mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-05-19 09:12:55 +00:00
reorganize file i/o
This commit is contained in:
parent
32aaafeb7e
commit
2f1a6f265f
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@ -9,7 +9,7 @@
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/skins/TexturePack.h"
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#include "minecraft/client/skins/TexturePackRepository.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "platform/PlatformTypes.h"
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ArchiveManager::ArchiveManager()
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@ -26,7 +26,7 @@ void ArchiveManager::loadMediaArchive() {
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if (!mediapath.empty()) {
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#if defined(__linux__)
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std::wstring exeDirW = PlatformFileIO.getBasePath().wstring();
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std::wstring exeDirW = PlatformFilesystem.getBasePath().wstring();
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std::wstring candidate = exeDirW + File::pathSeparator + mediapath;
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if (File(candidate).exists()) {
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m_mediaArchive = new ArchiveFile(File(candidate));
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@ -16,7 +16,7 @@
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#include "app/linux/Iggy/include/rrCore.h"
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#include "app/linux/LinuxGame.h"
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#include "platform/C4JThread.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "java/Random.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
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@ -183,7 +183,7 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume,
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for (int i = 0; szId[i]; i++)
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if (szId[i] == '.') szId[i] = '/';
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std::string base = PlatformFileIO.getBasePath().string() + "/";
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std::string base = PlatformFilesystem.getBasePath().string() + "/";
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const char* roots[] = {
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"Sound/Minecraft/", "app/common/Sound/Minecraft/",
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"app/common/res/TitleUpdate/res/Sound/Minecraft/"};
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@ -197,7 +197,7 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume,
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for (int i = 1; i <= 16; i++) {
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char tryP[512];
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snprintf(tryP, 512, "%s%s%d%s", fullRoot.c_str(), szId, i, ext);
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if (PlatformFileIO.exists(tryP))
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if (PlatformFilesystem.exists(tryP))
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count = i;
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else
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break;
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@ -210,7 +210,7 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume,
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}
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char tryP[512];
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snprintf(tryP, 512, "%s%s%s", fullRoot.c_str(), szId, ext);
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if (PlatformFileIO.exists(tryP)) {
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if (PlatformFilesystem.exists(tryP)) {
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strncpy(finalPath, tryP, 511);
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found = true;
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break;
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@ -250,7 +250,7 @@ void SoundEngine::playUI(int iSound, float volume, float pitch) {
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wcstombs(szIdentifier, wchUISoundNames[iSound], 255);
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for (int i = 0; szIdentifier[i]; i++)
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if (szIdentifier[i] == '.') szIdentifier[i] = '/';
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std::string base = PlatformFileIO.getBasePath().string() + "/";
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std::string base = PlatformFilesystem.getBasePath().string() + "/";
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const char* roots[] = {
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"Sound/Minecraft/UI/",
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"Sound/Minecraft/",
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@ -265,7 +265,7 @@ void SoundEngine::playUI(int iSound, float volume, float pitch) {
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char tryP[512];
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snprintf(tryP, 512, "%s%s%s%s", base.c_str(), root, szIdentifier,
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ext);
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if (PlatformFileIO.exists(tryP)) {
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if (PlatformFilesystem.exists(tryP)) {
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strncpy(finalPath, tryP, 511);
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found = true;
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break;
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@ -452,7 +452,7 @@ void SoundEngine::playMusicTick() {
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return;
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}
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if (m_musicID != -1) {
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std::string base = PlatformFileIO.getBasePath().string() + "/";
