mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-20 02:12:56 +00:00
Merge branch 'neoStudiosLCE:main' into dlc-skin-corrections
This commit is contained in:
commit
bb6d0d3eb0
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
2
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
|
|
@ -62,7 +62,7 @@ body:
|
|||
- type: input
|
||||
id: itsrevela
|
||||
attributes:
|
||||
label: Is this reproducable in itsRevela/LCE-Revelations? (https://github.com/itsRevela/LCE-Revelations)
|
||||
label: Is this reproducable in itsRevela/LCE-Revelations? (https://git.revela.dev/itsRevela/LCE-Revelations)
|
||||
description: If this was a "no idea" or similar, it will be rejected.
|
||||
validations:
|
||||
required: true
|
||||
|
|
|
|||
3
.github/workflows/nightly.yml
vendored
3
.github/workflows/nightly.yml
vendored
|
|
@ -1,9 +1,8 @@
|
|||
name: Nightly Release
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- experimental
|
||||
- main
|
||||
workflow_dispatch:
|
||||
|
||||
permissions:
|
||||
|
|
|
|||
|
|
@ -266,6 +266,32 @@ if(PLATFORM_NAME STREQUAL "Windows64")
|
|||
add_dependencies(Minecraft.Server GenerateItemNameMap)
|
||||
endif()
|
||||
|
||||
#neo: added - SDK generation
|
||||
set(SDK_INPUT_DIRS
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.World"
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client"
|
||||
"${CMAKE_SOURCE_DIR}/include"
|
||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client/${PLATFORM_NAME}/4JLibs"
|
||||
)
|
||||
|
||||
set(SDK_OUTPUT "${CMAKE_BINARY_DIR}/Minecraft.Client/$<CONFIG>/sdk.h")
|
||||
add_custom_command(
|
||||
OUTPUT "${SDK_OUTPUT}"
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
"-DINPUT_DIRS=${SDK_INPUT_DIRS}"
|
||||
"-DOUTPUT_FILE=${SDK_OUTPUT}"
|
||||
-P "${CMAKE_SOURCE_DIR}/cmake/GenerateSdk.cmake"
|
||||
DEPENDS
|
||||
"${CMAKE_SOURCE_DIR}/cmake/GenerateSdk.cmake"
|
||||
COMMENT "Generating sdk.h..."
|
||||
VERBATIM
|
||||
)
|
||||
|
||||
add_custom_target(GenerateSdk ALL
|
||||
DEPENDS "${SDK_OUTPUT}"
|
||||
)
|
||||
|
||||
set_property(TARGET GenerateSdk PROPERTY FOLDER "Build")
|
||||
target_include_directories(Minecraft.Client PRIVATE
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/generated"
|
||||
)
|
||||
|
|
|
|||
|
|
@ -61,6 +61,8 @@
|
|||
#include "Windows64/Network/WinsockNetLayer.h"
|
||||
#endif
|
||||
|
||||
#include "../Minecraft.World/Recipes.h"
|
||||
|
||||
|
||||
#ifdef _DURANGO
|
||||
#include "../Minecraft.World/DurangoStats.h"
|
||||
|
|
@ -137,6 +139,9 @@ ClientConnection::ClientConnection(Minecraft *minecraft, Socket *socket, int iUs
|
|||
maxPlayers = 20;
|
||||
m_isForkServer = false;
|
||||
|
||||
m_recivedRecipeRegistyUpdate = false;
|
||||
m_recivedCreativeRegistyUpdate = false;
|
||||
|
||||
this->minecraft = minecraft;
|
||||
|
||||
if( iUserIndex < 0 )
|
||||
|
|
@ -246,6 +251,14 @@ void ClientConnection::handleLogin(shared_ptr<LoginPacket> packet)
|
|||
{
|
||||
if (done) return;
|
||||
|
||||
if (!m_recivedRecipeRegistyUpdate) {
|
||||
Recipes::getInstance()->loadFromLocal();
|
||||
}
|
||||
|
||||
if (!m_recivedCreativeRegistyUpdate) {
|
||||
IUIScene_CreativeMenu::loadFromLocal();
|
||||
}
|
||||
|
||||
PlayerUID OnlineXuid;
|
||||
ProfileManager.GetXUID(m_userIndex,&OnlineXuid,true); // online xuid
|
||||
MOJANG_DATA *pMojangData = nullptr;
|
||||
|
|
@ -4030,6 +4043,16 @@ void ClientConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::UPDATE_RECIPE_REGISTRY.compare(customPayloadPacket->identifier) == 0) {
|
||||
this->m_recivedRecipeRegistyUpdate = true;
|
||||
|
||||
Recipes::getInstance()->loadFromPacket(customPayloadPacket->data);
|
||||
}
|
||||
else if (CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY.compare(customPayloadPacket->identifier) == 0) {
|
||||
this->m_recivedCreativeRegistyUpdate = true;
|
||||
|
||||
IUIScene_CreativeMenu::loadFromPacket(customPayloadPacket->data);
|
||||
}
|
||||
}
|
||||
|
||||
Connection *ClientConnection::getConnection()
|
||||
|
|
|
|||
|
|
@ -49,6 +49,8 @@ private:
|
|||
std::unordered_set<int> m_trackedEntityIds;
|
||||
std::unordered_set<int64_t> m_visibleChunks;
|
||||
bool m_isForkServer; // true when connected to a fork server (received MC|ForkHello)
|
||||
bool m_recivedRecipeRegistyUpdate;
|
||||
bool m_recivedCreativeRegistyUpdate;
|
||||
|
||||
static int64_t chunkKey(int x, int z) { return ((int64_t)x << 32) | ((int64_t)z & 0xFFFFFFFF); }
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "../../Minecraft.World/net.minecraft.world.entity.item.h"
|
||||
#include "../../Minecraft.World/net.minecraft.world.entity.player.h"
|
||||
#include "../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
|
||||
|
|
@ -27,6 +27,9 @@
|
|||
#include "../GameMode.h"
|
||||
#include "../Xbox/Social/SocialManager.h"
|
||||
#include "Tutorial/TutorialMode.h"
|
||||
#ifdef _WINDOWS64
|
||||
#include "../Windows64/Network/WinsockNetLayer.h" // HUCKLE - added for quit on disconnect
|
||||
#endif
|
||||
#if defined _XBOX || defined _WINDOWS64
|
||||
#include "../Xbox/XML/ATGXmlParser.h"
|
||||
#include "../Xbox/XML/xmlFilesCallback.h"
|
||||
|
|
@ -449,7 +452,7 @@ void CMinecraftApp::SetAction(int iPad, eXuiAction action, LPVOID param)
|
|||
|
||||
bool CMinecraftApp::IsAppPaused()
|
||||
{
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__)
|
||||
#if defined(_XBOX_ONE) || defined(__ORBIS__) || defined(_WINDOWS64)
|
||||
bool paused = m_bIsAppPaused;
|
||||
EnterCriticalSection(&m_saveNotificationCriticalSection);
|
||||
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
|
||||
|
|
@ -3387,6 +3390,15 @@ void CMinecraftApp::HandleXuiActions(void)
|
|||
|
||||
SetAction(i,eAppAction_Idle);
|
||||
|
||||
// HUCKLE - added for quit game on disconnect
|
||||
#ifdef _WINDOWS64
|
||||
if(g_Win64MultiplayerQuitOnDisconnect == true)
|
||||
{
|
||||
app.ExitGame();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// If we're already leaving don't exit
|
||||
if (g_NetworkManager.IsLeavingGame())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
#include "IUIScene_CreativeMenu.h"
|
||||
#include "stdafx.h"
|
||||
#include "IUIScene_CreativeMenu.h"
|
||||
|
||||
|
|
@ -22,6 +23,56 @@ vector< shared_ptr<ItemInstance> > IUIScene_CreativeMenu::categoryGroups[eCreati
|
|||
#define ITEM_AUX(id, aux) list->push_back( shared_ptr<ItemInstance>(new ItemInstance(id, 1, aux)) );
|
||||
#define DEF(index) list = &categoryGroups[index];
|
||||
|
||||
void IUIScene_CreativeMenu::_wipeCreativeItems() {
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
IUIScene_CreativeMenu::categoryGroups[i].clear();
|
||||
}
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::loadFromLocal() {
|
||||
IUIScene_CreativeMenu::_wipeCreativeItems();
|
||||
IUIScene_CreativeMenu::staticCtor();
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::loadFromPacket(byteArray packetData) {
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
IUIScene_CreativeMenu::_wipeCreativeItems();
|
||||
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
int itemCount = input.readShort();
|
||||
|
||||
for (int j = 0; j < itemCount; j++) {
|
||||
int itemId = input.readShort();
|
||||
int itemAux = input.readShort();
|
||||
|
||||
shared_ptr<ItemInstance> item = std::make_shared<ItemInstance>(itemId, 1, 0);
|
||||
item->setRawAuxValue(itemAux);
|
||||
item->tag = Packet::readNbt(&input);
|
||||
|
||||
IUIScene_CreativeMenu::categoryGroups[i].emplace_back(item);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> IUIScene_CreativeMenu::createUpdatePacket() {
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
for (int i = 0; i < eCreativeInventoryGroupsCount; i++) {
|
||||
dos.writeShort(IUIScene_CreativeMenu::categoryGroups[i].size());
|
||||
for (shared_ptr<ItemInstance>& item : IUIScene_CreativeMenu::categoryGroups[i]) {
|
||||
dos.writeShort(item->id);
|
||||
dos.writeShort(item->getAuxValue());
|
||||
Packet::writeNbt(item->tag, &dos);
|
||||
}
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
||||
void IUIScene_CreativeMenu::staticCtor()
|
||||
{
|
||||
vector< shared_ptr<ItemInstance> > *list;
|
||||
|
|
@ -801,55 +852,56 @@ void IUIScene_CreativeMenu::staticCtor()
|
|||
ITEM_AUX(Item::potion_Id,MACRO_MAKEPOTION_AUXVAL(MASK_SPLASH, MASK_LEVEL2EXTENDED, MASK_JUMPBOOST))
|
||||
// end of tu31 potions
|
||||
|
||||
if (specs == nullptr) {
|
||||
specs = new TabSpec * [eCreativeInventoryTab_COUNT];
|
||||
|
||||
specs = new TabSpec*[eCreativeInventoryTab_COUNT];
|
||||
|
||||
// Top Row
|
||||
ECreative_Inventory_Groups blocksGroup[] = {eCreativeInventory_BuildingBlocks};
|
||||
specs[eCreativeInventoryTab_BuildingBlocks] = new TabSpec(L"Structures", IDS_GROUPNAME_BUILDING_BLOCKS, 1, blocksGroup);
|
||||
// Top Row
|
||||
ECreative_Inventory_Groups blocksGroup[] = { eCreativeInventory_BuildingBlocks };
|
||||
specs[eCreativeInventoryTab_BuildingBlocks] = new TabSpec(L"Structures", IDS_GROUPNAME_BUILDING_BLOCKS, 1, blocksGroup);
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups decorationsGroup[] = {eCreativeInventory_Decoration};
|
||||
ECreative_Inventory_Groups debugDecorationsGroup[] = {eCreativeInventory_ArtToolsDecorations};
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup, 0, nullptr, 1, debugDecorationsGroup);
|
||||
ECreative_Inventory_Groups decorationsGroup[] = { eCreativeInventory_Decoration };
|
||||
ECreative_Inventory_Groups debugDecorationsGroup[] = { eCreativeInventory_ArtToolsDecorations };
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup, 0, nullptr, 1, debugDecorationsGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups decorationsGroup[] = {eCreativeInventory_Decoration};
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup);
|
||||
ECreative_Inventory_Groups decorationsGroup[] = { eCreativeInventory_Decoration };
|
||||
specs[eCreativeInventoryTab_Decorations] = new TabSpec(L"Decoration", IDS_GROUPNAME_DECORATIONS, 1, decorationsGroup);
|
||||
#endif
|
||||
|
||||
ECreative_Inventory_Groups redAndTranGroup[] = {eCreativeInventory_Transport, eCreativeInventory_Redstone};
|
||||
specs[eCreativeInventoryTab_RedstoneAndTransport] = new TabSpec(L"RedstoneAndTransport", IDS_GROUPNAME_REDSTONE_AND_TRANSPORT, 2, redAndTranGroup);
|
||||
ECreative_Inventory_Groups redAndTranGroup[] = { eCreativeInventory_Transport, eCreativeInventory_Redstone };
|
||||
specs[eCreativeInventoryTab_RedstoneAndTransport] = new TabSpec(L"RedstoneAndTransport", IDS_GROUPNAME_REDSTONE_AND_TRANSPORT, 2, redAndTranGroup);
|
||||
|
||||
ECreative_Inventory_Groups materialsGroup[] = {eCreativeInventory_Materials};
|
||||
specs[eCreativeInventoryTab_Materials] = new TabSpec(L"Materials", IDS_GROUPNAME_MATERIALS, 1, materialsGroup);
|
||||
ECreative_Inventory_Groups materialsGroup[] = { eCreativeInventory_Materials };
|
||||
specs[eCreativeInventoryTab_Materials] = new TabSpec(L"Materials", IDS_GROUPNAME_MATERIALS, 1, materialsGroup);
|
||||
|
||||
ECreative_Inventory_Groups foodGroup[] = {eCreativeInventory_Food};
|
||||
specs[eCreativeInventoryTab_Food] = new TabSpec(L"Food", IDS_GROUPNAME_FOOD, 1, foodGroup);
|
||||
ECreative_Inventory_Groups foodGroup[] = { eCreativeInventory_Food };
|
||||
specs[eCreativeInventoryTab_Food] = new TabSpec(L"Food", IDS_GROUPNAME_FOOD, 1, foodGroup);
|
||||
|
||||
ECreative_Inventory_Groups toolsGroup[] = {eCreativeInventory_ToolsArmourWeapons};
|
||||
specs[eCreativeInventoryTab_ToolsWeaponsArmor] = new TabSpec(L"Tools", IDS_GROUPNAME_TOOLS_WEAPONS_ARMOR, 1, toolsGroup);
|
||||
ECreative_Inventory_Groups toolsGroup[] = { eCreativeInventory_ToolsArmourWeapons };
|
||||
specs[eCreativeInventoryTab_ToolsWeaponsArmor] = new TabSpec(L"Tools", IDS_GROUPNAME_TOOLS_WEAPONS_ARMOR, 1, toolsGroup);
|
||||
|
||||
ECreative_Inventory_Groups brewingGroup[] = {eCreativeInventory_Brewing, eCreativeInventory_Potions_Level2_Extended, eCreativeInventory_Potions_Extended, eCreativeInventory_Potions_Level2, eCreativeInventory_Potions_Basic};
|
||||
ECreative_Inventory_Groups brewingGroup[] = { eCreativeInventory_Brewing, eCreativeInventory_Potions_Level2_Extended, eCreativeInventory_Potions_Extended, eCreativeInventory_Potions_Level2, eCreativeInventory_Potions_Basic };
|
||||
|
||||
// Just use the text LT - the graphic doesn't fit in splitscreen either
|
||||
// In 480p there's not enough room for the LT button, so use text instead
|
||||
//if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
|
||||
{
|
||||
specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"Brewing", IDS_GROUPNAME_POTIONS_480, 5, brewingGroup);
|
||||
// Just use the text LT - the graphic doesn't fit in splitscreen either
|
||||
// In 480p there's not enough room for the LT button, so use text instead
|
||||
//if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
|
||||
{
|
||||
specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"Brewing", IDS_GROUPNAME_POTIONS_480, 5, brewingGroup);
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"icon_brewing.png", IDS_GROUPNAME_POTIONS, 1, brewingGroup, 4, potionsGroup);
|
||||
// }
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups miscGroup[] = { eCreativeInventory_Misc };
|
||||
ECreative_Inventory_Groups debugMiscGroup[] = { eCreativeInventory_ArtToolsMisc };
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup, 0, nullptr, 1, debugMiscGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups miscGroup[] = { eCreativeInventory_Misc };
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
|
||||
#endif
|
||||
}
|
||||
// else
|
||||
// {
|
||||
// specs[eCreativeInventoryTab_Brewing] = new TabSpec(L"icon_brewing.png", IDS_GROUPNAME_POTIONS, 1, brewingGroup, 4, potionsGroup);
|
||||
// }
|
||||
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
ECreative_Inventory_Groups miscGroup[] = {eCreativeInventory_Misc};
|
||||
ECreative_Inventory_Groups debugMiscGroup[] = {eCreativeInventory_ArtToolsMisc};
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup, 0, nullptr, 1, debugMiscGroup);
|
||||
#else
|
||||
ECreative_Inventory_Groups miscGroup[] = {eCreativeInventory_Misc};
|
||||
specs[eCreativeInventoryTab_Misc] = new TabSpec(L"Misc", IDS_GROUPNAME_MISCELLANEOUS, 1, miscGroup);
|
||||
#endif
|
||||
}
|
||||
|
||||
IUIScene_CreativeMenu::IUIScene_CreativeMenu()
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
#include "IUIScene_AbstractContainerMenu.h"
|
||||
#include "../../../Minecraft.World/AbstractContainerMenu.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
// 4J Stu - This class is for code that is common between XUI and Iggy
|
||||
|
||||
class SimpleContainer;
|
||||
|
|
@ -100,10 +101,16 @@ protected:
|
|||
bool m_bCarryingCreativeItem;
|
||||
int m_creativeSlotX, m_creativeSlotY, m_inventorySlotX, m_inventorySlotY;
|
||||
|
||||
static void _wipeCreativeItems();
|
||||
|
||||
public:
|
||||
static void staticCtor();
|
||||
IUIScene_CreativeMenu();
|
||||
|
||||
static void loadFromLocal();
|
||||
static void loadFromPacket(byteArray packetData);
|
||||
|
||||
static std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
protected:
|
||||
ECreativeInventoryTabs m_curTab;
|
||||
int m_tabDynamicPos[eCreativeInventoryTab_COUNT];
|
||||
|
|
|
|||
|
|
@ -2,6 +2,12 @@
|
|||
#include "UI.h"
|
||||
#include "UIScene_Intro.h"
|
||||
|
||||
// HUCKLE - added below for joining game on launch
|
||||
#ifdef _WINDOWS64
|
||||
#include "../../Windows64/Network/WinsockNetLayer.h"
|
||||
#include "../../User.h"
|
||||
#endif
|
||||
|
||||
|
||||
UIScene_Intro::UIScene_Intro(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
|
||||
{
|
||||
|
|
@ -104,6 +110,82 @@ void UIScene_Intro::handleInput(int iPad, int key, bool repeat, bool pressed, bo
|
|||
}
|
||||
#elif defined _XBOX_ONE
|
||||
ui.NavigateToScene(0,eUIScene_MainMenu);
|
||||
#elif defined _WINDOWS64
|
||||
// HUCKLE - added this for auto joining servers on game launch
|
||||
// THANKS so much to DrPerky and GeorgeV22 for helping with this bit, honestly got stuck for 4 hours :sob:
|
||||
if(g_Win64MultiplayerJoin == true)
|
||||
{
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
|
||||
if (!ProfileManager.IsSignedIn(primaryPad) || ProfileManager.IsGuest(primaryPad))
|
||||
{
|
||||
UINT uiIDA[1] = { IDS_OK };
|
||||
ui.RequestErrorMessage(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 1);
|
||||
ui.NavigateToScene(0, eUIScene_MainMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
app.ClearSignInChangeUsersMask();
|
||||
app.ReleaseSaveThumbnail();
|
||||
ProfileManager.SetLockedProfile(primaryPad);
|
||||
ProfileManager.QuerySigninStatus();
|
||||
|
||||
if (!app.DLCInstallProcessCompleted())
|
||||
app.StartInstallDLCProcess(primaryPad);
|
||||
|
||||
Minecraft* pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->user->name = convStringToWstring(ProfileManager.GetGamertag(primaryPad));
|
||||
app.ApplyGameSettingsChanged(primaryPad);
|
||||
|
||||
auto sessionInfo = std::make_unique<FriendSessionInfo>();
|
||||
|
||||
// label and name
|
||||
const wchar_t* defaultName = L"";
|
||||
size_t nameLen = wcslen(defaultName);
|
||||
|
||||
// ip and port
|
||||
strncpy_s(sessionInfo->data.hostIP, g_Win64MultiplayerIP, sizeof(sessionInfo->data.hostIP) - 1);
|
||||
sessionInfo->data.hostPort = g_Win64MultiplayerPort;
|
||||
|
||||
// display label
|
||||
sessionInfo->displayLabel = new wchar_t[nameLen + 1];
|
||||
wcscpy_s(sessionInfo->displayLabel, nameLen + 1, defaultName);
|
||||
sessionInfo->displayLabelLength = static_cast<unsigned char>(nameLen);
|
||||
sessionInfo->displayLabelViewableStartIndex = 0;
|
||||
|
||||
// name
|
||||
wcsncpy_s(sessionInfo->data.hostName, XUSER_NAME_SIZE, defaultName, _TRUNCATE);
|
||||
|
||||
// session ids
|
||||
sessionInfo->sessionId = static_cast<uint64_t>(inet_addr(g_Win64MultiplayerIP)) |
|
||||
static_cast<uint64_t>(g_Win64MultiplayerPort) << 32;
|
||||
|
||||
// random props
|
||||
sessionInfo->data.isReadyToJoin = true;
|
||||
sessionInfo->data.isJoinable = true;
|
||||
|
||||
DWORD dwLocalUsersMask = 0;
|
||||
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
|
||||
|
||||
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( sessionInfo.get(), dwLocalUsersMask );
|
||||
|
||||
if (result == CGameNetworkManager::JOINGAME_PENDING)
|
||||
{
|
||||
ConnectionProgressParams *param = new ConnectionProgressParams();
|
||||
param->iPad = ProfileManager.GetPrimaryPad();
|
||||
param->stringId = IDS_PROGRESS_CONNECTING;
|
||||
param->showTooltips = true;
|
||||
param->setFailTimer = false;
|
||||
param->timerTime = 0;
|
||||
param->cancelFunc = nullptr;
|
||||
param->cancelFuncParam = nullptr;
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_ConnectingProgress, param);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
}
|
||||
#else
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
#endif
|
||||
|
|
@ -169,6 +251,82 @@ void UIScene_Intro::handleAnimationEnd()
|
|||
{
|
||||
m_bAnimationEnded = true;
|
||||
}
|
||||
#elif defined _WINDOWS64
|
||||
// HUCKLE - added this for auto joining servers on game launch
|
||||
// THANKS so much to DrPerky and GeorgeV22 for helping with this bit, honestly got stuck for 4 hours :sob:
|
||||
if(g_Win64MultiplayerJoin == true)
|
||||
{
|
||||
int primaryPad = ProfileManager.GetPrimaryPad();
|
||||
|
||||
if (!ProfileManager.IsSignedIn(primaryPad) || ProfileManager.IsGuest(primaryPad))
|
||||
{
|
||||
UINT uiIDA[1] = { IDS_OK };
|
||||
ui.RequestErrorMessage(IDS_MUST_SIGN_IN_TITLE, IDS_MUST_SIGN_IN_TEXT, uiIDA, 1);
|
||||
ui.NavigateToScene(0, eUIScene_MainMenu);
|
||||
return;
|
||||
}
|
||||
|
||||
app.ClearSignInChangeUsersMask();
|
||||
app.ReleaseSaveThumbnail();
|
||||
ProfileManager.SetLockedProfile(primaryPad);
|
||||
ProfileManager.QuerySigninStatus();
|
||||
|
||||
if (!app.DLCInstallProcessCompleted())
|
||||
app.StartInstallDLCProcess(primaryPad);
|
||||
|
||||
Minecraft* pMinecraft = Minecraft::GetInstance();
|
||||
pMinecraft->user->name = convStringToWstring(ProfileManager.GetGamertag(primaryPad));
