Langtanium
253b460676
Fixed skin offset leak and removed skin item offset
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Fixed DLC skin offset leak causing offsets from one skin to leak onto another skin. Removed skin item offset as the location it was previously added to did not have the desired result.
2026-06-02 12:55:31 -07:00
Langtanium
4caa7be9ef
Merge branch 'neoStudiosLCE:main' into dlc-skin-corrections
2026-06-02 09:25:36 -07:00
Fireblade
c3e02fb2d6
Merge pull request #144 from DrPerkyLegit/fix/name-render
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2026-06-01 17:43:59 -04:00
DrPerkyLegit
78a55e97ef
make names render when forced
2026-06-01 17:40:47 -04:00
piebot
4b93dbeedd
chore: release v1.0.8b ( #143 )
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2026-06-01 16:48:00 +03:00
piebot
c268ef1cc3
add new acknowledgement for new logo (thanks rdust_dusted!) ( #142 )
2026-06-01 16:20:01 +03:00
piebot
f3d4e20b7a
chore: update logo ingame ( #141 )
2026-06-01 16:18:05 +03:00
piebot
c0196abe3b
chore: update logo in banner ( #140 )
2026-06-01 16:17:06 +03:00
Fireblade
7f967ed66f
Merge pull request #139 from DrPerkyLegit/fix/s2c-particles
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2026-05-31 20:51:49 -04:00
DrPerkyLegit
61f363e803
fix particles being sent from the server
2026-05-31 20:50:30 -04:00
Fireblade
baa6745f45
Merge pull request #138 from DrPerkyLegit/fix/armor-stands
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Fix/armor stands
2026-05-31 19:32:27 -04:00
DrPerkyLegit
7d93753451
Merge branch 'neoStudiosLCE:main' into fix/armor-stands
2026-05-31 19:31:19 -04:00
DrPerkyLegit
76000424e1
fix armor stands no gravity field
2026-05-31 19:27:41 -04:00
DrPerkyLegit
a465d22390
Reapply "noPhysics field now works"
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This reverts commit 31abba9e04 .
2026-05-31 17:23:50 -04:00
DrPerkyLegit
31abba9e04
Revert "noPhysics field now works"
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This reverts commit e9b2f724c6 .
2026-05-31 17:21:14 -04:00
DrPerkyLegit
e9b2f724c6
noPhysics field now works
2026-05-31 16:46:48 -04:00
piebot
4a7d95d8e9
chore: update neoLegacy logo ( #137 )
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2026-05-31 21:53:07 +03:00
Fireblade
d421708b5f
Merge pull request #136 from DrPerkyLegit/fix/armor-stands
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Fix/armor stands
2026-05-31 14:33:10 -04:00
DrPerkyLegit
f8c9349510
items render correctly on the head
2026-05-31 13:57:04 -04:00
DrPerkyLegit
78759b9f15
render elytra on armor stands
2026-05-31 12:36:32 -04:00
Lord Cambion
2417eb4562
feat: better kill command, Host Privileges check ( #135 )
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i changed a bit the kill command because it was not working properly,
then i added a check for HostPrivileges for each command
2026-05-31 18:48:53 +03:00
DrPerkyLegit
5857fab1f6
fix default arm rotations
2026-05-31 11:32:55 -04:00
DrPerkyLegit
db4f09ffb8
items now render in the hand when they exist
2026-05-31 11:30:27 -04:00
Lord Cambion
128651de24
fix: Ocelot Can Be Tamed ( #132 )
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* Revert "fix: ocelot couldnt be tamed"
This reverts commit 7701841381 .
* fix: better implementd ocelots taming.