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std::string base = PlatformFilesystem.getBasePath().string() + "/";
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bool isCD = (m_musicID >= m_iStream_CD_1);
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const char* folder = isCD ? "cds/" : "music/";
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const char* track = m_szStreamFileA[m_musicID];
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@ -467,13 +467,13 @@ void SoundEngine::playMusicTick() {
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// try with folder prefix (music/ or cds/)
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snprintf(m_szStreamName, sizeof(m_szStreamName), "%s%s%s%s%s", base.c_str(), r, folder,
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track, e);
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if (PlatformFileIO.exists(m_szStreamName)) {
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if (PlatformFilesystem.exists(m_szStreamName)) {
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found = true;
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break;
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}
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// try without folder prefix
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snprintf(m_szStreamName, sizeof(m_szStreamName), "%s%s%s%s", base.c_str(), r, track, e);
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if (PlatformFileIO.exists(m_szStreamName)) {
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if (PlatformFilesystem.exists(m_szStreamName)) {
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found = true;
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break;
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}
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@ -20,7 +20,7 @@
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#include "app/common/GameRules/GameRuleManager.h"
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#include "app/linux/LinuxGame.h"
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#include "app/linux/Linux_UIController.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "util/StringHelpers.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/skins/TexturePackRepository.h"
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@ -105,14 +105,14 @@ bool readOwnedDlcFile(const std::string& path, std::uint8_t** ppData,
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*pBytesRead = 0;
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const std::wstring readPath = getMountedDlcReadPath(path);
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const std::size_t fSize = PlatformFileIO.fileSize(readPath);
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const std::size_t fSize = PlatformFilesystem.fileSize(readPath);
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if (fSize == 0 || fSize > std::numeric_limits<unsigned int>::max()) {
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return false;
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}
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std::uint8_t* data = new std::uint8_t[fSize];
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auto result = PlatformFileIO.readFile(readPath, data, fSize);
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if (result.status != IPlatformFileIO::ReadStatus::Ok) {
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auto result = PlatformFilesystem.readFile(readPath, data, fSize);
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if (result.status != IPlatformFilesystem::ReadStatus::Ok) {
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delete[] data;
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return false;
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}
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@ -30,7 +30,7 @@
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#include "minecraft/world/level/dimension/Dimension.h"
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#include "minecraft/world/level/levelgen/structure/BoundingBox.h"
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#include "minecraft/world/phys/AABB.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "platform/profile/profile.h"
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#include "platform/storage/storage.h"
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#include "strings.h"
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@ -599,10 +599,10 @@ int LevelGenerationOptions::onPackMounted(int iPad, uint32_t dwErr,
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uint32_t dwFileSize = grf.length();
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if (dwFileSize > 0) {
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uint8_t* pbData = (uint8_t*)new uint8_t[dwFileSize];
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auto readResult = PlatformFileIO.readFile(
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auto readResult = PlatformFilesystem.readFile(
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grf.getPath(), pbData, dwFileSize);
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if (readResult.status !=
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IPlatformFileIO::ReadStatus::Ok) {
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IPlatformFilesystem::ReadStatus::Ok) {
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app.FatalLoadError();
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}
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@ -623,12 +623,12 @@ int LevelGenerationOptions::onPackMounted(int iPad, uint32_t dwErr,
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lgo->getBaseSavePath(), true, L"WPACK:"));
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if (save.exists()) {
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std::size_t dwFileSize =
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PlatformFileIO.fileSize(save.getPath());
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PlatformFilesystem.fileSize(save.getPath());