|
||||
app.ApplyGameSettingsChanged(primaryPad);
|
||||
|
||||
auto sessionInfo = std::make_unique<FriendSessionInfo>();
|
||||
|
||||
// label and name
|
||||
const wchar_t* defaultName = L"";
|
||||
size_t nameLen = wcslen(defaultName);
|
||||
|
||||
// ip and port
|
||||
strncpy_s(sessionInfo->data.hostIP, g_Win64MultiplayerIP, sizeof(sessionInfo->data.hostIP) - 1);
|
||||
sessionInfo->data.hostPort = g_Win64MultiplayerPort;
|
||||
|
||||
// display label
|
||||
sessionInfo->displayLabel = new wchar_t[nameLen + 1];
|
||||
wcscpy_s(sessionInfo->displayLabel, nameLen + 1, defaultName);
|
||||
sessionInfo->displayLabelLength = static_cast<unsigned char>(nameLen);
|
||||
sessionInfo->displayLabelViewableStartIndex = 0;
|
||||
|
||||
// name
|
||||
wcsncpy_s(sessionInfo->data.hostName, XUSER_NAME_SIZE, defaultName, _TRUNCATE);
|
||||
|
||||
// session ids
|
||||
sessionInfo->sessionId = static_cast<uint64_t>(inet_addr(g_Win64MultiplayerIP)) |
|
||||
static_cast<uint64_t>(g_Win64MultiplayerPort) << 32;
|
||||
|
||||
// random props
|
||||
sessionInfo->data.isReadyToJoin = true;
|
||||
sessionInfo->data.isJoinable = true;
|
||||
|
||||
DWORD dwLocalUsersMask = 0;
|
||||
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
|
||||
|
||||
CGameNetworkManager::eJoinGameResult result = g_NetworkManager.JoinGame( sessionInfo.get(), dwLocalUsersMask );
|
||||
|
||||
if (result == CGameNetworkManager::JOINGAME_PENDING)
|
||||
{
|
||||
ConnectionProgressParams *param = new ConnectionProgressParams();
|
||||
param->iPad = ProfileManager.GetPrimaryPad();
|
||||
param->stringId = IDS_PROGRESS_CONNECTING;
|
||||
param->showTooltips = true;
|
||||
param->setFailTimer = false;
|
||||
param->timerTime = 0;
|
||||
param->cancelFunc = nullptr;
|
||||
param->cancelFuncParam = nullptr;
|
||||
ui.NavigateToScene(ProfileManager.GetPrimaryPad(), eUIScene_ConnectingProgress, param);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
}
|
||||
#else
|
||||
ui.NavigateToScene(0,eUIScene_SaveMessage);
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -82,6 +82,8 @@ UIScene_JoinMenu::UIScene_JoinMenu(int iPad, void *_initData, UILayer *parentLay
|
|||
IggyValueSetBooleanRS(&path, visibleName, nullptr, false);
|
||||
}
|
||||
}
|
||||
|
||||
updateServerDescription();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -129,46 +131,46 @@ void UIScene_JoinMenu::updateTooltips()
|
|||
|
||||
void UIScene_JoinMenu::tick()
|
||||
{
|
||||
if( !m_friendInfoRequestIssued )
|
||||
if (!m_friendInfoRequestIssued)
|
||||
{
|
||||
ui.NavigateToScene(m_iPad, eUIScene_Timer);
|
||||
g_NetworkManager.GetFullFriendSessionInfo(m_selectedSession, &friendSessionUpdated, this);
|
||||
m_friendInfoRequestIssued = true;
|
||||
}
|
||||
|
||||
if( m_friendInfoUpdatedOK )
|
||||
if (m_friendInfoUpdatedOK)
|
||||
{
|
||||
m_friendInfoUpdatedOK = false;
|
||||
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME),eControl_JoinGame);
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME), eControl_JoinGame);
|
||||
|
||||
m_buttonListPlayers.init(eControl_GamePlayers);
|
||||
m_buttonListPlayers.setYPos( m_buttonListPlayers.getYPos() + 300 );
|
||||
m_buttonListPlayers.setYPos(m_buttonListPlayers.getYPos() + 300);
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
|
||||
for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
|
||||
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
|
||||
{
|
||||
if( m_selectedSession->data.players[i] != nullptr )
|
||||
if (m_selectedSession->data.players[i] != nullptr)
|
||||
{
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
if(app.DebugSettingsOn() && (app.GetGameSettingsDebugMask()&(1L<<eDebugSetting_DebugLeaderboards)))
|
||||
#ifndef _CONTENT_PACKAGE
|
||||
if (app.DebugSettingsOn() && (app.GetGameSettingsDebugMask() & (1L << eDebugSetting_DebugLeaderboards)))
|
||||
{
|
||||
m_buttonListPlayers.addItem(L"WWWWWWWWWWWWWWWW");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#endif
|
||||
{
|
||||
string playerName(m_selectedSession->data.players[i].getOnlineID());
|
||||
|
||||
#ifndef __PSVITA__
|
||||
#ifndef __PSVITA__
|
||||
// Append guest number (any players in an online game not signed into PSN are guests)
|
||||
if( m_selectedSession->data.players[i].isSignedIntoPSN() == false )
|
||||
if (m_selectedSession->data.players[i].isSignedIntoPSN() == false)
|
||||
{
|
||||
char suffix[5];
|
||||
sprintf(suffix, " (%d)", m_selectedSession->data.players[i].getQuadrant() + 1);
|
||||
playerName.append(suffix);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
m_buttonListPlayers.addItem(playerName);
|
||||
}
|
||||
}
|
||||
|
|
@ -179,9 +181,9 @@ void UIScene_JoinMenu::tick()
|
|||
}
|
||||
}
|
||||
#elif defined(_DURANGO)
|
||||
for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
|
||||
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
|
||||
{
|
||||
if ( m_selectedSession->searchResult.m_playerNames[i].size() )
|
||||
if (m_selectedSession->searchResult.m_playerNames[i].size())
|
||||
{
|
||||
m_buttonListPlayers.addItem(m_selectedSession->searchResult.m_playerNames[i]);
|
||||
}
|
||||
|
|
@ -214,74 +216,74 @@ void UIScene_JoinMenu::tick()
|
|||
m_labelLabels[eLabel_FireOn].init(app.GetString(IDS_LABEL_FIRE_SPREADS));
|
||||
|
||||
unsigned int uiGameHostSettings = m_selectedSession->data.m_uiGameHostSettings;
|
||||
switch(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Difficulty))
|
||||
switch (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_Difficulty))
|
||||
{
|
||||
case Difficulty::EASY:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_EASY) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_EASY));
|
||||
break;
|
||||
case Difficulty::NORMAL:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_NORMAL) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_NORMAL));
|
||||
break;
|
||||
case Difficulty::HARD:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_HARD) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_HARD));
|
||||
break;
|
||||
case Difficulty::PEACEFUL:
|
||||
default:
|
||||
m_labelValues[eLabel_Difficulty].init( app.GetString(IDS_DIFFICULTY_TITLE_PEACEFUL) );
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_PEACEFUL));
|
||||
break;
|
||||
}
|
||||
|
||||
int option = app.GetGameHostOption(uiGameHostSettings,eGameHostOption_GameType);
|
||||
if(option == GameType::CREATIVE->getId())
|
||||
int option = app.GetGameHostOption(uiGameHostSettings, eGameHostOption_GameType);
|
||||
if (option == GameType::CREATIVE->getId())
|
||||
{
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_CREATIVE) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_CREATIVE));
|
||||
}
|
||||
else if(option == GameType::ADVENTURE->getId())
|
||||
else if (option == GameType::ADVENTURE->getId())
|
||||
{
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_ADVENTURE) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_ADVENTURE));
|
||||
}
|
||||
else
|
||||
{
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_SURVIVAL) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_SURVIVAL));
|
||||
}
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Gamertags)) m_labelValues[eLabel_GamertagsOn].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_GamertagsOn].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_Gamertags)) m_labelValues[eLabel_GamertagsOn].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_GamertagsOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Structures)) m_labelValues[eLabel_Structures].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_Structures].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_Structures)) m_labelValues[eLabel_Structures].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_Structures].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_LevelType)) m_labelValues[eLabel_LevelType].init( app.GetString(IDS_LEVELTYPE_SUPERFLAT) );
|
||||
else m_labelValues[eLabel_LevelType].init( app.GetString(IDS_LEVELTYPE_NORMAL) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_LevelType)) m_labelValues[eLabel_LevelType].init(app.GetString(IDS_LEVELTYPE_SUPERFLAT));
|
||||
else m_labelValues[eLabel_LevelType].init(app.GetString(IDS_LEVELTYPE_NORMAL));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_PvP))m_labelValues[eLabel_PVP].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_PVP].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_PvP))m_labelValues[eLabel_PVP].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_PVP].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_TrustPlayers)) m_labelValues[eLabel_Trust].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_Trust].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_TrustPlayers)) m_labelValues[eLabel_Trust].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_Trust].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_TNT)) m_labelValues[eLabel_TNTOn].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_TNTOn].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_TNT)) m_labelValues[eLabel_TNTOn].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_TNTOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
if(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_FireSpreads)) m_labelValues[eLabel_FireOn].init( app.GetString(IDS_ON) );
|
||||
else m_labelValues[eLabel_FireOn].init( app.GetString(IDS_OFF) );
|
||||
if (app.GetGameHostOption(uiGameHostSettings, eGameHostOption_FireSpreads)) m_labelValues[eLabel_FireOn].init(app.GetString(IDS_ON));
|
||||
else m_labelValues[eLabel_FireOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
m_bIgnoreInput = false;
|
||||
|
||||
// Alert the app the we want to be informed of ethernet connections
|
||||
app.SetLiveLinkRequired( true );
|
||||
app.SetLiveLinkRequired(true);
|
||||
|
||||
TelemetryManager->RecordMenuShown(m_iPad, eUIScene_JoinMenu, 0);
|
||||
|
||||
addTimer(UPDATE_PLAYERS_TIMER_ID,UPDATE_PLAYERS_TIMER_TIME);
|
||||
addTimer(UPDATE_PLAYERS_TIMER_ID, UPDATE_PLAYERS_TIMER_TIME);
|
||||
}
|
||||
|
||||
if( m_friendInfoUpdatedERROR )
|
||||
if (m_friendInfoUpdatedERROR)
|
||||
{
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME),eControl_JoinGame);
|
||||
m_buttonJoinGame.init(app.GetString(IDS_JOIN_GAME), eControl_JoinGame);
|
||||
|
||||
m_buttonListPlayers.init(eControl_GamePlayers);
|
||||
m_buttonListPlayers.setYPos( m_buttonListPlayers.getYPos() + 300 );
|
||||
m_buttonListPlayers.setYPos(m_buttonListPlayers.getYPos() + 300);
|
||||
|
||||
m_labelLabels[eLabel_Difficulty].init(app.GetString(IDS_LABEL_DIFFICULTY));
|
||||
m_labelLabels[eLabel_GameType].init(app.GetString(IDS_LABEL_GAME_TYPE));
|
||||
|
|
@ -294,14 +296,14 @@ void UIScene_JoinMenu::tick()
|
|||
m_labelLabels[eLabel_FireOn].init(app.GetString(IDS_LABEL_FIRE_SPREADS));
|
||||
|
||||
m_labelValues[eLabel_Difficulty].init(app.GetString(IDS_DIFFICULTY_TITLE_PEACEFUL));
|
||||
m_labelValues[eLabel_GameType].init( app.GetString(IDS_CREATIVE) );
|
||||
m_labelValues[eLabel_GamertagsOn].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_Structures].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_LevelType].init( app.GetString(IDS_LEVELTYPE_NORMAL) );
|
||||
m_labelValues[eLabel_PVP].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_Trust].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_TNTOn].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_FireOn].init( app.GetString(IDS_OFF) );
|
||||
m_labelValues[eLabel_GameType].init(app.GetString(IDS_CREATIVE));
|
||||
m_labelValues[eLabel_GamertagsOn].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_Structures].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_LevelType].init(app.GetString(IDS_LEVELTYPE_NORMAL));
|
||||
m_labelValues[eLabel_PVP].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_Trust].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_TNTOn].init(app.GetString(IDS_OFF));
|
||||
m_labelValues[eLabel_FireOn].init(app.GetString(IDS_OFF));
|
||||
|
||||
m_friendInfoUpdatedERROR = false;
|
||||
|
||||
|
|
@ -310,9 +312,9 @@ void UIScene_JoinMenu::tick()
|
|||
UINT uiIDA[1];
|
||||
uiIDA[0] = IDS_CONFIRM_OK;
|
||||
#ifdef _XBOX_ONE
|
||||
ui.RequestErrorMessage( IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA,1,m_iPad,ErrorDialogReturned,this);
|
||||
ui.RequestErrorMessage(IDS_CONNECTION_FAILED, IDS_DISCONNECTED_SERVER_QUIT, uiIDA, 1, m_iPad, ErrorDialogReturned, this);
|
||||
#else
|
||||
ui.RequestErrorMessage( IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA,1,m_iPad,ErrorDialogReturned,this);
|
||||
ui.RequestErrorMessage(IDS_ERROR_NETWORK_TITLE, IDS_ERROR_NETWORK, uiIDA, 1, m_iPad, ErrorDialogReturned, this);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
@ -323,84 +325,7 @@ void UIScene_JoinMenu::tick()
|
|||
{
|
||||
IggyPlayerTickRS(s_movieServerDesc);
|
||||
|
||||
IggyValuePath *root = IggyPlayerRootPath(s_movieServerDesc);
|
||||
if (root)
|
||||
{
|
||||
// scale the size before Iggy reads it
|
||||
IggyValuePath textPath;
|
||||
if (IggyValuePathMakeNameRef(&textPath, root, "HowToPlayText_0"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 333.0);// horizontal
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 252.0);
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 285.0);
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 440.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 220.0);
|
||||
}
|
||||
}
|
||||
|
||||
// harcoded text for test it, later im gonna delete this and
|
||||
// and convert it so that people can add their description when adding the server
|
||||
if (!s_textInjected && s_funcLoadPage != 0)
|
||||
{
|
||||
IggyDataValue result;
|
||||
IggyDataValue args[2];
|
||||
args[0].type = IGGY_DATATYPE_number;
|
||||
args[0].number = 0; // 0 is the what's new page on howtoplay don't change it
|
||||
|
||||
wstring testText = L"\nNothing yet...";
|
||||
IggyStringUTF16 iggyStr;
|
||||
wstring formattedText = app.FormatChatMessage(testText);
|
||||
iggyStr.string = (IggyUTF16*)formattedText.c_str();
|
||||
iggyStr.length = (unsigned int)formattedText.length();
|
||||
|
||||
args[1].type = IGGY_DATATYPE_string_UTF16;
|
||||
args[1].string16 = iggyStr;
|
||||
|
||||
IggyResult res = IggyPlayerCallMethodRS(s_movieServerDesc, &result, root, s_funcLoadPage, 2, args);
|
||||
if (res == IGGY_RESULT_SUCCESS)
|
||||
{
|
||||
s_textInjected = true;
|
||||
}
|
||||
}
|
||||
|
||||
// keeps the text fixed so it doesn't move from its place
|
||||
IggyValuePath panelPath;
|
||||
if (s_textInjected && IggyValuePathMakeNameRef(&panelPath, root, "DynamicHtmlText"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16 *)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 332.0);// horizontal
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720p
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 250.0);
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 290.0);
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 400.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 230.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
updateServerDescription();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
@ -408,6 +333,88 @@ void UIScene_JoinMenu::tick()
|
|||
UIScene::tick();
|
||||
}
|
||||
|
||||
void UIScene_JoinMenu::updateServerDescription() {
|
||||
IggyValuePath* root = IggyPlayerRootPath(s_movieServerDesc);
|
||||
if (root)
|
||||
{
|
||||
// scale the size before Iggy reads it
|
||||
IggyValuePath textPath;
|
||||
if (IggyValuePathMakeNameRef(&textPath, root, "HowToPlayText_0"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 333.0);// horizontal
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720
|
||||
{
|
||||
IggyValueSetF64RS(&textPath, nameX, nullptr, 252.0);
|
||||
IggyValueSetF64RS(&textPath, nameY, nullptr, 285.0);
|
||||
IggyValueSetF64RS(&textPath, nameW, nullptr, 440.0);
|
||||
IggyValueSetF64RS(&textPath, nameH, nullptr, 220.0);
|
||||
}
|
||||
}
|
||||
|
||||
// harcoded text for test it, later im gonna delete this and
|
||||
// and convert it so that people can add their description when adding the server
|
||||
if (s_funcLoadPage != 0)
|
||||
{
|
||||
IggyDataValue result;
|
||||
IggyDataValue args[2];
|
||||
args[0].type = IGGY_DATATYPE_number;
|
||||
args[0].number = 0; // 0 is the what's new page on howtoplay don't change it
|
||||
|
||||
wstring testText = L"\nNothing yet...";
|
||||
IggyStringUTF16 iggyStr;
|
||||
wstring formattedText = app.EscapeHTMLString(testText);
|
||||
formattedText = app.FormatChatMessage(formattedText);
|
||||
iggyStr.string = (IggyUTF16*)formattedText.c_str();
|
||||
iggyStr.length = (unsigned int)formattedText.length();
|
||||
|
||||
args[1].type = IGGY_DATATYPE_string_UTF16;
|
||||
args[1].string16 = iggyStr;
|
||||
|
||||
IggyResult res = IggyPlayerCallMethodRS(s_movieServerDesc, &result, root, s_funcLoadPage, 2, args);
|
||||
if (res == IGGY_RESULT_SUCCESS)
|
||||
{
|
||||
s_textInjected = true;
|
||||
}
|
||||
}
|
||||
|
||||
// keeps the text fixed so it doesn't move from its place
|
||||
IggyValuePath panelPath;
|
||||
if (s_textInjected && IggyValuePathMakeNameRef(&panelPath, root, "DynamicHtmlText"))
|
||||
{
|
||||
IggyName nameX = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"x", -1);
|
||||
IggyName nameY = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"y", -1);
|
||||
IggyName nameW = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"width", -1);
|
||||
IggyName nameH = IggyPlayerCreateFastName(s_movieServerDesc, (IggyUTF16*)L"height", -1);
|
||||
|
||||
if (m_loadedResolution == eSceneResolution_1080)
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 332.0);// horizontal
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 340.0);// vertical
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 580.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 270.0);
|
||||
}
|
||||
else //720p
|
||||
{
|
||||
IggyValueSetF64RS(&panelPath, nameX, nullptr, 250.0);
|
||||
IggyValueSetF64RS(&panelPath, nameY, nullptr, 290.0);
|
||||
IggyValueSetF64RS(&panelPath, nameW, nullptr, 400.0);
|
||||
IggyValueSetF64RS(&panelPath, nameH, nullptr, 230.0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UIScene_JoinMenu::friendSessionUpdated(bool success, void *pParam)
|
||||
{
|
||||
UIScene_JoinMenu *scene = static_cast<UIScene_JoinMenu *>(pParam);
|
||||
|
|
|
|||
|
|
@ -93,6 +93,8 @@ protected:
|
|||
// TODO: This should be pure virtual in this class
|
||||
virtual wstring getMoviePath();
|
||||
|
||||
void updateServerDescription();
|
||||
|
||||
public:
|
||||
public:
|
||||
// INPUT
|
||||
|
|
|
|||
|
|
@ -8,6 +8,15 @@ GuiParticles::GuiParticles(Minecraft *mc)
|
|||
this->mc = mc;
|
||||
}
|
||||
|
||||
GuiParticles::~GuiParticles()
|
||||
{
|
||||
for (GuiParticle *gp : particles)
|
||||
{
|
||||
delete gp;
|
||||
}
|
||||
particles.clear();
|
||||
}
|
||||
|
||||
void GuiParticles::tick()
|
||||
{
|
||||
for (unsigned int i = 0; i < particles.size(); i++)
|
||||
|
|
@ -19,6 +28,7 @@ void GuiParticles::tick()
|
|||
|
||||
if (gp->removed)
|
||||
{
|
||||
delete gp;
|
||||
particles.erase(particles.begin()+i);
|
||||
i--;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,6 +13,7 @@ private:
|
|||
|
||||
public:
|
||||
GuiParticles(Minecraft *mc);
|
||||
~GuiParticles();
|
||||
void tick();
|
||||
void add(GuiParticle *guiParticle);
|
||||
void render(float a);
|
||||
|
|
|
|||
|
|
@ -110,81 +110,75 @@ void ItemFrameRenderer::drawFrame(shared_ptr<ItemFrame> itemFrame)
|
|||
|
||||
void ItemFrameRenderer::drawItem(shared_ptr<ItemFrame> entity)
|
||||
{
|
||||
Minecraft *pMinecraft=Minecraft::GetInstance();
|
||||
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == nullptr) return;
|
||||
shared_ptr<ItemInstance> instance = entity->getItem();
|
||||
if (instance == nullptr) return;
|
||||
|
||||
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance);
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
