This commit is contained in:
NOTPIES 2026-03-15 22:21:33 -03:00
commit 6369cb5bfd
2 changed files with 8 additions and 18 deletions

View file

@ -11,9 +11,7 @@
//----------------------------------------------------------------------------------
// Performs initialization tasks - retrieves controls.
//----------------------------------------------------------------------------------
HRESULT CScene_InGamePlayerOptions::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
m_iPad = *(int *)pInitData->pvInitData;
@ -496,4 +494,4 @@ void CScene_InGamePlayerOptions::resetCheatCheckboxes()
m_checkboxes[eControl_CheatTeleport].SetCheck( isModerator
&& (Player::getPlayerGamePrivilege(m_playerPrivileges, Player::ePlayerGamePrivilege_CanTeleport) != 0) );
}
}
}

View file

@ -76,11 +76,9 @@ DWORD dwProfileSettingsA[NUM_PROFILE_VALUES]=
#endif
};
//-------------------------------------------------------------------------------------
// Time Since fAppTime is a float, we need to keep the quadword app time
// as a LARGE_INTEGER so that we don't lose precision after running
// for a long time.
//-------------------------------------------------------------------------------------
// Time Since fAppTime is a float, it doesn't need to keep the quadword app time
// as a LARGE_INTEGER so that it doesn't lose precision after running
// for a while.
BOOL g_bWidescreen = TRUE;
@ -647,9 +645,7 @@ LRESULT CALLBACK DlgProc(HWND hWndDlg, UINT Msg, WPARAM wParam, LPARAM lParam)
return FALSE;
}
//--------------------------------------------------------------------------------------
// Create Direct3D device and swap chain
//--------------------------------------------------------------------------------------
HRESULT InitDevice()
{
HRESULT hr = S_OK;
@ -762,9 +758,7 @@ app.DebugPrintf("width: %d, height: %d\n", width, height);
return S_OK;
}
//--------------------------------------------------------------------------------------
// Render the frame
//--------------------------------------------------------------------------------------
// render the frame
void Render()
{
// Just clear the backbuffer
@ -774,9 +768,7 @@ void Render()
g_pSwapChain->Present( 0, 0 );
}
//--------------------------------------------------------------------------------------
// Clean up the objects we've created
//--------------------------------------------------------------------------------------
// Clean up the objects it's created
void CleanupDevice()
{
extern void Windows64_RestoreGamma();
@ -1047,7 +1039,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
}
}
// Set a callback for the default player options to be set - when there is no profile data for the player
// Set a callback for the default player options to be set when there is no profile data for the player
ProfileManager.SetDefaultOptionsCallback(&CConsoleMinecraftApp::DefaultOptionsCallback,(LPVOID)&app);
#if 0
// Set a callback to deal with old profile versions needing updated to new versions
@ -1687,4 +1679,4 @@ void MemPixStuff()
PIXAddNamedCounter(((float)allSectsTotal)/(4096.0f),"MemSect total pages");
}
#endif
#endif