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if (dwFileSize > 0) {
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uint8_t* pbData = (uint8_t*)new uint8_t[dwFileSize];
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auto readResult = PlatformFileIO.readFile(
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auto readResult = PlatformFilesystem.readFile(
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save.getPath(), pbData, dwFileSize);
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if (readResult.status != IPlatformFileIO::ReadStatus::Ok) {
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if (readResult.status != IPlatformFilesystem::ReadStatus::Ok) {
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app.FatalLoadError();
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}
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@ -28,7 +28,7 @@
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#include "Socket.h"
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#include "platform/XboxStubs.h"
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#include "util/StringHelpers.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "minecraft/world/level/storage/ConsoleSaveFileIO/compression.h"
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#include "java/File.h"
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#include "minecraft/client/Minecraft.h"
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@ -160,14 +160,14 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft* minecraft,
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File grf(fileRoot);
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if (grf.exists()) {
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std::size_t dwFileSize =
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PlatformFileIO.fileSize(grf.getPath());
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PlatformFilesystem.fileSize(grf.getPath());
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if (dwFileSize > 0) {
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uint8_t* pbData =
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(uint8_t*)new uint8_t[dwFileSize];
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auto readResult = PlatformFileIO.readFile(
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auto readResult = PlatformFilesystem.readFile(
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grf.getPath(), pbData, dwFileSize);
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if (readResult.status !=
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IPlatformFileIO::ReadStatus::Ok) {
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IPlatformFilesystem::ReadStatus::Ok) {
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app.FatalLoadError();
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}
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@ -7,7 +7,7 @@
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#include "app/linux/LinuxGame.h"
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#include "app/linux/Stubs/winapi_stubs.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "minecraft/world/level/storage/ConsoleSaveFileIO/compression.h"
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#include "java/InputOutputStream/ByteArrayInputStream.h"
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#include "java/InputOutputStream/DataInputStream.h"
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@ -117,11 +117,11 @@ std::vector<uint8_t> ArchiveFile::getFile(const std::wstring& filename) {
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std::uint8_t* pbData = new std::uint8_t[fileSize == 0 ? 1 : fileSize];
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out = std::vector<uint8_t>(pbData, pbData + fileSize);
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auto readResult =
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PlatformFileIO.readFileSegment(
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PlatformFilesystem.readFileSegment(
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m_sourcefile.getPath(), static_cast<std::size_t>(data->ptr),
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out.data(), static_cast<std::size_t>(data->filesize));
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if (readResult.status != IPlatformFileIO::ReadStatus::Ok) {
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if (readResult.status != IPlatformFilesystem::ReadStatus::Ok) {
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app.DebugPrintf("Failed to read archive file segment\n");
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app.FatalLoadError();
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}
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@ -9,7 +9,7 @@
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#include "app/linux/Iggy/include/rrCore.h"
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#include "app/linux/LinuxGame.h"
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#include "util/StringHelpers.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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UITTFFont::UITTFFont(const std::string& name, const std::string& path,
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S32 fallbackCharacter)
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@ -17,11 +17,11 @@ UITTFFont::UITTFFont(const std::string& name, const std::string& path,
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app.DebugPrintf("UITTFFont opening %s\n", path.c_str());
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pbData = nullptr;
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const std::size_t fileSize = PlatformFileIO.fileSize(path);
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const std::size_t fileSize = PlatformFilesystem.fileSize(path);
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if (fileSize != 0) {
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pbData = new std::uint8_t[fileSize];
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auto result = PlatformFileIO.readFile(path, pbData, fileSize);
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if (result.status != IPlatformFileIO::ReadStatus::Ok) {
