Commit graph

37 commits

Author SHA1 Message Date
NOTPIES 3a22a2c78e fix 3 2026-04-21 02:02:50 -04:00
NOTPIES 7d8f03698c fix 2026-04-21 00:22:31 -04:00
NOTPIES 3eacee60ea fixes 2026-04-21 00:18:01 -04:00
NOTPIES f314ebd27a test workflow 2026-04-20 23:42:09 -04:00
NOTPIES 7e7668c7fa LCEMP v1.1.0, bugfixes, multithreading server, local leaderboard, performance fixes, and more 2026-04-20 18:56:39 -04:00
NOTPIES 521fc55e87 fix: lan max players 2026-03-16 00:02:49 -03:00
NOTPIES 98794efd06 update max player values 2026-03-15 23:13:36 -03:00
NOTPIES 6369cb5bfd Merge branch 'main' of https://github.com/LCEMP/LCEMP 2026-03-15 22:21:33 -03:00
NOTPIES 9b34142250 world/server linux support 2026-03-15 22:21:24 -03:00
NOTPIES 4390435f06
fix comments 2026-03-14 17:47:11 -03:00
AK4K-Coding 761c368526
Update Windows64_Minecraft.cpp 2026-03-14 14:23:06 -04:00
NOTPIES ff2cb7b582 fix: multiple savefile fixes 2026-03-12 00:16:48 -03:00
NOTPIES c1a9648bf4 qol: add dedicated server check to sessioninfo 2026-03-09 00:21:14 -03:00
NOTPIES 00f6df9605 prepare code for dedicated server support 2026-03-08 22:13:19 -03:00
NOTPIES 6b89993c04 Merge branch 'main' of https://github.com/LCEMP/LCEMP 2026-03-07 22:58:41 -03:00
NOTPIES 771a632f05 fix: support more max players 2026-03-07 22:54:44 -03:00
simon de86a03a8a Mouse improvements
Mouse look was previously being changed on Input::tick which only runs 20 times per second and then it was interpolated to make it feel better. I moved it to the WndProc function and stopped interpolating. I also changed the mouseLookScale to 1 because it was a lot faster than before.
2026-03-07 17:13:56 -08:00
NOTPIES d017bfc30a fix: add splitscreen, fix dlcs not loading, major RCE vuln fix on packet net, fix chunk loading on non-server clients, persistent saves
note: I changed how XUID works, player data might be wiped on old saves, save items on a chest or similar before trying to load old saves on new version
2026-03-07 18:30:53 -03:00
ABU008 c712b07fc3 Uncap FPS, disable VSync, check for mouse input per frame and improve nanoTime precision. 2026-03-06 11:26:16 +00:00
NOTPIES ec0146effa fix: improve net code for player list etc 2026-03-04 21:47:45 -03:00
NOTPIES 8a48e6dcc3 feat: add missing commandline implementations 2026-03-04 21:09:02 -03:00
NOTPIES a765c08d56 block update fixes and add missing headers 2026-03-04 21:02:52 -03:00
NOTPIES 5fe555f4d6 fix: settings saving and debug settings fixes 2026-03-04 20:22:41 -03:00
NOTPIES 2e6f281391 fix: reimplement saving system and thumbnail generator, other fixes 2026-03-04 19:31:09 -03:00
NOTPIES bd535e5b49 fix: proper/somewhat decent gamma and rendering fixes 2026-03-03 13:31:01 -03:00
NOTPIES edf4f5dc51
Merge pull request #14 from BendedWills/main
CMake & VS2022 support
2026-03-03 13:06:15 -03:00
NOTPIES 14537283de
misc: add comment 2026-03-03 04:13:37 -03:00
NOTPIES f83a6ab2e5 fix: proper kbm and controller input 2026-03-03 00:08:42 -03:00
NOTPIES 43d20374a4 fix: improve input and fix debug menu crash 2026-03-02 23:43:15 -03:00
NOTPIES 7c4b30d11e fix: major windows64 net fixes 2026-03-02 23:10:41 -03:00
BendedWills 1e7985dcc3 Initialize the flags of DSV desc 2026-03-02 05:47:03 -06:00
NOTPIES eda3cdddf4 revert 2026-03-01 22:37:58 -03:00
NOTPIES f77e79dd69 feat: fix gamma formula 2026-03-01 22:30:16 -03:00
NOTPIES dc70e0a966 fix creation 2026-03-01 22:26:42 -03:00
NOTPIES 0ca34dfe91 feat: fix game exit 2026-03-01 22:11:15 -03:00
NOTPIES 14dd49de96 feat: possibly fix saves 2026-03-01 21:40:49 -03:00
NOTPIES 21a5a4aef0 Initial commit - LCEMP source code (assets excluded) 2026-03-01 20:29:13 -03:00