Langtanium
ac3df25056
Added skin offsets code
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Added code to apply skin offsets if present on skin. Armor offsets defined in skin will also be applied.
2026-05-20 13:32:44 -07:00
Langtanium
131db508b5
More skin changes
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Added armor skin layer to HumanoidModel.cpp and HumanoidModel.h and adjusted skin box code to handle new armor layer. Added SkinOffsets.h with SKIN_OFFSET type. Added code to DLCManager.cpp, DLCManager.h, DLCSkinFile.cpp, and DLCSkinFile.h to read skin offsets from DLC skin packs (Does not affect skin yet). Changed Steve skins back to their original 64x32 size for parity with official LCE. Removed some redundant code.
2026-05-19 16:49:28 -07:00
Langtanium
b5847b1ae7
Small correction
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Removed some spaces and added resModel default value to not break a previous fix for skins on servers.
2026-05-18 12:01:41 -07:00
Langtanium
7bc9a87027
Small correction to modified skin code
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Adjusted modified code to work with default wide 64x64 skins.
2026-05-18 11:12:12 -07:00
Langtanium
e41b579603
Made changes to skin related code
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Renamed all Alex skins and Developer Steve skin to match the official file names, reordered default skin to match the order in the official release of LCE, modified model type logic to be more optimized, added more anim flags to HumanoidModel.h, added code to show armor if the corresponding part is hidden but the "show armor" part anim flag is present, added code to handle extra skin box values of "hide with armor", "mirror skin box", and "scale", corrected player model second/overlay layer scale from 0.5 to 0.25, and fixed skin boxes not rendering on 64x64 DLC skins.
2026-05-16 23:34:29 -07:00
Fireblade
faea0e7caa
fix: skin geometry crash on multiplayer servers
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fixes #72
2026-05-15 17:25:26 -04:00
PUFF_MON
9b1e25ac01
feat: Change cursor icon ( #69 )
2026-05-14 21:58:05 +03:00
Fireblade
f2193765d0
fix: dedicated server ( #67 )
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* fix: dedicated server
* prioritize item.h when building item mappings
2026-05-14 13:27:56 +03:00
pieeebot
55ce17bc76
chore(TU31): change XXX Wood to XXX Planks for accuracy.
2026-05-12 17:58:36 +03:00
pieeebot
9932f765cd
chore(TU31): update stringsGeneric.xml to use XXX Planks instead of XXX Wood Planks
2026-05-12 17:38:57 +03:00
rockefort
7fb07ec8d4
feat(TU31): LoadCreateJoin improvements ( #65 )
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Feat: JoinMenu have description (for now isn't working because i'm waiting for the fourkit code rewriting)
2026-05-12 14:23:36 +03:00
piebot
7850eff035
chore(TU31): Update skinHDWin.swf to be more accurate.
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most noticeable change is the credits background.
2026-05-09 14:39:57 +03:00
DrPerkyLegit
118894b805
forgot these files
2026-05-03 20:52:27 +03:00
DrPerkyLegit
f7e0f8f381
remove creation of DX11 renderer
2026-05-03 20:52:26 +03:00
github-actions
6ebbdc59f9
Merge remote-tracking branch 'origin/main' into experimental
2026-05-03 15:01:11 +00:00
Lord Cambion
16f0495ac2
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
neoapps-dev
89a64882ef
fix(PlayerConnection): /tp fix
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fix(PlayerConnection): pointer
fix(PlayerConnection): bytearray
fix(PlayerConnection): bytearray
fix(PlayerConnection): bytearray
fix(TeleportCommand): crash on coords
fix(TeleportCommand): crash on coords
fix: sunflower randomly spawning
2026-05-03 17:59:26 +03:00
neoapps-dev
083ccbd4e9
feat(PlayerConnection): better implementation of /tp and /time
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feat(PlayerConnection): better implementation of /time
fix(PlayerConnection): /tp
fix(PlayerConnection): /tp
fix(PlayerConnection): /time
fix(PlayerConnection): /time
fix(PlayerConnection): /time
fix(PlayerConnection): /time
fix(PlayerConnection): /tp
fix(PlayerConnection): /tp
2026-05-03 15:43:25 +03:00
neoapps-dev
3c9b607288
fix: include path
2026-05-03 12:36:12 +03:00
neoapps-dev
107fa9944a
feat: ItemNameMap
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fix: ItemNameMap regex
fix(cmake): custom target
fix(cmake): regex again, add support for Tile.h
fix(cmake): deps
fix(cmake): windows oh man
fix(cmake): windows, again
2026-05-03 12:34:09 +03:00
/home/neo
985c213b27
feat: change title to Minecraft: neoLegacy ( #56 )
2026-05-02 22:02:56 +03:00
github-actions
7332304b20
Merge remote-tracking branch 'origin/main' into experimental
2026-05-02 19:00:44 +00:00
SevenToaster509
ea0a687c0f
fix: ui settings
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fixes controller and missing settings
2026-05-02 19:59:20 +01:00
/home/neo
abacd76024
feat(Minecraft.Client): client-side commands ( #52 )
2026-05-02 18:58:37 +03:00
SevenToaster509
73668a841f
refactor: update 4JLibs
2026-05-02 14:12:25 +01:00
SevenToaster509
05d7ccb6d4
feat(TU31): classic crafting ( #48 )
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credits: comicgab
2026-05-01 19:44:30 +03:00
github-actions
00118361a7
Merge remote-tracking branch 'origin/main' into experimental
2026-05-01 16:23:17 +00:00
piebot
a51d7ae834
feat(TU31): barrier block.
