|
|||
|
|
@ -390,6 +390,20 @@ float KeyboardMouseInput::GetLookY(float sensitivity) const
|
|||
return static_cast<float>(-m_mouseDeltaY) * sensitivity;
|
||||
}
|
||||
|
||||
void KeyboardMouseInput::SetCursorIcon(LPCWSTR cursorName)
|
||||
{
|
||||
HCURSOR hCursor = LoadCursorW(nullptr, cursorName);
|
||||
if (hCursor)
|
||||
{
|
||||
SetCursor(hCursor);
|
||||
|
||||
if (g_hWnd)
|
||||
{
|
||||
SetClassLongPtrW(g_hWnd, GCLP_HCURSOR, (LONG_PTR)hCursor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeyboardMouseInput::OnChar(wchar_t c)
|
||||
{
|
||||
int next = (m_charBufferHead + 1) % CHAR_BUFFER_SIZE;
|
||||
|
|
|
|||
|
|
@ -104,6 +104,8 @@ public:
|
|||
float GetLookX(float sensitivity) const;
|
||||
float GetLookY(float sensitivity) const;
|
||||
|
||||
void SetCursorIcon(LPCWSTR cursorName);
|
||||
|
||||
private:
|
||||
bool m_keyDown[MAX_KEYS];
|
||||
bool m_keyDownPrev[MAX_KEYS];
|
||||
|
|
|
|||
|
|
@ -115,6 +115,7 @@ bool WinsockNetLayer::s_clientKeyStored = false;
|
|||
|
||||
bool g_Win64MultiplayerHost = false;
|
||||
bool g_Win64MultiplayerJoin = false;
|
||||
bool g_Win64MultiplayerQuitOnDisconnect = false;
|
||||
int g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
|
||||
char g_Win64MultiplayerIP[256] = "127.0.0.1";
|
||||
bool g_Win64DedicatedServer = false;
|
||||
|
|
|
|||
|
|
@ -227,6 +227,7 @@ public:
|
|||
|
||||
extern bool g_Win64MultiplayerHost;
|
||||
extern bool g_Win64MultiplayerJoin;
|
||||
extern bool g_Win64MultiplayerQuitOnDisconnect;
|
||||
extern int g_Win64MultiplayerPort;
|
||||
extern char g_Win64MultiplayerIP[256];
|
||||
extern bool g_Win64DedicatedServer;
|
||||
|
|
|
|||
|
|
@ -149,47 +149,57 @@ static void CopyWideArgToAnsi(LPCWSTR source, char* dest, size_t destSize)
|
|||
dest[destSize - 1] = 0;
|
||||
}
|
||||
|
||||
// ---------- Persistent options (options.txt next to exe) ----------
|
||||
static void GetOptionsFilePath(char *out, size_t outSize)
|
||||
// ---------- Persistent options (options.dat next to exe) ----------
|
||||
static void GetOptionsFilePath(char *out, DWORD outSize)
|
||||
{
|
||||
GetModuleFileNameA(nullptr, out, static_cast<DWORD>(outSize));
|
||||
char *p = strrchr(out, '\\');
|
||||
if (p) *(p + 1) = '\0';
|
||||
strncat_s(out, outSize, "options.txt", _TRUNCATE);
|
||||
GetModuleFileNameA(nullptr, out, outSize);
|
||||
char *p = strrchr(out, '\\');
|
||||
if (p) *(p + 1) = '\0';
|
||||
strncat_s(out, outSize, "settings.dat", _TRUNCATE);
|
||||
}
|
||||
|
||||
static void SaveFullscreenOption(bool fullscreen)
|
||||
{
|
||||
char path[MAX_PATH];
|
||||
GetOptionsFilePath(path, sizeof(path));
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "w") == 0 && f)
|
||||
{
|
||||
fprintf(f, "fullscreen=%d\n", fullscreen ? 1 : 0);
|
||||
fclose(f);
|
||||
}
|
||||
GAME_SETTINGS settings = {};
|
||||
|
||||
char path[MAX_PATH] = {};
|
||||
GetOptionsFilePath(path, MAX_PATH);
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "rb") == 0 && f)
|
||||
{
|
||||
fread(&settings, sizeof(GAME_SETTINGS), 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
if (fullscreen)
|
||||
settings.uiBitmaskValues |= (1UL << 25);
|
||||
else
|
||||
settings.uiBitmaskValues &= ~(1UL << 25);
|
||||
|
||||
if (fopen_s(&f, path, "wb") == 0 && f)
|
||||
{
|
||||
fwrite(&settings, sizeof(GAME_SETTINGS), 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
static bool LoadFullscreenOption()
|
||||
{
|
||||
char path[MAX_PATH];
|
||||
char path[MAX_PATH] = {};
|
||||
GetOptionsFilePath(path, sizeof(path));
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "r") == 0 && f)
|
||||
{
|
||||
char line[256];
|
||||
while (fgets(line, sizeof(line), f))
|
||||
{
|
||||
int val = 0;
|
||||
if (sscanf_s(line, "fullscreen=%d", &val) == 1)
|
||||
{
|
||||
fclose(f);
|
||||
return val != 0;
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
return false;
|
||||
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "rb") != 0 || !f)
|
||||
return false;
|
||||
|
||||
GAME_SETTINGS current = {};
|
||||
bool ok = (fread(¤t, sizeof(GAME_SETTINGS), 1, f) == 1);
|
||||
fclose(f);
|
||||
|
||||
if (!ok)
|
||||
return false;
|
||||
|
||||
return (current.uiBitmaskValues & (1UL << 25)) != 0;
|
||||
}
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
|
|
@ -219,6 +229,7 @@ static Win64LaunchOptions ParseLaunchOptions()
|
|||
Win64LaunchOptions options = {};
|
||||
options.screenMode = 0;
|
||||
|
||||
g_Win64MultiplayerQuitOnDisconnect = false;
|
||||
g_Win64MultiplayerJoin = false;
|
||||
g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
|
||||
|
||||
|
|
@ -239,6 +250,10 @@ static Win64LaunchOptions ParseLaunchOptions()
|
|||
{
|
||||
CopyWideArgToAnsi(argv[++i], g_Win64Username, sizeof(g_Win64Username));
|
||||
}
|
||||
else if (_wcsicmp(argv[i], L"-quitondisconnect") == 0)
|
||||
{
|
||||
g_Win64MultiplayerQuitOnDisconnect = true;
|
||||
}
|
||||
else if (_wcsicmp(argv[i], L"-ip") == 0 && (i + 1) < argc)
|
||||
{
|
||||
char ipBuf[256];
|
||||
|
|
@ -819,8 +834,7 @@ BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
ShowWindow(g_hWnd, (nCmdShow != SW_HIDE) ? SW_SHOWMAXIMIZED : nCmdShow);
|
||||
UpdateWindow(g_hWnd);
|
||||
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
@ -1451,8 +1465,9 @@ void CleanupDevice()
|
|||
static Minecraft* InitialiseMinecraftRuntime()
|
||||
{
|
||||
app.loadMediaArchive();
|
||||
|
||||
RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
|
||||
// @CDevJoud: No need to call this method as it gets called once in `InitDevice()`
|
||||
// Calling it again and it results of 20MB of memory leak!
|
||||
//RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
|
||||
|
||||
app.loadStringTable();
|
||||
ui.init(g_pd3dDevice, g_pImmediateContext, g_pRenderTargetView, g_pDepthStencilView, g_rScreenWidth, g_rScreenHeight);
|
||||
|
|
@ -1690,11 +1705,12 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
CleanupDevice();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Restore fullscreen state from previous session. Route through the
|
||||
// deferred exclusive fullscreen path so the main loop applies it on the
|
||||
// first tick (safer than transitioning during init).
|
||||
if ((LoadFullscreenOption() && !g_isFullscreen) || launchOptions.fullscreen)
|
||||
|
||||
bool FullScreenEnabled = LoadFullscreenOption();
|
||||
if (FullScreenEnabled && !g_isFullscreen)
|
||||
{
|
||||
g_bPendingExclusiveFullscreen = true;
|
||||
g_bPendingExclusiveFullscreenValue = true;
|
||||
|
|
@ -1785,6 +1801,20 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
hr = XuiTimersRun();
|
||||
}
|
||||
#endif
|
||||
|
||||
// @CDevJoud The window should only be shown after the engine/game
|
||||
// initialization has fully completed.
|
||||
//
|
||||
// Showing the window too early especially on low end devices,
|
||||
// may cause windows to display a "Not Responding" state while
|
||||
// initialization is still in progress.
|
||||
//
|
||||
// This creates an unprofessional first impression for the player.
|
||||
// Instead, initialize all engine systems first, then display the
|
||||
// window once everything is ready.
|
||||
ShowWindow(g_hWnd, (nCmdShow != SW_HIDE) ? SW_SHOWMAXIMIZED : nCmdShow);
|
||||
UpdateWindow(g_hWnd);
|
||||
|
||||
MSG msg = {0};
|
||||
while( WM_QUIT != msg.message && !app.m_bShutdown)
|
||||
{
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -9100,7 +9100,7 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
|
|||
</data>
|
||||
|
||||
<data name="IDS_ITEM_RABBIT_STEW">
|
||||
<value>{*ICON_SHANK_01*}</value>
|
||||
<value>Rabbit Stew</value>
|
||||
</data>
|
||||
|
||||
<data name="IDS_TILE_DOUBLE_TALL_GRASS">
|
||||
|
|
@ -9570,4 +9570,8 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
|
|||
<data name="IDS_ACHIEVEMENT_VIEW"><value>Hold {*CONTROLLER_VK_Y*} to view</value></data>
|
||||
|
||||
<data name="IDS_CHECKBOX_CLASSICCRAFTING"><value>Classic Crafting</value></data>
|
||||
|
||||
<data name="IDS_DESC_RABBIT_STEW">
|
||||
<value>Restores 5{*ICON_SHANK_01*}.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
|
|
|||
|
|
@ -1281,10 +1281,9 @@ void __cdecl NativeSpawnParticle(int entityId, int particleId, float x, float y,
|
|||
{
|
||||
auto player = FindPlayer(entityId);
|
||||
if (!player || !player->connection) return;
|
||||
const ParticleType* type = ParticleType::byId(particleId);
|
||||
if (!type) type = ParticleType::getDefault();
|
||||
arrayWithLength<int> noParams = { nullptr, 0 };
|
||||
player->connection->send(std::make_shared<LevelParticlesPacket>(type, false, x, y, z, offsetX, offsetY, offsetZ, speed, count, noParams));
|
||||
wchar_t buf[32];
|
||||
swprintf_s(buf, L"%d", particleId);
|
||||
player->connection->send(std::make_shared<LevelParticlesPacket>(std::wstring(buf), x, y, z, offsetX, offsetY, offsetZ, speed, count));
|
||||
}
|
||||
|
||||
int __cdecl NativeSetPassenger(int entityId, int passengerEntityId)
|
||||
|
|
|
|||
|
|
@ -54,10 +54,16 @@ AABB *AABB::newPermanent(double x0, double y0, double z0, double x1, double y1,
|
|||
|
||||
void AABB::clearPool()
|
||||
{
|
||||
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
|
||||
if (tls != nullptr)
|
||||
{
|
||||
tls->poolPointer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void AABB::resetPool()
|
||||
{
|
||||
clearPool();
|
||||
}
|
||||
|
||||
AABB *AABB::newTemp(double x0, double y0, double z0, double x1, double y1, double z1)
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ AddEntityPacket::AddEntityPacket(shared_ptr<Entity> e, int type, int data, int y
|
|||
|
||||
void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J JEV add throws statement
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
type = dis->readByte();
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
|
|
@ -78,7 +78,7 @@ void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J
|
|||
|
||||
void AddEntityPacket::write(DataOutputStream *dos) // throws IOException TODO 4J JEV add throws statement
