Tropical
f9e3fdeeef
forget why we have to install meson from pip
2026-04-04 11:54:52 -05:00
Tropical
715b3dc432
Update build-linux.yml
2026-04-04 11:48:24 -05:00
Tropical
d0ece01636
cache meson installation
2026-04-04 11:48:12 -05:00
Tropical
edfc4952a4
install meson in separate CI step
2026-04-04 11:44:19 -05:00
Tropical
28eef4e3f4
cache .git folder
2026-04-04 11:43:09 -05:00
Tropical
ffd3899532
attempt to cache system dependencies
2026-04-04 11:40:11 -05:00
Tropical
f41b4939be
run two builds, one with unity on and the other with unity off
2026-04-04 11:32:23 -05:00
Tropical
2f08d34fe4
another ci fix attempt
2026-04-04 11:27:25 -05:00
Tropical
4c218c825c
use correct bin name for clang++
2026-04-04 11:21:34 -05:00
Tropical
dd2a560d46
testing a CI fix
2026-04-04 11:16:57 -05:00
Tropical
968f2a4f91
Merge branch 'dev' into rubicon
2026-04-04 11:02:22 -05:00
Tropical
52b8c8a1d5
fix: broken std::fill call
Build (Linux, x86-64) / build-linux (push) Has been cancelled
Format Check / clang-format (push) Has been cancelled
2026-04-03 22:00:59 -05:00
MatthewBeshay
31580d44dd
refactor: rename CMinecraftApp to Game, extract IPlatformGame interface
2026-04-04 10:17:12 +11:00
MatthewBeshay
7ecb17596a
refactor: migrate platform interface callbacks from C-style to std::function
2026-04-04 09:42:27 +11:00
MatthewBeshay
f11473776c
refactor: switch CompoundTag from unordered_map to flat_map
2026-04-04 09:42:27 +11:00
JuiceyDev
57641ebcca
refactor: made renderer clean buffer
2026-04-04 00:16:08 +02:00
JuiceyDev
e7f4dfd79e
trolling tropical
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-03 23:47:19 +02:00
JuiceyDev
dc7625dfdd
fix: faster rendering pipeline & introduction to new gl constraints.
2026-04-03 23:38:52 +02:00
JuiceyDev
15f2f54a14
fix: huge performance fix with chunk storage.
...
insane code by 4j devs, this is objectively the WORST code i've seen
this year, not even yanderedev can compare.
2026-04-03 21:49:54 +02:00
Sally Knight
d7e9d798b4
fix: includes and fmt
2026-04-03 21:50:24 +03:00
JuiceyDev
4dfba6ccd8
refactor: faster chunk & schematic loading
2026-04-03 20:40:21 +02:00
Sally Knight
342a195ba8
fix(wither): move livingEntitySelector from static to per-instance
...
Withers were previously using the same static LES pointer (which gets destroyed on death) causing a segfault when another wither is spawned after the first one is dead
2026-04-03 19:40:17 +03:00
Tropical
63ab8d1b20
trim down XboxStubs
2026-04-03 11:03:11 -05:00
Tropical
94cabb657d
move shaders folder inside of sdl2
2026-04-03 10:00:02 -05:00
Tropical
bf8679cf69
move compression.h to ConsoleSaveFileIO
2026-04-03 09:55:21 -05:00
MatthewBeshay
c3312a9a01
fix: update CI to install libc++ and fix artifact path
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-03 19:43:00 +11:00
MatthewBeshay
ec0a8af821
fix: update CI to install libc++ and fix artifact path
2026-04-03 19:14:29 +11:00
MatthewBeshay
5105f89648
refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers
2026-04-03 19:05:19 +11:00
MatthewBeshay
3f33bf4817
fix: remove unnecessary zlib Byte typedef workaround in compression.cpp
2026-04-03 19:01:05 +11:00
MatthewBeshay
bfc960c0f1
refactor: split EDefaultSkins out of Definitions.h into SkinTypes.h
2026-04-03 19:01:05 +11:00
MatthewBeshay
decc20b70f
refactor: dissolve console_helpers into util, platform, and minecraft
2026-04-03 19:01:05 +11:00
MatthewBeshay
116cf4887d
refactor: remove dead code and fix thread safety in console_helpers
2026-04-03 19:00:40 +11:00
MatthewBeshay
5bbb045e86
refactor: consolidate timing utilities into header-only Timer.h
2026-04-03 18:57:29 +11:00
MatthewBeshay
98e23cfd4d
refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper
2026-04-03 18:57:29 +11:00
MatthewBeshay
e4d871cd2f
chore: switch default toolchain to LLVM 20 + libc++ for full C++23 support
2026-04-03 18:57:29 +11:00
MatthewBeshay
bc2a0d6c7f
feat: add IPlatformFileIO interface for cross-platform file access
2026-04-03 18:57:29 +11:00
MatthewBeshay
5b93add4c4
docs: fix binary path and run instructions in README
2026-04-03 18:57:29 +11:00
MatthewBeshay
f2a6d29fa1
refactor: wire IPlatformLeaderboard and IPlatformNetwork into PlatformServices
2026-04-03 18:57:29 +11:00
/home/neo
74db007403
feat(CI): add nightly build workflow ( #390 )
...
* feat(CI): add nightly build workflow
* ci: trigger nightly
* ci: workflow dispatch
* ci: oh god
* fix(ci): build the whole game not just the executable
2026-04-03 02:13:30 -05:00
Tropical
d2d5cd6536
refactor: clean up Linux_Minecraft and rewrite wstring -> utf8string conversion with simdutf
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
2026-04-02 21:01:25 -05:00
Sally Knight
658d72a89e
fix(jui): switch to normal Lighting::turnOn()
2026-04-03 04:17:09 +03:00
Sally Knight
3c3a5759b8
fix(render): clamp combined diffuse lighting to prevent overlighting
...
SPECIFICALLY on the top face where both lights add up to >1, causing the issue in the first place
2026-04-03 04:07:48 +03:00
Tropical
0d1af91386
Merge pull request #386 from silverhadch/patch-1
...
Build (Linux, x86-64) / build-linux (push) Waiting to run
Format Check / clang-format (push) Waiting to run
Be aggressive over Memory Violations at Runtime
2026-04-02 14:06:17 -05:00
Tropical
2a2a9ef57f
nuke app stdafx.h
2026-04-02 12:48:41 -05:00
Tropical
857b3b6560
nuke com.mojang.nbt.h
2026-04-02 12:35:40 -05:00
Tropical
42f6178703
nuke DirectXMath
2026-04-02 12:34:24 -05:00
Tropical
1513483068
nuke xbox_stubs.h
2026-04-02 12:13:57 -05:00
Tropical
2db038ff45
fix jui build
2026-04-02 12:09:27 -05:00
Tropical
ee2f9961c5
fix: jui compile due to include ordering
2026-04-02 09:21:09 -05:00
JuiceyDev
bd87f4d245
Merge pull request #381 from silverhadch/dev
...
Build (Linux, x86-64) / build-linux (push) Has been cancelled
Refactor subprojects in nix flake to be attributes.
2026-04-02 11:08:37 +02:00