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feat: barrier block
2026-05-01 19:21:56 +03:00
github-actions
15164dc4c8
Merge remote-tracking branch 'origin/main' into exp/achievements
2026-05-01 12:08:53 +00:00
SevenToaster509
269f8d0335
feat: classic crafting
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credits: comicgab
2026-05-01 10:27:56 +01:00
Fireblade
950de854a1
feat: barrier block
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todo: deprecate *.col file usage
2026-04-29 16:35:14 -04:00
SevenToaster509
79d15ba542
feat (TU34): Biome Settlers Skin Pack 1
2026-04-29 18:08:34 +01:00
piebot
18fb8f0294
fix: duplicate screenshot logic
2026-04-29 17:35:55 +03:00
SevenToaster509
feb465ccbb
refactor: remove redundant commented code
2026-04-28 16:20:02 +01:00
SevenToaster509
41275f0e36
fix: make hoe/sword achievement
2026-04-28 16:19:35 +01:00
SevenToaster509
39820d961e
refactor: use existing packet for quick equip
2026-04-28 16:18:31 +01:00
piebot
0f1c453a17
chore: sync upstream LCE-Relevations through 0df5cd8
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chore: sync upstream LCE-Relevations through 0df5cd8
2026-04-28 15:09:56 +03:00
George V.
2a86a93971
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
George V.
2293dcbb9f
Merge remote-tracking branch 'Revelations/main' into upstream-merge
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# Conflicts:
# .github/workflows/nightly.yml
# CMakeLists.txt
# Minecraft.Client/CMakeLists.txt
# Minecraft.Client/StringTable.cpp
# Minecraft.Server/FourKitNatives.cpp
# Minecraft.Server/Windows64/ServerMain.cpp
# Minecraft.World/BiomeDecorator.cpp
# Minecraft.World/BiomeSource.cpp
# Minecraft.World/cmake/sources/Common.cmake
# README.md
# cmake/ServerTarget.cmake
2026-04-28 03:01:30 +03:00
SevenToaster509
e776c55a2b
feat: change achievement description bind
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went from TAB to RIGHT CLICK
2026-04-27 18:35:18 +01:00
SevenToaster509
41adc39b28
fix: achievement crashes
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WARNING: LIKELY TO CLEAR ACHIEVEMENTS THAT YOU HAVE ALREADY ACHIEVED (not that you could get that many with the crashes xd)
2026-04-27 16:29:05 +01:00
piebot
de1b069835
mfeat(TU30): achievements
2026-04-27 05:33:47 +03:00
ModMaker101
cbdb92d045
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Loki Rautio
3cef7f17dc
fix: Control mappings wrong (update 4JLibs)
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fixes #1531 and #1528
2026-04-26 15:38:13 -05:00
gsds
54ecbed263
Include 4JLibs as a submodule ( #1535 )
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* feat: 4JLibs as a submodule
* fix: forgot submodule
* fix: actions didn't recurse submodules on checkout
* fix: oops, using old commit
2026-04-26 15:38:13 -05:00
dtentiion
7f18fe1236
fix: Nether portal trigger and travel sounds not playing ( #1523 )
2026-04-26 15:38:13 -05:00
Revela
f583495958
Merge pull request #2 from Firebladedoge229/main
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fix: paper doll transformations on non-16:9 aspect ratios
2026-04-26 15:10:39 -05:00
SevenToaster509
57de83add1
fix: achievements (2)
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Make menu more accurate
Add Achievements option to Main Menu
Force achievements to save when saving the level
Fix a random crash i was getting
2026-04-26 20:12:34 +01:00
Fireblade
e85ca7d644
fix: move level 4 potions slightly forward
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the 4j creative menu code is a mess holy
2026-04-26 14:16:16 -04:00
SevenToaster509
ae5a86d082
fix: achievements
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Added "unimplemented" achievements
Fix image renaming breaking icons
Fix "Diamonds to you" strings
Readd broken assertion - I'm not entirely sure if its fixed, and you may need to delete profile0.dat to make it not assert on older saves.
2026-04-26 17:27:31 +01:00