remove unused includes

This commit is contained in:
Tropical 2026-04-06 21:40:30 -05:00
parent 706db0c300
commit 2672ad5493
2 changed files with 0 additions and 35 deletions

View file

@ -5,40 +5,27 @@
#include "minecraft/GameEnums.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/Network/GameNetworkManager.h"
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Scenes/UIScene_FullscreenProgress.h"
#include "app/common/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Linux_UIController.h"
#include "minecraft/GameHostOptions.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/Options.h"
#include "minecraft/client/gui/Gui.h"
#include "minecraft/client/multiplayer/MultiPlayerGameMode.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "minecraft/client/renderer/GameRenderer.h"
#include "minecraft/client/skins/DLCTexturePack.h"
#include "minecraft/client/skins/TexturePack.h"
#include "minecraft/client/skins/TexturePackRepository.h"
#include "minecraft/server/MinecraftServer.h"
#include "minecraft/server/PlayerList.h"
#include "minecraft/server/level/ServerPlayer.h"
#include "minecraft/stats/StatsCounter.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/level/tile/Tile.h"
#include "platform/sdl2/Input.h"
#include "platform/sdl2/Render.h"
#include "platform/sdl2/Storage.h"
#include "minecraft/network/packet/DisconnectPacket.h"
#include "app/common/Audio/SoundEngine.h"
#include "app/common/DLC/DLCPack.h"
#include "app/common/DLC/DLCManager.h"
#include "minecraft/world/level/storage/ConsoleSaveFileIO/compression.h"
#include <cstring>
#include <chrono>
#include <thread>
GameSettingsManager::GameSettingsManager() {
memset(GameSettingsA, 0, sizeof(GameSettingsA));

View file

@ -1,8 +1,5 @@
#include "app/common/App_Defines.h"
#include "app/common/App_structs.h"
#include "app/common/Console_Debug_enum.h"
#include "app/common/DLC/DLCManager.h"
#include "app/common/DLC/DLCSkinFile.h"
#include "app/common/Game.h"
#include "app/common/GameRules/GameRuleManager.h"
#include "app/common/Network/GameNetworkManager.h"
@ -11,46 +8,27 @@
#include "app/common/UI/All Platforms/UIEnums.h"
#include "app/common/UI/All Platforms/UIStructs.h"
#include "app/common/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h"
#include "app/common/UI/Scenes/UIScene_FullscreenProgress.h"
#include "app/linux/LinuxGame.h"
#include "app/linux/Linux_UIController.h"
#include "app/linux/Stubs/winapi_stubs.h"
#include "java/Class.h"
#include "java/File.h"
#include "java/Random.h"
#include "minecraft/GameEnums.h"
#include "minecraft/GameHostOptions.h"
#include "minecraft/client/Minecraft.h"
#include "minecraft/client/Options.h"
#include "minecraft/client/ProgressRenderer.h"
#include "minecraft/client/User.h"
#include "minecraft/client/gui/Gui.h"
#include "minecraft/client/model/SkinBox.h"
#include "minecraft/client/model/geom/Model.h"
#include "minecraft/client/multiplayer/ClientConnection.h"
#include "minecraft/client/multiplayer/MultiPlayerGameMode.h"
#include "minecraft/client/multiplayer/MultiPlayerLevel.h"
#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
#include "minecraft/client/renderer/GameRenderer.h"
#include "minecraft/client/renderer/Textures.h"
#include "minecraft/client/renderer/entity/EntityRenderer.h"
#include "minecraft/client/skins/DLCTexturePack.h"
#include "minecraft/client/skins/TexturePack.h"
#include "minecraft/client/skins/TexturePackRepository.h"
#include "minecraft/network/packet/DisconnectPacket.h"
#include "minecraft/server/MinecraftServer.h"
#include "minecraft/stats/StatsCounter.h"
#include "minecraft/world/Container.h"
#include "minecraft/world/entity/item/MinecartHopper.h"
#include "minecraft/world/entity/player/Player.h"
#include "minecraft/world/item/crafting/Recipy.h"
#include "platform/InputActions.h"
#include "platform/NetTypes.h"
#include "platform/PlatformServices.h"
#include "platform/PlatformTypes.h"
#include "platform/XboxStubs.h"
#include "platform/sdl2/Profile.h"
#include "platform/sdl2/Render.h"
#include "platform/sdl2/Storage.h"
#include "util/StringHelpers.h"
#include "app/common/Audio/SoundEngine.h"