Commit graph

834 commits

Author SHA1 Message Date
Lord_Cambion 35500de3cc fix: mesa colors and plateau
i tried to give the colors of the mesa eMinecraftColour_Foliage_Mesa
eMinecraftColour_Grass_Mesa
but it took the actuale value like 50 and 37 if i remmebr so it gave black and dark blue colors to leaves and grass.

then i fixed the plateau becoming bryce just adding an id check
2026-04-24 01:25:06 +02:00
Lord_Cambion a9bf54ff8f fix: mesa bryce
now mesa bryce is implemented using decomp from ida 7
2026-04-24 00:54:09 +02:00
Lord_Cambion 4303b4966a fix: biome generation
biomes like extreme hills now have correct blocks sky and water, also correct grass. another thing is that now in the world spawns mutated biomes and it is acceptable as a world generation.
i dont thjink it is the same because seeds are not giving me the ones from youtube videos but we will work on it later.

For now it works and it is acceptable. spawns a variety of biomes that before was spawned in a random way, now depending on next biomes and temperature
2026-04-22 12:26:18 +02:00
Lord_Cambion d6e1a4ce75 fix: mistakes i did when i was decompiling it. 2026-04-21 18:48:04 +02:00
Lord_Cambion f17f5a98e5 some changes 2026-04-14 21:04:09 +02:00
Lord_Cambion 54958075bb worldgenerationissues 2026-04-14 13:07:02 +02:00
Lord_Cambion 02cac98645 fix: elder guardian hitbox 2026-04-14 11:07:02 +02:00
SevenToaster509 f307d7b0eb Fix: Enchanting Table taking wrong levels
Was using cost instead of the index of the slot
2026-04-13 17:25:19 +01:00
Lord_Cambion 4fe92f9a5a changed: guardians placeholders 2026-04-13 18:21:58 +02:00
Lord_Cambion a175aec048 Merge branch 'main' of https://github.com/pieeebot/neoLegacy
* 'main' of https://github.com/pieeebot/neoLegacy:
  Fix: Controller support broken on LoadMenu
2026-04-13 17:45:23 +02:00
Lord_Cambion b512cc8f11 feat: worldgeneration using decomp 2026-04-13 17:45:07 +02:00
SevenToaster509 5656aa979f Fix: Controller support broken on LoadMenu
SWF updates:
LoadMenu1080
CreateWorldMenu1080
2026-04-13 16:35:46 +01:00
SevenToaster509 0606ce717d Refactor: Allow slider to be set
WARNING: REQUIRES ARC TO BE EDITED TO FUNCTION, PUSHED THIS TASK TO georgev22
2026-04-13 15:30:40 +01:00
piebot c0c677b6ed
Update README.md 2026-04-13 16:29:38 +03:00
SevenToaster509 3d57609e12 Chore: Disable track debugging
Hope no-one needs it, it was pissing me off
2026-04-12 20:43:55 +01:00
SevenToaster509 e0cc846be5 Fix: Lapis Slot for Enchanting takes and consumes any item 2026-04-12 18:42:59 +01:00
SevenToaster509 48ce29a28e Fix: Clicking book while signing removes signing text, Clicking book when book is signed allows text editing, Added default resolution to not crash on smaller screens (720p and less) 2026-04-12 18:25:27 +01:00
Lord Cambion 9fcf07d4dc
Merge pull request #3 from LordCambionGaming/main
fix: Monument Entry + room Generation
2026-04-12 16:23:25 +02:00
Lord_Cambion e45d5dd7cd fix: Monument Entry + room Generation 2026-04-12 16:10:56 +02:00
piebot 5be1654392
chore: update emerald launcher url 2026-04-12 14:48:05 +03:00
/home/neo 53e50647e0
fix: CI part 2 2026-04-12 14:44:53 +03:00
/home/neo e0700871c7
fix: CI 2026-04-12 14:32:46 +03:00
Logan Gibson d8da9af7fe
Add particles when fishing (#1)
Co-authored-by: Lord_Cambion <lordcambion.gaming@gmail.com>
2026-04-12 14:18:03 +03:00
SevenToaster509 a58b14a2ea Feat: Changed game mode selection to a slider 2026-04-11 20:03:09 +01:00
piebot e8e0e48a1d
chore: Update README.md 2026-04-11 18:29:20 +03:00
piebot 08d68d6cdd chore: rebrand to neoLegacy 2026-04-11 18:21:40 +03:00
SevenToaster509 c038506071 Feat: Armour Quick Equip, Fix: Baby Armour on Players 2026-04-10 16:06:57 +01:00
SevenToaster509 490ac0eed1 Feat: Updated Enchanting Mechanics
Updated in the ARC:
EnchantingMenu1080
SkinHDGraphicsInGame
SkinHDInGame

may have override other changes in the arc but it dont think so...
2026-04-10 13:18:42 +01:00
Lord_Cambion 61b6e6adca feat: Guardians 2026-04-10 14:03:32 +02:00
discordbotdude c7127b219d
Implemented Minigames button in main menu
Allowing minigames button functionality.
2026-04-09 23:17:46 +01:00
George V. c8354c8b64
chore: add GitHub workflows and issue templates
Add CI/CD workflows for nightly releases and pull request builds, along with
structured issue templates for bug reports and suggestions.

