MatthewBeshay
fbfccdeac6
chore: drop a few more dead app/ includes from minecraft
2026-04-09 15:49:31 +10:00
MatthewBeshay
5d86773134
refactor: relocate IPlatformNetwork/Leaderboard/Game interfaces to platform/
2026-04-09 15:42:23 +10:00
MatthewBeshay
e051527607
refactor: replace XuiActionPayload polling with server-owned typed action queue
2026-04-09 15:24:13 +10:00
MatthewBeshay
45c85fcf79
perf: stop heap-allocating mob restriction state and Path nodes
...
Inlines restrictCenter and leashRestrictionGoal as value members and
stores Path nodes by value, removing per-mob and per-path malloc churn.
2026-04-09 15:24:13 +10:00
MatthewBeshay
fe77d9c2a0
build: optional mimalloc replacement for system malloc
...
Toggle with -Denable_mimalloc=enabled/disabled/auto.
2026-04-09 15:24:13 +10:00
MatthewBeshay
b7792622a9
perf: replace EventArray mutex+cv with atomic mask
...
set() is now lock-free; waiters block via std::atomic::wait.
2026-04-09 15:24:13 +10:00
MatthewBeshay
cd4b39cf88
style: clang-format the entire project
2026-04-09 15:24:13 +10:00
MatthewBeshay
81c2eb82f0
fix: clear all build warnings and clean up review nits
2026-04-09 15:24:13 +10:00
MatthewBeshay
aa515c5f3d
refactor: replace winapi_stubs with std::vector, std::atomic_ref and std::chrono
2026-04-09 15:24:13 +10:00
MatthewBeshay
1b9d27f4a0
refactor: hide miniaudio behind PIMPL in SoundEngine
2026-04-09 15:24:13 +10:00
MatthewBeshay
0ef3b2de31
refactor: pull DLC enums out into their own header
2026-04-09 15:24:13 +10:00
MatthewBeshay
b3d6e7151b
refactor: extract a network service interface for minecraft to depend on
2026-04-09 15:24:13 +10:00
MatthewBeshay
03618ed156
refactor: move leaderboard/network interfaces back into app
2026-04-09 15:24:13 +10:00
MatthewBeshay
33fe5fec3a
chore: drop a few more dead LinuxGame.h includes
2026-04-09 15:24:13 +10:00
MatthewBeshay
61a0d9690b
chore: drop a few more dead winapi_stubs.h includes
2026-04-09 15:24:13 +10:00
MatthewBeshay
09a6ba4a12
refactor: move Minecraft_Macros.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
e14825c302
refactor: move GameRule chain headers into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
efe4c91538
refactor: move BuildVer.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
a3b8adeb5a
refactor: move Console_Debug_enum.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
58de5bb40b
refactor: move ConsoleGameRulesConstants.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
1ddf12beb9
refactor: move WstringLookup into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
e5cdd2c370
refactor: move NetworkPlayerInterface and SessionInfo into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
9b830f1bfc
refactor: carve out a proper sound interface with miniaudio behind it
2026-04-09 15:24:13 +10:00
MatthewBeshay
b032e2a3a0
refactor: use function-local statics for platform accessors to dodge SIOF
2026-04-09 15:24:13 +10:00
MatthewBeshay
60410f59bf
refactor: split GLRenderer so the class is not tangled with GL macros
2026-04-09 15:24:13 +10:00
MatthewBeshay
9834a95f0e
build: break platform_sdl2 up into per-subsystem libraries
2026-04-09 15:24:13 +10:00
MatthewBeshay
7b28bcbcb6
refactor: move ColourTable into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
016b2d91b4
refactor: move StringTable.h into minecraft (impl stays for now)
2026-04-09 15:24:13 +10:00
MatthewBeshay
5f7e4ab703
refactor: move Console_Awards_enum.h into minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
95efdb54dd
chore: drop dead winapi_stubs.h includes across minecraft
2026-04-09 15:24:13 +10:00
MatthewBeshay
6e1964adb3
chore: drop dead LinuxGame.h includes across minecraft
2026-04-09 15:24:12 +10:00
MatthewBeshay
52b4ccaea2
refactor: type the IGameServices payload as a variant instead of void*
2026-04-09 15:24:12 +10:00
MatthewBeshay
8084ec7857
chore: delete unused IPlatformUIController and Platform aggregator
2026-04-09 15:24:12 +10:00
MatthewBeshay
6b3b0134cf
build: list sources explicitly in meson.build instead of shelling out
2026-04-09 15:24:12 +10:00
MatthewBeshay
d7eca58551
refactor: split App_Defines.h up by concern and drop the umbrella
