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BrainFart17 3781794be3 (fishing) Fix bugs and change random catch type selection
- Implement catch type random selection from decompiled java 1.7.2 code instead of using a WeighedRandomItemArray
- Fix fishingTreasuresArray length being set to 5 instead of 6
- Remove testing values for nibbleTimer
- Cast maxDamage of item to double before applying damage.
- Add include for EnchantmentCategory in LureEnchantment.cpp and LuckOfTheSeaEnchantment.cpp.
- sky obstruction is now checked before other checks.
2026-04-07 16:04:52 -07:00
.gitea fix(ci): remove broken paths-ignore and add [skip ci] support 2026-04-07 09:55:14 +02:00
.vscode Remove .vscode settings by default 2026-03-15 02:44:59 -05:00
cmake add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
docker/dedicated-server Fix server DedicatedServer issues (#1266) 2026-03-15 15:50:12 -05:00
include Merge remote-tracking branch 'upstream/main' 2026-03-24 16:48:08 +03:00
Minecraft.Client fix: handled all audio and parameter types correctly to prevent crashes 2026-04-07 09:30:16 +02:00
Minecraft.Server fix CI part 3 2026-04-05 19:43:10 +03:00
Minecraft.World (fishing) Fix bugs and change random catch type selection 2026-04-07 16:04:52 -07:00
.clang-format Fix overlapping debug menus and screens (#294) 2026-03-04 12:31:47 +08:00
.clang-tidy Remove AUTO_VAR macro and _toString function (#592) 2026-03-06 02:11:18 +07:00
.gitattributes Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved" 2026-03-24 15:12:06 +03:00
.gitignore add .win to gitignore 2026-03-28 21:58:49 +01:00
build-linux.sh fix(linux): building with clang 2026-04-05 16:25:32 +02:00
build-start-dedicated-server.sh Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
CMakeLists.txt add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
CMakePresets.json Move project to CMake (#781) 2026-03-17 16:39:22 -05:00
COMPILE.md Move project to CMake (#781) 2026-03-17 16:39:22 -05:00
CONTRIBUTING.md Update CONTRIBUTING.md 2026-03-18 23:57:09 -04:00
docker-build-dedicated-server.sh Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
docker-compose.dedicated-server.ghcr.yml Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
docker-compose.dedicated-server.yml Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00
flake.lock add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
flake.nix fix flake 2026-03-27 18:24:29 +03:00
README.md Update Acknowledgments Section 2026-04-06 11:42:50 +02:00
start-dedicated-server.sh Dedicated Server Software - Minecraft.Server.exe (#498) 2026-03-15 02:32:50 -05:00

Logo

Legacy Evolved

This project aims to backport the newer title updates back to the Minecraft: Legacy Console Edition Source Code (which is based on TU19).

Discord Get it on Emerald Legacy Launcher

Our roadmap:

Roadmap

  • Port Title Update 25 (98.21% complete)

  • Port Title Update 31 (76.12% complete)

See our Contributor's Guide for more information on the goals of this project.

Download

Users can download our Nightly Build! Simply download the .zip file and extract it!

Acknowledgments

Huge thanks to the following projects:

Build & Run

Windows

  1. Install Visual Studio 2022 or newer.
  2. Clone the repository.
  3. Open the project folder from Visual Studio.
  4. Set the build configuration to Windows64 - Debug (Release is also ok but missing some debug features), then build and run.

GNU/Linux

We provide both a generic build script and a Nix flake.

  • Nix: nix run .#client
  • Generic: ./build-linux.sh