mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-11 05:13:05 +00:00
- Based fishing mechanics off of decompiled java 1.7.2 instead of 1.12. - Added check for sky access - Switching between different fishing rods now reels the line back in - Fixed duplicate assignment in fishingTreasuresArray - Remove testing weights from catchTypeArray - Make lureLevel and luckLevel member variables of FishingHook that are calculated upon initialization instead of recalculating every tick. - Changed random nibbleTimer range from 5 - 30 secs to 5 - 45 secs - Fixed out of order and incorrect assignments of fishingJunkArray - Values are now clamped to prevent unintended behavior - Lure now affects loot rates. |
||
|---|---|---|
| .gitea | ||
| .vscode | ||
| cmake | ||
| docker/dedicated-server | ||
| include | ||
| Minecraft.Client | ||
| Minecraft.Server | ||
| Minecraft.World | ||
| .clang-format | ||
| .clang-tidy | ||
| .gitattributes | ||
| .gitignore | ||
| build-linux.sh | ||
| build-start-dedicated-server.sh | ||
| CMakeLists.txt | ||
| CMakePresets.json | ||
| COMPILE.md | ||
| CONTRIBUTING.md | ||
| docker-build-dedicated-server.sh | ||
| docker-compose.dedicated-server.ghcr.yml | ||
| docker-compose.dedicated-server.yml | ||
| flake.lock | ||
| flake.nix | ||
| README.md | ||
| start-dedicated-server.sh | ||
Legacy Evolved
This project aims to backport the newer title updates back to the Minecraft: Legacy Console Edition Source Code (which is based on TU19).
Our roadmap:
-
Port Title Update 25 (98.21% complete)
-
Port Title Update 31 (76.12% complete)
See our Contributor's Guide for more information on the goals of this project.
Download
Users can download our Nightly Build! Simply download the .zip file and extract it!
Acknowledgments
Huge thanks to the following projects:
- Legacy Minigame Restoration Project - for their immense help with our project's deep decompilation work
- Patoke/LCERenewed - for some of the patches that required deep decompilation
Build & Run
Windows
- Install Visual Studio 2022 or newer.
- Clone the repository.
- Open the project folder from Visual Studio.
- Set the build configuration to Windows64 - Debug (Release is also ok but missing some debug features), then build and run.
GNU/Linux
We provide both a generic build script and a Nix flake.
- Nix:
nix run .#client - Generic:
./build-linux.sh