shared_ptr<ItemEntity> itemEntity = std::make_shared<ItemEntity>(entity->level, 0, 0, 0, instance);
|
||||
itemEntity->getItem()->count = 1;
|
||||
itemEntity->bobOffs = 0;
|
||||
|
||||
glPushMatrix();
|
||||
glPushMatrix();
|
||||
|
||||
glTranslatef((-7.25f / 16.0f) * Direction::STEP_X[entity->dir], -0.18f, (-7.25f / 16.0f) * Direction::STEP_Z[entity->dir]);
|
||||
glRotatef(180 + entity->yRot, 0, 1, 0);
|
||||
glRotatef(-90 * entity->getRotation(), 0, 0, 1);
|
||||
glRotatef(180.0f + entity->yRot, 0, 1, 0);
|
||||
glTranslatef(0.0f, 0.0f, -0.4375f);
|
||||
|
||||
switch (entity->getRotation())
|
||||
{
|
||||
case 1:
|
||||
glTranslatef(-0.16f, -0.16f, 0);
|
||||
break;
|
||||
case 2:
|
||||
glTranslatef(0, -0.32f, 0);
|
||||
break;
|
||||
case 3:
|
||||
glTranslatef(0.16f, -0.16f, 0);
|
||||
break;
|
||||
}
|
||||
int rotation = entity->getRotation();
|
||||
bool isMap = (itemEntity->getItem()->getItem() == Item::map);
|
||||
int effectiveRotation = isMap ? 2 * (rotation % 4) : rotation;
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::map)
|
||||
{
|
||||
entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
|
||||
Tesselator *t = Tesselator::getInstance();
|
||||
glRotatef(-45.0f * effectiveRotation, 0, 0, 1);
|
||||
glTranslatef(0.0f, -0.41f/2, 0.0f);
|
||||
|
||||
glRotatef(180, 0, 1, 0);
|
||||
glRotatef(180, 0, 0, 1);
|
||||
glScalef(1.0f / 128.0f, 1.0f / 128.0f, 1.0f / 128.0f);
|
||||
glTranslatef(-64.0f, -87.0f, -3.0f);
|
||||
glNormal3f(0, 0, -1);
|
||||
t->begin();
|
||||
int vo = 7;
|
||||
t->vertexUV(0.0f, 128.0f, 0.0f, 0.0f, 1.0f);
|
||||
t->vertexUV(128.0f, 128.0f, 0.0f, 1.0f, 1.0f);
|
||||
t->vertexUV(128.0f, 0.0f, 0.0f, 1.0f, 0.0f);
|
||||
t->vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
t->end();
|
||||
if (isMap)
|
||||
{
|
||||
//entityRenderDispatcher->textures->bindTexture(&MAP_BACKGROUND_LOCATION);
|
||||
//Tesselator *t = Tesselator::getInstance();
|
||||
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != nullptr)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
double compassRot = ct->rot;
|
||||
double compassRotA = ct->rota;
|
||||
ct->rot = 0;
|
||||
ct->rota = 0;
|
||||
ct->updateFromPosition(entity->level, entity->x, entity->z, Mth::wrapDegrees( static_cast<float>(180 + entity->dir * 90) ), false, true);
|
||||
ct->rot = compassRot;
|
||||
ct->rota = compassRotA;
|
||||
}
|
||||
glRotatef(180, 0, 1, 0);
|
||||
glRotatef(180, 0, 0, 1);
|
||||
glScalef(1.0f / 128.0f, 1.0f / 128.0f, 1.0f / 128.0f);
|
||||
glTranslatef(-64.0f, -87.0f, -3.0f);
|
||||
|
||||
EntityRenderDispatcher::instance->render(itemEntity, 0, 0, 0, 0, 0, true);
|
||||
//glNormal3f(0, 0, -1);
|
||||
//t->begin();
|
||||
//t->vertexUV(0.0f, 128.0f, 0.0f, 0.0f, 1.0f);
|
||||
//t->vertexUV(128.0f, 128.0f, 0.0f, 1.0f, 1.0f);
|
||||
//t->vertexUV(128.0f, 0.0f, 0.0f, 1.0f, 0.0f);
|
||||
//t->vertexUV(0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
//t->end();
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
shared_ptr<MapItemSavedData> data = Item::map->getSavedData(itemEntity->getItem(), entity->level);
|
||||
if (data != nullptr)
|
||||
{
|
||||
entityRenderDispatcher->itemInHandRenderer->minimap->render(
|
||||
nullptr, entityRenderDispatcher->textures, data, entity->entityId);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
double compassRot = ct->rot;
|
||||
double compassRotA = ct->rota;
|
||||
ct->rot = 0;
|
||||
ct->rota = 0;
|
||||
ct->updateFromPosition(entity->level, entity->x, entity->z,
|
||||
Mth::wrapDegrees(static_cast<float>(180 + entity->dir * 90)), false, true);
|
||||
ct->rot = compassRot;
|
||||
ct->rota = compassRotA;
|
||||
}
|
||||
|
||||
EntityRenderDispatcher::instance->render(itemEntity, 0, 0, 0, 0, 0, true);
|
||||
|
||||
if (itemEntity->getItem()->getItem() == Item::compass)
|
||||
{
|
||||
CompassTexture *ct = CompassTexture::instance;
|
||||
ct->cycleFrames();
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -10,7 +10,14 @@ public:
|
|||
int id;
|
||||
bool isLoaded;
|
||||
int ticksSinceLastUse;
|
||||
static const int UNUSED_TICKS_TO_FREE = 20;
|
||||
// @CDevJoud
|
||||
// changing the lifetime of the texture from 20 ticks(1 sec) to 200 ticks (10 sec)
|
||||
// as it helps the texture to have longer lifetime and reducing the usage of loadTexture for every second/frame
|
||||
// note that we dont remove the code that removes the textures from `tick()` as it is required in memory limited environment such as older Consoles(PS3/XBOX360)
|
||||
static const int UNUSED_TICKS_TO_FREE = 200;
|
||||
|
||||
//default ctor for int Texture::getHeight(const wstring& url, int backup)
|
||||
MemTexture() = default;
|
||||
|
||||
MemTexture(const wstring& _name, PBYTE pbData, DWORD dwBytes, MemTextureProcessor *processor);
|
||||
~MemTexture();
|
||||
|
|
|
|||
|
|
@ -526,9 +526,10 @@ LevelStorageSource *Minecraft::getLevelSource()
|
|||
|
||||
void Minecraft::setScreen(Screen *screen)
|
||||
{
|
||||
if (this->screen != nullptr)
|
||||
Screen *oldScreen = this->screen;
|
||||
if (oldScreen != nullptr)
|
||||
{
|
||||
this->screen->removed();
|
||||
oldScreen->removed();
|
||||
}
|
||||
|
||||
#ifdef _WINDOWS64
|
||||
|
|
@ -1268,6 +1269,8 @@ void Minecraft::applyFrameMouseLook()
|
|||
|
||||
void Minecraft::run_middle()
|
||||
{
|
||||
pause = app.IsAppPaused();
|
||||
|
||||
static int64_t lastTime = 0;
|
||||
static bool bFirstTimeIntoGame = true;
|
||||
static bool bAutosaveTimerSet=false;
|
||||
|
|
@ -4436,6 +4439,8 @@ void Minecraft::setLevel(MultiPlayerLevel *level, int message /*=-1*/, shared_pt
|
|||
// 4J If we are setting the level to nullptr then we are exiting, so delete the levels
|
||||
if( level == nullptr )
|
||||
{
|
||||
if (soundEngine) soundEngine->stopElytraSound();
|
||||
|
||||
if(levels[0]!=nullptr)
|
||||
{
|
||||
delete levels[0];
|
||||
|
|
|
|||
|
|
@ -1848,7 +1848,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter)
|
|||
lastTime = now;
|
||||
|
||||
// 4J Added ability to pause the server
|
||||
if( !m_isServerPaused )
|
||||
if( !m_isServerPaused && !app.IsAppPaused() )
|
||||
{
|
||||
bool didTick = false;
|
||||
if (levels[0]->allPlayersAreSleeping())
|
||||
|
|
|
|||
|
|
@ -266,7 +266,7 @@ private:
|
|||
#endif
|
||||
#endif
|
||||
|
||||
bool IsServerPaused() { return m_isServerPaused; }
|
||||
|
||||
|
||||
private:
|
||||
// 4J Added
|
||||
|
|
@ -291,6 +291,7 @@ public:
|
|||
const wstring& getSaveFolderName() const { return m_saveFolderName; }
|
||||
void Suspend();
|
||||
bool IsSuspending();
|
||||
bool IsServerPaused() { return m_isServerPaused; }
|
||||
|
||||
// 4J Stu - A load of functions were all added in 1.0.1 in the ServerInterface, but I don't think we need any of them
|
||||
};
|
||||
|
|
|
|||
|
|
@ -183,7 +183,7 @@ void PlayerConnection::tick()
|
|||
// Ensure server-side player tick runs even when no move packet was received this tick.
|
||||
// Without this, environmental damage (drowning, fire, lava) is never applied to clients
|
||||
// that don't send frequent move packets.
|
||||
if (!didTick && player != nullptr)
|
||||
if (!didTick && player != nullptr && !server->IsServerPaused() && !app.IsAppPaused())
|
||||
{
|
||||
player->doTick(false);
|
||||
}
|
||||
|
|
@ -2426,7 +2426,7 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
player->inventory->setItem(player->inventory->selected, sentItem);
|
||||
}
|
||||
}
|
||||
else if (CustomPayloadPacket::QUICK_EQUIP_PACKET.compare(customPayloadPacket->identifier) == 0) {
|
||||
/*else if (CustomPayloadPacket::QUICK_EQUIP_PACKET.compare(customPayloadPacket->identifier) == 0) {
|
||||
//ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
//DataInputStream input(&bais);
|
||||
//shared_ptr<ItemInstance> sentItem = Packet::readItem(&input);
|
||||
|
|
@ -2457,7 +2457,7 @@ void PlayerConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
|
|||
//PlayerList* playerList = MinecraftServer::getInstance()->getPlayers();
|
||||
//playerList->broadcastAll(std::make_shared<SetEquippedItemPacket>(player->entityId, slot, sentItem));
|
||||
|
||||
}
|
||||
}*/
|
||||
else if (CustomPayloadPacket::TRADER_SELECTION_PACKET.compare(customPayloadPacket->identifier) == 0)
|
||||
{
|
||||
ByteArrayInputStream bais(customPayloadPacket->data);
|
||||
|
|
|
|||
|
|
@ -37,6 +37,8 @@
|
|||
#include "Common/Network/Sony/NetworkPlayerSony.h"
|
||||
#endif
|
||||
|
||||
#include "../Minecraft.World/Recipes.h"
|
||||
|
||||
#if defined(_WINDOWS64) && defined(MINECRAFT_SERVER_BUILD)
|
||||
#include "../Minecraft.Server/Access/Access.h"
|
||||
#include "../Minecraft.Server/Common/StringUtils.h"
|
||||
|
|
@ -51,6 +53,7 @@ extern bool g_Win64DedicatedServer;
|
|||
static unsigned int s_playerListTickCount = 0;
|
||||
static const int kIdentityResponseGraceTicks = 200; // 10 seconds at 20 TPS
|
||||
#endif
|
||||
#include "../Minecraft.Client/Common/UI/IUIScene_CreativeMenu.h"
|
||||
|
||||
// 4J - this class is fairly substantially altered as there didn't seem any point in porting code for banning, whitelisting, ops etc.
|
||||
|
||||
|
|
@ -300,6 +303,9 @@ bool PlayerList::placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer>
|
|||
app.DebugPrintf("RECONNECT: placeNewPlayer smallId=%d entityId=%d dim=%d\n",
|
||||
newSmallId, player->entityId, level->dimension->id);
|
||||
|
||||
playerConnection->send(Recipes::getInstance()->createUpdatePacket());
|
||||
playerConnection->send(IUIScene_CreativeMenu::createUpdatePacket());
|
||||
|
||||
playerConnection->send(std::make_shared<LoginPacket>(L"", player->entityId, level->getLevelData()->getGenerator(),
|
||||
level->getSeed(),
|
||||
player->gameMode->getGameModeForPlayer()->getId(),
|
||||
|
|
|
|||
|
|
@ -23,6 +23,18 @@ Screen::Screen() // 4J added
|
|||
clickedButton = nullptr;
|
||||
}
|
||||
|
||||
Screen::~Screen()
|
||||
{
|
||||
delete particles;
|
||||
particles = nullptr;
|
||||
|
||||
for (Button *button : buttons)
|
||||
{
|
||||
delete button;
|
||||
}
|
||||
buttons.clear();
|
||||
}
|
||||
|
||||
void Screen::render(int xm, int ym, float a)
|
||||
{
|
||||
for (Button* button : buttons)
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@ public:
|
|||
GuiParticles *particles;
|
||||
|
||||
Screen(); // 4J added
|
||||
virtual ~Screen();
|
||||
virtual void render(int xm, int ym, float a);
|
||||
protected:
|
||||
virtual void keyPressed(wchar_t eventCharacter, int eventKey);
|
||||
|
|
|
|||
|
|
@ -138,12 +138,21 @@ private:
|
|||
// 4J - added for implementation of finite limit to number of item entities, tnt and falling block entities
|
||||
public:
|
||||
|
||||
static const int MAX_HANGING_ENTITIES = 400;
|
||||
static const int MAX_ITEM_ENTITIES = 200;
|
||||
static const int MAX_ARROW_ENTITIES = 200;
|
||||
static const int MAX_EXPERIENCEORB_ENTITIES = 50;
|
||||
static const int MAX_PRIMED_TNT = 20;
|
||||
static const int MAX_FALLING_TILE = 20;
|
||||
static const int MAX_HANGING_ENTITIES = 800;
|
||||
static const int MAX_ITEM_ENTITIES = 400;
|
||||
static const int MAX_ARROW_ENTITIES = 400;
|
||||
static const int MAX_EXPERIENCEORB_ENTITIES = 100;
|
||||
static const int MAX_PRIMED_TNT = 40;
|
||||
static const int MAX_FALLING_TILE = 40;
|
||||
|
||||
//static const int MAX_HANGING_ENTITIES = 400;
|
||||
//static const int MAX_ITEM_ENTITIES = 200;
|
||||
//static const int MAX_ARROW_ENTITIES = 200;
|
||||
//static const int MAX_EXPERIENCEORB_ENTITIES = 50;
|
||||
//static const int MAX_PRIMED_TNT = 20;
|
||||
//static const int MAX_FALLING_TILE = 20;
|
||||
|
||||
|
||||
|
||||
int m_primedTntCount;
|
||||
int m_fallingTileCount;
|
||||
|
|
|
|||
|
|
@ -850,8 +850,10 @@ void ServerPlayer::die(DamageSource *source)
|
|||
|
||||
bool ServerPlayer::hurt(DamageSource *dmgSource, float dmg)
|
||||
{
|
||||
if (isInvulnerable()) return false;
|
||||
if (gameMode == nullptr||gameMode->isCreative()) return false;
|
||||
if (isInvulnerable() && dmgSource != DamageSource::outOfWorld) return false;
|
||||
if (gameMode == nullptr || gameMode->isCreative()) {
|
||||
if (dmgSource != DamageSource::outOfWorld) return false;
|
||||
}
|
||||
|
||||
// 4J: Not relevant to console servers
|
||||
// Allow falldamage on dedicated pvpservers -- so people cannot cheat their way out of 'fall traps'
|
||||
|
|
|
|||
|
|
@ -1256,8 +1256,14 @@ int Textures::getHeight(const wstring& url, int backup)
|
|||
|
||||
if (img)
|
||||
{
|
||||
MemTexture* _texture = new MemTexture();
|
||||
_texture->loadedImage = img;
|
||||
_texture->isLoaded = true;
|
||||
_texture->id = getTexture(_texture->loadedImage, C4JRender::TEXTURE_FORMAT_RxGyBzAw, MIPMAP);
|
||||
|
||||
int h = img->getHeight();
|
||||
delete img;
|
||||
//delete img; // commenting this out and inserting the loaded texture to memTextures unordered_map
|
||||
this->memTextures[url] = _texture;
|
||||
return h;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -290,24 +290,53 @@ void TrackedEntity::tick(EntityTracker *tracker, vector<shared_ptr<Player> > *pl
|
|||
wasRiding = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
bool rot = abs(yRotn - yRotp) >= TOLERANCE_LEVEL || abs(xRotn - xRotp) >= TOLERANCE_LEVEL;
|
||||
if (rot)
|
||||
{
|
||||
// 4J: Changed this to use deltas
|
||||
broadcast(std::make_shared<MoveEntityPacket::Rot>(e->entityId, static_cast<byte>(yRota), static_cast<byte>(xRota)));
|
||||
yRotp = yRotn;
|
||||
xRotp = xRotn;
|
||||
}
|
||||
{
|
||||
// the entity have a rider, the code didnt send position updates,
|
||||
// causing desync between client and server when boat was spritning.
|
||||
|
||||
xp = Mth::floor(e->x * 32.0);
|
||||
yp = Mth::floor(e->y * 32.0);
|
||||
zp = Mth::floor(e->z * 32.0);
|
||||
bool rot = abs(yRotn - yRotp) >= TOLERANCE_LEVEL || abs(xRotn - xRotp) >= TOLERANCE_LEVEL;
|
||||
if (rot)
|
||||
{
|
||||
|
||||
broadcast(std::make_shared<MoveEntityPacket::Rot>(e->entityId, static_cast<byte>(yRota), static_cast<byte>(xRota)));
|
||||
yRotp = yRotn;
|
||||
xRotp = xRotn;
|
||||
}
|
||||
|
||||
sendDirtyEntityData();
|
||||
int xn = Mth::floor(e->x * 32.0);
|
||||
int yn = Mth::floor(e->y * 32.0);
|
||||
int zn = Mth::floor(e->z * 32.0);
|
||||
int xa = xn - xp;
|
||||
int ya = yn - yp;
|
||||
int za = zn - zp;
|
||||
|
||||
wasRiding = true;
|
||||
}
|
||||
// send only if the boat moved enough
|
||||
// or 3 seconds periodically
|
||||
bool pos = abs(xa) >= TOLERANCE_LEVEL || abs(ya) >= TOLERANCE_LEVEL || abs(za) >= TOLERANCE_LEVEL
|
||||
|| (tickCount % (SharedConstants::TICKS_PER_SECOND * 3) == 0);
|
||||
|
||||
if (pos)
|
||||
{
|
||||
// if deltapos is too much big use teleport.
|
||||
if (xa < -128 || xa >= 128 || ya < -128 || ya >= 128 || za < -128 || za >= 128)
|
||||
{
|
||||
broadcast(std::make_shared<TeleportEntityPacket>(e->entityId, xn, yn, zn,
|
||||
static_cast<byte>(yRotn), static_cast<byte>(xRotn)));
|
||||
}
|
||||
else
|
||||
{
|
||||
// small movement, delta
|
||||
broadcast(std::make_shared<MoveEntityPacket::Pos>(e->entityId,
|
||||
static_cast<char>(xa), static_cast<char>(ya), static_cast<char>(za)));
|
||||
}
|
||||
xp = xn;
|
||||
yp = yn;
|
||||
zp = zn;
|
||||
}
|
||||
|
||||
sendDirtyEntityData();
|
||||
wasRiding = true;
|
||||
}
|
||||
|
||||
int yHeadRot = Mth::floor(e->getYHeadRot() * 256 / 360);
|
||||
if (abs(yHeadRot - yHeadRotp) >= TOLERANCE_LEVEL)
|
||||
|
|
|
|||
|
|
@ -115,6 +115,7 @@ bool WinsockNetLayer::s_clientKeyStored = false;
|
|||
|
||||
bool g_Win64MultiplayerHost = false;
|
||||
bool g_Win64MultiplayerJoin = false;
|
||||
bool g_Win64MultiplayerQuitOnDisconnect = false;
|
||||
int g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
|
||||
char g_Win64MultiplayerIP[256] = "127.0.0.1";
|
||||
bool g_Win64DedicatedServer = false;
|
||||
|
|
|
|||
|
|
@ -227,6 +227,7 @@ public:
|
|||
|
||||
extern bool g_Win64MultiplayerHost;
|
||||
extern bool g_Win64MultiplayerJoin;
|
||||
extern bool g_Win64MultiplayerQuitOnDisconnect;
|
||||
extern int g_Win64MultiplayerPort;
|
||||
extern char g_Win64MultiplayerIP[256];
|
||||
extern bool g_Win64DedicatedServer;
|
||||
|
|
|
|||
|
|
@ -149,47 +149,57 @@ static void CopyWideArgToAnsi(LPCWSTR source, char* dest, size_t destSize)
|
|||
dest[destSize - 1] = 0;
|
||||
}
|
||||
|
||||
// ---------- Persistent options (options.txt next to exe) ----------
|
||||
static void GetOptionsFilePath(char *out, size_t outSize)
|
||||
// ---------- Persistent options (options.dat next to exe) ----------
|
||||
static void GetOptionsFilePath(char *out, DWORD outSize)
|
||||
{
|
||||
GetModuleFileNameA(nullptr, out, static_cast<DWORD>(outSize));
|
||||
char *p = strrchr(out, '\\');
|
||||
if (p) *(p + 1) = '\0';
|
||||
strncat_s(out, outSize, "options.txt", _TRUNCATE);
|
||||
GetModuleFileNameA(nullptr, out, outSize);
|
||||
char *p = strrchr(out, '\\');
|
||||
if (p) *(p + 1) = '\0';
|
||||
strncat_s(out, outSize, "settings.dat", _TRUNCATE);
|
||||
}
|
||||
|
||||
static void SaveFullscreenOption(bool fullscreen)
|
||||
{
|
||||
char path[MAX_PATH];
|
||||
GetOptionsFilePath(path, sizeof(path));
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "w") == 0 && f)
|
||||
{
|
||||
fprintf(f, "fullscreen=%d\n", fullscreen ? 1 : 0);
|
||||
fclose(f);
|
||||
}
|
||||
GAME_SETTINGS settings = {};
|
||||
|
||||
char path[MAX_PATH] = {};
|
||||
GetOptionsFilePath(path, MAX_PATH);
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "rb") == 0 && f)
|
||||
{
|
||||
fread(&settings, sizeof(GAME_SETTINGS), 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
|
||||
if (fullscreen)
|
||||
settings.uiBitmaskValues |= (1UL << 25);
|
||||
else
|
||||
settings.uiBitmaskValues &= ~(1UL << 25);
|
||||
|
||||
if (fopen_s(&f, path, "wb") == 0 && f)
|
||||
{
|
||||
fwrite(&settings, sizeof(GAME_SETTINGS), 1, f);
|
||||
fclose(f);
|
||||
}
|
||||
}
|
||||
|
||||
static bool LoadFullscreenOption()
|
||||
{
|
||||
char path[MAX_PATH];
|
||||
char path[MAX_PATH] = {};
|
||||
GetOptionsFilePath(path, sizeof(path));
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "r") == 0 && f)
|
||||
{
|
||||
char line[256];
|
||||
while (fgets(line, sizeof(line), f))
|
||||
{
|
||||
int val = 0;
|
||||
if (sscanf_s(line, "fullscreen=%d", &val) == 1)
|
||||
{
|
||||
fclose(f);
|
||||
return val != 0;
|
||||
}
|
||||
}
|
||||
fclose(f);
|
||||
}
|
||||
return false;
|
||||
|
||||
FILE *f = nullptr;
|
||||
if (fopen_s(&f, path, "rb") != 0 || !f)
|
||||
return false;
|
||||
|
||||
GAME_SETTINGS current = {};
|
||||
bool ok = (fread(¤t, sizeof(GAME_SETTINGS), 1, f) == 1);
|
||||
fclose(f);
|
||||
|
||||
if (!ok)
|
||||
return false;
|
||||
|
||||
return (current.uiBitmaskValues & (1UL << 25)) != 0;
|
||||
}
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
|
|
@ -219,6 +229,7 @@ static Win64LaunchOptions ParseLaunchOptions()
|
|||
Win64LaunchOptions options = {};
|
||||
options.screenMode = 0;
|
||||
|
||||
g_Win64MultiplayerQuitOnDisconnect = false;
|
||||
g_Win64MultiplayerJoin = false;
|
||||
g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
|
||||
|
||||
|
|
@ -239,6 +250,10 @@ static Win64LaunchOptions ParseLaunchOptions()
|
|||
{
|
||||
CopyWideArgToAnsi(argv[++i], g_Win64Username, sizeof(g_Win64Username));
|
||||
}
|
||||
else if (_wcsicmp(argv[i], L"-quitondisconnect") == 0)
|
||||
{
|
||||
g_Win64MultiplayerQuitOnDisconnect = true;
|
||||
}
|
||||
else if (_wcsicmp(argv[i], L"-ip") == 0 && (i + 1) < argc)
|
||||
{
|
||||
char ipBuf[256];
|
||||
|
|
@ -819,8 +834,7 @@ BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
|
|||
return FALSE;
|
||||
}
|
||||
|
||||
ShowWindow(g_hWnd, (nCmdShow != SW_HIDE) ? SW_SHOWMAXIMIZED : nCmdShow);
|
||||
UpdateWindow(g_hWnd);
|
||||
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
|
@ -1451,8 +1465,9 @@ void CleanupDevice()
|
|||
static Minecraft* InitialiseMinecraftRuntime()
|
||||
{
|
||||
app.loadMediaArchive();
|
||||
|
||||
RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
|
||||
// @CDevJoud: No need to call this method as it gets called once in `InitDevice()`
|
||||
// Calling it again and it results of 20MB of memory leak!