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auto result = PlatformFilesystem.readFile(path, pbData, fileSize);
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if (result.status != IPlatformFilesystem::ReadStatus::Ok) {
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app.DebugPrintf("Failed to open TTF file\n");
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delete[] pbData;
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pbData = nullptr;
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@ -9,7 +9,7 @@
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#include <vector>
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#include "util/StringHelpers.h" // 4jcraft TODO
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "java/FileFilter.h"
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const wchar_t File::pathSeparator = L'/';
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@ -68,7 +68,7 @@ File::File(const std::wstring& pathname) {
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while (!request.empty() && request[0] == '/') request.erase(0, 1);
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if (request.find("res/") == 0) request.erase(0, 4);
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std::string exeDir = PlatformFileIO.getBasePath().string();
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std::string exeDir = PlatformFilesystem.getBasePath().string();
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std::string fileName = request;
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size_t lastSlash = fileName.find_last_of('/');
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if (lastSlash != std::string::npos)
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@ -84,11 +84,11 @@ File::File(const std::wstring& pathname) {
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for (const char* base : bases) {
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std::string tryFull = exeDir + base + request;
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std::string tryFile = exeDir + base + fileName;
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if (PlatformFileIO.exists(tryFull)) {
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if (PlatformFilesystem.exists(tryFull)) {
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m_abstractPathName = convStringToWstring(tryFull);
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return;
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}
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if (PlatformFileIO.exists(tryFile)) {
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if (PlatformFilesystem.exists(tryFile)) {
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m_abstractPathName = convStringToWstring(tryFile);
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return;
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}
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@ -14,7 +14,7 @@
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#include "app/linux/Stubs/winapi_stubs.h"
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#include "PlatformTypes.h"
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#include "util/StringHelpers.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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BufferedImage::BufferedImage(int width, int height, int type) {
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data[0] = new int[width * height];
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@ -61,7 +61,7 @@ BufferedImage::BufferedImage(const std::wstring& File,
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baseName = baseName.substr(1);
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if (baseName.find(L"res/") == 0) baseName = baseName.substr(4);
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std::wstring exeDir = PlatformFileIO.getBasePath().wstring();
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std::wstring exeDir = PlatformFilesystem.getBasePath().wstring();
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for (int l = 0; l < 10; l++) {
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std::wstring mipSuffix =
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@ -82,7 +82,7 @@ BufferedImage::BufferedImage(const std::wstring& File,
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size_t p;
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while ((p = attempt.find(L"//")) != std::wstring::npos)
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attempt.replace(p, 2, L"/");
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if (PlatformFileIO.exists(attempt)) {
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if (PlatformFilesystem.exists(attempt)) {
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finalPath = attempt;
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foundOnDisk = true;
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break;
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@ -29,7 +29,7 @@
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#include "app/linux/Linux_UIController.h"
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#include "app/linux/Stubs/winapi_stubs.h"
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#include "minecraft/client/BufferedImage.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "java/File.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/skins/AbstractTexturePack.h"
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@ -55,8 +55,8 @@ bool ReadPortableBinaryFile(File& file, std::uint8_t*& data,
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const std::size_t capacity = static_cast<std::size_t>(fileLength);
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std::uint8_t* buffer = new std::uint8_t[capacity == 0 ? 1 : capacity];
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auto readResult =
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PlatformFileIO.readFile(file.getPath(), buffer, capacity);
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if (readResult.status != IPlatformFileIO::ReadStatus::Ok ||