- Nightly workflow builds and releases both client and server binaries for
  Windows, creating signed tags and GitHub releases with detailed instructions.
- Pull request workflow triggers builds on PR events to validate changes.
- Issue templates guide users in reporting bugs and suggesting enhancements,
  linking to community Discord for support.
2026-04-09 14:05:12 +03:00
piebot 4937715924 chore: Update README.md 2026-04-08 21:12:29 +02:00
piebot 0ce9677d73 chore: add banner 2026-04-08 21:05:44 +02:00
piebot 1b6a943eb9 add icon 2026-04-08 20:43:47 +02:00
piebot ce0275fc58 Update README.md 2026-04-08 20:43:04 +02:00
Lord_Cambion a204ec52f4 fix: poison setting life to 1hp 2026-04-08 17:28:13 +02:00
Lord_Cambion 5f71ac96ff fix: ore spawning nether 2026-04-08 15:49:51 +02:00
piebot 69ff1f7271 Merge pull request 'Fishing update: bug fixes + better parity' (#13) from BrainFart17/LegacyEvolved:main into main
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/13
2026-04-08 12:44:08 +02:00
piebot 1256671dbf Merge pull request 'Fix music system inconsistencies and add dimension-aware boss bar handling' (#15) from GeorgeV22/LegacyEvolved:main into main
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/15
2026-04-08 12:41:38 +02:00
George V. 308c07a7fd fix: correct mode-based music selection using unified music types
Aligned with LCERenewed changes up to commit
5ec8a0e41ba8146aba450258d8620cd3cb0299e0 by 3UR after previously
porting an incorrect revision.
2026-04-08 03:34:54 +03:00
George V. ff96cd3687 feat: support separate boss health bars per dimension
Add dimension-aware tracking for boss mobs and update the boss health
GUI system to maintain independent state for each dimension (Overworld,
Nether, End). This prevents conflicts when multiple bosses exist across
different dimensions simultaneously.

- Add `getDimension()` to `BossMob` base class and implement in
  `EnderDragon` and `WitherBoss`
- Replace static boss GUI state with dimension-indexed storage
- Introduce `getIndexFromDimension()` helper for dimension mapping
- Update rendering logic to use per-dimension state
- Isolate darkening effects and health display per dimension

Ported from LCERenewed commit 5ec8a0e41ba8146aba450258d8620cd3cb0299e0 by 3UR
2026-04-08 03:34:54 +03:00
BrainFart17 3781794be3 (fishing) Fix bugs and change random catch type selection
- Implement catch type random selection from decompiled java 1.7.2 code instead of using a WeighedRandomItemArray
- Fix fishingTreasuresArray length being set to 5 instead of 6
- Remove testing values for nibbleTimer
- Cast maxDamage of item to double before applying damage.
- Add include for EnchantmentCategory in LureEnchantment.cpp and LuckOfTheSeaEnchantment.cpp.
- sky obstruction is now checked before other checks.
2026-04-07 16:04:52 -07:00
Lord_Cambion aaae8b01a9 feat: Melon Feature
fix: polished stone variants spawning on top of certain biomes.
2026-04-08 00:11:07 +02:00
Lord_Cambion 38775d0f26 fix: world crash with particular seeds 2026-04-07 20:45:44 +02:00
piebot 013c18ef85 Merge remote-tracking branch 'origin/main' 2026-04-07 21:05:36 +03:00
piebot d39bc9ad99 refactor: change wheat seeds to seeds
also make inverted daylight sensor implementation more accurate
2026-04-07 21:03:09 +03:00
Lord_Cambion 720e1a77a4 feat: oceanMonument
feat: Mesa biomes
feat: changed world generation according to java
fix: swamp hut changed to spruce
2026-04-07 19:41:14 +02:00
BrainFart17 e17e26ff99 Fix bugs and improve fishing mechanics parity with TU 31
- Based fishing mechanics off of decompiled java 1.7.2 instead of 1.12.
- Added check for sky access
- Switching between different fishing rods now reels the line back in
- Fixed duplicate assignment in fishingTreasuresArray
- Remove testing weights from catchTypeArray
- Make lureLevel and luckLevel member variables of FishingHook that are calculated upon initialization instead of recalculating every tick.
- Changed random nibbleTimer range from 5 - 30 secs to 5 - 45 secs
- Fixed out of order and incorrect assignments of fishingJunkArray
- Values are now clamped to prevent unintended behavior
- Lure now affects loot rates.
2026-04-07 08:00:13 -07:00
piebot 17aff7edb3 [skip ci] add emerald logo 2026-04-07 15:26:17 +02:00
BrainFart17 f38bcf1d4e Merge branch 'main' of https://codeberg.org/piebot/LegacyEvolved
Get latest updates from upstream
2026-04-07 05:11:22 -07:00