fix: make dlcCheckForCorrupt discardable

from the surrounding context, it seems like this is only called to alert the user rather than the result being used.
This commit is contained in:
Tropical 2026-04-06 21:09:01 -05:00
parent 8b35193cf7
commit e9fb5ea39a

View file

@ -204,7 +204,7 @@ public:
[[nodiscard]] virtual DLCSkinFile* getDLCSkinFile(
const std::wstring& name) = 0;
[[nodiscard]] virtual bool dlcNeedsCorruptCheck() = 0;
[[nodiscard]] virtual unsigned int dlcCheckForCorrupt(bool showMessage = true) = 0;
virtual unsigned int dlcCheckForCorrupt(bool showMessage = true) = 0;
[[nodiscard]] virtual bool dlcReadDataFile(unsigned int& filesProcessed,
const std::wstring& path, DLCPack* pack,
bool fromArchive = false) = 0;