|
||||
//RenderManager.Initialise(g_pd3dDevice, g_pSwapChain);
|
||||
|
||||
app.loadStringTable();
|
||||
ui.init(g_pd3dDevice, g_pImmediateContext, g_pRenderTargetView, g_pDepthStencilView, g_rScreenWidth, g_rScreenHeight);
|
||||
|
|
@ -1690,11 +1705,12 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
CleanupDevice();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Restore fullscreen state from previous session. Route through the
|
||||
// deferred exclusive fullscreen path so the main loop applies it on the
|
||||
// first tick (safer than transitioning during init).
|
||||
if ((LoadFullscreenOption() && !g_isFullscreen) || launchOptions.fullscreen)
|
||||
|
||||
bool FullScreenEnabled = LoadFullscreenOption();
|
||||
if (FullScreenEnabled && !g_isFullscreen)
|
||||
{
|
||||
g_bPendingExclusiveFullscreen = true;
|
||||
g_bPendingExclusiveFullscreenValue = true;
|
||||
|
|
@ -1785,6 +1801,20 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
|
|||
hr = XuiTimersRun();
|
||||
}
|
||||
#endif
|
||||
|
||||
// @CDevJoud The window should only be shown after the engine/game
|
||||
// initialization has fully completed.
|
||||
//
|
||||
// Showing the window too early especially on low end devices,
|
||||
// may cause windows to display a "Not Responding" state while
|
||||
// initialization is still in progress.
|
||||
//
|
||||
// This creates an unprofessional first impression for the player.
|
||||
// Instead, initialize all engine systems first, then display the
|
||||
// window once everything is ready.
|
||||
ShowWindow(g_hWnd, (nCmdShow != SW_HIDE) ? SW_SHOWMAXIMIZED : nCmdShow);
|
||||
UpdateWindow(g_hWnd);
|
||||
|
||||
MSG msg = {0};
|
||||
while( WM_QUIT != msg.message && !app.m_bShutdown)
|
||||
{
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -9100,7 +9100,7 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
|
|||
</data>
|
||||
|
||||
<data name="IDS_ITEM_RABBIT_STEW">
|
||||
<value>{*ICON_SHANK_01*}</value>
|
||||
<value>Rabbit Stew</value>
|
||||
</data>
|
||||
|
||||
<data name="IDS_TILE_DOUBLE_TALL_GRASS">
|
||||
|
|
@ -9570,4 +9570,8 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
|
|||
<data name="IDS_ACHIEVEMENT_VIEW"><value>Hold {*CONTROLLER_VK_Y*} to view</value></data>
|
||||
|
||||
<data name="IDS_CHECKBOX_CLASSICCRAFTING"><value>Classic Crafting</value></data>
|
||||
|
||||
<data name="IDS_DESC_RABBIT_STEW">
|
||||
<value>Restores 5{*ICON_SHANK_01*}.</value>
|
||||
</data>
|
||||
</root>
|
||||
|
|
|
|||
|
|
@ -54,10 +54,16 @@ AABB *AABB::newPermanent(double x0, double y0, double z0, double x1, double y1,
|
|||
|
||||
void AABB::clearPool()
|
||||
{
|
||||
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
|
||||
if (tls != nullptr)
|
||||
{
|
||||
tls->poolPointer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void AABB::resetPool()
|
||||
{
|
||||
clearPool();
|
||||
}
|
||||
|
||||
AABB *AABB::newTemp(double x0, double y0, double z0, double x1, double y1, double z1)
|
||||
|
|
|
|||
|
|
@ -54,7 +54,7 @@ AddEntityPacket::AddEntityPacket(shared_ptr<Entity> e, int type, int data, int y
|
|||
|
||||
void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J JEV add throws statement
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
type = dis->readByte();
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
|
|
@ -78,7 +78,7 @@ void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J
|
|||
|
||||
void AddEntityPacket::write(DataOutputStream *dos) // throws IOException TODO 4J JEV add throws statement
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(type);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
|
|
@ -107,5 +107,5 @@ void AddEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int AddEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 11 + data > -1 ? 6 : 0;
|
||||
return (11 + data > -1 ? 6 : 0) + 2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ AddMobPacket::AddMobPacket(shared_ptr<LivingEntity> mob, int yRotp, int xRotp, i
|
|||
|
||||
void AddMobPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
type = dis->readByte() & 0xff;
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
|
|
@ -90,7 +90,7 @@ void AddMobPacket::read(DataInputStream *dis) //throws IOException
|
|||
|
||||
void AddMobPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(type & 0xff);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
|
|
@ -127,7 +127,7 @@ int AddMobPacket::getEstimatedSize()
|
|||
// 4J Stu - This is an incoming value which we aren't currently analysing
|
||||
//size += unpack->get
|
||||
}
|
||||
return size;
|
||||
return size + 2;
|
||||
}
|
||||
|
||||
vector<shared_ptr<SynchedEntityData::DataItem> > *AddMobPacket::getUnpackedData()
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
const BlockPos BlockPos::ZERO = BlockPos(0, 0, 0);
|
||||
|
||||
// Costruttori
|
||||
|
||||
BlockPos::BlockPos() : Vec3i(0, 0, 0) {}
|
||||
|
||||
BlockPos::BlockPos(int x, int y, int z) : Vec3i(x, y, z) {}
|
||||
|
|
@ -49,7 +49,7 @@ BlockPos::BlockPos(int compressed) : Vec3i(0, 0, 0) {
|
|||
BlockPos::BlockPos(BlockSource& source)
|
||||
: Vec3i(source.getBlockX(), source.getBlockY(), source.getBlockZ()) {}
|
||||
|
||||
// Metodi di confronto
|
||||
|
||||
bool BlockPos::equals(const BlockPos& other) const {
|
||||
return x == other.x && y == other.y && z == other.z;
|
||||
}
|
||||
|
|
@ -88,7 +88,7 @@ BlockPos BlockPos::relative(int direction, int distance) const {
|
|||
return BlockPos(x + dx, y, z + dz);
|
||||
}
|
||||
|
||||
// Metodi direzionali
|
||||
// directional methods
|
||||
BlockPos BlockPos::above(int distance) const {
|
||||
return BlockPos(x, y + distance, z);
|
||||
}
|
||||
|
|
@ -119,7 +119,7 @@ BlockPos BlockPos::multiply(int factor) const {
|
|||
return BlockPos(x * factor, y * factor, z * factor);
|
||||
}
|
||||
|
||||
// Compressione
|
||||
// compression
|
||||
int BlockPos::compress() const {
|
||||
static const int MASK_X = (1 << BITS_X) - 1;
|
||||
static const int MASK_Y = (1 << BITS_Y) - 1;
|
||||
|
|
|
|||
|
|
@ -148,7 +148,7 @@ void Boat::lerpTo(double x, double y, double z, float yRot, float xRot, int step
|
|||
{
|
||||
if (doLerp)
|
||||
{
|
||||
lSteps = steps + 5;
|
||||
lSteps = steps +5;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -188,6 +188,10 @@ void Boat::lerpMotion(double xd, double yd, double zd)
|
|||
void Boat::tick()
|
||||
{
|
||||
Entity::tick();
|
||||
|
||||
|
||||
|
||||
|
||||
if (getHurtTime() > 0) setHurtTime(getHurtTime() - 1);
|
||||
if (getDamage() > 0) setDamage(getDamage() - 1);
|
||||
xo = x;
|
||||
|
|
@ -199,8 +203,8 @@ void Boat::tick()
|
|||
double waterPercentage = 0;
|
||||
for (int i = 0; i < steps; i++)
|
||||
{
|
||||
double y0 = bb->y0 + (bb->y1 - bb->y0) * (i + 0) / steps - 2 / 16.0f;
|
||||
double y1 = bb->y0 + (bb->y1 - bb->y0) * (i + 1) / steps - 2 / 16.0f;
|
||||
double y0 = bb->y0 + (bb->y1 - bb->y0) * (i + 0) / steps + 1.5f / 16.0f;
|
||||
double y1 = bb->y0 + (bb->y1 - bb->y0) * (i + 1) / steps + 1.5f / 16.0f;
|
||||
AABB *bb2 = AABB::newTemp(bb->x0, y0, bb->z0, bb->x1, y1, bb->z1);
|
||||
if (level->containsLiquid(bb2, Material::water))
|
||||
{
|
||||
|
|
@ -257,18 +261,19 @@ void Boat::tick()
|
|||
return;
|
||||
}
|
||||
|
||||
// Bob in water
|
||||
if (waterPercentage > 0)
|
||||
// Bob in water & gravity
|
||||
if (waterPercentage < 1.0)
|
||||
{
|
||||
double bob = waterPercentage * 2 - 1;
|
||||
double bob = waterPercentage * 2.0 - 1.0;
|
||||
yd += 0.04f * bob;
|
||||
}
|
||||
|
||||
// Reimplement gravity again (??)
|
||||
int tileUnder = level->getTile(Mth::floor(x), Mth::floor(y-0.15), Mth::floor(z));
|
||||
if (tileUnder == 0 && !onGround)
|
||||
else
|
||||
{
|
||||
yd -= 0.04f;
|
||||
if (yd < 0.0)
|
||||
{
|
||||
yd /= 2.0;
|
||||
}
|
||||
yd += 0.007f;
|
||||
}
|
||||
|
||||
// Rider controls
|
||||
|
|
@ -281,24 +286,16 @@ void Boat::tick()
|
|||
{
|
||||
double riderXd = -sin(livingRider->yRot * PI / 180);
|
||||
double riderZd = cos(livingRider->yRot * PI / 180);
|
||||
float mult = livingRider->isSprinting() ? 2.0f : 1.0f;
|
||||
double currentSpeed = sqrt(xd * xd + zd * zd);
|
||||
float moveFactor = (float)forward;
|
||||
if (forward < 0) moveFactor *= 0.5f; // Move slower backwards
|
||||
xd += riderXd * acceleration * 0.05f * mult * moveFactor;
|
||||
zd += riderZd * acceleration * 0.05f * mult * moveFactor;
|
||||
xd += riderXd * acceleration * 0.05f * moveFactor;
|
||||
zd += riderZd * acceleration * 0.05f * moveFactor;
|
||||
}
|
||||
}
|
||||
|
||||
double curSpeed = sqrt(xd * xd + zd * zd);
|
||||
double maxSpeed = MAX_SPEED;
|
||||
if (rider.lock() != nullptr && rider.lock()->instanceof(eTYPE_LIVINGENTITY))
|
||||
{
|
||||
shared_ptr<LivingEntity> livingRider = dynamic_pointer_cast<LivingEntity>(rider.lock());
|
||||
if (livingRider->isSprinting())
|
||||
{
|
||||
maxSpeed *= 1.5;
|
||||
}
|
||||
}
|
||||
|
||||
if (curSpeed > maxSpeed)
|
||||
{
|
||||
|
|
@ -330,10 +327,12 @@ void Boat::tick()
|
|||
move(xd, yd, zd);
|
||||
|
||||
// Break boat on high speed collision
|
||||
float breakThreshold = (rider.lock() != nullptr) ? 0.35f : 0.20f;
|
||||
if ((horizontalCollision && lastSpeed > 0.20))
|
||||
{
|
||||
if (!level->isClientSide && !removed)
|
||||
{
|
||||
|
||||
remove();
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
|
|
@ -343,6 +342,9 @@ void Boat::tick()
|
|||
{
|
||||
spawnAtLocation(Item::stick->id, 1, 0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -472,10 +474,19 @@ bool Boat::interact(shared_ptr<Player> player)
|
|||
if ( (rider.lock() != nullptr) && rider.lock()->instanceof(eTYPE_PLAYER) && (rider.lock() != player) ) return true;
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
bool isRiding = (rider.lock() == player);
|
||||
|
||||
if (isRiding)
|
||||
{
|
||||
|
||||
player->xd = 0;
|
||||
player->yd = 0;
|
||||
player->zd = 0;
|
||||
}
|
||||
// 4J HEG - Fixed issue with player not being able to dismount boat (issue #4446)
|
||||
player->ride( rider.lock() == player ? nullptr : shared_from_this() );
|
||||
}
|
||||
return true;
|
||||
player->ride(isRiding ? nullptr : shared_from_this());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void Boat::setDamage(float damage)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "stdafx.h"
|
||||
#include "stdafx.h"
|
||||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.level.h"
|
||||
#include "net.minecraft.world.level.redstone.h"
|
||||
|
|
@ -107,33 +107,42 @@ bool ComparatorTile::shouldTurnOn(Level *level, int x, int y, int z, int data)
|
|||
|
||||
int ComparatorTile::getInputSignal(Level *level, int x, int y, int z, int data)
|
||||
{
|
||||
int result = DiodeTile::getInputSignal(level, x, y, z, data);
|
||||
int result = DiodeTile::getInputSignal(level, x, y, z, data);
|
||||
|
||||
int dir = getDirection(data);
|
||||
int xx = x + Direction::STEP_X[dir];
|
||||
int zz = z + Direction::STEP_Z[dir];
|
||||
int tile = level->getTile(xx, y, zz);
|
||||
int dir = getDirection(data);
|
||||
int xx = x + Direction::STEP_X[dir];
|
||||
int zz = z + Direction::STEP_Z[dir];
|
||||
int tile = level->getTile(xx, y, zz);
|
||||
|
||||
if (tile > 0)
|
||||
{
|
||||
if (Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
|
||||
{
|
||||
xx += Direction::STEP_X[dir];
|
||||
zz += Direction::STEP_Z[dir];
|
||||
tile = level->getTile(xx, y, zz);
|
||||
if (tile > 0)
|
||||
{
|
||||
if (Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
|
||||
{
|
||||
xx += Direction::STEP_X[dir];
|
||||
zz += Direction::STEP_Z[dir];
|
||||
tile = level->getTile(xx, y, zz);
|
||||
|
||||
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
|
||||
{
|
||||
result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
|
||||
}
|
||||
|
||||
else if (tile == 0)
|
||||
{
|
||||
shared_ptr<ItemFrame> frame = getItemFrame(level, xx, y, zz);
|
||||
if (frame != nullptr)
|
||||
{
|
||||
result = frame->getAnalogOutput();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
shared_ptr<ComparatorTileEntity> ComparatorTile::getComparator(LevelSource *level, int x, int y, int z)
|
||||
|
|
@ -250,4 +259,28 @@ shared_ptr<TileEntity> ComparatorTile::newTileEntity(Level *level)
|
|||
bool ComparatorTile::TestUse()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
shared_ptr<ItemFrame> ComparatorTile::getItemFrame(
|
||||
Level* level,
|
||||
int x,
|
||||
int y,
|
||||
int z)
|
||||
{
|
||||
AABB* box = AABB::newTemp(
|
||||
x,
|
||||
y,
|
||||
z,
|
||||
x + 1,
|
||||
y + 1,
|
||||
z + 1
|
||||
);
|
||||
|
||||
vector<shared_ptr<Entity>>* entities =
|
||||
level->getEntitiesOfClass(typeid(ItemFrame), box);
|
||||
|
||||
if (entities == nullptr || entities->size() != 1)
|
||||
return nullptr;
|
||||
|
||||
return dynamic_pointer_cast<ItemFrame>((*entities)[0]);
|
||||
}
|
||||
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "DiodeTile.h"
|
||||
#include "EntityTile.h"
|
||||
#include "AABB.h"
|
||||
|
||||
class ComparatorTileEntity;
|
||||
|
||||
|
|
@ -57,4 +58,5 @@ public:
|
|||
virtual bool triggerEvent(Level *level, int x, int y, int z, int b0, int b1);
|
||||
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
|
||||
virtual bool TestUse();
|
||||
shared_ptr<ItemFrame> ComparatorTile::getItemFrame(Level* level,int x,int y,int z);
|
||||
};
|
||||
|
|
@ -5,30 +5,39 @@
|
|||
#include "CustomPayloadPacket.h"
|
||||
|
||||
// Mojang-defined custom packets
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = L"MC|BEdit";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = L"MC|BSign";
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = L"MC|TPack";
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = L"MC|TrList";
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = L"MC|TrSel";
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = L"MC|AdvCdm";
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = L"MC|Beacon";
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = L"MC|ItemName";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = CreateVanillaPayloadKey(L"BEdit");
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = CreateVanillaPayloadKey(L"BSign");
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = CreateVanillaPayloadKey(L"TPack");
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = CreateVanillaPayloadKey(L"TrList");
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = CreateVanillaPayloadKey(L"TrSel");
|
||||
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = L"MC|CKey";
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = L"MC|CAck";
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = L"MC|COn";
|
||||
// neoLegacy-defined custom packets
|
||||
const wstring CustomPayloadPacket::UPDATE_RECIPE_REGISTRY = CreatePayloadKey(L"neo", L"UpdRReg");
|
||||
const wstring CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY = CreatePayloadKey(L"neo", L"UpdCReg");
|
||||
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = L"MC|CTIssue";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = L"MC|CTChallenge";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = L"MC|CTResponse";
|
||||
//todo: figure out if we should replace the packets in the comment section with a custom payload identifier
|
||||
//comment section start
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = CreateVanillaPayloadKey(L"AdvCdm");
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = CreateVanillaPayloadKey(L"Beacon");
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = CreateVanillaPayloadKey(L"ItemName");
|
||||
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = L"MC|ForkHello";
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = L"MC|ForkPLeave";
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = CreateVanillaPayloadKey(L"CKey");
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = CreateVanillaPayloadKey(L"CAck");
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = CreateVanillaPayloadKey(L"COn");
|
||||
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = L"MC|QEquip";
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = L"MC|QEquipServer";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = CreateVanillaPayloadKey(L"CTIssue");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = CreateVanillaPayloadKey(L"CTChallenge");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = CreateVanillaPayloadKey(L"CTResponse");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = L"MC|EnchList";
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = CreateVanillaPayloadKey(L"ForkHello");
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = CreateVanillaPayloadKey(L"ForkPLeave");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = CreateVanillaPayloadKey(L"EnchList");
|
||||
//comment section end
|
||||
|
||||
//removed cause its now handled on the server side
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = CreateVanillaPayloadKey(L"QEquip");
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = CreateVanillaPayloadKey(L"QEquipServer");
|
||||
|
||||
CustomPayloadPacket::CustomPayloadPacket()
|
||||
: length(0)
|
||||
|
|
|
|||
|
|
@ -3,6 +3,9 @@ using namespace std;
|
|||
|
||||
#include "Packet.h"
|
||||
|
||||
#define CreatePayloadKey(identifier, action) identifier L"|" action
|
||||
#define CreateVanillaPayloadKey(action) CreatePayloadKey(L"MC", action)
|
||||
|
||||
class CustomPayloadPacket : public Packet, public enable_shared_from_this<CustomPayloadPacket>
|
||||
{
|
||||
public:
|
||||
|
|
@ -17,6 +20,10 @@ public:
|
|||
static const wstring SET_BEACON_PACKET;
|
||||
static const wstring SET_ITEM_NAME_PACKET;
|
||||
|
||||
// neoLegacy-defined custom packets
|
||||
static const wstring UPDATE_RECIPE_REGISTRY;
|
||||
static const wstring UPDATE_CREATIVE_REGISTRY;
|
||||
|
||||
// Security: stream cipher handshake channels
|
||||
static const wstring CIPHER_KEY_CHANNEL; // server->client: carries 32-byte key (16 AES key + 16 IV)
|
||||
static const wstring CIPHER_ACK_CHANNEL; // client->server: ack (empty payload)
|
||||
|
|
@ -32,8 +39,8 @@ public:
|
|||
static const wstring FORK_PLAYER_LEAVE_CHANNEL; // server->client: player disconnected (payload: UTF gamertag)
|
||||
|
||||
// Fixes for MP related crashes
|
||||
static const wstring QUICK_EQUIP_PACKET;
|
||||
static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
//static const wstring QUICK_EQUIP_PACKET;
|
||||
//static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
|
||||
static const wstring ENCHANTMENT_LIST_PACKET;
|
||||
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@
|
|||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.item.enchantment.h"
|
||||
#include "EnchantmentMenu.h"
|
||||
#include "../../../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../../../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../../../Minecraft.Client/PlayerList.h"
|
||||
#include "../../../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../../../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../../../Minecraft.Client/Minecraft.h"
|
||||
#include "../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../Minecraft.Client/PlayerList.h"
|
||||
#include "../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../Minecraft.Client/Minecraft.h"
|
||||
|
||||