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(type);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
|
|
@ -107,5 +107,5 @@ void AddEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int AddEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 11 + data > -1 ? 6 : 0;
|
||||
return (11 + data > -1 ? 6 : 0) + 2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ AddMobPacket::AddMobPacket(shared_ptr<LivingEntity> mob, int yRotp, int xRotp, i
|
|||
|
||||
void AddMobPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
type = dis->readByte() & 0xff;
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
|
|
@ -90,7 +90,7 @@ void AddMobPacket::read(DataInputStream *dis) //throws IOException
|
|||
|
||||
void AddMobPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(type & 0xff);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
|
|
@ -127,7 +127,7 @@ int AddMobPacket::getEstimatedSize()
|
|||
// 4J Stu - This is an incoming value which we aren't currently analysing
|
||||
//size += unpack->get
|
||||
}
|
||||
return size;
|
||||
return size + 2;
|
||||
}
|
||||
|
||||
vector<shared_ptr<SynchedEntityData::DataItem> > *AddMobPacket::getUnpackedData()
|
||||
|
|
|
|||
|
|
@ -16,11 +16,12 @@
|
|||
#include "ParticleTypes.h"
|
||||
#include "Random.h"
|
||||
#include "AABB.h"
|
||||
#include "../Minecraft.World/LevelChunk.h"
|
||||
|
||||
const Rotations ArmorStand::DEFAULT_HEAD_POSE (0.0f, 0.0f, 0.0f);
|
||||
const Rotations ArmorStand::DEFAULT_BODY_POSE (0.0f, 0.0f, 0.0f);
|
||||
const Rotations ArmorStand::DEFAULT_LEFT_ARM_POSE (-10.0f, 0.0f, -10.0f);
|
||||
const Rotations ArmorStand::DEFAULT_RIGHT_ARM_POSE (-15.0f, 0.0f, 10.0f);
|
||||
const Rotations ArmorStand::DEFAULT_LEFT_ARM_POSE (-15.0f, 0.0f, 10.0f);
|
||||
const Rotations ArmorStand::DEFAULT_RIGHT_ARM_POSE (-10.0f, 0.0f, -10.0f);
|
||||
const Rotations ArmorStand::DEFAULT_LEFT_LEG_POSE (-1.0f, 0.0f, -1.0f);
|
||||
const Rotations ArmorStand::DEFAULT_RIGHT_LEG_POSE (1.0f, 0.0f, 1.0f);
|
||||
|
||||
|
|
@ -45,6 +46,10 @@ void ArmorStand::init()
|
|||
for (int i = 0; i < equipmentCount; i++)
|
||||
equipment[i] = nullptr;
|
||||
|
||||
rotateElytraX = 0.2617994f;
|
||||
rotateElytraY = 0.0f;
|
||||
rotateElytraZ = -0.2617994f;
|
||||
|
||||
headPose = DEFAULT_HEAD_POSE;
|
||||
bodyPose = DEFAULT_BODY_POSE;
|
||||
leftArmPose = DEFAULT_LEFT_ARM_POSE;
|
||||
|
|
@ -83,7 +88,7 @@ void ArmorStand::defineSynchedData()
|
|||
|
||||
ArmorStand::~ArmorStand() {}
|
||||
|
||||
|
||||
bool ArmorStand::hasPhysics() const { return (entityData->getByte(DATA_CLIENT_FLAGS) & FLAG_NO_GRAVITY) == 0; }
|
||||
bool ArmorStand::isBaby() const { return (entityData->getByte(DATA_CLIENT_FLAGS) & FLAG_SMALL) != 0; }
|
||||
bool ArmorStand::isSmall() const { return isBaby(); }
|
||||
bool ArmorStand::isShowArms() const { return (entityData->getByte(DATA_CLIENT_FLAGS) & FLAG_SHOW_ARMS) != 0; }
|
||||
|
|
@ -188,6 +193,93 @@ void ArmorStand::updateInvisibilityStatus()
|
|||
setInvisible(invisible);
|
||||
}
|
||||
|
||||
void ArmorStand::travel(float xa, float ya)
|
||||
{
|
||||
if (hasPhysics()) {
|
||||
float friction = 0.91f;
|
||||
int frictionTile = 0;
|
||||
if (onGround)
|
||||
{
|
||||
frictionTile = level->getTile(Mth::floor(x), Mth::floor(bb->y0) - 1, Mth::floor(z));
|
||||
friction = 0.6f * 0.91f;
|
||||
if (frictionTile > 0)
|
||||
{
|
||||
friction = Tile::tiles[frictionTile]->friction * 0.91f;
|
||||
}
|
||||
}
|
||||
|
||||
float friction2 = (0.6f * 0.6f * 0.91f * 0.91f * 0.6f * 0.91f) / (friction * friction * friction);
|
||||
|
||||
float speed;
|
||||
if (onGround)
|
||||
{
|
||||
speed = getSpeed() * friction2;
|
||||
}
|
||||
else
|
||||
{
|
||||
speed = flyingSpeed;
|
||||
}
|
||||
|
||||
moveRelative(xa, ya, speed);
|
||||
|
||||
friction = 0.91f;
|
||||
if (onGround)
|
||||
{
|
||||
friction = 0.6f * 0.91f;
|
||||
if (frictionTile > 0)
|
||||
{
|
||||
friction = Tile::tiles[frictionTile]->friction * 0.91f;
|
||||
}
|
||||
}
|
||||
if (onLadder())
|
||||
{
|
||||
float max = 0.15f;
|
||||
if (xd < -max) xd = -max;
|
||||
if (xd > max) xd = max;
|
||||
if (zd < -max) zd = -max;
|
||||
if (zd > max) zd = max;
|
||||
fallDistance = 0;
|
||||
if (yd < -0.15) yd = -0.15;
|
||||
bool playerSneaking = isSneaking() && this->instanceof(eTYPE_PLAYER);
|
||||
if (playerSneaking && yd < 0) yd = 0;
|
||||
}
|
||||
|
||||
move(xd, yd, zd);
|
||||
|
||||
if (horizontalCollision && onLadder())
|
||||
{
|
||||
yd = 0.2;
|
||||
}
|
||||
|
||||
if (!level->isClientSide || (level->hasChunkAt(static_cast<int>(x), 0, static_cast<int>(z)) && level->getChunkAt(static_cast<int>(x), static_cast<int>(z))->loaded))
|
||||
{
|
||||
yd -= 0.08;
|
||||
}
|
||||
else if (y > 0)
|
||||
{
|
||||
yd = -0.1;
|
||||
}
|
||||
else
|
||||
{
|
||||
yd = 0;
|
||||
}
|
||||
|
||||
yd *= 0.98f;
|
||||
xd *= friction;
|
||||
zd *= friction;
|
||||
|
||||
walkAnimSpeedO = walkAnimSpeed;
|
||||
double xxd = x - xo;
|
||||
double zzd = z - zo;
|
||||
float wst = Mth::sqrt(xxd * xxd + zzd * zzd) * 4;
|
||||
if (wst > 1) wst = 1;
|
||||
walkAnimSpeed += (wst - walkAnimSpeed) * 0.4f;
|
||||
walkAnimPos += walkAnimSpeed;
|
||||
} else {
|
||||
move(xd, yd, zd);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ArmorStand::tick()
|
||||
{
|
||||
|
|
@ -195,14 +287,14 @@ void ArmorStand::tick()
|
|||
LivingEntity::tick();
|
||||
if (onGround)
|
||||
{
|
||||
BlockPos pos((int)floorf(x), (int)floorf(y) - 1, (int)floorf(z));
|
||||
int blockId = level->getTile(pos.getX(), pos.getY(), pos.getZ());
|
||||
if (blockId == Tile::topSnow->id)
|
||||
{
|
||||
int meta = level->getData(pos.getX(), pos.getY(), pos.getZ());
|
||||
float snowHeight = ((meta & 0x7) + 1) * 0.125f;
|
||||
moveTo(x, floorf(y) + snowHeight, z, yRot, xRot);
|
||||
}
|
||||
BlockPos pos((int)floorf(x), (int)floorf(y) - 1, (int)floorf(z));
|
||||
int blockId = level->getTile(pos.getX(), pos.getY(), pos.getZ());
|
||||
if (blockId == Tile::topSnow->id)
|
||||
{
|
||||
int meta = level->getData(pos.getX(), pos.getY(), pos.getZ());
|
||||
float snowHeight = ((meta & 0x7) + 1) * 0.125f;
|
||||
moveTo(x, floorf(y) + snowHeight, z, yRot, xRot);
|
||||
}
|
||||
}
|
||||
this->yRot = lockedRot;
|
||||
this->yRotO = lockedRot;
|
||||
|
|
|
|||
|
|
@ -56,6 +56,10 @@ private:
|
|||
bool isMarkerFlag;
|
||||
bool noPhysics;
|
||||
float standDamage;
|
||||
public:
|
||||
float rotateElytraX;
|
||||
float rotateElytraY;
|
||||
float rotateElytraZ;
|
||||
|
||||
public:
|
||||
long long lastHit;
|
||||
|
|
@ -64,6 +68,7 @@ public:
|
|||
explicit ArmorStand(Level* level);
|
||||
virtual ~ArmorStand();
|
||||
|
||||
bool hasPhysics() const;
|
||||
bool isBaby() const;
|
||||
bool isSmall() const;
|
||||
bool isShowArms() const;
|
||||
|
|
@ -142,6 +147,8 @@ public:
|
|||
void updateBoundingBox(bool markerMode);
|
||||
void updateInvisibilityStatus();
|
||||
|
||||
virtual void travel(float xz, float ya);
|
||||
|
||||
virtual shared_ptr<ItemInstance> getCarriedItem() override;
|
||||
virtual shared_ptr<ItemInstance> getCarried(int slot) override;
|
||||
virtual shared_ptr<ItemInstance> getArmor(int pos) override;
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
const BlockPos BlockPos::ZERO = BlockPos(0, 0, 0);
|
||||
|
||||
// Costruttori
|
||||
|
||||
BlockPos::BlockPos() : Vec3i(0, 0, 0) {}
|
||||
|
||||
BlockPos::BlockPos(int x, int y, int z) : Vec3i(x, y, z) {}
|
||||
|
|
@ -49,7 +49,7 @@ BlockPos::BlockPos(int compressed) : Vec3i(0, 0, 0) {
|
|||
BlockPos::BlockPos(BlockSource& source)
|
||||
: Vec3i(source.getBlockX(), source.getBlockY(), source.getBlockZ()) {}
|
||||
|
||||
// Metodi di confronto
|
||||
|
||||
bool BlockPos::equals(const BlockPos& other) const {
|
||||
return x == other.x && y == other.y && z == other.z;
|
||||
}
|
||||
|
|
@ -88,7 +88,7 @@ BlockPos BlockPos::relative(int direction, int distance) const {
|
|||
return BlockPos(x + dx, y, z + dz);
|
||||
}
|
||||
|
||||
// Metodi direzionali
|
||||
// directional methods
|
||||
BlockPos BlockPos::above(int distance) const {
|
||||
return BlockPos(x, y + distance, z);
|
||||
}
|
||||
|
|
@ -119,7 +119,7 @@ BlockPos BlockPos::multiply(int factor) const {
|
|||
return BlockPos(x * factor, y * factor, z * factor);
|
||||
}
|
||||
|
||||
// Compressione
|
||||
// compression
|
||||
int BlockPos::compress() const {
|
||||
static const int MASK_X = (1 << BITS_X) - 1;
|
||||
static const int MASK_Y = (1 << BITS_Y) - 1;
|
||||
|
|
|
|||
|
|
@ -148,7 +148,7 @@ void Boat::lerpTo(double x, double y, double z, float yRot, float xRot, int step
|
|||
{
|
||||
if (doLerp)
|
||||
{
|
||||
lSteps = steps + 5;
|
||||
lSteps = steps +5;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -188,6 +188,10 @@ void Boat::lerpMotion(double xd, double yd, double zd)
|
|||
void Boat::tick()
|
||||
{
|
||||
Entity::tick();
|
||||
|
||||
|
||||
|
||||
|
||||
if (getHurtTime() > 0) setHurtTime(getHurtTime() - 1);
|
||||
if (getDamage() > 0) setDamage(getDamage() - 1);
|
||||
xo = x;
|
||||
|
|
@ -199,8 +203,8 @@ void Boat::tick()
|
|||
double waterPercentage = 0;
|
||||
for (int i = 0; i < steps; i++)
|
||||
{
|
||||
double y0 = bb->y0 + (bb->y1 - bb->y0) * (i + 0) / steps - 2 / 16.0f;
|
||||
double y1 = bb->y0 + (bb->y1 - bb->y0) * (i + 1) / steps - 2 / 16.0f;
|
||||
double y0 = bb->y0 + (bb->y1 - bb->y0) * (i + 0) / steps + 1.5f / 16.0f;
|
||||
double y1 = bb->y0 + (bb->y1 - bb->y0) * (i + 1) / steps + 1.5f / 16.0f;
|
||||
AABB *bb2 = AABB::newTemp(bb->x0, y0, bb->z0, bb->x1, y1, bb->z1);
|
||||
if (level->containsLiquid(bb2, Material::water))
|
||||
{
|
||||
|
|
@ -257,18 +261,19 @@ void Boat::tick()
|
|||
return;
|
||||
}
|
||||
|
||||
// Bob in water
|
||||
if (waterPercentage > 0)
|
||||
// Bob in water & gravity
|
||||
if (waterPercentage < 1.0)
|
||||
{
|
||||
double bob = waterPercentage * 2 - 1;
|
||||
double bob = waterPercentage * 2.0 - 1.0;
|
||||
yd += 0.04f * bob;
|
||||
}
|
||||
|
||||
// Reimplement gravity again (??)
