Initialize the flags of DSV desc

This commit is contained in:
BendedWills 2026-03-02 05:47:03 -06:00
parent 16fd73510f
commit 1e7985dcc3

View file

@ -730,6 +730,8 @@ app.DebugPrintf("width: %d, height: %d\n", width, height);
descDSView.Format = DXGI_FORMAT_D24_UNORM_S8_UINT;
descDSView.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
descDSView.Texture2D.MipSlice = 0;
// when would this ever be a non-garbage value?
descDSView.Flags = 0;
hr = g_pd3dDevice->CreateDepthStencilView(g_pDepthStencilBuffer, &descDSView, &g_pDepthStencilView);