EnchantmentMenu::EnchantmentMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -43,4 +43,8 @@ public:
|
|||
// 4J Added
|
||||
static void updatePossibleRecipes(shared_ptr<CraftingContainer> craftSlots, bool *firework, bool *charge, bool *fade);
|
||||
static bool isValidIngredient(shared_ptr<ItemInstance> item, bool firework, bool charge, bool fade);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(99);
|
||||
}
|
||||
};
|
||||
|
|
@ -121,8 +121,14 @@ void GrassTile::tick(Level *level, int x, int y, int z, Random *random)
|
|||
}
|
||||
}
|
||||
|
||||
// using isSolid() here is wrong because non full blocks like iron bars,
|
||||
// fences, walls are also flagged as solid by their material
|
||||
int aboveTileId = level->getTile(x, y + 1, z);
|
||||
Material* above = level->getMaterial(x, y + 1, z);
|
||||
if (above->isSolid() || above->isLiquid()) level->setTileAndUpdate(x, y, z, Tile::dirt_Id);
|
||||
if (above->isLiquid() || Tile::lightBlock[aboveTileId] > 2)
|
||||
{
|
||||
level->setTileAndUpdate(x, y, z, Tile::dirt_Id);
|
||||
}
|
||||
}
|
||||
|
||||
int GrassTile::getResource(int data, Random *random, int playerBonusLevel)
|
||||
|
|
|
|||
|
|
@ -360,7 +360,7 @@ void Item::staticCtor()
|
|||
Item::diamond = ( new Item(8) ) ->setBaseItemTypeAndMaterial(eBaseItemType_treasure, eMaterial_diamond)->setIconName(L"diamond")->setDescriptionId(IDS_ITEM_DIAMOND)->setUseDescriptionId(IDS_DESC_DIAMONDS);
|
||||
Item::stick = ( new Item(24) ) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_stick, Item::eMaterial_wood)->setIconName(L"stick")->handEquipped()->setDescriptionId(IDS_ITEM_STICK)->setUseDescriptionId(IDS_DESC_STICK);
|
||||
Item::mushroomStew = ( new BowlFoodItem(26, 6) ) ->setIconName(L"mushroomStew")->setDescriptionId(IDS_ITEM_MUSHROOM_STEW)->setUseDescriptionId(IDS_DESC_MUSHROOMSTEW);
|
||||
Item::rabbitStew = ( new BowlFoodItem(157, 10) ) ->setIconName(L"rabbitStew")->setDescriptionId(IDS_ITEM_MUSHROOM_STEW)->setUseDescriptionId(IDS_DESC_MUSHROOMSTEW);
|
||||
Item::rabbitStew = ( new BowlFoodItem(157, 10) ) ->setIconName(L"rabbitStew")->setDescriptionId(IDS_ITEM_RABBIT_STEW)->setUseDescriptionId(IDS_DESC_RABBIT_STEW);
|
||||
|
||||
Item::string = ( new TilePlanterItem(31, Tile::tripWire) ) ->setIconName(L"string")->setDescriptionId(IDS_ITEM_STRING)->setUseDescriptionId(IDS_DESC_STRING);
|
||||
Item::feather = ( new Item(32) ) ->setIconName(L"feather")->setDescriptionId(IDS_ITEM_FEATHER)->setUseDescriptionId(IDS_DESC_FEATHER);
|
||||
|
|
|
|||
|
|
@ -10,7 +10,8 @@
|
|||
#include "net.minecraft.world.level.saveddata.h"
|
||||
#include "com.mojang.nbt.h"
|
||||
#include "ItemFrame.h"
|
||||
|
||||
#include "DamageSource.h"
|
||||
#include "Level.h"
|
||||
|
||||
|
||||
|
||||
|
|
@ -87,29 +88,52 @@ shared_ptr<ItemInstance> ItemFrame::getItem()
|
|||
return getEntityData()->getItemInstance(DATA_ITEM);
|
||||
}
|
||||
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors)
|
||||
{
|
||||
if(item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
if (item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>(shared_from_this()));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>( shared_from_this() ));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
int ItemFrame::getRotation()
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
setItem(item, true);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
int ItemFrame::getRotation()
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 4));
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation, bool notifyNeighbors)
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
{
|
||||
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
|
||||
{
|
||||
if (getItem() != nullptr)
|
||||
|
|
@ -171,3 +195,54 @@ bool ItemFrame::interact(shared_ptr<Player> player)
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ItemFrame::hurt(DamageSource *source, float damage)
|
||||
{
|
||||
if (level->isClientSide) return false;
|
||||
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
|
||||
if (!source->isExplosion() && item != nullptr)
|
||||
{
|
||||
shared_ptr<Entity> sourceEntity = source->getEntity();
|
||||
|
||||
if (sourceEntity != nullptr && sourceEntity->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(sourceEntity);
|
||||
if (!player->abilities.instabuild)
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
removeFramedMap(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
|
||||
setItem(nullptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
return HangingEntity::hurt(source, damage);
|
||||
}
|
||||
|
||||
int ItemFrame::getAnalogOutput()
|
||||
{
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
if (item == nullptr) return 0;
|
||||
return getRotation() % 8 + 1;
|
||||
}
|
||||
|
||||
|
||||
float ItemFrame::getPickRadius()
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
|
@ -38,9 +38,14 @@ private:
|
|||
|
||||
public:
|
||||
shared_ptr<ItemInstance> getItem();
|
||||
void setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors);
|
||||
void setItem(shared_ptr<ItemInstance> item);
|
||||
int getRotation();
|
||||
void setRotation(int rotation, bool notifyNeighbors);
|
||||
void setRotation(int rotation);
|
||||
virtual bool hurt(DamageSource *source, float damage) override;
|
||||
virtual int getAnalogOutput();
|
||||
virtual float getPickRadius()override;
|
||||
|
||||
virtual void addAdditonalSaveData(CompoundTag *tag);
|
||||
virtual void readAdditionalSaveData(CompoundTag *tag);
|
||||
|
|
|
|||
|
|
@ -220,6 +220,11 @@ void ItemInstance::setAuxValue(int value)
|
|||
}
|
||||
}
|
||||
|
||||
void ItemInstance::setRawAuxValue(int value)
|
||||
{
|
||||
auxValue = value;
|
||||
}
|
||||
|
||||
int ItemInstance::getMaxDamage()
|
||||
{
|
||||
return Item::items[id]->getMaxDamage();
|
||||
|
|
|
|||
|
|
@ -90,6 +90,7 @@ public:
|
|||
int getDamageValue();
|
||||
int getAuxValue() const;
|
||||
void setAuxValue(int value);
|
||||
void setRawAuxValue(int value);
|
||||
int getMaxDamage();
|
||||
bool hurt(int dmg, Random *random);
|
||||
void hurtAndBreak(int dmg, shared_ptr<LivingEntity> owner);
|
||||
|
|
|
|||
|
|
@ -15,13 +15,13 @@ const unsigned int LeafTile2::LEAF2_NAMES[LEAF2_NAMES_SIZE] = {
|
|||
};
|
||||
|
||||
const wstring LeafTile2::TEXTURES[2][2] = {
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // Indice 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // Indice 1: Veloce/Opaca
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // index 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // index 1: Fast
|
||||
};
|
||||
|
||||
LeafTile2::LeafTile2(int id) : LeafTile(id)
|
||||
{
|
||||
// Non serve fare checkBuffer qui, ci pensa già la classe padre LeafTile!
|
||||
// do nothing here
|
||||
}
|
||||
|
||||
Icon *LeafTile2::getTexture(int face, int data)
|
||||
|
|
@ -29,8 +29,8 @@ Icon *LeafTile2::getTexture(int face, int data)
|
|||
int type = data & 3;
|
||||
if (type >= LEAF2_NAMES_SIZE) type = 0;
|
||||
|
||||
// isSolidRender() in LeafTile restituisce 'true' se la grafica è su Veloce/Opaca.
|
||||
// Quindi se è true usiamo l'indice 1, se è false (Trasparente) usiamo l'indice 0.
|
||||
// isSolidRender() in LeafTile returns 'true' if graphics is Fast
|
||||
// if true -> index is 1, else 0.
|
||||
int textureSet = isSolidRender(false) ? 1 : 0;
|
||||
|
||||
return icons[textureSet][type];
|
||||
|
|
@ -56,13 +56,14 @@ void LeafTile2::registerIcons(IconRegister *iconRegister)
|
|||
|
||||
int LeafTile2::getColor(int data)
|
||||
{
|
||||
// In inventario o in mano, l'Acacia e la Dark Oak usano il verde base
|
||||
// in the inventory use the default colour for leaves
|
||||
return FoliageColor::getDefaultColor();
|
||||
}
|
||||
|
||||
int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
||||
{
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp)
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp))
|
||||
// blending biome colors copied from LeafTile.cpp
|
||||
int totalRed = 0;
|
||||
int totalGreen = 0;
|
||||
int totalBlue = 0;
|
||||
|
|
@ -71,7 +72,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
|||
{
|
||||
for (int ox = -1; ox <= 1; ox++)
|
||||
{
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // Attento, nel tuo engine si chiama getFolageColor() senza la 'i'
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // they mispelled the word. getFolageColor without "i"
|
||||
totalRed += (foliageColor & 0xff0000) >> 16;
|
||||
totalGreen += (foliageColor & 0xff00) >> 8;
|
||||
totalBlue += (foliageColor & 0xff);
|
||||
|
|
@ -83,7 +84,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
|||
|
||||
void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
|
||||
{
|
||||
// Se il giocatore usa le cesoie, vogliamo droppare "leaves2" (ID 161) e non "leaves" (ID 18)
|
||||
// if player is using shears, drop "leaves2" (ID 161) , instead of "leaves" (ID 18)
|
||||
if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears->id)
|
||||
{
|
||||
player->awardStat(
|
||||
|
|
@ -95,7 +96,7 @@ void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, in
|
|||
}
|
||||
else
|
||||
{
|
||||
// Altrimenti usa la distruzione standard di TransparentTile
|
||||
// or default destroy
|
||||
TransparentTile::playerDestroy(level, player, x, y, z, data);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -13,7 +13,7 @@ public:
|
|||
static const unsigned int LEAF2_NAMES[LEAF2_NAMES_SIZE];
|
||||
|
||||
private:
|
||||
//[0] = Fancy (Trasparenti), [1] = Fast (Opache)
|
||||
//index 0, fancy; index 1, fast
|
||||
static const wstring TEXTURES[2][2];
|
||||
Icon *icons[2][2];
|
||||
|
||||
|
|
|
|||
|
|
@ -63,18 +63,18 @@ void MobCategory::setMaxInstancesPerLevel(int max)
|
|||
m_maxPerLevel = max;
|
||||
}
|
||||
|
||||
int MobCategory::maxAnimalsWithBreeding() { return creature->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxChickensWithBreeding() { return creature_chicken->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxMushroomCowsWithBreeding() { return creature_mushroomcow->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxWolvesWithBreeding() { return creature_wolf->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAnimalsWithBreeding() { return (creature->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxChickensWithBreeding() { return (creature_chicken->getMaxInstancesPerLevel() + 8)*2; }
|
||||
int MobCategory::maxMushroomCowsWithBreeding() { return (creature_mushroomcow->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxWolvesWithBreeding() { return (creature_wolf->getMaxInstancesPerLevel() + 8)*2; }
|
||||
|
||||
int MobCategory::maxAnimalsWithSpawnEgg() { return maxAnimalsWithBreeding() + 20; }
|
||||
int MobCategory::maxChickensWithSpawnEgg() { return maxChickensWithBreeding() + 10; }
|
||||
int MobCategory::maxWolvesWithSpawnEgg() { return maxWolvesWithBreeding() + 10; }
|
||||
int MobCategory::maxMonstersWithSpawnEgg() { return monster->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxMushroomCowsWithSpawnEgg() { return maxMushroomCowsWithBreeding() + 8; }
|
||||
int MobCategory::maxSquidsWithSpawnEgg() { return waterCreature->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAmbientWithSpawnEgg() { return ambient->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAnimalsWithSpawnEgg() { return (maxAnimalsWithBreeding() + 20)*2; }
|
||||
int MobCategory::maxChickensWithSpawnEgg() { return (maxChickensWithBreeding() + 10)*2; }
|
||||
int MobCategory::maxWolvesWithSpawnEgg() { return (maxWolvesWithBreeding() + 10)*2; }
|
||||
int MobCategory::maxMonstersWithSpawnEgg() { return (monster->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxMushroomCowsWithSpawnEgg() { return (maxMushroomCowsWithBreeding() + 8)*2; }
|
||||
int MobCategory::maxSquidsWithSpawnEgg() { return (waterCreature->getMaxInstancesPerLevel() + 8)*2; }
|
||||
int MobCategory::maxAmbientWithSpawnEgg() { return (ambient->getMaxInstancesPerLevel() + 8)*2; }
|
||||
|
||||
Material *MobCategory::getSpawnPositionMaterial()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -7,9 +7,9 @@ class MobCategory
|
|||
{
|
||||
public:
|
||||
// 4J - putting constants for xbox spawning in one place to tidy things up a bit - all numbers are per level
|
||||
static const int CONSOLE_MONSTERS_HARD_LIMIT = 50; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
|
||||
static const int CONSOLE_ANIMALS_HARD_LIMIT = 50; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
|
||||
static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; // Ambient mobs
|
||||
static const int CONSOLE_MONSTERS_HARD_LIMIT = 100; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
|
||||
static const int CONSOLE_ANIMALS_HARD_LIMIT = 100; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
|
||||
static const int CONSOLE_AMBIENT_HARD_LIMIT = 40; // Ambient mobs
|
||||
|
||||
static const int MAX_XBOX_CHICKENS = 8; // Max number of chickens that the mob spawner will produce
|
||||
static const int MAX_XBOX_WOLVES = 8; // Max number of wolves that the mob spawner will produce
|
||||
|
|
@ -20,7 +20,7 @@ public:
|
|||
static const int MAX_CONSOLE_BOSS = 1; // Max number of bosses (enderdragon/wither)
|
||||
|
||||
// 4J Villager breeding/egg limits - villagers are not a MobCategory so these stay hardcoded
|
||||
static const int MAX_VILLAGERS_WITH_BREEDING = 35;
|
||||
static const int MAX_VILLAGERS_WITH_BREEDING = 70;
|
||||
static const int MAX_XBOX_VILLAGERS_WITH_SPAWN_EGG = MAX_VILLAGERS_WITH_BREEDING + 15;
|
||||
|
||||
// Breeding headroom above the natural spawn cap. Read at call time so these
|
||||
|
|
|
|||
|
|
@ -137,9 +137,13 @@ void MobEffect::applyEffectTick(shared_ptr<LivingEntity> mob, int amplification)
|
|||
}
|
||||
else if (id == poison->id)
|
||||
{
|
||||
if (mob->getHealth() > 1.0f)
|
||||
// poison must never reduce health below 1 hp
|
||||
// if the current health is between 1 and 2 hp the player is left at exactly 1 HP rather than dying.
|
||||
float currentHealth = mob->getHealth();
|
||||
if (currentHealth > 1.0f)
|
||||
{
|
||||
mob->hurt(DamageSource::magic, 1.0f);
|
||||
float poisonDmg = min(1.0f, currentHealth - 1.0f);
|
||||
mob->hurt(DamageSource::magic, poisonDmg);
|
||||
}
|
||||
}
|
||||
else if (id == wither->id)
|
||||
|
|
|
|||
|
|
@ -30,7 +30,7 @@ MoveEntityPacket::MoveEntityPacket(int id)
|
|||
|
||||
void MoveEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(static_cast<short>(id));
|
||||
}
|
||||
|
||||
void MoveEntityPacket::handle(PacketListener *listener)
|
||||
|
|
@ -50,7 +50,7 @@ void MoveEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int MoveEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacket::canBeInvalidated()
|
||||
|
|
@ -101,7 +101,7 @@ void MoveEntityPacket::PosRot::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 2+5;
|
||||
return 4+5;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Pos::Pos()
|
||||
|
|
@ -133,7 +133,7 @@ void MoveEntityPacket::Pos::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::Pos::getEstimatedSize()
|
||||
{
|
||||
return 2+3;
|
||||
return 4+3;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Rot::Rot()
|
||||
|
|
@ -164,5 +164,5 @@ void MoveEntityPacket::Rot::write(DataOutputStream *dos) //throws IOException
|
|||
|
||||
int MoveEntityPacket::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2+2;
|
||||
return 4+2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ MoveEntityPacketSmall::MoveEntityPacketSmall(int id)
|
|||
|
||||
void MoveEntityPacketSmall::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -47,7 +47,7 @@ void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(id);
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::handle(PacketListener *listener)
|
||||
|
|
@ -57,7 +57,7 @@ void MoveEntityPacketSmall::handle(PacketListener *listener)
|
|||
|
||||
int MoveEntityPacketSmall::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacketSmall::canBeInvalidated()
|
||||
|
|
@ -88,13 +88,12 @@ MoveEntityPacketSmall::PosRot::PosRot(int id, char xa, char ya, char za, char yR
|
|||
|
||||
void MoveEntityPacketSmall::PosRot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
int xAndYAndZ = (int)dis->readShort();
|
||||
this->xa = xAndYAndZ >> 11;
|
||||
this->ya = (xAndYAndZ << 21 ) >> 26;
|
||||
this->za = (xAndYAndZ << 27 ) >> 27;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
int XandYandZ = (int)dis->readShort();
|
||||
this->xa = XandYandZ >> 11;
|
||||
this->ya = (XandYandZ << 21 ) >> 26;
|
||||
this->za = (XandYandZ << 27 ) >> 27;
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -104,15 +103,15 @@ void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOExce
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
short xAndYAndZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(xAndYAndZ);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
short XandYandZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(XandYandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 4;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Pos::Pos()
|
||||
|
|
@ -128,9 +127,8 @@ MoveEntityPacketSmall::Pos::Pos(int id, char xa, char ya, char za) : MoveEntityP
|
|||
|
||||
void MoveEntityPacketSmall::Pos::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndY = dis->readShort();
|
||||
this->id = idAndY & 0x07ff;
|
||||
this->ya = idAndY >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->ya = dis->readChar();
|
||||
int XandZ = (int)static_cast<signed char>(dis->readByte());
|
||||
xa = XandZ >> 4;
|
||||
za = ( XandZ << 28 ) >> 28;
|
||||
|
|
@ -143,15 +141,15 @@ void MoveEntityPacketSmall::Pos::write(DataOutputStream *dos) //throws IOExcepti
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndY = id | ya << 11;
|
||||
dos->writeShort(idAndY);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(ya);
|
||||
char XandZ = ( xa << 4 ) | ( za & 0x0f );
|
||||
dos->writeByte(XandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Pos::getEstimatedSize()
|
||||
{
|
||||
return 3;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Rot::Rot()
|
||||
|
|
@ -169,9 +167,8 @@ MoveEntityPacketSmall::Rot::Rot(int id, char yRot, char xRot) : MoveEntityPacket
|
|||
|
||||
void MoveEntityPacketSmall::Rot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = (int)dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOException
|
||||
|
|
@ -181,11 +178,11 @@ void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOExcepti
|
|||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 5;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -103,7 +103,5 @@ public:
|
|||
static shared_ptr<ItemInstance> readItem(DataInputStream *dis);
|
||||
static void writeItem(shared_ptr<ItemInstance> item, DataOutputStream *dos);
|
||||
static CompoundTag *readNbt(DataInputStream *dis);
|
||||
|
||||
protected:
|
||||
static void writeNbt(CompoundTag *tag, DataOutputStream *dos);
|
||||
};
|
||||
|
|
@ -29,21 +29,12 @@ DWORD PistonBaseTile::tlsIdx = TlsAlloc();
|
|||
// For us, that means that if we create a piston next to another one, then one of them gets two events to createPush, the second of which fails, leaving the
|
||||
// piston in a bad (simultaneously extended & not extended) state.