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PlatformFilesystem.readFile(file.getPath(), buffer, capacity);
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if (readResult.status != IPlatformFilesystem::ReadStatus::Ok ||
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readResult.fileSize > std::numeric_limits<unsigned int>::max()) {
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delete[] buffer;
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data = nullptr;
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|
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@ -8,7 +8,7 @@
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#include "app/common/GameRules/LevelGeneration/LevelGenerationOptions.h"
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#include "app/linux/LinuxGame.h"
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#include "platform/PlatformServices.h"
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#include "platform/fs/fs.h"
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#include "minecraft/world/level/biome/Biome.h"
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#include "minecraft/world/level/chunk/ChunkSource.h"
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#if defined(__linux__)
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@ -47,12 +47,12 @@ CustomLevelSource::CustomLevelSource(Level* level, int64_t seed,
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{
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const char* path = "GameRules/heightmap.bin";
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auto result = PlatformFileIO.readFile(
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auto result = PlatformFilesystem.readFile(
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path, m_heightmapOverride.data(), m_heightmapOverride.size());
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if (result.status == IPlatformFileIO::ReadStatus::TooLarge) {
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if (result.status == IPlatformFilesystem::ReadStatus::TooLarge) {
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Log::info("Heightmap binary is too large!!\n");
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__debugbreak();
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} else if (result.status != IPlatformFileIO::ReadStatus::Ok) {
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} else if (result.status != IPlatformFilesystem::ReadStatus::Ok) {
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gameServices().fatalLoadError();
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assert(false);
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}
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@ -63,16 +63,16 @@ CustomLevelSource::CustomLevelSource(Level* level, int64_t seed,
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{
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const char* waterHeightPath = "GameRules/waterheight.bin";
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auto result = PlatformFileIO.readFile(
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auto result = PlatformFilesystem.readFile(
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waterHeightPath, m_waterheightOverride.data(),
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m_waterheightOverride.size());
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if (result.status == IPlatformFileIO::ReadStatus::NotFound) {
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if (result.status == IPlatformFilesystem::ReadStatus::NotFound) {
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memset(m_waterheightOverride.data(), level->seaLevel,
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m_waterheightOverride.size());
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} else if (result.status == IPlatformFileIO::ReadStatus::TooLarge) {
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} else if (result.status == IPlatformFilesystem::ReadStatus::TooLarge) {
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Log::info("waterheight binary is too large!!\n");
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__debugbreak();
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} else if (result.status != IPlatformFileIO::ReadStatus::Ok) {
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} else if (result.status != IPlatformFilesystem::ReadStatus::Ok) {
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gameServices().fatalLoadError();
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}
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}
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@ -4,7 +4,7 @@
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#include <string.h>
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#include "minecraft/IGameServices.h"
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||||
#include "platform/PlatformServices.h"
|
||||
#include "platform/fs/fs.h"
|
||||
#include "minecraft/world/level/newbiome/layer/Layer.h"
|
||||
#if defined(__linux__)
|
||||
#include "app/linux/Stubs/winapi_stubs.h"
|
||||
|
|
@ -16,16 +16,16 @@ BiomeOverrideLayer::BiomeOverrideLayer(int seedMixup) : Layer(seedMixup) {
|
|||
|
||||
{
|
||||
const char* path = "GameRules/biomemap.bin";
|
||||
auto result = PlatformFileIO.readFile(
|
||||
auto result = PlatformFilesystem.readFile(
|
||||
path, m_biomeOverride.data(), m_biomeOverride.size());
|
||||
if (result.status == IPlatformFileIO::ReadStatus::NotFound) {
|
||||
if (result.status == IPlatformFilesystem::ReadStatus::NotFound) {
|
||||
Log::info("Biome override not found, using plains as default\n");
|
||||
memset(m_biomeOverride.data(), Biome::plains->id,
|
||||
m_biomeOverride.size());
|
||||
} else if (result.status == IPlatformFileIO::ReadStatus::TooLarge) {
|
||||
} else if (result.status == IPlatformFilesystem::ReadStatus::TooLarge) {
|
||||
Log::info("Biomemap binary is too large!!\n");
|
||||
__debugbreak();
|
||||
} else if (result.status != IPlatformFileIO::ReadStatus::Ok) {
|
||||
} else if (result.status != IPlatformFilesystem::ReadStatus::Ok) {
|
||||
gameServices().fatalLoadError();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -34,7 +34,7 @@