|
||||
int tileUnder = level->getTile(Mth::floor(x), Mth::floor(y-0.15), Mth::floor(z));
|
||||
if (tileUnder == 0 && !onGround)
|
||||
else
|
||||
{
|
||||
yd -= 0.04f;
|
||||
if (yd < 0.0)
|
||||
{
|
||||
yd /= 2.0;
|
||||
}
|
||||
yd += 0.007f;
|
||||
}
|
||||
|
||||
// Rider controls
|
||||
|
|
@ -281,24 +286,16 @@ void Boat::tick()
|
|||
{
|
||||
double riderXd = -sin(livingRider->yRot * PI / 180);
|
||||
double riderZd = cos(livingRider->yRot * PI / 180);
|
||||
float mult = livingRider->isSprinting() ? 2.0f : 1.0f;
|
||||
double currentSpeed = sqrt(xd * xd + zd * zd);
|
||||
float moveFactor = (float)forward;
|
||||
if (forward < 0) moveFactor *= 0.5f; // Move slower backwards
|
||||
xd += riderXd * acceleration * 0.05f * mult * moveFactor;
|
||||
zd += riderZd * acceleration * 0.05f * mult * moveFactor;
|
||||
xd += riderXd * acceleration * 0.05f * moveFactor;
|
||||
zd += riderZd * acceleration * 0.05f * moveFactor;
|
||||
}
|
||||
}
|
||||
|
||||
double curSpeed = sqrt(xd * xd + zd * zd);
|
||||
double maxSpeed = MAX_SPEED;
|
||||
if (rider.lock() != nullptr && rider.lock()->instanceof(eTYPE_LIVINGENTITY))
|
||||
{
|
||||
shared_ptr<LivingEntity> livingRider = dynamic_pointer_cast<LivingEntity>(rider.lock());
|
||||
if (livingRider->isSprinting())
|
||||
{
|
||||
maxSpeed *= 1.5;
|
||||
}
|
||||
}
|
||||
|
||||
if (curSpeed > maxSpeed)
|
||||
{
|
||||
|
|
@ -330,10 +327,12 @@ void Boat::tick()
|
|||
move(xd, yd, zd);
|
||||
|
||||
// Break boat on high speed collision
|
||||
float breakThreshold = (rider.lock() != nullptr) ? 0.35f : 0.20f;
|
||||
if ((horizontalCollision && lastSpeed > 0.20))
|
||||
{
|
||||
if (!level->isClientSide && !removed)
|
||||
{
|
||||
|
||||
remove();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
|
|
@ -343,6 +342,9 @@ void Boat::tick()
|
|||
{
|
||||
spawnAtLocation(Item::stick->id, 1, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -472,10 +474,19 @@ bool Boat::interact(shared_ptr<Player> player)
|
|||
if ( (rider.lock() != nullptr) && rider.lock()->instanceof(eTYPE_PLAYER) && (rider.lock() != player) ) return true;
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
bool isRiding = (rider.lock() == player);
|
||||
|
||||
if (isRiding)
|
||||
{
|
||||
|
||||
player->xd = 0;
|
||||
player->yd = 0;
|
||||
player->zd = 0;
|
||||
}
|
||||
// 4J HEG - Fixed issue with player not being able to dismount boat (issue #4446)
|
||||
player->ride( rider.lock() == player ? nullptr : shared_from_this() );
|
||||
}
|
||||
return true;
|
||||
player->ride(isRiding ? nullptr : shared_from_this());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Boat::setDamage(float damage)
|
||||
|
|
|
|||
|
|
@ -38,14 +38,54 @@ void ClothDyeRecipes::addRecipes(Recipes *r)
|
|||
}
|
||||
|
||||
// some dye recipes
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::YELLOW),
|
||||
|
||||
//flowers
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::YELLOW),
|
||||
L"tg",
|
||||
Tile::flower,L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::RED),
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::RED),
|
||||
L"tg",
|
||||
Tile::rose,L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::LIGHT_BLUE),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::BLUE_ORCHID), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::MAGENTA),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::ALLIUM), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::SILVER),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::AZURE_BLUET), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::RED),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::RED_TULIP), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::PINK),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::PINK_TULIP), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::SILVER),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::WHITE_TULIP), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::ORANGE),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::ORANGE_TULIP), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::SILVER),
|
||||
L"zg", new ItemInstance(Item::items[Tile::rose_Id], 1, Rose::OXEYE_DAISY), L'D');
|
||||
|
||||
// Tall flowers
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::YELLOW),
|
||||
L"zg", new ItemInstance(Item::items[Tile::tallgrass2_Id], 1, TallGrass2::SUNFLOWER), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::MAGENTA),
|
||||
L"zg", new ItemInstance(Item::items[Tile::tallgrass2_Id], 1, TallGrass2::LILAC), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::RED),
|
||||
L"zg", new ItemInstance(Item::items[Tile::tallgrass2_Id], 1, TallGrass2::ROSE_BUSH), L'D');
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::MAGENTA),
|
||||
L"zg", new ItemInstance(Item::items[Tile::tallgrass2_Id], 1, TallGrass2::PEONY), L'D');
|
||||
|
||||
|
||||
r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 3, DyePowderItem::WHITE),
|
||||
L"ig",
|
||||
Item::bone,L'D');
|
||||
|
|
@ -114,6 +154,9 @@ void ClothDyeRecipes::addRecipes(Recipes *r)
|
|||
new ItemInstance(Item::dye_powder, 1, DyePowderItem::RED),
|
||||
new ItemInstance(Item::dye_powder, 1, DyePowderItem::WHITE),L'D');
|
||||
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < 16; i++)
|
||||
{
|
||||
r->addShapedRecipy(new ItemInstance(Tile::woolCarpet, 3, i),
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "net.minecraft.world.level.redstone.h"
|
||||
|
|
@ -107,33 +107,42 @@ bool ComparatorTile::shouldTurnOn(Level *level, int x, int y, int z, int data)
|
|||
|
||||
int ComparatorTile::getInputSignal(Level *level, int x, int y, int z, int data)
|
||||
{
|
||||
int result = DiodeTile::getInputSignal(level, x, y, z, data);
|
||||
int result = DiodeTile::getInputSignal(level, x, y, z, data);
|
||||
|
||||
int dir = getDirection(data);
|
||||
int xx = x + Direction::STEP_X[dir];
|
||||
int zz = z + Direction::STEP_Z[dir];
|
||||
int tile = level->getTile(xx, y, zz);
|
||||
int dir = getDirection(data);
|
||||
int xx = x + Direction::STEP_X[dir];
|
||||
int zz = z + Direction::STEP_Z[dir];
|
||||
int tile = level->getTile(xx, y, zz);
|
||||
|
||||
if (tile > 0)
|
||||
{
|
||||
if (Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
|
||||
{
|
||||
xx += Direction::STEP_X[dir];
|
||||
zz += Direction::STEP_Z[dir];
|
||||
tile = level->getTile(xx, y, zz);
|
||||
if (tile > 0)
|
||||
{
|
||||
if (Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
|
||||
{
|
||||
xx += Direction::STEP_X[dir];
|
||||
zz += Direction::STEP_Z[dir];
|
||||
tile = level->getTile(xx, y, zz);
|
||||
|
||||
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
|
||||
else if (tile == 0)
|
||||
{
|
||||
shared_ptr<ItemFrame> frame = getItemFrame(level, xx, y, zz);
|
||||
if (frame != nullptr)
|
||||
{
|
||||
result = frame->getAnalogOutput();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
shared_ptr<ComparatorTileEntity> ComparatorTile::getComparator(LevelSource *level, int x, int y, int z)
|
||||
|
|
@ -250,4 +259,28 @@ shared_ptr<TileEntity> ComparatorTile::newTileEntity(Level *level)
|
|||
bool ComparatorTile::TestUse()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
shared_ptr<ItemFrame> ComparatorTile::getItemFrame(
|
||||
Level* level,
|
||||
int x,
|
||||
int y,
|
||||
int z)
|
||||
{
|
||||
AABB* box = AABB::newTemp(
|
||||
x,
|
||||
y,
|
||||
z,
|
||||
x + 1,
|
||||
y + 1,
|
||||
z + 1
|
||||
);
|
||||
|
||||
vector<shared_ptr<Entity>>* entities =
|
||||
level->getEntitiesOfClass(typeid(ItemFrame), box);
|
||||
|
||||
if (entities == nullptr || entities->size() != 1)
|
||||
return nullptr;
|
||||
|
||||
return dynamic_pointer_cast<ItemFrame>((*entities)[0]);
|
||||
}
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "DiodeTile.h"
|
||||
#include "EntityTile.h"
|
||||
#include "AABB.h"
|
||||
|
||||
class ComparatorTileEntity;
|
||||
|
||||
|
|
@ -57,4 +58,5 @@ public:
|
|||
virtual bool triggerEvent(Level *level, int x, int y, int z, int b0, int b1);
|
||||
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
|
||||
virtual bool TestUse();
|
||||
shared_ptr<ItemFrame> ComparatorTile::getItemFrame(Level* level,int x,int y,int z);
|
||||
};
|
||||
|
|
@ -26,6 +26,7 @@ void Creeper::_init()
|
|||
oldSwell = 0;
|
||||
maxSwell = 30;
|
||||
explosionRadius = 3;
|
||||
ignited = false;
|
||||
}
|
||||
|
||||
Creeper::Creeper(Level *level) : Monster( level )
|
||||
|
|
@ -190,3 +191,38 @@ void Creeper::thunderHit(const LightningBolt *lightningBolt)
|
|||
Monster::thunderHit(lightningBolt);
|
||||
entityData->set(DATA_IS_POWERED, static_cast<byte>(1));
|
||||
}
|
||||
|
||||
void Creeper::Ignite()
|
||||
{
|
||||
setSwellDir(1);
|
||||
ignited = true;
|
||||
}
|
||||
|
||||
bool Creeper::isIgnited()
|
||||
{
|
||||
return ignited;
|
||||
}
|
||||
|
||||
bool Creeper::mobInteract(shared_ptr<Player> player)
|
||||
{
|
||||
shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
||||
|
||||
if (item == nullptr || item->id != Item::flintAndSteel_Id)
|
||||
return Mob::mobInteract(player);
|
||||
|
||||
playSound(eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
|
||||
player->swing();
|
||||
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
if (!isIgnited())
|
||||
{
|
||||
Ignite();
|
||||
item->hurtAndBreak(1, player);
|
||||
return true;
|
||||
}
|
||||
return Mob::mobInteract(player);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -21,6 +21,8 @@ private:
|
|||
int maxSwell;
|
||||
int explosionRadius;
|
||||
|
||||
bool ignited;
|
||||
|
||||
void _init();
|
||||
|
||||
public:
|
||||
|
|
@ -34,6 +36,8 @@ public:
|
|||
|
||||
virtual int getMaxFallDistance();
|
||||
|
||||
virtual bool mobInteract(shared_ptr<Player> player);
|
||||
|
||||
protected:
|
||||
virtual void causeFallDamage(float distance);
|
||||
virtual void defineSynchedData();
|
||||
|
|
@ -61,5 +65,9 @@ protected:
|
|||
public:
|
||||
int getSwellDir();
|
||||
void setSwellDir(int dir);
|
||||
void thunderHit(const LightningBolt *lightningBolt) ;
|
||||
void thunderHit(const LightningBolt *lightningBolt);
|
||||
|
||||
public:
|
||||
void Ignite();
|
||||
bool isIgnited();
|
||||
};
|
||||
|
|
|
|||
|
|
@ -5,30 +5,39 @@
|
|||
#include "CustomPayloadPacket.h"
|
||||
|
||||
// Mojang-defined custom packets
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = L"MC|BEdit";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = L"MC|BSign";
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = L"MC|TPack";
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = L"MC|TrList";
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = L"MC|TrSel";
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = L"MC|AdvCdm";
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = L"MC|Beacon";
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = L"MC|ItemName";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = CreateVanillaPayloadKey(L"BEdit");
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = CreateVanillaPayloadKey(L"BSign");
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = CreateVanillaPayloadKey(L"TPack");
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = CreateVanillaPayloadKey(L"TrList");
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = CreateVanillaPayloadKey(L"TrSel");
|
||||
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = L"MC|CKey";
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = L"MC|CAck";
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = L"MC|COn";
|
||||
// neoLegacy-defined custom packets
|
||||
const wstring CustomPayloadPacket::UPDATE_RECIPE_REGISTRY = CreatePayloadKey(L"neo", L"UpdRReg");
|
||||
const wstring CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY = CreatePayloadKey(L"neo", L"UpdCReg");
|
||||