|
||||
// 4J - ignoreUpdate is a static in java, implementing as TLS here to make thread safe
|
||||
bool PistonBaseTile::ignoreUpdate()
|
||||
{
|
||||
return (TlsGetValue(tlsIdx) != nullptr);
|
||||
}
|
||||
|
||||
void PistonBaseTile::ignoreUpdate(bool set)
|
||||
{
|
||||
TlsSetValue(tlsIdx,(LPVOID)(set?1:0));
|
||||
}
|
||||
//I removed the code for ignoreUpdate so the above comment no longer applies ^.^
|
||||
|
||||
PistonBaseTile::PistonBaseTile(int id, bool isSticky) : Tile(id, Material::piston, isSolidRender() )
|
||||
{
|
||||
// 4J - added initialiser
|
||||
ignoreUpdate(false);
|
||||
|
||||
this->isSticky = isSticky;
|
||||
setSoundType(SOUND_STONE);
|
||||
setDestroyTime(0.5f);
|
||||
|
|
@ -131,7 +122,7 @@ void PistonBaseTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<L
|
|||
{
|
||||
int targetData = getNewFacing(level, x, y, z, dynamic_pointer_cast<Player>(by) );
|
||||
level->setData(x, y, z, targetData, Tile::UPDATE_CLIENTS);
|
||||
if (!level->isClientSide && !ignoreUpdate())
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
|
|
@ -139,7 +130,7 @@ void PistonBaseTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<L
|
|||
|
||||
void PistonBaseTile::neighborChanged(Level *level, int x, int y, int z, int type)
|
||||
{
|
||||
if (!level->isClientSide && !ignoreUpdate())
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
|
|
@ -147,7 +138,7 @@ void PistonBaseTile::neighborChanged(Level *level, int x, int y, int z, int type
|
|||
|
||||
void PistonBaseTile::onPlace(Level *level, int x, int y, int z)
|
||||
{
|
||||
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr && !ignoreUpdate())
|
||||
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
|
|
@ -212,7 +203,6 @@ bool PistonBaseTile::getNeighborSignal(Level *level, int x, int y, int z, int fa
|
|||
|
||||
bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1, int facing)
|
||||
{
|
||||
ignoreUpdate(true);
|
||||
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
|
|
@ -221,12 +211,10 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
if (extend && param1 == TRIGGER_CONTRACT)
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
else if (!extend && param1 == TRIGGER_EXTEND)
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
@ -253,7 +241,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
}
|
||||
if (FourKitBridge::FirePistonExtend(level->dimension->id, x, y, z, facing, pushLength))
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
@ -277,7 +264,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
}
|
||||
else
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
|
|
@ -288,7 +274,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
if (FourKitBridge::FirePistonRetract(level->dimension->id, x, y, z, facing))
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
|
@ -353,32 +338,24 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
|||
level->setTileAndData(x, y, z, Tile::pistonMovingPiece_Id, blockData, Tile::UPDATE_ALL);
|
||||
level->setTileEntity(x, y, z, PistonMovingPiece::newMovingPieceEntity(block, blockData, facing, false, false));
|
||||
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(twoX, twoY, twoZ);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
else if (!pistonPiece)
|
||||
{
|
||||
stopSharingIfServer(level, x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]); // 4J added
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
}
|
||||
else
|
||||
{
|
||||
stopSharingIfServer(level, x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]); // 4J added
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
|
||||
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_TILE_PISTON_IN, 0.5f, level->random->nextFloat() * 0.15f + 0.6f);
|
||||
}
|
||||
|
||||
ignoreUpdate(false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -27,8 +27,7 @@ private:
|
|||
|
||||
static DWORD tlsIdx;
|
||||
// 4J - was just a static but implemented with TLS for our version
|
||||
static bool ignoreUpdate();
|
||||
static void ignoreUpdate(bool set);
|
||||
//code removed so the above comment no longer applies
|
||||
|
||||
public:
|
||||
PistonBaseTile(int id, bool isSticky);
|
||||
|
|
@ -68,4 +67,4 @@ private:
|
|||
static void stopSharingIfServer(Level *level, int x, int y, int z); // 4J added
|
||||
|
||||
bool createPush(Level *level, int sx, int sy, int sz, int facing);
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -29,20 +29,14 @@ void Recipes::_init()
|
|||
{
|
||||
// 4J Jev: instance = new Recipes();
|
||||
recipies = new RecipyList();
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
int iCount=0;
|
||||
_init();
|
||||
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
|
||||
// 4J Stu - These just don't work with our crafting menu
|
||||
//recipies->push_back(new ArmorDyeRecipe());
|
||||
|
|
@ -50,8 +44,10 @@ Recipes::Recipes()
|
|||
//recipies->add(new MapExtendingRecipe());
|
||||
//recipies->add(new FireworksRecipe());
|
||||
pFireworksRecipes = new FireworksRecipe();
|
||||
}
|
||||
|
||||
|
||||
void Recipes::_compileRecipes()
|
||||
{
|
||||
addShapedRecipy(new ItemInstance(Tile::wood, 4, 0), //
|
||||
L"sczg",
|
||||
L"#", //
|
||||
|
|
@ -186,7 +182,7 @@ Recipes::Recipes()
|
|||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
|
||||
L'S');
|
||||
|
||||
|
|
@ -195,7 +191,7 @@ Recipes::Recipes()
|
|||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
|
||||
L'S');
|
||||
|
||||
|
|
@ -475,12 +471,10 @@ Recipes::Recipes()
|
|||
L'S');
|
||||
|
||||
pArmorRecipes->addRecipes(this);
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
|
||||
pClothDyeRecipes->addRecipes(this);
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::snow, 1), //
|
||||
L"sscig",
|
||||
L"##", //
|
||||
|
|
@ -497,7 +491,7 @@ Recipes::Recipes()
|
|||
L'#', Item::prismarine_shard,
|
||||
L'S');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_BRICKS), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_BRICKS), //
|
||||
L"ssscig",
|
||||
L"###", //
|
||||
L"###", //
|
||||
|
|
@ -507,7 +501,7 @@ Recipes::Recipes()
|
|||
L'S');
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_DARK), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_DARK), //
|
||||
L"ssscicig",
|
||||
L"###", //
|
||||
L"#X#", //
|
||||
|
|
@ -657,10 +651,6 @@ Recipes::Recipes()
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::cake, 1), //
|
||||
L"ssscicicicig",
|
||||
L"AAA", //
|
||||
|
|
@ -770,7 +760,7 @@ Recipes::Recipes()
|
|||
L'#', Tile::wood,
|
||||
L'V');
|
||||
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::fishingRod, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::fishingRod, 1), //
|
||||
L"ssscicig",
|
||||
L" #", //
|
||||
L" #X", //
|
||||
|
|
@ -803,7 +793,7 @@ Recipes::Recipes()
|
|||
L'F');
|
||||
|
||||
// Moved bow and arrow in from weapons to avoid stacking on the group name display
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::bow, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::bow, 1), //
|
||||
L"ssscicig",
|
||||
L" #X", //
|
||||
L"# X", //
|
||||
|
|
@ -850,7 +840,7 @@ Recipes::Recipes()
|
|||
L'#', Tile::glass,
|
||||
L'T');
|
||||
|
||||
|
||||
|
||||
|
||||
// torch made of charcoal - moved to be the default due to the tutorial using it
|
||||
addShapedRecipy(new ItemInstance(Tile::torch, 4), //
|
||||
|
|
@ -961,12 +951,12 @@ Recipes::Recipes()
|
|||
|
||||
addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
|
||||
L"iiig",
|
||||
Item::gunpowder, Item::blazePowder,Item::coal,
|
||||
Item::gunpowder, Item::blazePowder, Item::coal,
|
||||
L'T');
|
||||
|
||||
addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
|
||||
L"iizg",
|
||||
Item::gunpowder, Item::blazePowder,new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
|
||||
Item::gunpowder, Item::blazePowder, new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
|
||||
L'T');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::lead, 2), //
|
||||
|
|
@ -1096,24 +1086,24 @@ Recipes::Recipes()
|
|||
|
||||
L'#', Tile::wood, L'X', Item::diamond,
|
||||
'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::armor_stand, 1),
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L'D');
|
||||
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::paper, 3), //
|
||||
|
|
@ -1206,21 +1196,21 @@ Recipes::Recipes()
|
|||
L'D');
|
||||
|
||||
// 4J - TODO - put these new 1.7.3 items in required place within recipes
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonBase), 1), //
|
||||
L"sssctcicictg",
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
|
||||
L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
|
||||
L'M');
|
||||
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonStickyBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonStickyBase), 1), //
|
||||
L"sscictg",
|
||||
L"S", //
|
||||
L"P", //
|
||||
L"S", //
|
||||
L"P", //
|
||||
|
||||
L'S', Item::slimeBall, L'P', Tile::pistonBase,
|
||||
L'S', Item::slimeBall, L'P', Tile::pistonBase,
|
||||
L'M');
|
||||
|
||||
|
||||
|
|
@ -1233,7 +1223,7 @@ Recipes::Recipes()
|
|||
L'P', Item::paper, L'G', Item::gunpowder,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
|
||||
L"sscicig",
|
||||
L" D ", //
|
||||
L" G ", //
|
||||
|
|
@ -1241,7 +1231,7 @@ Recipes::Recipes()
|
|||
L'D', Item::dye_powder, L'G', Item::gunpowder,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
|
||||
L"sscicig",
|
||||
L" D ", //
|
||||
L" C ", //
|
||||
|
|
@ -1249,37 +1239,38 @@ Recipes::Recipes()
|
|||
L'D', Item::dye_powder, L'C', Item::fireworksCharge,
|
||||
L'D');
|
||||
|
||||
|
||||
// Sort so the largest recipes get checked first!
|
||||
/* 4J-PB - TODO
|
||||
Collections.sort(recipies, new Comparator<Recipy>()
|
||||
{
|
||||
public: int compare(Recipy r0, Recipy r1)
|
||||
{
|
||||
|
||||
// shapeless recipes are put in the back of the list
|
||||
if (r0 instanceof ShapelessRecipy && r1 instanceof ShapedRecipy)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (r1 instanceof ShapelessRecipy && r0 instanceof ShapedRecipy)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (r1.size() < r0.size()) return -1;
|
||||
if (r1.size() > r0.size()) return 1;
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
*/
|
||||
|
||||
// 4J-PB removed System.out.println(recipies->size() + L" recipes");
|
||||
|
||||
// 4J-PB - build the array of ingredients required per recipe
|
||||
buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
void Recipes::_wipeRecipes()
|
||||
{
|
||||
int iCount = recipies->size();
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
Recipy::INGREDIENTS_REQUIRED& req = m_pRecipeIngredientsRequired[i];
|
||||
|
||||
delete[] req.iIngIDA;
|
||||
delete[] req.iIngValA;
|
||||
delete[] req.iIngAuxValA;
|
||||
delete[] req.uiGridA;
|
||||
}
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
delete (*recipies)[i];
|
||||
}
|
||||
|
||||
recipies->clear();
|
||||
|
||||
delete[] m_pRecipeIngredientsRequired;
|
||||
m_pRecipeIngredientsRequired = nullptr;
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
_init();
|
||||
_compileRecipes();
|
||||
}
|
||||
|
||||
// 4J-PB - this function has been substantially changed due to the differences with a va_list of classes in C++ and Java
|
||||
ShapedRecipy *Recipes::addShapedRecipy(ItemInstance *result, ...)
|
||||
{
|
||||
|
|
@ -1563,7 +1554,7 @@ void Recipes::buildRecipeIngredientsArray(void)
|
|||
|
||||
int iRecipeC=static_cast<int>(recipies->size());
|
||||
|
||||
m_pRecipeIngredientsRequired= new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
m_pRecipeIngredientsRequired = new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
|
||||
int iCount=0;
|
||||
for (auto& recipe : *recipies)
|
||||
|
|
@ -1577,4 +1568,46 @@ void Recipes::buildRecipeIngredientsArray(void)
|
|||
Recipy::INGREDIENTS_REQUIRED *Recipes::getRecipeIngredientsArray(void)
|
||||
{
|
||||
return m_pRecipeIngredientsRequired;
|
||||
}
|
||||
}
|
||||
|
||||
void Recipes::loadFromLocal()
|
||||
{
|
||||
this->_wipeRecipes();
|
||||
this->_compileRecipes();
|
||||
}
|
||||
|
||||
void Recipes::loadFromPacket(byteArray packetData)
|
||||
{
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
this->_wipeRecipes();
|
||||
{
|
||||
int iCount = input.readInt();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
int recipeType = input.readByte();
|
||||
|
||||
if (recipeType == 1) {
|
||||
recipies->push_back(ShapelessRecipy::readFromStream(&input));
|
||||
} else if (recipeType == 2) {
|
||||
recipies->push_back(ShapedRecipy::readFromStream(&input));
|
||||
}
|
||||
}
|
||||
}
|
||||
this->buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> Recipes::createUpdatePacket()
|
||||
{
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
int iCount = recipies->size();
|
||||
dos.writeInt(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
(*recipies)[i]->writeToStream(&dos);
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_RECIPE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ import net.minecraft.world.level.tile.Tile;
|
|||
*/
|
||||
|
||||
#include "Recipy.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
|
||||
#pragma once
|
||||
using namespace std;
|
||||
|
|
@ -84,6 +85,8 @@ public:
|
|||
|
||||
private:
|
||||
void _init(); // 4J add
|
||||
void _compileRecipes();
|
||||
void _wipeRecipes();
|
||||
Recipes();
|
||||
|
||||
public:
|
||||
|
|
@ -97,6 +100,11 @@ public:
|
|||
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
|
||||
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
|
||||
|
||||
void loadFromLocal();
|
||||
void loadFromPacket(byteArray packetData);
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
|
||||
private:
|
||||
void buildRecipeIngredientsArray();
|
||||
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
|
||||
|
|
|
|||
|
|
@ -10,13 +10,13 @@
|
|||
#define RECIPE_TYPE_2x2 0
|
||||
#define RECIPE_TYPE_3x3 1
|
||||
|
||||
class Recipy
|
||||
class Recipy
|
||||
{
|
||||
public:
|
||||
enum _eGroupType
|
||||
{
|
||||
eGroupType_First=0,
|
||||
eGroupType_Structure=0,
|
||||
eGroupType_First = 0,
|
||||
eGroupType_Structure = 0,
|
||||
eGroupType_Tool,
|
||||
eGroupType_Food,
|
||||
eGroupType_Armour,
|
||||
|
|
@ -28,28 +28,30 @@ public:
|
|||
eGroupType; // to class the item produced by the recipe
|
||||
|
||||
// 4J-PB - we'll classing an ingredient ID with a different aux value as a different IngID AuxVal pair
|
||||
typedef struct
|
||||
typedef struct
|
||||
{
|
||||
int iIngC;
|
||||
int iType; // Can be a 2x2 or a 3x3. Inventory crafting can only make a 2x2.
|
||||
int *iIngIDA;
|
||||
int *iIngValA;
|
||||
int *iIngAuxValA;
|
||||
Recipy *pRecipy;
|
||||
int* iIngIDA;
|
||||
int* iIngValA;
|
||||
int* iIngAuxValA;
|
||||
Recipy* pRecipy;
|
||||
bool bCanMake[XUSER_MAX_COUNT];
|
||||
unsigned int *uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned int* uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned short usBitmaskMissingGridIngredients[XUSER_MAX_COUNT]; // each bit set means we don't have that grid ingredient
|
||||
}
|
||||
INGREDIENTS_REQUIRED;
|
||||
~Recipy() {}
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level) = 0;
|
||||
virtual ~Recipy() = default;
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level) = 0;
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots) = 0;
|
||||
virtual int size() = 0;
|
||||
virtual const ItemInstance *getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
virtual const ItemInstance* getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
|
||||
// 4J-PB
|
||||
virtual bool reqs(int iRecipe) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq) = 0;
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) = 0;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
|
|||
mapSeed = dis->readLong();
|
||||
difficulty = dis->readByte();
|
||||
m_newSeaLevel = dis->readBoolean();
|
||||
m_newEntityId = dis->readShort();
|
||||
m_newEntityId = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
m_xzSize = dis->readShort();
|
||||
m_hellScale = dis->read();
|
||||
|
|
@ -83,7 +83,7 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
|
|||
dos->writeLong(mapSeed);
|
||||
dos->writeByte(difficulty);
|
||||
dos->writeBoolean(m_newSeaLevel);
|
||||
dos->writeShort(m_newEntityId);
|
||||
dos->writeInt(m_newEntityId);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeShort(m_xzSize);
|
||||
dos->write(m_hellScale);
|
||||
|
|
@ -97,5 +97,5 @@ int RespawnPacket::getEstimatedSize()
|
|||
{
|
||||
length = static_cast<int>(m_pLevelType->getGeneratorName().length());
|
||||
}
|
||||
return 13+length;
|
||||
return 13+length+2;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,9 +49,9 @@ SetEntityMotionPacket::SetEntityMotionPacket(int id, double xd, double yd, doubl
|
|||
|
||||
void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
short idAndFlag = dis->readShort();
|
||||
id = idAndFlag & 0x07ff;
|
||||
if( idAndFlag & 0x0800 )
|
||||
useBytes = dis->readBoolean();
|
||||
id = dis->readInt();
|
||||
if(useBytes)
|
||||
{
|
||||
xa = static_cast<int>(dis->readByte());
|
||||
ya = static_cast<int>(dis->readByte());
|
||||
|
|
@ -62,29 +62,28 @@ void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
|||
xa *= 16;
|
||||
ya *= 16;
|
||||
za *= 16;
|
||||
useBytes = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
xa = dis->readShort();
|
||||
ya = dis->readShort();
|
||||
za = dis->readShort();
|
||||
useBytes = false;
|
||||
}
|
||||
}
|
||||
|
||||
void SetEntityMotionPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeBoolean(useBytes);
|
||||
if( useBytes )
|
||||
{
|
||||
dos->writeShort(id | 0x800);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(xa/16);
|
||||
dos->writeByte(ya/16);
|
||||
dos->writeByte(za/16);
|
||||
}
|
||||
else
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeShort(xa);
|
||||
dos->writeShort(ya);
|
||||
dos->writeShort(za);
|
||||
|
|
@ -98,7 +97,7 @@ void SetEntityMotionPacket::handle(PacketListener *listener)
|
|||
|
||||
int SetEntityMotionPacket::getEstimatedSize()
|
||||
{
|
||||
return useBytes ? 5 : 8;
|
||||
return useBytes ? 8 : 11;
|
||||
}
|
||||
|
||||
bool SetEntityMotionPacket::canBeInvalidated()
|
||||
|
|
|
|||
|
|
@ -23,6 +23,24 @@ ShapedRecipy::ShapedRecipy(int width, int height, ItemInstance **recipeItems, It
|
|||
_keepTag = false;
|
||||
}
|
||||
|
||||
ShapedRecipy::~ShapedRecipy() {
|
||||
// todo: why does this cause a error when clearing out these specifically?
|
||||
// might be leaking memory here but im not sure cause it crashes when you clear them, so we dont clear them
|
||||
/*for (int x = 0; x < 3; x++) {
|
||||
for (int y = 0; y < 3; y++) {
|
||||
if (x < width && y < height) {
|
||||
delete recipeItems[x + y * width];
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
delete[] recipeItems;
|
||||
delete result;
|
||||
|
||||
recipeItems = nullptr;
|
||||
result = nullptr;
|
||||
}
|
||||
|
||||
const int ShapedRecipy::getGroup()
|
||||
{
|
||||
return group;
|
||||
|
|
@ -227,4 +245,65 @@ ShapedRecipy *ShapedRecipy::keepTag()
|
|||
{
|
||||
_keepTag = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
void ShapedRecipy::writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(2);
|
||||
dos->writeByte(this->group);
|
||||
|
||||
//write result item, it should always be valid
|
||||
{
|
||||
dos->writeShort(this->result->id);
|
||||
dos->writeByte(this->result->count);
|
||||
dos->writeShort(this->result->getAuxValue());
|
||||
|
||||
Packet::writeNbt(this->result->tag, dos);
|
||||
}
|
||||
|
||||
dos->writeByte((this->width << 2) | this->height);
|
||||
|
||||
for (int i = 0; i < (this->width * this->height); i++) {
|
||||
ItemInstance* ingredients_item = this->recipeItems[i];
|
||||
dos->writeBoolean(ingredients_item == nullptr);
|
||||
if (ingredients_item == nullptr) continue;
|
||||
|
||||
dos->writeShort(ingredients_item->id);
|
||||
dos->writeShort(ingredients_item->getAuxValue());
|
||||
Packet::writeNbt(ingredients_item->tag, dos);
|
||||
}
|
||||
}
|
||||
|
||||
ShapedRecipy* ShapedRecipy::readFromStream(DataInputStream* dis) {
|
||||
int groupType = dis->readByte();
|
||||
|
||||
int resultItemID = dis->readShort();
|
||||
int resultItemCount = dis->readByte();
|
||||
int resultItemAux = dis->readShort();
|
||||
|
||||
ItemInstance* resultItem = new ItemInstance(resultItemID, resultItemCount, 0);
|
||||
resultItem->setRawAuxValue(resultItemAux);
|
||||
resultItem->tag = Packet::readNbt(dis);
|
||||
|
||||
unsigned char packedSize = dis->readByte();
|
||||
|
||||
int width = (packedSize >> 2) & 0x3;
|
||||
int height = packedSize & 0x3;
|
||||
ItemInstance** ids = new ItemInstance*[width * height];
|
||||
|
||||
for (int i = 0; i < width * height; i++) {
|
||||
ItemInstance* ingredients_item = nullptr;
|
||||
bool isNull = dis->readBoolean();
|
||||
if (!isNull) {
|
||||
int itemId = dis->readShort();
|
||||
int itemAux = dis->readShort();
|
||||
|
||||
ingredients_item = new ItemInstance(itemId, 1, 0);
|
||||
ingredients_item->setRawAuxValue(itemAux);
|
||||
ingredients_item->tag = Packet::readNbt(dis);
|
||||
}
|
||||
|
||||
ids[i] = ingredients_item;
|
||||
}
|
||||
|
||||
return new ShapedRecipy(width, height, ids, resultItem, groupType);
|
||||
}
|
||||
|
|
@ -1,21 +1,22 @@
|
|||
#pragma once
|
||||
|
||||
class ShapedRecipy : public Recipy
|
||||
class ShapedRecipy : public Recipy
|
||||
{
|
||||
private:
|
||||
int width, height, group;
|
||||
ItemInstance **recipeItems;
|
||||
ItemInstance *result;
|
||||
ItemInstance** recipeItems;
|
||||
ItemInstance* result;
|
||||
bool _keepTag;
|
||||
public:
|
||||
const int resultId;
|
||||
|
||||
public:
|
||||
ShapedRecipy(int width, int height, ItemInstance **recipeItems, ItemInstance *result, int iGroup=Recipy::eGroupType_Decoration);
|
||||
ShapedRecipy(int width, int height, ItemInstance** recipeItems, ItemInstance* result, int iGroup = Recipy::eGroupType_Decoration);
|
||||
virtual ~ShapedRecipy() override;
|
||||
|
||||
virtual const ItemInstance *getResultItem();
|
||||
virtual const ItemInstance* getResultItem();
|
||||
virtual const int getGroup();
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level);
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level);
|
||||
|
||||
private:
|
||||
bool matches(shared_ptr<CraftingContainer> craftSlots, int xOffs, int yOffs, bool xFlip);
|
||||
|
|
@ -23,10 +24,14 @@ private:
|
|||
public:
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots);
|
||||
virtual int size();
|
||||
ShapedRecipy *keepTag();
|
||||
ShapedRecipy* keepTag();
|
||||
|
||||
// 4J-PB - to return the items required to make a recipe
|
||||
virtual bool reqs(int iRecipe);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos);
|
||||
static ShapedRecipy* readFromStream(DataInputStream* dis);
|
||||
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -19,6 +19,19 @@ ShapelessRecipy::ShapelessRecipy(ItemInstance *result, vector<ItemInstance *> *i
|
|||
{
|
||||
}
|
||||
|
||||
ShapelessRecipy::~ShapelessRecipy() {
|
||||
for (int i = 0; i < ingredients->size(); i++) {
|
||||
delete (*ingredients)[i];
|
||||
}
|
||||
|
||||
delete ingredients;
|
||||
delete result;
|
||||
|
||||
ingredients = nullptr;
|
||||
result = nullptr;
|
||||
}
|
||||
|
||||
|
||||
const int ShapelessRecipy::getGroup()
|
||||
{
|
||||
return group;
|
||||
|
|
@ -173,4 +186,61 @@ void ShapelessRecipy::reqs(INGREDIENTS_REQUIRED *pIngReq)
|
|||
delete [] TempIngReq.iIngValA;
|
||||
delete [] TempIngReq.iIngAuxValA;
|
||||
delete [] TempIngReq.uiGridA;
|
||||
}
|
||||
}
|
||||
|
||||
void ShapelessRecipy::writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(1);
|
||||
dos->writeByte(this->group);
|
||||
|
||||
//write result item, it should always be valid
|
||||
{
|
||||
dos->writeShort(this->result->id);
|
||||
dos->writeByte(this->result->count);
|
||||
dos->writeShort(this->result->getAuxValue());
|
||||
|
||||
Packet::writeNbt(this->result->tag, dos);
|
||||
}
|
||||
|
||||
byte iCount = ingredients->size();
|
||||
dos->writeByte(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
ItemInstance* item = (*ingredients)[i];
|
||||
dos->writeBoolean(item == nullptr);
|
||||
if (item == nullptr) continue;
|
||||
|
||||
dos->writeShort(item->id);
|
||||
dos->writeShort(item->getAuxValue());
|
||||
Packet::writeNbt(item->tag, dos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ShapelessRecipy* ShapelessRecipy::readFromStream(DataInputStream* dis) {
|
||||
unsigned char groupType = dis->readByte();
|
||||
|
||||
int resultItemID = dis->readShort();
|
||||
int resultItemCount = dis->readByte();
|
||||
int resultItemAux = dis->readShort();
|
||||
|
||||
ItemInstance* resultItem = new ItemInstance(resultItemID, resultItemCount, 0);
|
||||
resultItem->setRawAuxValue(resultItemAux);
|
||||
resultItem->tag = Packet::readNbt(dis);
|
||||
|
||||
vector<ItemInstance*>* ingredients = new vector<ItemInstance*>();
|
||||
int iCount = dis->readByte();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
if (dis->readBoolean() == true) continue; //item is null or something weird
|
||||
|
||||
int itemID = dis->readShort();
|
||||
int itemAux = dis->readShort();
|
||||
|
||||
ItemInstance* ingredients_item = new ItemInstance(itemID, 1, 0);
|
||||
ingredients_item->setRawAuxValue(itemAux);
|
||||
ingredients_item->tag = Packet::readNbt(dis);
|
||||
|
||||
ingredients->push_back(ingredients_item);
|
||||
}
|
||||
|
||||
return new ShapelessRecipy(resultItem, ingredients, (Recipy::_eGroupType)groupType);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ private:
|
|||
|
||||
public:
|
||||
ShapelessRecipy(ItemInstance *result, vector<ItemInstance *> *ingredients, _eGroupType egroup=Recipy::eGroupType_Decoration);
|
||||
virtual ~ShapelessRecipy() override;
|
||||
|
||||
virtual const ItemInstance *getResultItem();
|
||||
virtual const int getGroup();
|
||||
|
|
@ -20,4 +21,6 @@ public:
|
|||
virtual bool reqs(int iRecipe);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos);
|
||||
static ShapelessRecipy* readFromStream(DataInputStream* dos);
|
||||
};
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ class SharedConstants
|
|||
public:
|
||||
static void staticCtor();
|
||||
static const wstring VERSION_STRING;
|
||||
static const int NETWORK_PROTOCOL_VERSION = 78;
|
||||
static const int NETWORK_PROTOCOL_VERSION = 79;
|
||||
static const bool INGAME_DEBUG_OUTPUT = false;
|
||||
|
||||
// NOT texture resolution. How many sub-blocks each block face is made up of.