|
|||
#include "minecraft/world/level/storage/ConsoleSaveFileIO/FileHeader.h"
|
||||
#include "minecraft/world/level/storage/LevelData.h"
|
||||
#include "platform/storage/storage.h"
|
||||
#include "platform/PlatformServices.h"
|
||||
#include "platform/fs/fs.h"
|
||||
|
||||
#define RESERVE_ALLOCATION MEM_RESERVE
|
||||
#define COMMIT_ALLOCATION MEM_COMMIT
|
||||
|
|
@ -745,13 +745,13 @@ void ConsoleSaveFileOriginal::DebugFlushToFile(
|
|||
bool writeSucceeded = false;
|
||||
|
||||
if (compressedData != nullptr && compressedDataSize > 0) {
|
||||
writeSucceeded = PlatformFileIO.writeFile(
|
||||
writeSucceeded = PlatformFilesystem.writeFile(
|
||||
outputPath, compressedData, compressedDataSize);
|
||||
numberOfBytesWritten = writeSucceeded ? compressedDataSize : 0;
|
||||
assert(numberOfBytesWritten == compressedDataSize);
|
||||
} else {
|
||||
writeSucceeded =
|
||||
PlatformFileIO.writeFile(outputPath, pvSaveMem, fileSize);
|
||||
PlatformFilesystem.writeFile(outputPath, pvSaveMem, fileSize);
|
||||
numberOfBytesWritten = writeSucceeded ? fileSize : 0;
|
||||
assert(numberOfBytesWritten == fileSize);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1464,13 +1464,13 @@ void ConsoleSaveFileSplit::DebugFlushToFile(
|
|||
bool writeSucceeded = false;
|
||||
|
||||
if (compressedData != nullptr && compressedDataSize > 0) {
|
||||
writeSucceeded = PlatformFileIO.writeFile(
|
||||
writeSucceeded = PlatformFilesystem.writeFile(
|
||||
outputPath, compressedData, compressedDataSize);
|
||||
numberOfBytesWritten = writeSucceeded ? compressedDataSize : 0;
|
||||
assert(numberOfBytesWritten == compressedDataSize);
|
||||
} else {
|
||||
writeSucceeded =
|
||||
PlatformFileIO.writeFile(outputPath, pvSaveMem, fileSize);
|
||||
PlatformFilesystem.writeFile(outputPath, pvSaveMem, fileSize);
|
||||
numberOfBytesWritten = writeSucceeded ? fileSize : 0;
|
||||
assert(numberOfBytesWritten == fileSize);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "IPlatformFileIO.h"
|
||||
#include "IPlatformFilesystem.h"
|
||||
#include "platform/input/input.h"
|
||||
#include "IPlatformLeaderboard.h"
|
||||
#include "IPlatformNetwork.h"
|
||||
|
|
|
|||
|
|
@ -1,6 +1 @@
|
|||
#include "PlatformServices.h"
|
||||
#include "StdFileIO.h"
|
||||
|
||||
static StdFileIO s_stdFileIO;
|
||||
|
||||
IPlatformFileIO& PlatformFileIO = s_stdFileIO;
|
||||
#include "PlatformServices.h"
|
||||
|
|
@ -1,11 +1,4 @@
|
|||
#pragma once
|
||||
|
||||
#include "IPlatformFileIO.h"
|
||||
#include "IPlatformLeaderboard.h"
|
||||
#include "IPlatformNetwork.h"
|
||||
|
||||
// Interface references to platform services. Game code uses these
|
||||
// instead of concrete globals directly. Bindings are established
|
||||
// by the app layer at startup.
|
||||
|
||||
extern IPlatformFileIO& PlatformFileIO;
|
||||
|
|
|
|||
|
|
@ -1,92 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "IPlatformFileIO.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
// Standard filesystem implementation for desktop platforms.
|
||||
class StdFileIO : public IPlatformFileIO {
|
||||
public:
|
||||
ReadResult readFile(const std::filesystem::path& path, void* buffer,
|
||||
std::size_t capacity) override {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
if (ec) return {ReadStatus::NotFound, 0, 0};
|
||||
if (size > capacity) return {ReadStatus::TooLarge, 0, static_cast<std::size_t>(size)};
|
||||
|
||||
std::ifstream f(path, std::ios::binary);
|
||||
if (!f) return {ReadStatus::NotFound, 0, 0};
|
||||
f.read(static_cast<char*>(buffer), static_cast<std::streamsize>(size));
|
||||
auto read = static_cast<std::size_t>(f.gcount());
|
||||
return {f ? ReadStatus::Ok : ReadStatus::ReadError, read, static_cast<std::size_t>(size)};
|
||||
}
|
||||
|
||||
ReadResult readFileSegment(const std::filesystem::path& path,
|
||||
std::size_t offset, void* buffer,
|
||||
std::size_t bytesToRead) override {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
if (ec) return {ReadStatus::NotFound, 0, 0};
|
||||
if (offset + bytesToRead > size) return {ReadStatus::TooLarge, 0, static_cast<std::size_t>(size)};
|
||||
|
||||
std::ifstream f(path, std::ios::binary);
|
||||
if (!f) return {ReadStatus::NotFound, 0, 0};
|
||||
f.seekg(static_cast<std::streamoff>(offset));
|
||||
f.read(static_cast<char*>(buffer), static_cast<std::streamsize>(bytesToRead));
|
||||
auto read = static_cast<std::size_t>(f.gcount());
|
||||
return {f ? ReadStatus::Ok : ReadStatus::ReadError, read, static_cast<std::size_t>(size)};
|
||||
}
|
||||
|
||||
std::vector<std::uint8_t> readFileToVec(
|
||||
const std::filesystem::path& path) override {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
if (ec) return {};
|
||||
|
||||
std::vector<std::uint8_t> data(static_cast<std::size_t>(size));
|
||||
std::ifstream f(path, std::ios::binary);
|
||||
if (!f) return {};
|
||||
f.read(reinterpret_cast<char*>(data.data()), static_cast<std::streamsize>(size));
|
||||
return data;
|
||||
}
|
||||
|
||||
bool writeFile(const std::filesystem::path& path, const void* buffer,
|
||||
std::size_t bytesToWrite) override {
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f) return false;
|
||||
f.write(static_cast<const char*>(buffer), static_cast<std::streamsize>(bytesToWrite));
|
||||
return f.good();
|
||||
}
|
||||
|
||||
bool exists(const std::filesystem::path& path) override {
|
||||
return std::filesystem::exists(path);
|
||||
}
|
||||
|
||||
std::size_t fileSize(const std::filesystem::path& path) override {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
return ec ? 0 : static_cast<std::size_t>(size);
|
||||
}
|
||||
|
||||
std::filesystem::path getBasePath() override {
|
||||
#if defined(__linux__)
|
||||
char buf[4096];
|
||||
ssize_t len = readlink("/proc/self/exe", buf, sizeof(buf) - 1);
|
||||
if (len > 0) {
|
||||
buf[len] = '\0';
|
||||
return std::filesystem::path(buf).parent_path();
|
||||
}
|
||||
#endif
|
||||
return std::filesystem::current_path();
|
||||
}
|
||||
|
||||
std::filesystem::path getUserDataPath() override {
|
||||
return getBasePath();
|
||||
}
|
||||
};
|
||||
|
|
@ -6,7 +6,7 @@
|
|||
#include <vector>
|
||||
|
||||
// Platform-agnostic file I/O interface.