2026-04-09 15:24:12 +10:00
MatthewBeshay
875039a6dd
refactor: use unique_ptr<byte[]> in ImageFileBuffer instead of malloc/free
2026-04-09 15:24:12 +10:00
Tropical
5ba98a547e
fix: properly detect/skip UTF-8 text modifier character
2026-04-08 01:41:56 -05:00
Tropical
dcf9e0bcdb
refactor: convert DLC string data directly to UTF-8 w/ simdutf
2026-04-08 01:41:34 -05:00
Tropical
00fec789b5
fix: don't truncate codepoints in DataInputStream::readUTF
2026-04-08 00:05:37 -05:00
Tropical
2912e9ae2e
refactor: nuke all widestrings and widechars everywhere
2026-04-07 23:23:31 -05:00
MatthewBeshay
f1f1d116b3
Merge pull request #409 from 4jcraft/platform-refactor
2026-04-08 13:39:24 +10:00
Tropical
56caa4f2dc
fix(perf): don't compute chunk connectivity when the BFS occluder is disabled
2026-04-07 19:11:30 -05:00
Tropical
e4883d87fc
replace __debugbreak with assert, fix full build
Build (Linux, x86-64) / build-linux-amalgamate (push) Waiting to run
Build (Linux, x86-64) / build-linux-full (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Release Nightly (Linux, x86-64) / release-linux (push) Waiting to run
2026-04-07 18:58:49 -05:00
Tropical
6faa481013
byte byte DWORD
2026-04-07 18:38:04 -05:00
Tropical
4a365e19f2
nuke a ton of winapi garbage
2026-04-07 18:35:43 -05:00
Tropical
0e6a6cc537
nuke a ton of winapi stubs
2026-04-07 18:18:46 -05:00
Tropical
559b207ee2
nuke d3d11_stubs
2026-04-07 18:05:45 -05:00
Tropical
d9f2cb03c7
nuke more unused stubs
2026-04-07 18:00:30 -05:00
Tropical
489ca2675d
nuke in-tree base64
2026-04-07 17:42:07 -05:00
Tropical
c6285c903d
nuke PlatformServices
2026-04-07 17:38:21 -05:00
Tropical
2f1a6f265f
reorganize file i/o
2026-04-07 17:32:19 -05:00
Tropical
32aaafeb7e
remove GL/gl.h includes
2026-04-07 16:29:27 -05:00
Tropical
8a1b3cc1c4
attempt to clean up renderer
2026-04-07 15:55:45 -05:00
Tropical
28931d5380
split out platform/storage
2026-04-07 14:43:07 -05:00
Tropical
0bdef577f5
reorganize actions/constants for profile and input
2026-04-07 12:43:47 -05:00
Tropical
25e6f7159e
split out platform/profile to its own folder
2026-04-07 12:24:36 -05:00
Tropical
a3a21557f8
split out platform/input to its own folder
2026-04-07 12:12:42 -05:00
Tropical
2672ad5493
remove unused includes
2026-04-06 21:40:30 -05:00
Tropical
706db0c300
add more missing includes to XuiActions
2026-04-06 21:39:08 -05:00
Tropical
e9fb5ea39a
fix: make dlcCheckForCorrupt discardable
...
from the surrounding context, it seems like this is only called to alert the user rather than the result being used.
2026-04-06 21:09:01 -05:00
Tropical
8b35193cf7
fix: missing includes in MenuController/XuiActions
2026-04-06 21:01:39 -05:00
MatthewBeshay
5d9bcac156
refactor: decouple minecraft/ from app/ via IGameServices virtual interface
2026-04-06 20:32:24 -05:00
MatthewBeshay
7787015025
refactor: move HandleXuiActions to separate translation unit
2026-04-06 20:32:24 -05:00
MatthewBeshay
3b47b80762
refactor: extract GameSettingsManager, DLCController, NetworkController, MenuController from Game
2026-04-06 20:32:24 -05:00
MatthewBeshay
d61d3cddab
refactor: extract LocalizationManager, ArchiveManager, SkinManager from Game
2026-04-06 20:32:24 -05:00
MatthewBeshay
0c7800d28b
refactor: extract SaveManager, BannedListManager, TerrainFeatureManager, DebugOptions from Game
2026-04-06 20:32:24 -05:00
MatthewBeshay
5f64818302
refactor: eliminate app. calls from minecraft via Log, Strings, GameHostOptions, and service wiring
2026-04-06 20:32:24 -05:00
MatthewBeshay
f28c722da4
refactor: split QNet stubs out of XboxStubs.cpp, remove dead Xbox symbols
2026-04-06 20:32:24 -05:00
MatthewBeshay
54a1f90212
refactor: move misplaced headers to their proper modules
2026-04-06 20:32:24 -05:00
MatthewBeshay
d814a78453
refactor: flatten app/ and util/ directory structure
2026-04-06 20:32:24 -05:00
DecalOverdose
e452788fff
Revert "Initial Android Support"
2026-04-05 21:16:01 +04:00
ItzVladik
fa6861b221
Initial Android Support
2026-04-05 16:49:56 +00:00
ItzVladik
1ea1801271
Edit meson scripts to compile for Android
2026-04-05 08:18:29 +00:00
ppc64be
5264bdf335
fix: improper buffer handling in playSoundTick() ( #393 )
...