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = L"MC|CTIssue";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = L"MC|CTChallenge";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = L"MC|CTResponse";
|
||||
//todo: figure out if we should replace the packets in the comment section with a custom payload identifier
|
||||
//comment section start
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = CreateVanillaPayloadKey(L"AdvCdm");
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = CreateVanillaPayloadKey(L"Beacon");
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = CreateVanillaPayloadKey(L"ItemName");
|
||||
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = L"MC|ForkHello";
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = L"MC|ForkPLeave";
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = CreateVanillaPayloadKey(L"CKey");
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = CreateVanillaPayloadKey(L"CAck");
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = CreateVanillaPayloadKey(L"COn");
|
||||
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = L"MC|QEquip";
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = L"MC|QEquipServer";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = CreateVanillaPayloadKey(L"CTIssue");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = CreateVanillaPayloadKey(L"CTChallenge");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = CreateVanillaPayloadKey(L"CTResponse");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = L"MC|EnchList";
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = CreateVanillaPayloadKey(L"ForkHello");
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = CreateVanillaPayloadKey(L"ForkPLeave");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = CreateVanillaPayloadKey(L"EnchList");
|
||||
//comment section end
|
||||
|
||||
//removed cause its now handled on the server side
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = CreateVanillaPayloadKey(L"QEquip");
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = CreateVanillaPayloadKey(L"QEquipServer");
|
||||
|
||||
CustomPayloadPacket::CustomPayloadPacket()
|
||||
: length(0)
|
||||
|
|
|
|||
|
|
@ -3,6 +3,9 @@ using namespace std;
|
|||
|
||||
#include "Packet.h"
|
||||
|
||||
#define CreatePayloadKey(identifier, action) identifier L"|" action
|
||||
#define CreateVanillaPayloadKey(action) CreatePayloadKey(L"MC", action)
|
||||
|
||||
class CustomPayloadPacket : public Packet, public enable_shared_from_this<CustomPayloadPacket>
|
||||
{
|
||||
public:
|
||||
|
|
@ -17,6 +20,10 @@ public:
|
|||
static const wstring SET_BEACON_PACKET;
|
||||
static const wstring SET_ITEM_NAME_PACKET;
|
||||
|
||||
// neoLegacy-defined custom packets
|
||||
static const wstring UPDATE_RECIPE_REGISTRY;
|
||||
static const wstring UPDATE_CREATIVE_REGISTRY;
|
||||
|
||||
// Security: stream cipher handshake channels
|
||||
static const wstring CIPHER_KEY_CHANNEL; // server->client: carries 32-byte key (16 AES key + 16 IV)
|
||||
static const wstring CIPHER_ACK_CHANNEL; // client->server: ack (empty payload)
|
||||
|
|
@ -32,8 +39,8 @@ public:
|
|||
static const wstring FORK_PLAYER_LEAVE_CHANNEL; // server->client: player disconnected (payload: UTF gamertag)
|
||||
|
||||
// Fixes for MP related crashes
|
||||
static const wstring QUICK_EQUIP_PACKET;
|
||||
static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
//static const wstring QUICK_EQUIP_PACKET;
|
||||
//static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
|
||||
static const wstring ENCHANTMENT_LIST_PACKET;
|
||||
|
||||
|
|
|
|||
|
|
@ -42,8 +42,20 @@ Icon* DirtTile::getTexture(int face, int data)
|
|||
if (data < 0 || data >= DIRT_NAMES_LENGTH)
|
||||
data = 0;
|
||||
|
||||
if (TEXTURE_NAMES[data] == L"dirt_podzol") {
|
||||
return (face == Facing::UP) ? podzolTop : podzolSide;
|
||||
if (TEXTURE_NAMES[data] == L"dirt_podzol")
|
||||
{
|
||||
switch(face)
|
||||
{
|
||||
case Facing::UP:
|
||||
return podzolTop;
|
||||
break;
|
||||
case Facing::DOWN:
|
||||
return Tile::dirt->getTexture(face);
|
||||
break;
|
||||
default:
|
||||
return podzolSide;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return icons[data];
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@
|
|||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.item.enchantment.h"
|
||||
#include "EnchantmentMenu.h"
|
||||
#include "../../../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../../../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../../../Minecraft.Client/PlayerList.h"
|
||||
#include "../../../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../../../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../../../Minecraft.Client/Minecraft.h"
|
||||
#include "../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../Minecraft.Client/PlayerList.h"
|
||||
#include "../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../Minecraft.Client/Minecraft.h"
|
||||
|
||||
EnchantmentMenu::EnchantmentMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1170,7 +1170,13 @@ bool EnderDragon::hurt(shared_ptr<MultiEntityMobPart> MultiEntityMobPart, Damage
|
|||
|
||||
bool EnderDragon::hurt(DamageSource *source, float damage)
|
||||
{
|
||||
return false;
|
||||
if (source == DamageSource::outOfWorld)
|
||||
{
|
||||
setSynchedAction(e_EnderdragonAction_Sitting_Scanning, true);
|
||||
reallyHurt(source, getMaxHealth() + 1);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool EnderDragon::reallyHurt(DamageSource *source, float damage)
|
||||
|
|
|
|||
118
Minecraft.World/EntityTypeMap.cpp
Normal file
118
Minecraft.World/EntityTypeMap.cpp
Normal file
|
|
@ -0,0 +1,118 @@
|
|||
#include "stdafx.h"
|
||||
#include "EntityTypeMap.h"
|
||||
|
||||
static const unordered_map<wstring, eINSTANCEOF> s_nameToType = {
|
||||
// animals
|
||||
{ L"pig", eTYPE_PIG },
|
||||
{ L"cow", eTYPE_COW },
|
||||
{ L"sheep", eTYPE_SHEEP },
|
||||
{ L"chicken", eTYPE_CHICKEN },
|
||||
{ L"horse", eTYPE_HORSE },
|
||||
{ L"wolf", eTYPE_WOLF },
|
||||
{ L"ocelot", eTYPE_OCELOT },
|
||||
{ L"rabbit", eTYPE_RABBIT },
|
||||
{ L"mooshroom", eTYPE_MUSHROOMCOW },
|
||||
{ L"squid", eTYPE_SQUID },
|
||||
{ L"bat", eTYPE_BAT },
|
||||
// neutral/passive
|
||||
{ L"villager", eTYPE_VILLAGER },
|
||||
{ L"snowgolem", eTYPE_SNOWMAN },
|
||||
{ L"irongolem", eTYPE_VILLAGERGOLEM },
|
||||
// monsters
|
||||
{ L"zombie", eTYPE_ZOMBIE },
|
||||
{ L"skeleton", eTYPE_SKELETON },
|
||||
{ L"creeper", eTYPE_CREEPER },
|
||||
{ L"spider", eTYPE_SPIDER },
|
||||
{ L"cavespider", eTYPE_CAVESPIDER },
|
||||
{ L"enderman", eTYPE_ENDERMAN },
|
||||
{ L"silverfish", eTYPE_SILVERFISH },
|
||||
{ L"blaze", eTYPE_BLAZE },
|
||||
{ L"witch", eTYPE_WITCH },
|
||||
{ L"ghast", eTYPE_GHAST },
|
||||
{ L"slime", eTYPE_SLIME },
|
||||
{ L"magmacube", eTYPE_LAVASLIME },
|
||||
{ L"zombie_pigman", eTYPE_PIGZOMBIE },
|
||||
{ L"witherboss", eTYPE_WITHERBOSS },
|
||||
{ L"enderdragon", eTYPE_ENDERDRAGON },
|
||||
{ L"giant", eTYPE_GIANT },
|
||||
{ L"endermite", eTYPE_ENDERMITE },
|
||||
{ L"guardian", eTYPE_GUARDIAN },
|
||||
{ L"elder_guardian", eTYPE_ELDER_GUARDIAN },
|
||||
// minecart
|
||||
{ L"minecart", eTYPE_MINECART },
|
||||
{ L"minecart_chest", eTYPE_MINECART_CHEST },
|
||||
{ L"minecart_hopper", eTYPE_MINECART_HOPPER },
|
||||
{ L"minecart_tnt", eTYPE_MINECART_TNT },
|
||||
{ L"minecart_furnace", eTYPE_MINECART_FURNACE },
|
||||
{ L"minecart_spawner", eTYPE_MINECART_SPAWNER },
|
||||
// projectiles
|
||||
{ L"arrow", eTYPE_ARROW },
|
||||
{ L"snowball", eTYPE_SNOWBALL },
|
||||
{ L"egg", eTYPE_THROWNEGG },
|
||||
{ L"enderpearl", eTYPE_THROWNENDERPEARL },
|
||||
{ L"potion", eTYPE_THROWNPOTION },
|
||||
{ L"expbottle", eTYPE_THROWNEXPBOTTLE },
|
||||
{ L"large_fireball", eTYPE_LARGE_FIREBALL },
|
||||
{ L"small_fireball", eTYPE_SMALL_FIREBALL },
|
||||
{ L"wither_skull", eTYPE_WITHER_SKULL },
|
||||
{ L"dragon_fireball", eTYPE_DRAGON_FIREBALL },
|
||||
{ L"fireworks_rocket", eTYPE_FIREWORKS_ROCKET },
|
||||
{ L"eyeofender", eTYPE_EYEOFENDERSIGNAL },
|
||||
// hanging
|
||||
{ L"painting", eTYPE_PAINTING },
|
||||
{ L"item_frame", eTYPE_ITEM_FRAME },
|
||||
{ L"leash_knot", eTYPE_LEASHFENCEKNOT },
|
||||
// others
|
||||
{ L"item", eTYPE_ITEMENTITY },
|
||||
{ L"xp_orb", eTYPE_EXPERIENCEORB },
|
||||
{ L"boat", eTYPE_BOAT },
|
||||
{ L"tnt", eTYPE_PRIMEDTNT },
|
||||
{ L"falling_block", eTYPE_FALLINGTILE },
|
||||
{ L"armor_stand", eTYPE_ARMORSTAND },
|
||||
{ L"ender_crystal", eTYPE_ENDER_CRYSTAL },
|
||||
{ L"lightning_bolt", eTYPE_LIGHTNINGBOLT },
|
||||
};
|
||||
|
||||
static const unordered_map<eINSTANCEOF, wstring> s_typeToName = []()
|
||||
{
|
||||
unordered_map<eINSTANCEOF, wstring> m;
|
||||
for (auto& pair : s_nameToType)
|
||||
{
|
||||
if (m.find(pair.second) == m.end())
|
||||
m[pair.second] = pair.first;
|
||||
}
|
||||
return m;
|
||||
}();
|
||||
|
||||
const unordered_map<wstring, eINSTANCEOF>& EntityTypeMap::getNameToTypeMap()
|
||||
{
|
||||
return s_nameToType;
|
||||
}
|
||||
|
||||
const unordered_map<eINSTANCEOF, wstring>& EntityTypeMap::getTypeToNameMap()
|
||||
{
|
||||
return s_typeToName;
|
||||
}
|
||||
|
||||
eINSTANCEOF EntityTypeMap::getTypeFromName(const wstring& name)
|
||||
{
|
||||
wstring lower = name;
|
||||
transform(lower.begin(), lower.end(), lower.begin(), towlower);
|
||||
auto it = s_nameToType.find(lower);
|
||||
if (it != s_nameToType.end())
|
||||
return it->second;
|
||||
return eTYPE_NOTSET;
|
||||
}
|
||||
|
||||
wstring EntityTypeMap::getNameFromType(eINSTANCEOF type)
|
||||
{
|
||||
auto it = s_typeToName.find(type);
|
||||
if (it != s_typeToName.end())
|
||||
return it->second;
|
||||
return L"";
|
||||
}
|
||||
|
||||
bool EntityTypeMap::isValidType(const wstring& name)
|
||||
{
|
||||
return getTypeFromName(name) != eTYPE_NOTSET;
|
||||
}
|
||||
21
Minecraft.World/EntityTypeMap.h
Normal file
21
Minecraft.World/EntityTypeMap.h
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
#pragma once
|
||||
#include "../Minecraft.World/Class.h"
|
||||
#include <unordered_map>
|
||||
#include <string>
|
||||
using namespace std;
|
||||
|
||||
class EntityTypeMap
|
||||
{
|
||||
public:
|
||||
|
||||
static eINSTANCEOF getTypeFromName(const wstring& name);
|
||||
|
||||
static wstring getNameFromType(eINSTANCEOF type);
|
||||
|
||||
|
||||
static bool isValidType(const wstring& name);
|
||||
|
||||
private:
|
||||
static const unordered_map<wstring, eINSTANCEOF>& getNameToTypeMap();
|
||||
static const unordered_map<eINSTANCEOF, wstring>& getTypeToNameMap();
|
||||
};
|
||||
|
|
@ -43,4 +43,8 @@ public:
|
|||
// 4J Added
|
||||
static void updatePossibleRecipes(shared_ptr<CraftingContainer> craftSlots, bool *firework, bool *charge, bool *fade);
|
||||
static bool isValidIngredient(shared_ptr<ItemInstance> item, bool firework, bool charge, bool fade);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(99);
|
||||
}
|
||||
};
|
||||
|
|
@ -121,8 +121,14 @@ void GrassTile::tick(Level *level, int x, int y, int z, Random *random)
|
|||
}
|
||||
}
|
||||
|
||||
// using isSolid() here is wrong because non full blocks like iron bars,
|
||||
// fences, walls are also flagged as solid by their material
|
||||
int aboveTileId = level->getTile(x, y + 1, z);
|
||||
Material* above = level->getMaterial(x, y + 1, z);
|
||||
if (above->isSolid() || above->isLiquid()) level->setTileAndUpdate(x, y, z, Tile::dirt_Id);
|
||||
if (above->isLiquid() || Tile::lightBlock[aboveTileId] > 2)
|
||||
{
|
||||
level->setTileAndUpdate(x, y, z, Tile::dirt_Id);
|
||||
}
|
||||
}
|
||||
|
||||
int GrassTile::getResource(int data, Random *random, int playerBonusLevel)
|
||||
|
|
|
|||
|
|
@ -360,7 +360,7 @@ void Item::staticCtor()
|
|||