|
||||
class IPlatformFileIO {
|
||||
class IPlatformFilesystem {
|
||||
public:
|
||||
enum class ReadStatus {
|
||||
Ok,
|
||||
|
|
@ -21,7 +21,7 @@ public:
|
|||
std::size_t fileSize;
|
||||
};
|
||||
|
||||
virtual ~IPlatformFileIO() = default;
|
||||
virtual ~IPlatformFilesystem() = default;
|
||||
|
||||
// Read an entire file into a caller-provided buffer.
|
||||
[[nodiscard]] virtual ReadResult readFile(
|
||||
3
targets/platform/fs/fs.h
Normal file
3
targets/platform/fs/fs.h
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
#include "IPlatformFilesystem.h"
|
||||
|
||||
extern IPlatformFilesystem& PlatformFilesystem;
|
||||
92
targets/platform/fs/std/StdFilesystem.cpp
Normal file
92
targets/platform/fs/std/StdFilesystem.cpp
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
#include "StdFilesystem.h"
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#if defined(__linux__)
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
StdFilesystem std_filesystem_instance;
|
||||
IPlatformFilesystem& PlatformFilesystem = std_filesystem_instance;
|
||||
|
||||
IPlatformFilesystem::ReadResult StdFilesystem::readFile(const std::filesystem::path& path,
|
||||
void* buffer, std::size_t capacity) {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
if (ec) return {ReadStatus::NotFound, 0, 0};
|
||||
if (size > capacity)
|
||||
return {ReadStatus::TooLarge, 0, static_cast<std::size_t>(size)};
|
||||
|
||||
std::ifstream f(path, std::ios::binary);
|
||||
if (!f) return {ReadStatus::NotFound, 0, 0};
|
||||
f.read(static_cast<char*>(buffer), static_cast<std::streamsize>(size));
|
||||
auto read = static_cast<std::size_t>(f.gcount());
|
||||
return {f ? ReadStatus::Ok : ReadStatus::ReadError, read,
|
||||
static_cast<std::size_t>(size)};
|
||||
}
|
||||
|
||||
IPlatformFilesystem::ReadResult StdFilesystem::readFileSegment(const std::filesystem::path& path,
|
||||
std::size_t offset, void* buffer,
|
||||
std::size_t bytesToRead) {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
if (ec) return {ReadStatus::NotFound, 0, 0};
|
||||
if (offset + bytesToRead > size)
|
||||
return {ReadStatus::TooLarge, 0, static_cast<std::size_t>(size)};
|
||||
|
||||
std::ifstream f(path, std::ios::binary);
|
||||
if (!f) return {ReadStatus::NotFound, 0, 0};
|
||||
f.seekg(static_cast<std::streamoff>(offset));
|
||||
f.read(static_cast<char*>(buffer),
|
||||
static_cast<std::streamsize>(bytesToRead));
|
||||
auto read = static_cast<std::size_t>(f.gcount());
|
||||
return {f ? ReadStatus::Ok : ReadStatus::ReadError, read,
|
||||
static_cast<std::size_t>(size)};
|
||||
}
|
||||
|
||||
std::vector<std::uint8_t> StdFilesystem::readFileToVec(
|
||||
const std::filesystem::path& path) {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
if (ec) return {};
|
||||
|
||||
std::vector<std::uint8_t> data(static_cast<std::size_t>(size));
|
||||
std::ifstream f(path, std::ios::binary);
|
||||
if (!f) return {};
|
||||
f.read(reinterpret_cast<char*>(data.data()),
|
||||
static_cast<std::streamsize>(size));
|
||||