Signed-off-by: kernaltrap <kernaltrap@proton.me>
2026-04-04 14:04:43 -05:00
Aydin Y.
da89ab8c5a
fix: entity push collision ( #395 )
2026-04-04 14:04:09 -05:00
Tropical
44903526c6
fix: UI_REPEAT constant linkage
2026-04-04 12:39:18 -05:00
Tropical
52b8c8a1d5
fix: broken std::fill call
Build (Linux, x86-64) / build-linux (push) Has been cancelled
Format Check / clang-format (push) Has been cancelled
2026-04-03 22:00:59 -05:00
MatthewBeshay
31580d44dd
refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
2026-04-04 10:17:12 +11:00
MatthewBeshay
7ecb17596a
refactor: migrate platform interface callbacks from C-style to std::function
2026-04-04 09:42:27 +11:00
MatthewBeshay
f11473776c
refactor: switch CompoundTag from unordered_map to flat_map
2026-04-04 09:42:27 +11:00
JuiceyDev
57641ebcca
refactor: made renderer clean buffer
2026-04-04 00:16:08 +02:00
JuiceyDev
e7f4dfd79e
trolling tropical
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-03 23:47:19 +02:00
JuiceyDev
dc7625dfdd
fix: faster rendering pipeline & introduction to new gl constraints.
2026-04-03 23:38:52 +02:00
JuiceyDev
15f2f54a14
fix: huge performance fix with chunk storage.
...
insane code by 4j devs, this is objectively the WORST code i've seen
this year, not even yanderedev can compare.
2026-04-03 21:49:54 +02:00
Sally Knight
d7e9d798b4
fix: includes and fmt
2026-04-03 21:50:24 +03:00
JuiceyDev
4dfba6ccd8
refactor: faster chunk & schematic loading
2026-04-03 20:40:21 +02:00
Sally Knight
342a195ba8
fix(wither): move livingEntitySelector from static to per-instance
...
Withers were previously using the same static LES pointer (which gets destroyed on death) causing a segfault when another wither is spawned after the first one is dead
2026-04-03 19:40:17 +03:00
Tropical
63ab8d1b20
trim down XboxStubs
2026-04-03 11:03:11 -05:00
Tropical
94cabb657d
move shaders folder inside of sdl2
2026-04-03 10:00:02 -05:00
Tropical
bf8679cf69
move compression.h to ConsoleSaveFileIO
2026-04-03 09:55:21 -05:00
MatthewBeshay
c3312a9a01
fix: update CI to install libc++ and fix artifact path
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-03 19:43:00 +11:00
MatthewBeshay
5105f89648
refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers
2026-04-03 19:05:19 +11:00
MatthewBeshay
3f33bf4817
fix: remove unnecessary zlib Byte typedef workaround in compression.cpp
2026-04-03 19:01:05 +11:00
MatthewBeshay
bfc960c0f1
refactor: split EDefaultSkins out of Definitions.h into SkinTypes.h
2026-04-03 19:01:05 +11:00
MatthewBeshay
decc20b70f
refactor: dissolve console_helpers into util, platform, and minecraft
2026-04-03 19:01:05 +11:00
MatthewBeshay
116cf4887d
refactor: remove dead code and fix thread safety in console_helpers
2026-04-03 19:00:40 +11:00
MatthewBeshay
5bbb045e86
refactor: consolidate timing utilities into header-only Timer.h
2026-04-03 18:57:29 +11:00
MatthewBeshay
98e23cfd4d
refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper
2026-04-03 18:57:29 +11:00
MatthewBeshay
bc2a0d6c7f
feat: add IPlatformFileIO interface for cross-platform file access
2026-04-03 18:57:29 +11:00
MatthewBeshay
f2a6d29fa1
refactor: wire IPlatformLeaderboard and IPlatformNetwork into PlatformServices
2026-04-03 18:57:29 +11:00