Item::diamond = ( new Item(8) ) ->setBaseItemTypeAndMaterial(eBaseItemType_treasure, eMaterial_diamond)->setIconName(L"diamond")->setDescriptionId(IDS_ITEM_DIAMOND)->setUseDescriptionId(IDS_DESC_DIAMONDS);
|
||||
Item::stick = ( new Item(24) ) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_stick, Item::eMaterial_wood)->setIconName(L"stick")->handEquipped()->setDescriptionId(IDS_ITEM_STICK)->setUseDescriptionId(IDS_DESC_STICK);
|
||||
Item::mushroomStew = ( new BowlFoodItem(26, 6) ) ->setIconName(L"mushroomStew")->setDescriptionId(IDS_ITEM_MUSHROOM_STEW)->setUseDescriptionId(IDS_DESC_MUSHROOMSTEW);
|
||||
Item::rabbitStew = ( new BowlFoodItem(157, 10) ) ->setIconName(L"rabbitStew")->setDescriptionId(IDS_ITEM_MUSHROOM_STEW)->setUseDescriptionId(IDS_DESC_MUSHROOMSTEW);
|
||||
Item::rabbitStew = ( new BowlFoodItem(157, 10) ) ->setIconName(L"rabbitStew")->setDescriptionId(IDS_ITEM_RABBIT_STEW)->setUseDescriptionId(IDS_DESC_RABBIT_STEW);
|
||||
|
||||
Item::string = ( new TilePlanterItem(31, Tile::tripWire) ) ->setIconName(L"string")->setDescriptionId(IDS_ITEM_STRING)->setUseDescriptionId(IDS_DESC_STRING);
|
||||
Item::feather = ( new Item(32) ) ->setIconName(L"feather")->setDescriptionId(IDS_ITEM_FEATHER)->setUseDescriptionId(IDS_DESC_FEATHER);
|
||||
|
|
|
|||
|
|
@ -10,7 +10,8 @@
|
|||
#include "net.minecraft.world.level.saveddata.h"
|
||||
#include "com.mojang.nbt.h"
|
||||
#include "ItemFrame.h"
|
||||
|
||||
#include "DamageSource.h"
|
||||
#include "Level.h"
|
||||
|
||||
|
||||
|
||||
|
|
@ -87,29 +88,52 @@ shared_ptr<ItemInstance> ItemFrame::getItem()
|
|||
return getEntityData()->getItemInstance(DATA_ITEM);
|
||||
}
|
||||
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors)
|
||||
{
|
||||
if(item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
if (item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>(shared_from_this()));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>( shared_from_this() ));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
int ItemFrame::getRotation()
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
setItem(item, true);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
int ItemFrame::getRotation()
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 4));
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation, bool notifyNeighbors)
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
{
|
||||
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
|
||||
{
|
||||
if (getItem() != nullptr)
|
||||
|
|
@ -171,3 +195,54 @@ bool ItemFrame::interact(shared_ptr<Player> player)
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ItemFrame::hurt(DamageSource *source, float damage)
|
||||
{
|
||||
if (level->isClientSide) return false;
|
||||
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
|
||||
if (!source->isExplosion() && item != nullptr)
|
||||
{
|
||||
shared_ptr<Entity> sourceEntity = source->getEntity();
|
||||
|
||||
if (sourceEntity != nullptr && sourceEntity->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(sourceEntity);
|
||||
if (!player->abilities.instabuild)
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
removeFramedMap(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
|
||||
setItem(nullptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
return HangingEntity::hurt(source, damage);
|
||||
}
|
||||
|
||||
int ItemFrame::getAnalogOutput()
|
||||
{
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
if (item == nullptr) return 0;
|
||||
return getRotation() % 8 + 1;
|
||||
}
|
||||
|
||||
|
||||
float ItemFrame::getPickRadius()
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
|
@ -38,9 +38,14 @@ private:
|
|||
|
||||
public:
|
||||
shared_ptr<ItemInstance> getItem();
|
||||
void setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors);
|
||||
void setItem(shared_ptr<ItemInstance> item);
|
||||
int getRotation();
|
||||
void setRotation(int rotation, bool notifyNeighbors);
|
||||
void setRotation(int rotation);
|
||||
virtual bool hurt(DamageSource *source, float damage) override;
|
||||
virtual int getAnalogOutput();
|
||||
virtual float getPickRadius()override;
|
||||
|
||||
virtual void addAdditonalSaveData(CompoundTag *tag);
|
||||
virtual void readAdditionalSaveData(CompoundTag *tag);
|
||||
|
|
|
|||
|
|
@ -220,6 +220,11 @@ void ItemInstance::setAuxValue(int value)
|
|||
}
|
||||
}
|
||||
|
||||
void ItemInstance::setRawAuxValue(int value)
|
||||
{
|
||||
auxValue = value;
|
||||
}
|
||||
|
||||
int ItemInstance::getMaxDamage()
|
||||
{
|
||||
return Item::items[id]->getMaxDamage();
|
||||
|
|
|
|||
|
|
@ -90,6 +90,7 @@ public:
|
|||
int getDamageValue();
|
||||
int getAuxValue() const;
|
||||
void setAuxValue(int value);
|
||||
void setRawAuxValue(int value);
|
||||
int getMaxDamage();
|
||||
bool hurt(int dmg, Random *random);
|
||||
void hurtAndBreak(int dmg, shared_ptr<LivingEntity> owner);
|
||||
|
|
|
|||
|
|
@ -1,26 +1,197 @@
|
|||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.commands.h"
|
||||
#include "net.minecraft.world.entity.player.h"
|
||||
#include "net.minecraft.world.damagesource.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "BasicTypeContainers.h"
|
||||
#include "KillCommand.h"
|
||||
#include "EntityTypeMap.h"
|
||||
|
||||
|
||||
static void killEntity(shared_ptr<Entity> entity)
|
||||
{
|
||||
if (entity->instanceof(eTYPE_LIVINGENTITY))
|
||||
{
|
||||
auto living = dynamic_pointer_cast<LivingEntity>(entity);
|
||||
if (living != nullptr)
|
||||
{
|
||||
living->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
return;
|
||||
}
|
||||
|
||||
entity->remove();
|
||||
return;
|
||||
}
|
||||
entity->remove();
|
||||
}
|
||||
|
||||
EGameCommand KillCommand::getId()
|
||||
{
|
||||
return eGameCommand_Kill;
|
||||
return eGameCommand_Kill;
|
||||
}
|
||||
|
||||
int KillCommand::getPermissionLevel()
|
||||
{
|
||||
return LEVEL_ALL;
|
||||
return LEVEL_ALL;
|
||||
}
|
||||
|
||||
void KillCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(source);
|
||||
shared_ptr<Player> senderPlayer = dynamic_pointer_cast<Player>(source);
|
||||
if (senderPlayer == nullptr)
|
||||
return;
|
||||
|
||||
player->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
Level *level = senderPlayer->level;
|
||||
if (level == nullptr)
|
||||
return;
|
||||
|
||||
source->sendMessage(L"Ouch. That look like it hurt.");
|
||||
//source.sendMessage(ChatMessageComponent.forTranslation("commands.kill.success"));
|
||||
|
||||
//nothing is the same of @s
|
||||
if (commandData.length == 0 || commandData.data == nullptr)
|
||||
{
|
||||
senderPlayer->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
return;
|
||||
}
|
||||
|
||||
ByteArrayInputStream bais(commandData);
|
||||
DataInputStream dis(&bais);
|
||||
wstring targetName = dis.readUTF();
|
||||
|
||||
wstring targetLower = targetName;
|
||||
transform(targetLower.begin(), targetLower.end(), targetLower.begin(), towlower);
|
||||
|
||||
//@s
|
||||
if (targetLower == L"@s")
|
||||
{
|
||||
senderPlayer->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
return;
|
||||
}
|
||||
|
||||
//@a
|
||||
if (targetLower == L"@a")
|
||||
{
|
||||
vector<shared_ptr<Player>> toKill;
|
||||
for (auto& p : level->players)
|
||||
if (p != nullptr && !p->removed)
|
||||
toKill.push_back(p);
|
||||
for (auto& p : toKill)
|
||||
p->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
return;
|
||||
}
|
||||
|
||||
//@p
|
||||
if (targetLower == L"@p")
|
||||
{
|
||||
shared_ptr<Player> nearest = level->getNearestPlayer(
|
||||
dynamic_pointer_cast<Entity>(senderPlayer), 9999.0);
|
||||
if (nearest != nullptr)
|
||||
{
|
||||
nearest->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
source->sendMessage(L"Killed " + nearest->getName() + L".");
|
||||
}
|
||||
else
|
||||
{
|
||||
source->sendMessage(L"No player found.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
//@r
|
||||
if (targetLower == L"@r")
|
||||
{
|
||||
if (level->players.empty())
|
||||
{
|
||||
source->sendMessage(L"No player found.");
|
||||
return;
|
||||
}
|
||||
int idx = rand() % (int)level->players.size();
|
||||
auto& p = level->players[idx];
|
||||
if (p != nullptr && !p->removed)
|
||||
{
|
||||
p->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
source->sendMessage(L"Killed " + p->getName() + L".");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// @e
|
||||
if (targetLower.size() >= 2 && targetLower.substr(0, 2) == L"@e")
|
||||
{
|
||||
eINSTANCEOF filterType = eTYPE_NOTSET;
|
||||
bool invertFilter = false;
|
||||
bool filterIsPlayer = false;
|
||||
|
||||
if (targetLower.size() > 3 && targetLower[2] == L'[')
|
||||
{
|
||||
wstring inner = targetLower.substr(3, targetLower.size() - 4);
|
||||
wstring key = L"type=";
|
||||
size_t pos = inner.find(key);
|
||||
if (pos == wstring::npos)
|
||||
{
|
||||
source->sendMessage(L"Invalid selector syntax. Usage: @e[type=<entity_type>]");
|
||||
return;
|
||||
}
|
||||
|
||||
wstring typeStr = inner.substr(pos + key.size());
|
||||
if (!typeStr.empty() && typeStr[0] == L'!')
|
||||
{
|
||||
invertFilter = true;
|
||||
typeStr = typeStr.substr(1);
|
||||
}
|
||||
|
||||
if (typeStr == L"player")
|
||||
{
|
||||
filterIsPlayer = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
filterType = EntityTypeMap::getTypeFromName(typeStr);
|
||||
if (filterType == eTYPE_NOTSET)
|
||||
{
|
||||
source->sendMessage(L"Unknown entity type: " + typeStr);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
vector<shared_ptr<Entity>> toKill;
|
||||
for (auto& entity : level->entities)
|
||||
{
|
||||
if (entity == nullptr || entity->removed) continue;
|
||||
|
||||
bool isPlayer = entity->instanceof(eTYPE_PLAYER);
|
||||
|
||||
|
||||
bool matchesFilter;
|
||||
if (filterType == eTYPE_NOTSET && !filterIsPlayer)
|
||||
matchesFilter = true;
|
||||
else if (filterIsPlayer)
|
||||
matchesFilter = isPlayer;
|
||||
else
|
||||
matchesFilter = entity->instanceof(filterType);
|
||||
|
||||
if (invertFilter) matchesFilter = !matchesFilter;
|
||||
|
||||
if (matchesFilter)
|
||||
toKill.push_back(entity);
|
||||
}
|
||||
|
||||
for (auto& entity : toKill)
|
||||
if (!entity->removed)
|
||||
killEntity(entity);
|
||||
|
||||
source->sendMessage(L"Killed " + to_wstring(toKill.size()) + L" entities.");
|
||||
return;
|
||||
}
|
||||
|
||||
// by player name
|
||||
shared_ptr<Player> targetPlayer = level->getPlayerByName(targetName);
|
||||
if (targetPlayer != nullptr)
|
||||
{
|
||||
targetPlayer->hurt(DamageSource::outOfWorld, Float::MAX_VALUE);
|
||||
source->sendMessage(L"Killed " + targetName + L".");
|
||||
return;
|
||||
}
|
||||
|
||||
source->sendMessage(L"No entity was found.");
|
||||
}
|
||||
|
|
@ -15,13 +15,13 @@ const unsigned int LeafTile2::LEAF2_NAMES[LEAF2_NAMES_SIZE] = {
|
|||
};
|
||||
|
||||
const wstring LeafTile2::TEXTURES[2][2] = {
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // Indice 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // Indice 1: Veloce/Opaca
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // index 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // index 1: Fast
|
||||
};
|
||||
|
||||
LeafTile2::LeafTile2(int id) : LeafTile(id)
|
||||
{
|
||||
// Non serve fare checkBuffer qui, ci pensa già la classe padre LeafTile!
|
||||
// do nothing here
|
||||
}
|
||||
|
||||
Icon *LeafTile2::getTexture(int face, int data)
|
||||
|
|
@ -29,8 +29,8 @@ Icon *LeafTile2::getTexture(int face, int data)
|
|||
int type = data & 3;
|
||||
if (type >= LEAF2_NAMES_SIZE) type = 0;
|
||||
|
||||
// isSolidRender() in LeafTile restituisce 'true' se la grafica è su Veloce/Opaca.
|
||||
// Quindi se è true usiamo l'indice 1, se è false (Trasparente) usiamo l'indice 0.
|
||||
// isSolidRender() in LeafTile returns 'true' if graphics is Fast
|
||||
// if true -> index is 1, else 0.