2026-05-30 16:59:03 +03:00
Lord Cambion
1cd3f977e4
fix(TU31): prismarine animation ( #134 )
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tranq forgot to update the name of the files
2026-05-30 16:58:23 +03:00
Langtanium
7c632c72f0
Added item offsets for DLC skins
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Added item offsets for DLC skins and changed some more code in HumanoidModel.cpp
2026-05-28 18:01:56 -07:00
Langtanium
56e9aa0cca
Merge branch 'neoStudiosLCE:main' into dlc-skin-corrections
2026-05-28 16:57:42 -07:00
Lord Cambion
b7393ab153
feat: dye recipes using flowers ( #131 )
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2026-05-28 22:31:49 +03:00
/home/neo
edee888662
fix: ocelot couldnt be tamed ( #130 )
2026-05-28 21:23:00 +03:00
Lord_Cambion
7701841381
fix: ocelot couldnt be tamed
2026-05-28 20:09:18 +02:00
DrPerkyLegit
60aba187a7
fix custom recipe names not working ( #129 )
2026-05-28 17:20:24 +03:00
Langtanium
bb6d0d3eb0
Merge branch 'neoStudiosLCE:main' into dlc-skin-corrections
2026-05-27 18:40:03 -07:00
Langtanium
6880b6505f
Reworked skin offset code in HumanoidModel.cpp
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Changed skin offsets to use ModelPart values of translateX, translateY, and translateZ. Implemented armor offsets again (rotation origin is not correct). Fixed DLC skin box scale not being applied.
2026-05-27 18:39:27 -07:00
Lord Cambion
012ada2e88
Merge pull request #128 from neoStudiosLCE/bugfix/boat
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Update: BlockPos.cpp comments
2026-05-27 19:58:57 +02:00
Lord_Cambion
6e29b9f778
Update: BlockPos.cpp comments
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changed from italian to english
2026-05-27 19:58:09 +02:00
Lord Cambion
c19d5bb58e
fix: boat not following correctly the player when speeding ( #127 )
2026-05-27 20:22:12 +03:00
Lord_Cambion
2d07c7abee
fix: boat not following correctly the player when speeding
2026-05-27 19:20:09 +02:00
Langtanium
809bb10930
Removed armor offsets
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Removed armor offsets as they would call the compile() function so many times overflowing memory triggering a safeguard which terminates the process.
2026-05-26 12:23:31 -07:00
Lord_Cambion
311503ec46
fix: /kill now kills the player if in creative
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2026-05-26 19:02:54 +02:00
Necmi
bb37600c87
fix: game startup not checking fullscren values correct ( #122 )
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* fix outdated fullscreenload & added a bool to check at startupfullscreen
* fix outdated methods & add back accidental deletes + debug things
* used old vars & added deleted showwindow & updatewindow
* added deleted few things
2026-05-26 19:00:08 +03:00
Zero
544befe162
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Fireblade
285fab70b2
chore: update revelations url
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2026-05-25 15:30:55 -04:00
Necmi
ac3ece01c7
fix: stop elytra sound when going to mainmenu ( #118 )
2026-05-25 22:17:36 +03:00
Joud Kandeel
ef0dad4ffc
fix: memory leaks and heavily optimize the game ( #117 )
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* fixed performance issue on getting texture height for rendering the player model as it loades the player texture on every frame
* updated the lifetime of the texture
* fixed 20 MB memory leak
* delay window display until engine init is done
2026-05-25 22:13:28 +03:00
pieeebot
6ed34078fd
chore: release v1.0.7b
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2026-05-25 21:10:22 +03:00
pieeebot
cd50236b8a
Revert "feat: Feat/expanded worlds ( #107 )"
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This reverts commit 98c33aa677 .
2026-05-25 21:06:22 +03:00
pieeebot
4d745ab65c
Revert "fix: remove round robin chunk cache ( #114 )"
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This reverts commit bb62a9f559 .
2026-05-25 21:05:50 +03:00
Lord_Cambion
f904fb1972
fix: fences turn grass into dirt
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problem: the game used is solid and it was wrong because blocks like fences or walls are also flagged as solit blocks because their material.
2026-05-25 18:34:32 +02:00
Lord_Cambion
4003a8e548
Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
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* 'main' of https://github.com/neoStudiosLCE/neoLegacy :
chore: release v1.0.6b
fix: remove round robin chunk cache (#114 )
2026-05-25 18:18:17 +02:00
Lord_Cambion
0bd0cd2452
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00