return data;
|
||||
}
|
||||
|
||||
bool StdFilesystem::writeFile(const std::filesystem::path& path,
|
||||
const void* buffer, std::size_t bytesToWrite) {
|
||||
std::ofstream f(path, std::ios::binary);
|
||||
if (!f) return false;
|
||||
f.write(static_cast<const char*>(buffer),
|
||||
static_cast<std::streamsize>(bytesToWrite));
|
||||
return f.good();
|
||||
}
|
||||
|
||||
bool StdFilesystem::exists(const std::filesystem::path& path) {
|
||||
return std::filesystem::exists(path);
|
||||
}
|
||||
|
||||
std::size_t StdFilesystem::fileSize(const std::filesystem::path& path) {
|
||||
std::error_code ec;
|
||||
auto size = std::filesystem::file_size(path, ec);
|
||||
return ec ? 0 : static_cast<std::size_t>(size);
|
||||
}
|
||||
|
||||
std::filesystem::path StdFilesystem::getBasePath() {
|
||||
#if defined(__linux__)
|
||||
char buf[4096];
|
||||
ssize_t len = readlink("/proc/self/exe", buf, sizeof(buf) - 1);
|
||||
if (len > 0) {
|
||||
buf[len] = '\0';
|
||||
return std::filesystem::path(buf).parent_path();
|
||||
}
|
||||
#endif
|
||||
return std::filesystem::current_path();
|
||||
}
|
||||
|
||||
std::filesystem::path StdFilesystem::getUserDataPath() { return getBasePath(); }
|
||||
32
targets/platform/fs/std/StdFilesystem.h
Normal file
32
targets/platform/fs/std/StdFilesystem.h
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
#pragma once
|
||||
|
||||
#include "../IPlatformFilesystem.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
#include <cstdint>
|
||||
|
||||
// Standard filesystem implementation for desktop platforms.
|
||||
class StdFilesystem : public IPlatformFilesystem {
|
||||
public:
|
||||
ReadResult readFile(const std::filesystem::path& path, void* buffer,
|
||||
std::size_t capacity) override;
|
||||
|
||||
ReadResult readFileSegment(const std::filesystem::path& path,
|
||||
std::size_t offset, void* buffer,
|
||||
std::size_t bytesToRead) override;
|
||||
|
||||
std::vector<std::uint8_t> readFileToVec(
|
||||
const std::filesystem::path& path) override;
|
||||
|
||||
bool writeFile(const std::filesystem::path& path, const void* buffer,
|
||||
std::size_t bytesToWrite) override;
|
||||
|
||||
bool exists(const std::filesystem::path& path) override;
|
||||
|
||||
std::size_t fileSize(const std::filesystem::path& path) override;
|
||||
|
||||
std::filesystem::path getBasePath() override;
|
||||
|
||||
std::filesystem::path getUserDataPath() override;
|
||||
};
|
||||
|
|
@ -30,6 +30,7 @@ sdl2_sources = files(
|
|||
'storage/stub/StubStorage.cpp',
|
||||
'renderer/gl/GLRenderer.cpp',
|
||||
'renderer/gl/render_stubs.cpp',
|
||||
'fs/std/StdFilesystem.cpp',
|
||||
)
|
||||
|
||||
lib_platform_sdl2 = static_library('platform_sdl2',
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#include "IPlatformRenderer.h"
|
||||
#include "./gl/GLRenderer.h"
|
||||
#include "./gl/GLRenderer.h" // 4jcraft TODO: find a way to handle OpenGL stubs through a facade
|
||||
|
||||
extern IPlatformRenderer& PlatformRenderer;
|
||||
|
|
|
|||
Loading…
Reference in a new issue