|
||||
int textureSet = isSolidRender(false) ? 1 : 0;
|
||||
|
||||
return icons[textureSet][type];
|
||||
|
|
@ -56,13 +56,14 @@ void LeafTile2::registerIcons(IconRegister *iconRegister)
|
|||
|
||||
int LeafTile2::getColor(int data)
|
||||
{
|
||||
// In inventario o in mano, l'Acacia e la Dark Oak usano il verde base
|
||||
// in the inventory use the default colour for leaves
|
||||
return FoliageColor::getDefaultColor();
|
||||
}
|
||||
|
||||
int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
||||
{
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp)
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp))
|
||||
// blending biome colors copied from LeafTile.cpp
|
||||
int totalRed = 0;
|
||||
int totalGreen = 0;
|
||||
int totalBlue = 0;
|
||||
|
|
@ -71,7 +72,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
|||
{
|
||||
for (int ox = -1; ox <= 1; ox++)
|
||||
{
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // Attento, nel tuo engine si chiama getFolageColor() senza la 'i'
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // they mispelled the word. getFolageColor without "i"
|
||||
totalRed += (foliageColor & 0xff0000) >> 16;
|
||||
totalGreen += (foliageColor & 0xff00) >> 8;
|
||||
totalBlue += (foliageColor & 0xff);
|
||||
|
|
@ -83,7 +84,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
|||
|
||||
void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
|
||||
{
|
||||
// Se il giocatore usa le cesoie, vogliamo droppare "leaves2" (ID 161) e non "leaves" (ID 18)
|
||||
// if player is using shears, drop "leaves2" (ID 161) , instead of "leaves" (ID 18)
|
||||
if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears->id)
|
||||
{
|
||||
player->awardStat(
|
||||
|
|
@ -95,7 +96,7 @@ void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, in
|
|||
}
|
||||
else
|
||||
{
|
||||
// Altrimenti usa la distruzione standard di TransparentTile
|
||||
// or default destroy
|
||||
TransparentTile::playerDestroy(level, player, x, y, z, data);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ public:
|
|||
static const unsigned int LEAF2_NAMES[LEAF2_NAMES_SIZE];
|
||||
|
||||
private:
|
||||
//[0] = Fancy (Trasparenti), [1] = Fast (Opache)
|
||||
//index 0, fancy; index 1, fast
|
||||
static const wstring TEXTURES[2][2];
|
||||
Icon *icons[2][2];
|
||||
|
||||
|
|
|
|||
|
|
@ -1,127 +1,110 @@
|
|||
|
||||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "PacketListener.h"
|
||||
#include "LevelParticlesPacket.h"
|
||||
#include "../Minecraft.Client/ParticleType.h"
|
||||
|
||||
LevelParticlesPacket::LevelParticlesPacket()
|
||||
{
|
||||
|
||||
this->overrideLimiter = false;
|
||||
this->type = nullptr;
|
||||
this->count = 0;
|
||||
this->y = 0.0f;
|
||||
this->paramCount = 0;
|
||||
this->x = 0.0f;
|
||||
this->yDist = 0.0f;
|
||||
this->zDist = 0.0f;
|
||||
this->z = 0.0f;
|
||||
this->maxSpeed = 0.0f;
|
||||
this->xDist = 0.0f;
|
||||
this->params = nullptr;
|
||||
this->name = L"";
|
||||
this->x = 0.0f;
|
||||
this->y = 0.0f;
|
||||
this->z = 0.0f;
|
||||
this->xDist = 0.0f;
|
||||
this->yDist = 0.0f;
|
||||
this->zDist = 0.0f;
|
||||
this->maxSpeed = 0.0f;
|
||||
this->count = 0;
|
||||
}
|
||||
|
||||
LevelParticlesPacket::LevelParticlesPacket(const ParticleType* type, bool overrideLimiter,
|
||||
float x, float y, float z,
|
||||
float xDist, float yDist, float zDist,
|
||||
float maxSpeed, int count,
|
||||
arrayWithLength<int> data)
|
||||
LevelParticlesPacket::LevelParticlesPacket(const wstring& name, float x, float y, float z, float xDist, float yDist, float zDist, float maxSpeed, int count)
|
||||
{
|
||||
this->type = type;
|
||||
this->overrideLimiter = overrideLimiter;
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
this->xDist = xDist;
|
||||
this->yDist = yDist;
|
||||
this->zDist = zDist;
|
||||
this->maxSpeed = maxSpeed;
|
||||
this->count = count;
|
||||
this->paramCount = data.length;
|
||||
|
||||
if (data.data && data.length > 0)
|
||||
{
|
||||
this->params = new int[data.length];
|
||||
memcpy(this->params, data.data, data.length * sizeof(int));
|
||||
}
|
||||
else
|
||||
{
|
||||
this->params = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
LevelParticlesPacket::~LevelParticlesPacket()
|
||||
{
|
||||
|
||||
if (params)
|
||||
{
|
||||
delete[] params;
|
||||
params = nullptr;
|
||||
}
|
||||
this->name = name;
|
||||
this->x = x;
|
||||
this->y = y;
|
||||
this->z = z;
|
||||
this->xDist = xDist;
|
||||
this->yDist = yDist;
|
||||
this->zDist = zDist;
|
||||
this->maxSpeed = maxSpeed;
|
||||
this->count = count;
|
||||
}
|
||||
|
||||
void LevelParticlesPacket::read(DataInputStream* dis)
|
||||
{
|
||||
int particleId = dis->readInt();
|
||||
const ParticleType* resolved = ParticleType::byId(particleId);
|
||||
if (!resolved)
|
||||
resolved = ParticleType::getDefault();
|
||||
this->type = resolved;
|
||||
|
||||
this->overrideLimiter = dis->readBoolean();
|
||||
|
||||
this->x = dis->readFloat();
|
||||
this->y = dis->readFloat();
|
||||
this->z = dis->readFloat();
|
||||
this->xDist = dis->readFloat();
|
||||
this->yDist = dis->readFloat();
|
||||
this->zDist = dis->readFloat();
|
||||
this->maxSpeed = dis->readFloat();
|
||||
this->count = dis->readInt();
|
||||
|
||||
int paramCount = this->type ? this->type->getParamCount() : 0;
|
||||
this->paramCount = paramCount;
|
||||
|
||||
if (paramCount > 0)
|
||||
{
|
||||
this->params = new int[paramCount]();
|
||||
for (int i = 0; i < paramCount; i++)
|
||||
{
|
||||
this->params[i] = dis->readInt();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
this->params = nullptr;
|
||||
}
|
||||
name = readUtf(dis, 64);
|
||||
x = dis->readFloat();
|
||||
y = dis->readFloat();
|
||||
z = dis->readFloat();
|
||||
xDist = dis->readFloat();
|
||||
yDist = dis->readFloat();
|
||||
zDist = dis->readFloat();
|
||||
maxSpeed = dis->readFloat();
|
||||
count = dis->readInt();
|
||||
}
|
||||
|
||||
void LevelParticlesPacket::write(DataOutputStream* dos)
|
||||
{
|
||||
dos->writeInt(this->type ? this->type->getId() : 0);
|
||||
dos->writeBoolean(this->overrideLimiter);
|
||||
dos->writeFloat(this->x);
|
||||
dos->writeFloat(this->y);
|
||||
dos->writeFloat(this->z);
|
||||
dos->writeFloat(this->xDist);
|
||||
dos->writeFloat(this->yDist);
|
||||
dos->writeFloat(this->zDist);
|
||||
dos->writeFloat(this->maxSpeed);
|
||||
dos->writeInt(this->count);
|
||||
writeUtf(name, dos);
|
||||
dos->writeFloat(x);
|
||||
dos->writeFloat(y);
|
||||
dos->writeFloat(z);
|
||||
dos->writeFloat(xDist);
|
||||
dos->writeFloat(yDist);
|
||||
dos->writeFloat(zDist);
|
||||
dos->writeFloat(maxSpeed);
|
||||
dos->writeInt(count);
|
||||
}
|
||||
|
||||
int toWrite = this->type ? this->type->getParamCount() : 0;
|
||||
for (int i = 0; i < toWrite; i++)
|
||||
{
|
||||
dos->writeInt(this->params[i]);
|
||||
}
|
||||
wstring LevelParticlesPacket::getName()
|
||||
{
|
||||
return name;
|
||||
}
|
||||
|
||||
double LevelParticlesPacket::getX()
|
||||
{
|
||||
return x;
|
||||
}
|
||||
|
||||
double LevelParticlesPacket::getY()
|
||||
{
|
||||
return y;
|
||||
}
|
||||
|
||||
double LevelParticlesPacket::getZ()
|
||||
{
|
||||
return z;
|
||||
}
|
||||
|
||||
float LevelParticlesPacket::getXDist()
|
||||
{
|
||||
return xDist;
|
||||
}
|
||||
|
||||
float LevelParticlesPacket::getYDist()
|
||||
{
|
||||
return yDist;
|
||||
}
|
||||
|
||||
float LevelParticlesPacket::getZDist()
|
||||
{
|
||||
return zDist;
|
||||
}
|
||||
|
||||
float LevelParticlesPacket::getMaxSpeed()
|
||||
{
|
||||
return maxSpeed;
|
||||
}
|
||||
|
||||
int LevelParticlesPacket::getCount()
|
||||
{
|
||||
return count;
|
||||
}
|
||||
|
||||
void LevelParticlesPacket::handle(PacketListener* listener)
|
||||
{
|
||||
listener->handleParticleEvent(shared_from_this());
|
||||
listener->handleParticleEvent(shared_from_this());
|
||||
}
|
||||
|
||||
int LevelParticlesPacket::getEstimatedSize()
|
||||
{
|
||||
return 0x40;
|
||||
return 4 * 2 + 7 * 8;
|
||||
}
|
||||
|
|
@ -1,53 +1,39 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include "Packet.h"
|
||||
#include "../Minecraft.Client/ParticleType.h"
|
||||
|
||||
class LevelParticlesPacket : public Packet, public enable_shared_from_this<LevelParticlesPacket>
|
||||
{
|
||||
private:
|
||||
|
||||
const ParticleType* type;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float xDist;
|
||||
float yDist;
|
||||
float zDist;
|
||||
float maxSpeed;
|
||||
int count;
|
||||
bool overrideLimiter;
|
||||
int* params;
|
||||
int paramCount;
|
||||
wstring name;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float xDist;
|
||||
float yDist;
|
||||
float zDist;
|
||||
float maxSpeed;
|
||||
int count;
|
||||
|
||||
public:
|
||||
LevelParticlesPacket();
|
||||
LevelParticlesPacket(const ParticleType* type, bool overrideLimiter,
|
||||
float x, float y, float z,
|
||||
float xDist, float yDist, float zDist,
|
||||
float maxSpeed, int count,
|
||||
arrayWithLength<int> data);
|
||||
~LevelParticlesPacket();
|
||||
LevelParticlesPacket();
|
||||
LevelParticlesPacket(const wstring& name, float x, float y, float z, float xDist, float yDist, float zDist, float maxSpeed, int count);
|
||||
|
||||
void read(DataInputStream* dis) override;
|
||||
void write(DataOutputStream* dos) override;
|
||||
void read(DataInputStream* dis);
|
||||
void write(DataOutputStream* dos);
|
||||
wstring getName();
|
||||
double getX();
|
||||
double getY();
|
||||
double getZ();
|
||||
float getXDist();
|
||||
float getYDist();
|
||||
float getZDist();
|
||||
float getMaxSpeed();
|
||||
int getCount();
|
||||
void handle(PacketListener* listener);
|
||||
int getEstimatedSize();
|
||||
|
||||
const ParticleType* getType() { return type; }
|
||||
double getX() { return x; }
|
||||
double getY() { return y; }
|
||||
double getZ() { return z; }
|
||||
double getXDist() { return xDist; }
|
||||
double getYDist() { return yDist; }
|
||||
double getZDist() { return zDist; }
|
||||
double getMaxSpeed() { return maxSpeed; }
|
||||
int getCount() { return count; }
|
||||
bool isOverrideLimiter() { return overrideLimiter; }
|
||||
int* getParams() { return params; }
|
||||
int getParamCount() { return paramCount; }
|
||||
|
||||
void handle(PacketListener* listener) override;
|
||||
int getEstimatedSize() override;
|
||||
|
||||
static shared_ptr<Packet> create() { return std::make_shared<LevelParticlesPacket>(); }
|
||||
virtual int getId() override { return 63; }
|
||||
public:
|
||||
static shared_ptr<Packet> create() { return std::make_shared<LevelParticlesPacket>(); }
|
||||
virtual int getId() { return 63; }
|
||||
};
|
||||
|
|
@ -51,9 +51,10 @@ public:
|
|||
static const int DATA_ARROW_COUNT_ID = 9;
|
||||
|
||||
private:
|
||||
BaseAttributeMap* attributes;
|
||||
CombatTracker* combatTracker;
|
||||
unordered_map<int, MobEffectInstance*> activeEffects;
|
||||
protected:
|
||||
BaseAttributeMap* attributes;
|
||||
ItemInstanceArray lastEquipment;
|
||||
|
||||
public:
|
||||
|
|
|
|||
|
|
@ -63,18 +63,18 @@ void MobCategory::setMaxInstancesPerLevel(int max)
|
|||
m_maxPerLevel = max;
|
||||
}
|
||||
|
||||
int MobCategory::maxAnimalsWithBreeding() { return creature->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxChickensWithBreeding() { return creature_chicken->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxMushroomCowsWithBreeding() { return creature_mushroomcow->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxWolvesWithBreeding() { return creature_wolf->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAnimalsWithBreeding() { return (creature->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxChickensWithBreeding() { return (creature_chicken->getMaxInstancesPerLevel() + 8)*2; }
|
||||
int MobCategory::maxMushroomCowsWithBreeding() { return (creature_mushroomcow->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxWolvesWithBreeding() { return (creature_wolf->getMaxInstancesPerLevel() + 8)*2; }
|
||||
|
||||
int MobCategory::maxAnimalsWithSpawnEgg() { return maxAnimalsWithBreeding() + 20; }
|
||||
int MobCategory::maxChickensWithSpawnEgg() { return maxChickensWithBreeding() + 10; }
|
||||
int MobCategory::maxWolvesWithSpawnEgg() { return maxWolvesWithBreeding() + 10; }
|
||||
int MobCategory::maxMonstersWithSpawnEgg() { return monster->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxMushroomCowsWithSpawnEgg() { return maxMushroomCowsWithBreeding() + 8; }
|
||||
int MobCategory::maxSquidsWithSpawnEgg() { return waterCreature->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAmbientWithSpawnEgg() { return ambient->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAnimalsWithSpawnEgg() { return (maxAnimalsWithBreeding() + 20)*2; }
|
||||
int MobCategory::maxChickensWithSpawnEgg() { return (maxChickensWithBreeding() + 10)*2; }
|
||||
int MobCategory::maxWolvesWithSpawnEgg() { return (maxWolvesWithBreeding() + 10)*2; }
|
||||
int MobCategory::maxMonstersWithSpawnEgg() { return (monster->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxMushroomCowsWithSpawnEgg() { return (maxMushroomCowsWithBreeding() + 8)*2; }
|
||||
int MobCategory::maxSquidsWithSpawnEgg() { return (waterCreature->getMaxInstancesPerLevel() + 8)*2; }
|
||||
int MobCategory::maxAmbientWithSpawnEgg() { return (ambient->getMaxInstancesPerLevel() + 8)*2; }
|
||||
|
||||
Material *MobCategory::getSpawnPositionMaterial()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,9 +7,9 @@ class MobCategory
|
|||
{
|
||||
public:
|
||||
// 4J - putting constants for xbox spawning in one place to tidy things up a bit - all numbers are per level
|
||||
static const int CONSOLE_MONSTERS_HARD_LIMIT = 50; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
|
||||
static const int CONSOLE_ANIMALS_HARD_LIMIT = 50; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
|
||||
static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; // Ambient mobs
|
||||
static const int CONSOLE_MONSTERS_HARD_LIMIT = 100; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
|
||||
static const int CONSOLE_ANIMALS_HARD_LIMIT = 100; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
|
||||
static const int CONSOLE_AMBIENT_HARD_LIMIT = 40; // Ambient mobs
|
||||
|
||||
static const int MAX_XBOX_CHICKENS = 8; // Max number of chickens that the mob spawner will produce
|
||||
static const int MAX_XBOX_WOLVES = 8; // Max number of wolves that the mob spawner will produce
|
||||
|
|
@ -20,7 +20,7 @@ public:
|
|||
static const int MAX_CONSOLE_BOSS = 1; // Max number of bosses (enderdragon/wither)
|
||||
|
||||
// 4J Villager breeding/egg limits - villagers are not a MobCategory so these stay hardcoded
|
||||
static const int MAX_VILLAGERS_WITH_BREEDING = 35;
|
||||
static const int MAX_VILLAGERS_WITH_BREEDING = 70;
|
||||
static const int MAX_XBOX_VILLAGERS_WITH_SPAWN_EGG = MAX_VILLAGERS_WITH_BREEDING + 15;
|
||||
|
||||
// Breeding headroom above the natural spawn cap. Read at call time so these
|
||||
|
|
|
|||
|
|
@ -137,9 +137,13 @@ void MobEffect::applyEffectTick(shared_ptr<LivingEntity> mob, int amplification)
|
|||
}
|
||||
else if (id == poison->id)
|
||||
{
|
||||
if (mob->getHealth() > 1.0f)
|
||||
// poison must never reduce health below 1 hp
|
||||
// if the current health is between 1 and 2 hp the player is left at exactly 1 HP rather than dying.