|
||||
|
|
@ -31,4 +31,4 @@ class SharedConstants
|
|||
static const int TICKS_PER_SECOND = 20;
|
||||
|
||||
static const int FULLBRIGHT_LIGHTVALUE = 15 << 20 | 15 << 4;
|
||||
};
|
||||
};
|
||||
|
|
|
|||
|
|
@ -76,8 +76,52 @@ void StructureRecipies::addRecipes(Recipes *r)
|
|||
|
||||
L'#', new ItemInstance(Tile::quartzBlock, 1, QuartzBlockTile::TYPE_DEFAULT),
|
||||
L'S');
|
||||
|
||||
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 2, StoneTile::DIORITE), //
|
||||
L"ssctcig",
|
||||
L"#Q", //
|
||||
L"Q#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'Q', Item::netherQuartz,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 1, StoneTile::GRANITE), //
|
||||
L"sczcig",
|
||||
L"#Q", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE), L'Q', Item::netherQuartz,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 2, StoneTile::ANDESITE), //
|
||||
L"sczctg",
|
||||
L"#-", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE), L'-', Tile::cobblestone,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_DIORITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE),
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_GRANITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::GRANITE),
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_ANDESITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::ANDESITE),
|
||||
L'S');
|
||||
|
||||
// 4J Stu - Changed the order, as the blocks that go with sandstone cause a 3-icon scroll
|
||||
// that touches the text "Structures" in the title in 720 fullscreen.
|
||||
|
|
|
|||
|
|
@ -189,11 +189,12 @@ void TallGrass2::neighborChanged(Level* level, int x, int y, int z, int type)
|
|||
|
||||
if (!isUpper)
|
||||
{
|
||||
if (!canSurvive(level, x, y, z))
|
||||
int upperTileId = level->getTile(x, y + 1, z);
|
||||
if (!canSurvive(level, x, y, z) || (upperTileId != id))
|
||||
{
|
||||
spawnResources(level, x, y, z, data, 0);
|
||||
level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
|
||||
if (level->getTile(x, y + 1, z) == id)
|
||||
if (upperTileId == id)
|
||||
level->removeTile(x, y + 1, z);
|
||||
}
|
||||
}
|
||||
|
|
@ -211,11 +212,12 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
|
|||
|
||||
if (!isUpper)
|
||||
{
|
||||
if (!canSurvive(level, x, y, z))
|
||||
int upperTileId = level->getTile(x, y + 1, z);
|
||||
if (!canSurvive(level, x, y, z) || (upperTileId != id))
|
||||
{
|
||||
spawnResources(level, x, y, z, data, 0);
|
||||
level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
|
||||
if (level->getTile(x, y + 1, z) == id)
|
||||
if (upperTileId == id)
|
||||
level->removeTile(x, y + 1, z);
|
||||
}
|
||||
}
|
||||
|
|
@ -224,7 +226,6 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
|
|||
|
||||
int TallGrass2::getResource(int data, Random* random, int playerBonusLevel)
|
||||
{
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
|
@ -240,7 +241,6 @@ bool TallGrass2::isSilkTouchable()
|
|||
|
||||
shared_ptr<ItemInstance> TallGrass2::getSilkTouchItemInstance(int data)
|
||||
{
|
||||
|
||||
if ((data & UPPER_BIT) != 0) return nullptr;
|
||||
int variant = data & ~UPPER_BIT;
|
||||
return std::make_shared<ItemInstance>(this, 1, variant);
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@ TeleportEntityPacket::TeleportEntityPacket(int id, int x, int y, int z, byte yRo
|
|||
|
||||
void TeleportEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
y = dis->readInt();
|
||||
|
|
@ -55,7 +55,7 @@ void TeleportEntityPacket::read(DataInputStream *dis) //throws IOException
|
|||
|
||||
void TeleportEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
dos->writeInt(y);
|
||||
|
|
@ -76,7 +76,7 @@ void TeleportEntityPacket::handle(PacketListener *listener)
|
|||
|
||||
int TeleportEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2 + 2 + 2 + 2 + 1 + 1;
|
||||
return 4 + 2 + 2 + 2 + 1 + 1;
|
||||
}
|
||||
|
||||
bool TeleportEntityPacket::canBeInvalidated()
|
||||
|
|
|
|||
|
|
@ -324,7 +324,7 @@ void Tile::staticCtor()
|
|||
Tile::tiles = new Tile *[TILE_NUM_COUNT];
|
||||
memset( tiles, 0, sizeof( Tile *)*TILE_NUM_COUNT );
|
||||
|
||||
Tile::stone = (new StoneTile(1)) ->setDestroyTime(1.5f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stone")->setDescriptionId(IDS_TILE_STONE)->setUseDescriptionId(IDS_DESC_STONE);
|
||||
Tile::stone = (new StoneTile(1))->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone)->setDestroyTime(1.5f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stone")->setDescriptionId(IDS_TILE_STONE)->setUseDescriptionId(IDS_DESC_STONE);
|
||||
Tile::grass = static_cast<GrassTile *>((new GrassTile(2))->setDestroyTime(0.6f)->setSoundType(Tile::SOUND_GRASS)->setIconName(L"grass")->setDescriptionId(IDS_TILE_GRASS)->setUseDescriptionId(IDS_DESC_GRASS));
|
||||
Tile::dirt = (new DirtTile(3)) ->setDestroyTime(0.5f)->setSoundType(Tile::SOUND_GRAVEL)->setIconName(L"dirt")->setDescriptionId(IDS_TILE_DIRT)->setUseDescriptionId(IDS_DESC_DIRT);
|
||||
Tile::cobblestone = (new Tile(4, Material::stone)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"cobblestone")->setDescriptionId(IDS_TILE_STONE_BRICK)->setUseDescriptionId(IDS_DESC_STONE_BRICK);
|
||||
|
|
|
|||
|
|
@ -49,10 +49,16 @@ Vec3 *Vec3::newPermanent(double x, double y, double z)
|
|||
|
||||
void Vec3::clearPool()
|
||||
{
|
||||
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
|
||||
if (tls != nullptr)
|
||||
{
|
||||
tls->poolPointer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Vec3::resetPool()
|
||||
{
|
||||
clearPool();
|
||||
}
|
||||
|
||||
Vec3 *Vec3::newTemp(double x, double y, double z)
|
||||
|
|
|
|||
|
|
@ -20,3 +20,4 @@
|
|||
#include "TheEndPortalTileEntity.h"
|
||||
#include "SkullTileEntity.h"
|
||||
#include "EnderChestTileEntity.h"
|
||||
#include "ItemFrame.h"
|
||||
|
|
|
|||
12
NOTES.md
12
NOTES.md
|
|
@ -1,14 +1,6 @@
|
|||
# neoLegacy v1.0.4b
|
||||
# neoLegacy v1.0.7b
|
||||
|
||||
### Bug Fixes
|
||||
- Fixed Podzol bottom face displaying incorrect texture (was using side texture instead of dirt)
|
||||
|
||||
### Changes
|
||||
- Cursor icon now changes when hovering over different UI elements
|
||||
- Added TU31 parity changes which include:
|
||||
- Creepers can now be ignited with Flint and Steel
|
||||
- Village gravel roads now have Cobblestone underneath
|
||||
- Villagers now transform into Witches when struck by lightning
|
||||
- Reverted "Expanded" world size due to it causing crashing and lighting issues.
|
||||
|
||||
<img width="784" height="410" alt="roadmap" src="https://github.com/user-attachments/assets/134856ae-b151-4003-aa97-7ecf19ccd278" />
|
||||
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
VERSION="0.0.0" # man we're using nightly :sob:
|
||||
SOURCE_DIR="${1:-.}"
|
||||
SOURCE_DIR="${SOURCE_DIR:-${1:-.}}"
|
||||
BUILD_CI="${BUILD_CI:-0}"
|
||||
BUILD_TYPE="${2:-Release}"
|
||||
BUILD_TYPE="${BUILD_TYPE:-${2:-Release}}"
|
||||
XWIN_CACHE="${XWIN_CACHE:-$PWD/.xwin}"
|
||||
INSTALL_DIR="${INSTALL_PREFIX:-$HOME/.local/share/neoLegacy}"
|
||||
RED='\033[0;31m'
|
||||
|
|
@ -263,15 +263,22 @@ LAUNCHER
|
|||
chmod +x "$INSTALL_DIR/minecraft-lce-fourkit"
|
||||
}
|
||||
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
info "LegacyEvolved LCE v$VERSION build script"
|
||||
info "Source: $SOURCE_DIR | Type: $BUILD_TYPE"
|
||||
echo ""
|
||||
check_deps
|
||||
fetch_winsdk
|
||||
patch_winsdk_symlinks
|
||||
do_cmake_configure
|
||||
do_build
|
||||
do_install
|
||||
main() {
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
info "LegacyEvolved LCE v$VERSION build script"
|
||||
info "Source: $SOURCE_DIR | Type: $BUILD_TYPE"
|
||||
echo ""
|
||||
check_deps
|
||||
fetch_winsdk
|
||||
patch_winsdk_symlinks
|
||||
do_cmake_configure
|
||||
do_build
|
||||
do_install
|
||||
}
|
||||
|
||||
# Do not run main when sourced (required for flake.nix)
|
||||
if [[ "${BASH_SOURCE[0]}" == "${0}" ]]; then
|
||||
main "$@"
|
||||
fi
|
||||
|
||||
|
|
|
|||
228
cmake/GenerateSdk.cmake
Normal file
228
cmake/GenerateSdk.cmake
Normal file
|
|
@ -0,0 +1,228 @@
|
|||
if(NOT INPUT_DIRS)
|
||||
message(FATAL_ERROR "INPUT_DIRS must be set to a list of directories.")
|
||||
endif()
|
||||
if(NOT OUTPUT_FILE)
|
||||
message(FATAL_ERROR "OUTPUT_FILE must be set.")
|
||||
endif()
|
||||
|
||||
set(_all_headers "")
|
||||
foreach(_dir IN LISTS INPUT_DIRS)
|
||||
if(EXISTS "${_dir}")
|
||||
file(GLOB_RECURSE _hfiles "${_dir}/*.h")
|
||||
list(APPEND _all_headers ${_hfiles})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if(NOT _all_headers)
|
||||
message(FATAL_ERROR "No .h files found in INPUT_DIRS.")
|
||||
endif()
|
||||
list(REMOVE_DUPLICATES _all_headers)
|
||||
list(SORT _all_headers)
|
||||
|
||||
foreach(_h IN LISTS _all_headers)
|
||||
get_filename_component(_bn "${_h}" NAME)
|
||||
string(TOLOWER "${_bn}" _k)
|
||||
set(_idx_${_k} "${_h}")
|
||||
endforeach()
|
||||
|
||||
foreach(_h IN LISTS _all_headers)
|
||||
file(STRINGS "${_h}" _ll REGEX "^[ \t]*#[ \t]*include[ \t]+\"")
|
||||
get_filename_component(_hd "${_h}" DIRECTORY)
|
||||
|
||||
set(_dd "")
|
||||
foreach(_l IN LISTS _ll)
|
||||
if(_l MATCHES "^[ \t]*#[ \t]*include[ \t]+\"([^\"]+)\"")
|
||||
set(_in "${CMAKE_MATCH_1}")
|
||||
set(_rv "")
|
||||
set(_try "${_hd}/${_in}")
|
||||
get_filename_component(_try "${_try}" ABSOLUTE)
|
||||
if(EXISTS "${_try}")
|
||||
set(_rv "${_try}")
|
||||
else()
|
||||
string(TOLOWER "${_in}" _k2)
|
||||
if(DEFINED _idx_${_k2})
|
||||
set(_rv "${_idx_${_k2}}")
|
||||
endif()
|
||||
endif()
|
||||
if(_rv AND _rv IN_LIST _all_headers)
|
||||
list(APPEND _dd "${_rv}")
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
if(_dd)
|
||||
list(REMOVE_DUPLICATES _dd)
|
||||
endif()
|
||||
set(_de_${_h} "${_dd}")
|
||||
endforeach()
|
||||
|
||||
set(_sorted "")
|
||||
set(_left ${_all_headers})
|
||||
while(_left)
|
||||
set(_prog 0)
|
||||
set(_next "")
|
||||
foreach(_h IN LISTS _left)
|
||||
set(_rdy 1)
|
||||
foreach(_d IN LISTS _de_${_h})
|
||||
if(_d IN_LIST _left)
|
||||
set(_rdy 0)
|
||||
break()
|
||||
endif()
|
||||
endforeach()
|
||||
if(_rdy)
|
||||
list(APPEND _sorted "${_h}")
|
||||
set(_prog 1)
|
||||
else()
|
||||
list(APPEND _next "${_h}")
|
||||
endif()
|
||||
endforeach()
|
||||
if(NOT _prog)
|
||||
foreach(_h IN LISTS _next)
|
||||
list(APPEND _sorted "${_h}")
|
||||
endforeach()
|
||||
break()
|
||||
endif()
|
||||
set(_left ${_next})
|
||||
endwhile()
|
||||
|
||||
set(_body "")
|
||||
|
||||
foreach(_h IN LISTS _sorted)
|
||||
file(STRINGS "${_h}" _ll)
|
||||
|
||||
set(_inbc 0)
|
||||
set(_out "")
|
||||
foreach(_l IN LISTS _ll)
|
||||
if(_l STREQUAL "")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
if(_inbc)
|
||||
string(FIND "${_l}" "*/" _ce)
|
||||
if(_ce GREATER -1)
|
||||
math(EXPR _ca "${_ce} + 2")
|
||||
string(SUBSTRING "${_l}" ${_ca} -1 _l)
|
||||
set(_inbc 0)
|
||||
else()
|
||||
continue()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
string(FIND "${_l}" "//" _sl)
|
||||
if(_sl GREATER -1)
|
||||
string(SUBSTRING "${_l}" 0 ${_sl} _l)
|
||||
endif()
|
||||
|
||||
while(TRUE)
|
||||
string(FIND "${_l}" "/*" _so)
|
||||
if(_so EQUAL -1)
|
||||
break()
|
||||
endif()
|
||||
string(SUBSTRING "${_l}" 0 ${_so} _bf)
|
||||
string(SUBSTRING "${_l}" ${_so} -1 _ar)
|
||||
string(FIND "${_ar}" "*/" _ce)
|
||||
if(_ce EQUAL -1)
|
||||
set(_l "${_bf}")
|
||||
set(_inbc 1)
|
||||
break()
|
||||
else()
|
||||
math(EXPR _ca "${_ce} + 2")
|
||||
string(SUBSTRING "${_ar}" ${_ca} -1 _af)
|
||||
set(_l "${_bf}${_af}")
|
||||
endif()
|
||||
endwhile()
|
||||
|
||||
string(STRIP "${_l}" _ls)
|
||||
|
||||
if(_ls MATCHES "^#[ \t]*pragma[ \t]+once")
|
||||
continue()
|
||||
endif()
|
||||
if(_ls MATCHES "^#[ \t]*include[ \t]+\"([^\"]+)\"")
|
||||
continue()
|
||||
endif()
|
||||
if(_ls MATCHES "^#[ \t]*include[ \t]+<")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
if(_ls STREQUAL "")
|
||||
continue()
|
||||
endif()
|
||||
|
||||
string(APPEND _out "${_l}\n")
|
||||
endforeach()
|
||||
|
||||
if(_out)
|
||||
if(_body)
|
||||
string(APPEND _body "\n")
|
||||
endif()
|
||||
string(APPEND _body "${_out}")
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
set(_guard "MINECRAFT_LCE_SDK_H")
|
||||
set(_tmp "${OUTPUT_FILE}.tmp")
|
||||
|
||||
file(WRITE "${_tmp}"
|
||||
"#ifndef ${_guard}\n"
|
||||
"#define ${_guard}\n"
|
||||
"\n"
|
||||
"// Auto-generated. Do not edit.\n"
|
||||
"// Minecraft Console Edition SDK Header\n"
|
||||
"\n"
|
||||
"#include <cstddef>\n"
|
||||
"#include <cstdint>\n"
|
||||
"#include <string>\n"
|
||||
"#include <memory>\n"
|
||||
"#include <vector>\n"
|
||||
"#include <map>\n"
|
||||
"#include <unordered_map>\n"
|
||||
"#include <functional>\n"
|
||||
"#include <algorithm>\n"
|
||||
"#include <atomic>\n"
|
||||
"#include <mutex>\n"
|
||||
"#include <thread>\n"
|
||||
"#include <fstream>\n"
|
||||
"#include <sstream>\n"
|
||||
"#include <iostream>\n"
|
||||
"#include <array>\n"
|
||||
"#include <set>\n"
|
||||
"#include <queue>\n"
|
||||
"#include <list>\n"
|
||||
"#include <cmath>\n"
|
||||
"#include <cassert>\n"
|
||||
"#include <cstdio>\n"
|
||||
"#include <cstdlib>\n"
|
||||
"#include <cstring>\n"
|
||||
"#include <cwchar>\n"
|
||||
"#include <climits>\n"
|
||||
"#include <cfloat>\n"
|
||||
"#include <type_traits>\n"
|
||||
"#include <initializer_list>\n"
|
||||
"#include <exception>\n"
|
||||
"#include <tuple>\n"
|
||||
"#include <chrono>\n"
|
||||
"#include <system_error>\n"
|
||||
"#if defined(_WIN32) || defined(_WIN64)\n"
|
||||
"#include <Windows.h>\n"
|
||||
"#endif\n"
|
||||
"\n"
|
||||
)
|
||||
|
||||
file(APPEND "${_tmp}" "${_body}")
|
||||
file(APPEND "${_tmp}" "\n#endif // ${_guard}\n")
|
||||
|
||||
if(EXISTS "${OUTPUT_FILE}")
|
||||
execute_process(
|
||||
COMMAND ${CMAKE_COMMAND} -E compare_files "${OUTPUT_FILE}" "${_tmp}"
|
||||
RESULT_VARIABLE _ch
|
||||
)
|
||||
else()
|
||||
set(_ch 1)
|
||||
endif()
|
||||
|
||||
if(_ch)
|
||||
file(RENAME "${_tmp}" "${OUTPUT_FILE}")
|
||||
message(STATUS "GenerateSdk: wrote ${OUTPUT_FILE}")
|
||||
else()
|
||||
file(REMOVE "${_tmp}")
|
||||
message(STATUS "GenerateSdk: ${OUTPUT_FILE} is up-to-date")
|
||||
endif()
|
||||
17
flake.lock
17
flake.lock
|
|
@ -18,6 +18,22 @@
|
|||
"type": "github"
|
||||
}
|
||||
},
|
||||
"fourjlibs": {
|
||||
"flake": false,
|
||||
"locked": {
|
||||
"lastModified": 1777358628,
|
||||
"narHash": "sha256-yV/ugauN5L4FFC88N4CJI01iTOKYBeim8UQ3Usy2vI0=",
|
||||
"owner": "Patoke",
|
||||
"repo": "4JLibs",
|
||||
"rev": "8fb036f6d6ca5aa5aa2e20633638d6232a58d508",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "Patoke",
|
||||
"repo": "4JLibs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1774106199,
|
||||
|
|
@ -37,6 +53,7 @@
|
|||
"root": {
|
||||
"inputs": {
|
||||
"flake-utils": "flake-utils",
|
||||
"fourjlibs": "fourjlibs",
|
||||
"nixpkgs": "nixpkgs"
|
||||
}
|
||||
},
|
||||
|
|
|
|||
300
flake.nix
300
flake.nix
|
|
@ -4,18 +4,34 @@
|
|||
inputs = {
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
|
||||
flake-utils.url = "github:numtide/flake-utils";
|
||||
fourjlibs = {
|
||||
url = "github:Patoke/4JLibs";
|
||||
flake = false;
|
||||
};
|
||||
};
|
||||
|
||||
outputs = { self, nixpkgs, flake-utils }:
|
||||
flake-utils.lib.eachDefaultSystem (system:
|
||||
outputs =
|
||||
{
|
||||
self,
|
||||
nixpkgs,
|
||||
flake-utils,
|
||||
fourjlibs,
|
||||
}:
|
||||
flake-utils.lib.eachDefaultSystem (
|
||||
system:
|
||||
let
|
||||
pkgs = import nixpkgs {
|
||||
inherit system;
|
||||
config.allowUnfree = true;
|
||||
};
|
||||
|
||||
# Version info
|
||||
version = "1.6.0560.0";
|
||||
# Version derived from network protocol version in cmake/GenerateBuildVer.cmake
|
||||
buildNumber = builtins.head (