|
||||
float currentHealth = mob->getHealth();
|
||||
if (currentHealth > 1.0f)
|
||||
{
|
||||
mob->hurt(DamageSource::magic, 1.0f);
|
||||
float poisonDmg = min(1.0f, currentHealth - 1.0f);
|
||||
mob->hurt(DamageSource::magic, poisonDmg);
|
||||
}
|
||||
}
|
||||
else if (id == wither->id)
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ MoveEntityPacket::MoveEntityPacket(int id)
|
|||
|
||||
void MoveEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(static_cast<short>(id));
|
||||
}
|
||||
|
||||
void MoveEntityPacket::handle(PacketListener *listener)
|
||||
|
|
@ -50,7 +50,7 @@ void MoveEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int MoveEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacket::canBeInvalidated()
|
||||
|
|
@ -101,7 +101,7 @@ void MoveEntityPacket::PosRot::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 2+5;
|
||||
return 4+5;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Pos::Pos()
|
||||
|
|
@ -133,7 +133,7 @@ void MoveEntityPacket::Pos::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::Pos::getEstimatedSize()
|
||||
{
|
||||
return 2+3;
|
||||
return 4+3;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Rot::Rot()
|
||||
|
|
@ -164,5 +164,5 @@ void MoveEntityPacket::Rot::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2+2;
|
||||
return 4+2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ MoveEntityPacketSmall::MoveEntityPacketSmall(int id)
|
|||
|
||||
void MoveEntityPacketSmall::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -47,7 +47,7 @@ void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(id);
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::handle(PacketListener *listener)
|
||||
|
|
@ -57,7 +57,7 @@ void MoveEntityPacketSmall::handle(PacketListener *listener)
|
|||
|
||||
int MoveEntityPacketSmall::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacketSmall::canBeInvalidated()
|
||||
|
|
@ -88,13 +88,12 @@ MoveEntityPacketSmall::PosRot::PosRot(int id, char xa, char ya, char za, char yR
|
|||
|
||||
void MoveEntityPacketSmall::PosRot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
int xAndYAndZ = (int)dis->readShort();
|
||||
this->xa = xAndYAndZ >> 11;
|
||||
this->ya = (xAndYAndZ << 21 ) >> 26;
|
||||
this->za = (xAndYAndZ << 27 ) >> 27;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
int XandYandZ = (int)dis->readShort();
|
||||
this->xa = XandYandZ >> 11;
|
||||
this->ya = (XandYandZ << 21 ) >> 26;
|
||||
this->za = (XandYandZ << 27 ) >> 27;
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -104,15 +103,15 @@ void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOExce
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
short xAndYAndZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(xAndYAndZ);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
short XandYandZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(XandYandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 4;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Pos::Pos()
|
||||
|
|
@ -128,9 +127,8 @@ MoveEntityPacketSmall::Pos::Pos(int id, char xa, char ya, char za) : MoveEntityP
|
|||
|
||||
void MoveEntityPacketSmall::Pos::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndY = dis->readShort();
|
||||
this->id = idAndY & 0x07ff;
|
||||
this->ya = idAndY >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->ya = dis->readChar();
|
||||
int XandZ = (int)static_cast<signed char>(dis->readByte());
|
||||
xa = XandZ >> 4;
|
||||
za = ( XandZ << 28 ) >> 28;
|
||||
|
|
@ -143,15 +141,15 @@ void MoveEntityPacketSmall::Pos::write(DataOutputStream *dos) //throws IOExcepti
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndY = id | ya << 11;
|
||||
dos->writeShort(idAndY);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(ya);
|
||||
char XandZ = ( xa << 4 ) | ( za & 0x0f );
|
||||
dos->writeByte(XandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Pos::getEstimatedSize()
|
||||
{
|
||||
return 3;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Rot::Rot()
|
||||
|
|
@ -169,9 +167,8 @@ MoveEntityPacketSmall::Rot::Rot(int id, char yRot, char xRot) : MoveEntityPacket
|
|||
|
||||
void MoveEntityPacketSmall::Rot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = (int)dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -181,11 +178,11 @@ void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOExcepti
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -35,13 +35,16 @@ Ocelot::Ocelot(Level *level) : TamableAnimal(level)
|
|||
registerAttributes();
|
||||
setHealth(getMaxHealth());
|
||||
|
||||
avoidPlayerGoal = nullptr;
|
||||
|
||||
reassessTameGoals();
|
||||
|
||||
setSize(0.6f, 0.8f);
|
||||
|
||||
getNavigation()->setAvoidWater(true);
|
||||
goalSelector.addGoal(1, new FloatGoal(this));
|
||||
goalSelector.addGoal(2, sitGoal, false);
|
||||
goalSelector.addGoal(3, temptGoal = new TemptGoal(this, SNEAK_SPEED_MOD, Item::fish_raw_Id, true), false);
|
||||
goalSelector.addGoal(4, new AvoidPlayerGoal(this, typeid(Player), 16, WALK_SPEED_MOD, SPRINT_SPEED_MOD));
|
||||
goalSelector.addGoal(5, new FollowOwnerGoal(this, FOLLOW_SPEED_MOD, 10, 5));
|
||||
goalSelector.addGoal(6, new OcelotSitOnTileGoal(this, SPRINT_SPEED_MOD));
|
||||
goalSelector.addGoal(7, new LeapAtTargetGoal(this, 0.3f));
|
||||
|
|
@ -60,6 +63,21 @@ void Ocelot::defineSynchedData()
|
|||
entityData->define(DATA_TYPE_ID, static_cast<byte>(0));
|
||||
}
|
||||
|
||||
void Ocelot::reassessTameGoals()
|
||||
{
|
||||
if (!avoidPlayerGoal)
|
||||
avoidPlayerGoal = new AvoidPlayerGoal(this, typeid(Player), 16, WALK_SPEED_MOD, SPRINT_SPEED_MOD);
|
||||
|
||||
goalSelector.removeGoal(avoidPlayerGoal);
|
||||
if (!isTame())
|
||||
goalSelector.addGoal(4, avoidPlayerGoal, false);
|
||||
}
|
||||
|
||||
void Ocelot::setTame(bool tame)
|
||||
{
|
||||
TamableAnimal::setTame(tame);
|
||||
}
|
||||
|
||||
void Ocelot::serverAiMobStep()
|
||||
{
|
||||
if (getMoveControl()->hasWanted())
|
||||
|
|
@ -199,7 +217,10 @@ bool Ocelot::mobInteract(shared_ptr<Player> player)
|
|||
}
|
||||
else
|
||||
{
|
||||
if (temptGoal->isRunning() && item != nullptr && item->id == Item::fish_raw_Id && player->distanceToSqr(shared_from_this()) < 3 * 3)
|
||||
//player must be close holding raw fish
|
||||
// temptGoal->isRunning() check removed
|
||||
// when the player enters interaction range, which would block taming entirely
|
||||
if (item != nullptr && item->id == Item::fish_raw_Id && player->distanceToSqr(shared_from_this()) < 3 * 3)
|
||||
{
|
||||
// 4J-PB - don't lose the fish in creative mode
|
||||
if (!player->abilities.instabuild) item->count--;
|
||||
|
|
@ -284,6 +305,8 @@ void Ocelot::setCatType(int type)
|
|||
|
||||
bool Ocelot::canSpawn()
|
||||
{
|
||||
|
||||
//return level->random->nextInt(3) != 0; when checkSpawnObstruction is implemented
|
||||
// artificially make ozelots more rare
|
||||
if (level->random->nextInt(3) == 0)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "TamableAnimal.h"
|
||||
#include "AvoidPlayerGoal.h"
|
||||
|
||||
class TemptGoal;
|
||||
|
||||
|
|
@ -32,6 +33,7 @@ public:
|
|||
|
||||
private:
|
||||
TemptGoal *temptGoal;
|
||||
AvoidPlayerGoal *avoidPlayerGoal;
|
||||
|
||||
public:
|
||||
Ocelot(Level *level);
|
||||
|
|
@ -41,6 +43,8 @@ protected:
|
|||
|
||||
public:
|
||||
virtual void serverAiMobStep();
|
||||
virtual void reassessTameGoals();
|
||||
virtual void setTame(bool tame);
|
||||
|
||||
protected:
|
||||
virtual bool removeWhenFarAway();
|
||||
|
|
@ -78,6 +82,7 @@ public:
|
|||
virtual int getCatType();
|
||||
virtual void setCatType(int type);
|
||||
virtual bool canSpawn();
|
||||
//virtual bool checkSpawnObstruction(); TODO when blockstates will be merged.
|
||||
virtual wstring getAName();
|
||||
virtual MobGroupData *finalizeMobSpawn(MobGroupData *groupData, int extraData = 0); // 4J Added extraData param
|
||||
|
||||
|
|
|
|||
|
|
@ -103,7 +103,5 @@ public:
|
|||
static shared_ptr<ItemInstance> readItem(DataInputStream *dis);
|
||||
static void writeItem(shared_ptr<ItemInstance> item, DataOutputStream *dos);
|
||||
static CompoundTag *readNbt(DataInputStream *dis);
|
||||
|
||||
protected:
|
||||
static void writeNbt(CompoundTag *tag, DataOutputStream *dos);
|
||||
};
|
||||
|
|
@ -29,21 +29,12 @@ DWORD PistonBaseTile::tlsIdx = TlsAlloc();
|
|||
// For us, that means that if we create a piston next to another one, then one of them gets two events to createPush, the second of which fails, leaving the
|
||||
// piston in a bad (simultaneously extended & not extended) state.
|
||||
// 4J - ignoreUpdate is a static in java, implementing as TLS here to make thread safe
|
||||
bool PistonBaseTile::ignoreUpdate()
|
||||
{
|
||||
return (TlsGetValue(tlsIdx) != nullptr);
|
||||
}
|
||||
|
||||
void PistonBaseTile::ignoreUpdate(bool set)
|
||||
{
|
||||
TlsSetValue(tlsIdx,(LPVOID)(set?1:0));
|
||||
}
|
||||
//I removed the code for ignoreUpdate so the above comment no longer applies ^.^
|
||||
|
||||
PistonBaseTile::PistonBaseTile(int id, bool isSticky) : Tile(id, Material::piston, isSolidRender() )
|
||||
{
|
||||
// 4J - added initialiser
|
||||
ignoreUpdate(false);
|
||||
|
||||
this->isSticky = isSticky;
|
||||
setSoundType(SOUND_STONE);
|
||||
setDestroyTime(0.5f);
|
||||
|
|
@ -131,7 +122,7 @@ void PistonBaseTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<L
|
|||
{
|
||||
int targetData = getNewFacing(level, x, y, z, dynamic_pointer_cast<Player>(by) );
|
||||
level->setData(x, y, z, targetData, Tile::UPDATE_CLIENTS);
|
||||
if (!level->isClientSide && !ignoreUpdate())
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
|
|
@ -139,7 +130,7 @@ void PistonBaseTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<L
|
|||
|
||||
void PistonBaseTile::neighborChanged(Level *level, int x, int y, int z, int type)
|
||||
{
|
||||
if (!level->isClientSide && !ignoreUpdate())
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
|
|
@ -147,7 +138,7 @@ void PistonBaseTile::neighborChanged(Level *level, int x, int y, int z, int type
|
|||
|
||||
void PistonBaseTile::onPlace(Level *level, int x, int y, int z)
|
||||
{
|
||||
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr && !ignoreUpdate())
|
||||
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
|
|
@ -212,7 +203,6 @@ bool PistonBaseTile::getNeighborSignal(Level *level, int x, int y, int z, int fa
|
|||
|
||||
bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1, int facing)
|
||||
{
|
||||
ignoreUpdate(true);
|
||||
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
|
|
@ -221,12 +211,10 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
if (extend && param1 == TRIGGER_CONTRACT)
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
else if (!extend && param1 == TRIGGER_EXTEND)
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
@ -253,7 +241,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
}
|
||||
if (FourKitBridge::FirePistonExtend(level->dimension->id, x, y, z, facing, pushLength))
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
@ -277,7 +264,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
}
|
||||
else
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
|
|
@ -288,7 +274,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
if (FourKitBridge::FirePistonRetract(level->dimension->id, x, y, z, facing))
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
|
@ -353,32 +338,24 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
level->setTileAndData(x, y, z, Tile::pistonMovingPiece_Id, blockData, Tile::UPDATE_ALL);
|
||||
level->setTileEntity(x, y, z, PistonMovingPiece::newMovingPieceEntity(block, blockData, facing, false, false));
|
||||
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(twoX, twoY, twoZ);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
else if (!pistonPiece)
|
||||
{
|
||||
stopSharingIfServer(level, x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]); // 4J added
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
}
|
||||
else
|
||||
{
|
||||
stopSharingIfServer(level, x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]); // 4J added
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
|
||||
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_TILE_PISTON_IN, 0.5f, level->random->nextFloat() * 0.15f + 0.6f);
|
||||
}
|
||||
|
||||
ignoreUpdate(false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -27,8 +27,7 @@ private:
|
|||
|
||||
static DWORD tlsIdx;
|
||||
// 4J - was just a static but implemented with TLS for our version
|
||||
static bool ignoreUpdate();
|
||||
static void ignoreUpdate(bool set);
|
||||
//code removed so the above comment no longer applies
|
||||
|
||||
public:
|
||||
PistonBaseTile(int id, bool isSticky);
|
||||
|
|
@ -68,4 +67,4 @@ private:
|
|||
static void stopSharingIfServer(Level *level, int x, int y, int z); // 4J added
|
||||
|
||||
bool createPush(Level *level, int sx, int sy, int sz, int facing);
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -29,20 +29,14 @@ void Recipes::_init()
|
|||
{
|
||||
// 4J Jev: instance = new Recipes();
|
||||
recipies = new RecipyList();
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
int iCount=0;
|
||||
_init();
|
||||
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
|
||||
// 4J Stu - These just don't work with our crafting menu
|
||||
//recipies->push_back(new ArmorDyeRecipe());
|
||||
|
|
@ -50,8 +44,10 @@ Recipes::Recipes()