|
||||
builtins.match ".*set\\(BUILD_NUMBER ([0-9]+)\\).*" (
|
||||
builtins.readFile ./cmake/GenerateBuildVer.cmake
|
||||
)
|
||||
);
|
||||
version = "0.${buildNumber}.0";
|
||||
|
||||
# Windows SDK downloaded via xwin (fixed-output derivation)
|
||||
windowsSdk = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
|
@ -24,9 +40,13 @@
|
|||
|
||||
outputHashAlgo = "sha256";
|
||||
outputHashMode = "recursive";
|
||||
outputHash = "sha256-ksSytBUjv/tD3IJzHM9BkAzFjJ+JAGD353Pur0G4rQE=";
|
||||
outputHash = "sha256-UFQjsFVBwcF/9e9tVFoG0Z1JySxyTnFqoaRwr/tUWzA=";
|
||||
|
||||
nativeBuildInputs = [ pkgs.xwin pkgs.cacert pkgs.rsync ];
|
||||
nativeBuildInputs = [
|
||||
pkgs.xwin
|
||||
pkgs.cacert
|
||||
pkgs.rsync
|
||||
];
|
||||
|
||||
dontUnpack = true;
|
||||
|
||||
|
|
@ -50,8 +70,45 @@
|
|||
dontFixup = true;
|
||||
};
|
||||
|
||||
# Helper to create case-insensitive symlinks for SDK headers/libs
|
||||
sdkWithSymlinks = pkgs.runCommand "windows-sdk-symlinked" {} ''
|
||||
# Pre fetch NuGet packages for FourKit (dotnet publish --self-contained needs win-x64 runtime)
|
||||
fourkitNugetDeps = pkgs.stdenvNoCC.mkDerivation {
|
||||
pname = "fourkit-nuget-deps";
|
||||
version = "10.0";
|
||||
|
||||
outputHashAlgo = "sha256";
|
||||
outputHashMode = "recursive";
|
||||
outputHash = "sha256-eEkU0MugnFSNvVYvd5V5xLK4oNcLgZcXxMYSuiYMPbA=";
|
||||
|
||||
nativeBuildInputs = [ pkgs.cacert ];
|
||||
|
||||
dontUnpack = true;
|
||||
|
||||
buildPhase = ''
|
||||
export HOME=$(mktemp -d)
|
||||
export DOTNET_CLI_TELEMETRY_OPTOUT=1
|
||||
export DOTNET_NOLOGO=1
|
||||
export SSL_CERT_FILE="${pkgs.cacert}/etc/ssl/certs/ca-bundle.crt"
|
||||
|
||||
# Use the unwrapped SDK to allow NuGet network access
|
||||
DOTNET="${pkgs.dotnetCorePackages.sdk_10_0.passthru.unwrapped}/share/dotnet/dotnet"
|
||||
|
||||
# Copy csproj to writable location (dotnet needs to write obj/)
|
||||
WORK=$(mktemp -d)
|
||||
cp ${./.}/Minecraft.Server.FourKit/Minecraft.Server.FourKit.csproj "$WORK/"
|
||||
cp ${./.}/global.json "$WORK/"
|
||||
|
||||
$DOTNET restore "$WORK/Minecraft.Server.FourKit.csproj" \
|
||||
--runtime win-x64 \
|
||||
--packages "$out" \
|
||||
--source https://api.nuget.org/v3/index.json
|
||||
'';
|
||||
|
||||
dontInstall = true;
|
||||
dontFixup = true;
|
||||
};
|
||||
|
||||
# Helper to make case insensitive symlinks for SDK headers/libs
|
||||
sdkWithSymlinks = pkgs.runCommand "windows-sdk-symlinked" { } ''
|
||||
cp -r ${windowsSdk} $out
|
||||
chmod -R u+w $out
|
||||
|
||||
|
|
@ -63,27 +120,6 @@
|
|||
ln -sf $out/sdk/lib/um/x86_64/ws2_32.lib $out/sdk/lib/um/x86_64/Ws2_32.lib 2>/dev/null || true
|
||||
'';
|
||||
|
||||
# CMake toolchain file for clang-cl cross-compilation
|
||||
clangClToolchain = pkgs.writeText "clang-cl-toolchain.cmake" ''
|
||||
set(CMAKE_SYSTEM_NAME Windows)
|
||||
set(CMAKE_SYSTEM_PROCESSOR AMD64)
|
||||
|
||||
set(CMAKE_C_COMPILER clang-cl)
|
||||
set(CMAKE_CXX_COMPILER clang-cl)
|
||||
set(CMAKE_RC_COMPILER llvm-rc)
|
||||
set(CMAKE_ASM_MASM_COMPILER llvm-ml)
|
||||
set(CMAKE_AR llvm-lib)
|
||||
set(CMAKE_LINKER lld-link)
|
||||
|
||||
set(CMAKE_CROSSCOMPILING TRUE)
|
||||
|
||||
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <LINK_FLAGS> <OBJECTS> -out:<TARGET> <LINK_LIBRARIES>")
|
||||
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <LINK_FLAGS> <OBJECTS> -out:<TARGET> <LINK_LIBRARIES>")
|
||||
|
||||
add_compile_options(-fms-compatibility -fms-extensions)
|
||||
add_compile_definitions(_WIN64 _AMD64_ WIN32_LEAN_AND_MEAN)
|
||||
'';
|
||||
|
||||
# The main build derivation
|
||||
minecraft-lce-unwrapped = pkgs.stdenv.mkDerivation {
|
||||
pname = "minecraft-lce-unwrapped";
|
||||
|
|
@ -91,84 +127,79 @@
|
|||
|
||||
src = pkgs.lib.cleanSourceWith {
|
||||
src = ./.;
|
||||
filter = path: type:
|
||||
filter =
|
||||
path: type:
|
||||
let
|
||||
baseName = baseNameOf path;
|
||||
in
|
||||
# Exclude build directories and other non-source files
|
||||
!(baseName == "build" ||
|
||||
baseName == "result" ||
|
||||
baseName == ".git" ||
|
||||
baseName == ".direnv" ||
|
||||
pkgs.lib.hasPrefix "result-" baseName);
|
||||
!(
|
||||
baseName == "build"
|
||||
|| baseName == "result"
|
||||
|| baseName == ".git"
|
||||
|| baseName == ".direnv"
|
||||
|| pkgs.lib.hasPrefix "result-" baseName
|
||||
);
|
||||
};
|
||||
|
||||
# Patch in the 4JLibs submodule (flakes don't fetch submodules)
|
||||
postUnpack = ''
|
||||
rm -rf source/Minecraft.Client/Windows64/4JLibs
|
||||
cp -r ${fourjlibs} source/Minecraft.Client/Windows64/4JLibs
|
||||
chmod -R u+w source/Minecraft.Client/Windows64/4JLibs
|
||||
'';
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
llvmPackages.clang-unwrapped # provides clang-cl
|
||||
llvmPackages.lld # provides lld-link
|
||||
llvmPackages.llvm # provides llvm-rc, llvm-ml, llvm-lib, llvm-mt
|
||||
llvmPackages.clang-unwrapped # provides clang-cl
|
||||
llvmPackages.lld # provides lld-link
|
||||
llvmPackages.llvm # provides llvm-rc, llvm-ml, llvm-lib, llvm-mt
|
||||
cmake
|
||||
ninja
|
||||
rsync
|
||||
winePackage # needed to run fxc.exe during build
|
||||
dotnetCorePackages.sdk_10_0 # needed for FourKit server
|
||||
];
|
||||
|
||||
# Set up environment for clang-cl
|
||||
WINSDK = sdkWithSymlinks;
|
||||
|
||||
configurePhase = ''
|
||||
runHook preConfigure
|
||||
|
||||
export INCLUDE="$WINSDK/crt/include;$WINSDK/sdk/include/um;$WINSDK/sdk/include/ucrt;$WINSDK/sdk/include/shared"
|
||||
export LIB="$WINSDK/crt/lib/x86_64;$WINSDK/sdk/lib/um/x86_64;$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
# Point build-linux.sh at the pre-downloaded Windows SDK
|
||||
export XWIN_CACHE=$(mktemp -d)
|
||||
ln -s ${sdkWithSymlinks} "$XWIN_CACHE/splat"
|
||||
|
||||
cmake -S . -B build \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_TOOLCHAIN_FILE=${clangClToolchain} \
|
||||
-DCMAKE_C_COMPILER=clang-cl \
|
||||
-DCMAKE_CXX_COMPILER=clang-cl \
|
||||
-DCMAKE_LINKER=lld-link \
|
||||
-DCMAKE_RC_COMPILER=llvm-rc \
|
||||
-DCMAKE_MT=llvm-mt \
|
||||
-DPLATFORM_DEFINES="_WINDOWS64" \
|
||||
-DPLATFORM_NAME="Windows64" \
|
||||
-DIGGY_LIBS="iggy_w64.lib;iggyperfmon_w64.lib;iggyexpruntime_w64.lib" \
|
||||
-DCMAKE_SYSTEM_NAME=Windows \
|
||||
-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded \
|
||||
-DCMAKE_C_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_CXX_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_ASM_MASM_FLAGS="-m64" \
|
||||
-DCMAKE_EXE_LINKER_FLAGS="-libpath:$WINSDK/crt/lib/x86_64 -libpath:$WINSDK/sdk/lib/um/x86_64 -libpath:$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
# NuGet packages for FourKit dotnet publish
|
||||
export NUGET_PACKAGES="${fourkitNugetDeps}"
|
||||
export DOTNET_CLI_TELEMETRY_OPTOUT=1
|
||||
export DOTNET_NOLOGO=1
|
||||
|
||||
# Configure build-linux.sh variables
|
||||
export SOURCE_DIR=.
|
||||
export BUILD_TYPE=Release
|
||||
export INSTALL_PREFIX=$out
|
||||
|
||||
# Source the build script for its functions
|
||||
source ./build-linux.sh
|
||||
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
|
||||
do_cmake_configure
|
||||
|
||||
# Patch shebangs in generated scripts (fxc wine wrapper)
|
||||
patchShebangs "$BUILD_DIR/tools" 2>/dev/null || true
|
||||
|
||||
runHook postConfigure
|
||||
'';
|
||||
|
||||
buildPhase = ''
|
||||
runHook preBuild
|
||||
cmake --build build --config Release -j $NIX_BUILD_CORES
|
||||
do_build
|
||||
runHook postBuild
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
runHook preInstall
|
||||
|
||||
mkdir -p $out/{client,server}
|
||||
|
||||
# Install client
|
||||
cp build/Minecraft.Client/Minecraft.Client.exe $out/client/
|
||||
cp build/Minecraft.Client/iggy_w64.dll $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/Common $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/music $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/Windows64 $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/Windows64Media $out/client/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Client/iggy* $out/client/ 2>/dev/null || true
|
||||
|
||||
# Install server
|
||||
cp build/Minecraft.Server/Minecraft.Server.exe $out/server/
|
||||
cp build/Minecraft.Server/iggy_w64.dll $out/server/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Server/Common $out/server/ 2>/dev/null || true
|
||||
cp -r build/Minecraft.Server/Windows64 $out/server/ 2>/dev/null || true
|
||||
|
||||
do_install
|
||||
runHook postInstall
|
||||
'';
|
||||
|
||||
|
|
@ -209,40 +240,40 @@
|
|||
cat > $out/bin/minecraft-lce-client << 'WRAPPER'
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
|
||||
GAME_DIR="@gameDir@"
|
||||
PERSIST_DIR="''${MC_DATA_DIR:-$HOME/.local/share/minecraft-lce-client}"
|
||||
|
||||
|
||||
export WINEARCH=win64
|
||||
export WINEPREFIX="''${WINEPREFIX:-$HOME/@winePrefixBase@-client}"
|
||||
|
||||
|
||||
# Wine performance settings
|
||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
|
||||
export WINEESYNC=1
|
||||
export WINEFSYNC=1
|
||||
export DXVK_LOG_LEVEL=none
|
||||
|
||||
|
||||
mkdir -p "$PERSIST_DIR"
|
||||
mkdir -p "$WINEPREFIX"
|
||||
|
||||
|
||||
# Create working directory with symlinks to immutable store
|
||||
WORK_DIR="$(mktemp -d)"
|
||||
trap 'rm -rf "$WORK_DIR"' EXIT
|
||||
|
||||
|
||||
cp -rs "$GAME_DIR"/* "$WORK_DIR/"
|
||||
chmod -R u+w "$WORK_DIR"
|
||||
|
||||
|
||||
# Setup persistent data directory
|
||||
mkdir -p "$PERSIST_DIR/GameHDD"
|
||||
rm -rf "$WORK_DIR/Windows64/GameHDD" 2>/dev/null || true
|
||||
ln -sf "$PERSIST_DIR/GameHDD" "$WORK_DIR/Windows64/GameHDD"
|
||||
|
||||
|
||||
cd "$WORK_DIR"
|
||||
|
||||
|
||||
echo "[info] Starting Minecraft LCE client"
|
||||
echo "[info] Data directory: $PERSIST_DIR"
|
||||
echo "[info] Wine prefix: $WINEPREFIX"
|
||||
|
||||
|
||||
exec wine "$WORK_DIR/Minecraft.Client.exe" "$@"
|
||||
WRAPPER
|
||||
|
||||
|
|
@ -291,33 +322,33 @@
|
|||
cat > $out/bin/minecraft-lce-server << 'WRAPPER'
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
|
||||
GAME_DIR="@gameDir@"
|
||||
SERVER_PORT="''${MC_PORT:-25565}"
|
||||
SERVER_BIND_IP="''${MC_BIND:-0.0.0.0}"
|
||||
PERSIST_DIR="''${MC_DATA_DIR:-$HOME/.local/share/minecraft-lce-server}"
|
||||
|
||||
|
||||
export WINEARCH=win64
|
||||
export WINEPREFIX="''${WINEPREFIX:-$HOME/@winePrefixBase@-server}"
|
||||
|
||||
|
||||
# Wine settings
|
||||
export WINEDLLOVERRIDES="winemenubuilder.exe=d"
|
||||
export WINEESYNC=1
|
||||
export WINEFSYNC=1
|
||||
|
||||
|
||||
mkdir -p "$PERSIST_DIR"
|
||||
mkdir -p "$WINEPREFIX"
|
||||
|
||||
|
||||
# Create working directory with symlinks to immutable store
|
||||
WORK_DIR="$(mktemp -d)"
|
||||
trap 'rm -rf "$WORK_DIR"' EXIT
|
||||
|
||||
|
||||
cp -rs "$GAME_DIR"/* "$WORK_DIR/"
|
||||
chmod -R u+w "$WORK_DIR"
|
||||
|
||||
|
||||
# Setup persistent data
|
||||
mkdir -p "$PERSIST_DIR/GameHDD"
|
||||
|
||||
|
||||
for file in server.properties banned-players.json banned-ips.json; do
|
||||
if [[ ! -f "$PERSIST_DIR/$file" ]]; then
|
||||
if [[ -f "$WORK_DIR/$file" ]]; then
|
||||
|
|
@ -328,12 +359,12 @@
|
|||
fi
|
||||
ln -sf "$PERSIST_DIR/$file" "$WORK_DIR/$file"
|
||||
done
|
||||
|
||||
|
||||
rm -rf "$WORK_DIR/Windows64/GameHDD" 2>/dev/null || true
|
||||
ln -sf "$PERSIST_DIR/GameHDD" "$WORK_DIR/Windows64/GameHDD"
|
||||
|
||||
|
||||
cd "$WORK_DIR"
|
||||
|
||||
|
||||
# Start Xvfb if no display (server may require a virtual display)
|
||||
if [[ -z "''${DISPLAY:-}" ]]; then
|
||||
export DISPLAY=":99"
|
||||
|
|
@ -343,11 +374,11 @@
|
|||
sleep 1
|
||||
echo "[info] Started Xvfb on $DISPLAY"
|
||||
fi
|
||||
|
||||
|
||||
echo "[info] Starting Minecraft LCE server on $SERVER_BIND_IP:$SERVER_PORT"
|
||||
echo "[info] Data directory: $PERSIST_DIR"
|
||||
echo "[info] Wine prefix: $WINEPREFIX"
|
||||
|
||||
|
||||
exec wine "$WORK_DIR/Minecraft.Server.exe" -port "$SERVER_PORT" -bind "$SERVER_BIND_IP" "$@"
|
||||
WRAPPER
|
||||
|
||||
|
|
@ -386,58 +417,10 @@
|
|||
rsync
|
||||
coreutils
|
||||
cacert
|
||||
winePackage
|
||||
];
|
||||
text = ''
|
||||
set -euo pipefail
|
||||
|
||||
SOURCE_DIR="''${1:-.}"
|
||||
BUILD_TYPE="''${2:-Release}"
|
||||
XWIN_CACHE="''${XWIN_CACHE:-$HOME/.cache/xwin}"
|
||||
|
||||
export XWIN_CACHE
|
||||
|
||||
echo "[info] Checking Windows SDK cache at $XWIN_CACHE"
|
||||
|
||||
if [[ ! -d "$XWIN_CACHE/splat" ]]; then
|
||||
echo "[info] Downloading Windows SDK and CRT via xwin..."
|
||||
mkdir -p "$XWIN_CACHE"
|
||||
xwin --accept-license splat --output "$XWIN_CACHE/splat"
|
||||
else
|
||||
echo "[info] Using cached Windows SDK"
|
||||
fi
|
||||
|
||||
WINSDK="$XWIN_CACHE/splat"
|
||||
|
||||
export INCLUDE="$WINSDK/crt/include;$WINSDK/sdk/include/um;$WINSDK/sdk/include/ucrt;$WINSDK/sdk/include/shared"
|
||||
export LIB="$WINSDK/crt/lib/x86_64;$WINSDK/sdk/lib/um/x86_64;$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
|
||||
BUILD_DIR="$SOURCE_DIR/build/windows64-clang"
|
||||
mkdir -p "$BUILD_DIR"
|
||||
|
||||
echo "[info] Configuring with CMake..."
|
||||
cmake -S "$SOURCE_DIR" -B "$BUILD_DIR" \
|
||||
-G Ninja \
|
||||
-DCMAKE_BUILD_TYPE="$BUILD_TYPE" \
|
||||
-DCMAKE_TOOLCHAIN_FILE="${clangClToolchain}" \
|
||||
-DCMAKE_C_COMPILER=clang-cl \
|
||||
-DCMAKE_CXX_COMPILER=clang-cl \
|
||||
-DCMAKE_LINKER=lld-link \
|
||||
-DCMAKE_RC_COMPILER=llvm-rc \
|
||||
-DCMAKE_MT=llvm-mt \
|
||||
-DPLATFORM_DEFINES="_WINDOWS64" \
|
||||
-DPLATFORM_NAME="Windows64" \
|
||||
-DIGGY_LIBS="iggy_w64.lib;iggyperfmon_w64.lib;iggyexpruntime_w64.lib" \
|
||||
-DCMAKE_SYSTEM_NAME=Windows \
|
||||
-DCMAKE_MSVC_RUNTIME_LIBRARY=MultiThreaded \
|
||||
-DCMAKE_C_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_CXX_FLAGS="/MT -fms-compatibility -fms-extensions --target=x86_64-pc-windows-msvc -imsvc $WINSDK/crt/include -imsvc $WINSDK/sdk/include/ucrt -imsvc $WINSDK/sdk/include/um -imsvc $WINSDK/sdk/include/shared" \
|
||||
-DCMAKE_ASM_MASM_FLAGS="-m64" \
|
||||
-DCMAKE_EXE_LINKER_FLAGS="-libpath:$WINSDK/crt/lib/x86_64 -libpath:$WINSDK/sdk/lib/um/x86_64 -libpath:$WINSDK/sdk/lib/ucrt/x86_64"
|
||||
|
||||
echo "[info] Building..."
|
||||
cmake --build "$BUILD_DIR" --config "$BUILD_TYPE" -j "$(nproc)"
|
||||
|
||||
echo "[info] Build complete! Output in $BUILD_DIR"
|
||||
exec bash "${./build-linux.sh}" "$@"
|
||||
'';
|
||||
};
|
||||
|
||||
|
|
@ -451,6 +434,9 @@
|
|||
# Unwrapped (just the Windows executables)
|
||||
unwrapped = minecraft-lce-unwrapped;
|
||||
|
||||
# NuGet deps for FourKit (for debugging)
|
||||
fourkit-nuget-deps = fourkitNugetDeps;
|
||||
|
||||
# Windows SDK (for debugging)
|
||||
windows-sdk = sdkWithSymlinks;
|
||||
|
||||
|
|
@ -488,6 +474,9 @@
|
|||
xwin
|
||||
rsync
|
||||
|
||||
# .NET SDK for FourKit server
|
||||
dotnetCorePackages.sdk_10_0
|
||||
|
||||
# Wine for testing
|
||||
winePackage
|
||||
winetricks
|
||||
|
|
@ -500,8 +489,6 @@
|
|||
cacert
|
||||
];
|
||||
|
||||
XWIN_CACHE = "$HOME/.cache/xwin";
|
||||
|
||||
shellHook = ''
|
||||
echo "LCE-Revelations development shell"
|
||||
echo ""
|
||||
|
|
@ -510,13 +497,14 @@
|
|||
echo " nix build .#server # Build server package"
|
||||
echo ""
|
||||
echo "Development build (in-tree):"
|
||||
echo " minecraft-lce-build [source_dir] [Release|Debug]"
|
||||
echo " ./build-linux.sh [source_dir] [Release|Debug]"
|
||||
echo ""
|
||||
echo "Run:"
|
||||
echo " nix run .#client"
|
||||
echo " nix run .#server"
|
||||
echo ""
|
||||
echo "Environment variables:"
|
||||
echo " XWIN_CACHE - Windows SDK cache (default: \$PWD/.xwin)"
|
||||
echo " MC_PORT - Server port (default: 25565)"
|
||||
echo " MC_BIND - Server bind address (default: 0.0.0.0)"
|
||||
echo " MC_DATA_DIR - Persistent data directory"
|
||||
|
|
|
|||
Loading…
Reference in a new issue