|
|||
//recipies->add(new MapExtendingRecipe());
|
||||
//recipies->add(new FireworksRecipe());
|
||||
pFireworksRecipes = new FireworksRecipe();
|
||||
}
|
||||
|
||||
|
||||
void Recipes::_compileRecipes()
|
||||
{
|
||||
addShapedRecipy(new ItemInstance(Tile::wood, 4, 0), //
|
||||
L"sczg",
|
||||
L"#", //
|
||||
|
|
@ -186,7 +182,7 @@ Recipes::Recipes()
|
|||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
|
||||
L'S');
|
||||
|
||||
|
|
@ -195,7 +191,7 @@ Recipes::Recipes()
|
|||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
|
||||
L'S');
|
||||
|
||||
|
|
@ -475,12 +471,10 @@ Recipes::Recipes()
|
|||
L'S');
|
||||
|
||||
pArmorRecipes->addRecipes(this);
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
|
||||
pClothDyeRecipes->addRecipes(this);
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::snow, 1), //
|
||||
L"sscig",
|
||||
L"##", //
|
||||
|
|
@ -497,7 +491,7 @@ Recipes::Recipes()
|
|||
L'#', Item::prismarine_shard,
|
||||
L'S');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_BRICKS), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_BRICKS), //
|
||||
L"ssscig",
|
||||
L"###", //
|
||||
L"###", //
|
||||
|
|
@ -507,7 +501,7 @@ Recipes::Recipes()
|
|||
L'S');
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_DARK), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_DARK), //
|
||||
L"ssscicig",
|
||||
L"###", //
|
||||
L"#X#", //
|
||||
|
|
@ -657,10 +651,6 @@ Recipes::Recipes()
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::cake, 1), //
|
||||
L"ssscicicicig",
|
||||
L"AAA", //
|
||||
|
|
@ -770,7 +760,7 @@ Recipes::Recipes()
|
|||
L'#', Tile::wood,
|
||||
L'V');
|
||||
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::fishingRod, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::fishingRod, 1), //
|
||||
L"ssscicig",
|
||||
L" #", //
|
||||
L" #X", //
|
||||
|
|
@ -803,7 +793,7 @@ Recipes::Recipes()
|
|||
L'F');
|
||||
|
||||
// Moved bow and arrow in from weapons to avoid stacking on the group name display
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::bow, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::bow, 1), //
|
||||
L"ssscicig",
|
||||
L" #X", //
|
||||
L"# X", //
|
||||
|
|
@ -850,7 +840,7 @@ Recipes::Recipes()
|
|||
L'#', Tile::glass,
|
||||
L'T');
|
||||
|
||||
|
||||
|
||||
|
||||
// torch made of charcoal - moved to be the default due to the tutorial using it
|
||||
addShapedRecipy(new ItemInstance(Tile::torch, 4), //
|
||||
|
|
@ -961,12 +951,12 @@ Recipes::Recipes()
|
|||
|
||||
addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
|
||||
L"iiig",
|
||||
Item::gunpowder, Item::blazePowder,Item::coal,
|
||||
Item::gunpowder, Item::blazePowder, Item::coal,
|
||||
L'T');
|
||||
|
||||
addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
|
||||
L"iizg",
|
||||
Item::gunpowder, Item::blazePowder,new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
|
||||
Item::gunpowder, Item::blazePowder, new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
|
||||
L'T');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::lead, 2), //
|
||||
|
|
@ -1096,24 +1086,24 @@ Recipes::Recipes()
|
|||
|
||||
L'#', Tile::wood, L'X', Item::diamond,
|
||||
'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::armor_stand, 1),
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L'D');
|
||||
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::paper, 3), //
|
||||
|
|
@ -1206,21 +1196,21 @@ Recipes::Recipes()
|
|||
L'D');
|
||||
|
||||
// 4J - TODO - put these new 1.7.3 items in required place within recipes
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonBase), 1), //
|
||||
L"sssctcicictg",
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
|
||||
L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
|
||||
L'M');
|
||||
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonStickyBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonStickyBase), 1), //
|
||||
L"sscictg",
|
||||
L"S", //
|
||||
L"P", //
|
||||
L"S", //
|
||||
L"P", //
|
||||
|
||||
L'S', Item::slimeBall, L'P', Tile::pistonBase,
|
||||
L'S', Item::slimeBall, L'P', Tile::pistonBase,
|
||||
L'M');
|
||||
|
||||
|
||||
|
|
@ -1233,7 +1223,7 @@ Recipes::Recipes()
|
|||
L'P', Item::paper, L'G', Item::gunpowder,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
|
||||
L"sscicig",
|
||||
L" D ", //
|
||||
L" G ", //
|
||||
|
|
@ -1241,7 +1231,7 @@ Recipes::Recipes()
|
|||
L'D', Item::dye_powder, L'G', Item::gunpowder,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
|
||||
L"sscicig",
|
||||
L" D ", //
|
||||
L" C ", //
|
||||
|
|
@ -1249,37 +1239,38 @@ Recipes::Recipes()
|
|||
L'D', Item::dye_powder, L'C', Item::fireworksCharge,
|
||||
L'D');
|
||||
|
||||
|
||||
// Sort so the largest recipes get checked first!
|
||||
/* 4J-PB - TODO
|
||||
Collections.sort(recipies, new Comparator<Recipy>()
|
||||
{
|
||||
public: int compare(Recipy r0, Recipy r1)
|
||||
{
|
||||
|
||||
// shapeless recipes are put in the back of the list
|
||||
if (r0 instanceof ShapelessRecipy && r1 instanceof ShapedRecipy)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (r1 instanceof ShapelessRecipy && r0 instanceof ShapedRecipy)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (r1.size() < r0.size()) return -1;
|
||||
if (r1.size() > r0.size()) return 1;
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
*/
|
||||
|
||||
// 4J-PB removed System.out.println(recipies->size() + L" recipes");
|
||||
|
||||
// 4J-PB - build the array of ingredients required per recipe
|
||||
buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
void Recipes::_wipeRecipes()
|
||||
{
|
||||
int iCount = recipies->size();
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
Recipy::INGREDIENTS_REQUIRED& req = m_pRecipeIngredientsRequired[i];
|
||||
|
||||
delete[] req.iIngIDA;
|
||||
delete[] req.iIngValA;
|
||||
delete[] req.iIngAuxValA;
|
||||
delete[] req.uiGridA;
|
||||
}
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
delete (*recipies)[i];
|
||||
}
|
||||
|
||||
recipies->clear();
|
||||
|
||||
delete[] m_pRecipeIngredientsRequired;
|
||||
m_pRecipeIngredientsRequired = nullptr;
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
_init();
|
||||
_compileRecipes();
|
||||
}
|
||||
|
||||
// 4J-PB - this function has been substantially changed due to the differences with a va_list of classes in C++ and Java
|
||||
ShapedRecipy *Recipes::addShapedRecipy(ItemInstance *result, ...)
|
||||
{
|
||||
|
|
@ -1563,7 +1554,7 @@ void Recipes::buildRecipeIngredientsArray(void)
|
|||
|
||||
int iRecipeC=static_cast<int>(recipies->size());
|
||||
|
||||
m_pRecipeIngredientsRequired= new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
m_pRecipeIngredientsRequired = new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
|
||||
int iCount=0;
|
||||
for (auto& recipe : *recipies)
|
||||
|
|
@ -1577,4 +1568,46 @@ void Recipes::buildRecipeIngredientsArray(void)
|
|||
Recipy::INGREDIENTS_REQUIRED *Recipes::getRecipeIngredientsArray(void)
|
||||
{
|
||||
return m_pRecipeIngredientsRequired;
|
||||
}
|
||||
}
|
||||
|
||||
void Recipes::loadFromLocal()
|
||||
{
|
||||
this->_wipeRecipes();
|
||||
this->_compileRecipes();
|
||||
}
|
||||
|
||||
void Recipes::loadFromPacket(byteArray packetData)
|
||||
{
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
this->_wipeRecipes();
|
||||
{
|
||||
int iCount = input.readInt();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
int recipeType = input.readByte();
|
||||
|
||||
if (recipeType == 1) {
|
||||
recipies->push_back(ShapelessRecipy::readFromStream(&input));
|
||||
} else if (recipeType == 2) {
|
||||
recipies->push_back(ShapedRecipy::readFromStream(&input));
|
||||
}
|
||||
}
|
||||
}
|
||||
this->buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> Recipes::createUpdatePacket()
|
||||
{
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
int iCount = recipies->size();
|
||||
dos.writeInt(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
(*recipies)[i]->writeToStream(&dos);
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_RECIPE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ import net.minecraft.world.level.tile.Tile;
|
|||
*/
|
||||
|
||||
#include "Recipy.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
|
||||
#pragma once
|
||||
using namespace std;
|
||||
|
|
@ -84,6 +85,8 @@ public:
|
|||
|
||||
private:
|
||||
void _init(); // 4J add
|
||||
void _compileRecipes();
|
||||
void _wipeRecipes();
|
||||
Recipes();
|
||||
|
||||
public:
|
||||
|
|
@ -97,6 +100,11 @@ public:
|
|||
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
|
||||
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
|
||||
|
||||
void loadFromLocal();
|
||||
void loadFromPacket(byteArray packetData);
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
|
||||
private:
|
||||
void buildRecipeIngredientsArray();
|
||||
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
|
||||
|
|
|
|||
|
|
@ -10,13 +10,13 @@
|
|||
#define RECIPE_TYPE_2x2 0
|
||||
#define RECIPE_TYPE_3x3 1
|
||||
|
||||
class Recipy
|
||||
class Recipy
|
||||
{
|
||||
public:
|
||||
enum _eGroupType
|
||||
{
|
||||
eGroupType_First=0,
|
||||
eGroupType_Structure=0,
|
||||
eGroupType_First = 0,
|
||||
eGroupType_Structure = 0,
|
||||
eGroupType_Tool,
|
||||
eGroupType_Food,
|
||||
eGroupType_Armour,
|
||||
|
|
@ -28,28 +28,30 @@ public:
|
|||
eGroupType; // to class the item produced by the recipe
|
||||
|
||||
// 4J-PB - we'll classing an ingredient ID with a different aux value as a different IngID AuxVal pair
|
||||
typedef struct
|
||||
typedef struct
|
||||
{
|
||||
int iIngC;
|
||||
int iType; // Can be a 2x2 or a 3x3. Inventory crafting can only make a 2x2.
|
||||
int *iIngIDA;
|
||||
int *iIngValA;
|
||||
int *iIngAuxValA;
|
||||
Recipy *pRecipy;
|
||||
int* iIngIDA;
|
||||
int* iIngValA;
|
||||
int* iIngAuxValA;
|
||||
Recipy* pRecipy;
|
||||
bool bCanMake[XUSER_MAX_COUNT];
|
||||
unsigned int *uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned int* uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned short usBitmaskMissingGridIngredients[XUSER_MAX_COUNT]; // each bit set means we don't have that grid ingredient
|
||||
}
|
||||
INGREDIENTS_REQUIRED;
|
||||
~Recipy() {}
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level) = 0;
|
||||
virtual ~Recipy() = default;
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level) = 0;
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots) = 0;
|
||||
virtual int size() = 0;
|
||||
virtual const ItemInstance *getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
virtual const ItemInstance* getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
|
||||
// 4J-PB
|
||||
virtual bool reqs(int iRecipe) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq) = 0;
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) = 0;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
|
|||
mapSeed = dis->readLong();
|
||||
difficulty = dis->readByte();
|
||||
m_newSeaLevel = dis->readBoolean();
|
||||
m_newEntityId = dis->readShort();
|
||||
m_newEntityId = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
m_xzSize = dis->readShort();
|
||||
m_hellScale = dis->read();
|
||||
|
|
@ -83,7 +83,7 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
|
|||
dos->writeLong(mapSeed);
|
||||
dos->writeByte(difficulty);
|
||||
dos->writeBoolean(m_newSeaLevel);
|
||||
dos->writeShort(m_newEntityId);
|
||||
dos->writeInt(m_newEntityId);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeShort(m_xzSize);
|
||||
dos->write(m_hellScale);
|
||||
|
|
@ -97,5 +97,5 @@ int RespawnPacket::getEstimatedSize()
|
|||
{
|
||||
length = static_cast<int>(m_pLevelType->getGeneratorName().length());
|
||||
}
|
||||
return 13+length;
|
||||
return 13+length+2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,9 +49,9 @@ SetEntityMotionPacket::SetEntityMotionPacket(int id, double xd, double yd, doubl
|
|||
|
||||
void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
short idAndFlag = dis->readShort();
|
||||
id = idAndFlag & 0x07ff;
|
||||
if( idAndFlag & 0x0800 )
|
||||
useBytes = dis->readBoolean();
|
||||
id = dis->readInt();
|
||||
if(useBytes)
|
||||
{
|
||||
xa = static_cast<int>(dis->readByte());
|
||||
ya = static_cast<int>(dis->readByte());
|
||||
|
|
@ -62,29 +62,28 @@ void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
|||
xa *= 16;
|
||||
ya *= 16;
|
||||
za *= 16;
|
||||
useBytes = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
xa = dis->readShort();
|
||||
ya = dis->readShort();
|
||||
za = dis->readShort();
|
||||
useBytes = false;
|
||||
}
|
||||
}
|
||||
|
||||
void SetEntityMotionPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeBoolean(useBytes);
|
||||
if( useBytes )
|
||||
{
|
||||
dos->writeShort(id | 0x800);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(xa/16);
|
||||
dos->writeByte(ya/16);
|
||||
dos->writeByte(za/16);
|
||||
}
|
||||
else
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeShort(xa);
|
||||
dos->writeShort(ya);
|
||||
dos->writeShort(za);
|
||||
|
|
@ -98,7 +97,7 @@ void SetEntityMotionPacket::handle(PacketListener *listener)
|
|||
|
||||
int SetEntityMotionPacket::getEstimatedSize()
|
||||
{
|
||||
return useBytes ? 5 : 8;
|
||||
return useBytes ? 8 : 11;
|
||||
}
|
||||
|
||||
bool SetEntityMotionPacket::canBeInvalidated()
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue