Commit graph

1763 commits

Author SHA1 Message Date
Tropical f9e3fdeeef forget why we have to install meson from pip 2026-04-04 11:54:52 -05:00
Tropical 715b3dc432 Update build-linux.yml 2026-04-04 11:48:24 -05:00
Tropical d0ece01636 cache meson installation 2026-04-04 11:48:12 -05:00
Tropical edfc4952a4 install meson in separate CI step 2026-04-04 11:44:19 -05:00
Tropical 28eef4e3f4 cache .git folder 2026-04-04 11:43:09 -05:00
Tropical ffd3899532 attempt to cache system dependencies 2026-04-04 11:40:11 -05:00
Tropical f41b4939be run two builds, one with unity on and the other with unity off 2026-04-04 11:32:23 -05:00
Tropical 2f08d34fe4 another ci fix attempt 2026-04-04 11:27:25 -05:00
Tropical 4c218c825c use correct bin name for clang++ 2026-04-04 11:21:34 -05:00
Tropical dd2a560d46 testing a CI fix 2026-04-04 11:16:57 -05:00
Tropical 968f2a4f91
Merge branch 'dev' into rubicon 2026-04-04 11:02:22 -05:00
Tropical 52b8c8a1d5 fix: broken std::fill call
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2026-04-03 22:00:59 -05:00
MatthewBeshay 31580d44dd refactor: rename CMinecraftApp to Game, extract IPlatformGame interface 2026-04-04 10:17:12 +11:00
MatthewBeshay 7ecb17596a refactor: migrate platform interface callbacks from C-style to std::function 2026-04-04 09:42:27 +11:00
MatthewBeshay f11473776c refactor: switch CompoundTag from unordered_map to flat_map 2026-04-04 09:42:27 +11:00
JuiceyDev 57641ebcca refactor: made renderer clean buffer 2026-04-04 00:16:08 +02:00
JuiceyDev e7f4dfd79e trolling tropical
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2026-04-03 23:47:19 +02:00
JuiceyDev dc7625dfdd fix: faster rendering pipeline & introduction to new gl constraints. 2026-04-03 23:38:52 +02:00
JuiceyDev 15f2f54a14 fix: huge performance fix with chunk storage.
insane code by 4j devs, this is objectively the WORST code i've seen
this year, not even yanderedev can compare.
2026-04-03 21:49:54 +02:00
Sally Knight d7e9d798b4 fix: includes and fmt 2026-04-03 21:50:24 +03:00
JuiceyDev 4dfba6ccd8 refactor: faster chunk & schematic loading 2026-04-03 20:40:21 +02:00
Sally Knight 342a195ba8 fix(wither): move livingEntitySelector from static to per-instance
Withers were previously using the same static LES pointer (which gets destroyed on death) causing a segfault when another wither is spawned after the first one is dead
2026-04-03 19:40:17 +03:00
Tropical 63ab8d1b20 trim down XboxStubs 2026-04-03 11:03:11 -05:00
Tropical 94cabb657d move shaders folder inside of sdl2 2026-04-03 10:00:02 -05:00
Tropical bf8679cf69 move compression.h to ConsoleSaveFileIO 2026-04-03 09:55:21 -05:00
MatthewBeshay c3312a9a01 fix: update CI to install libc++ and fix artifact path
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2026-04-03 19:43:00 +11:00
MatthewBeshay ec0a8af821 fix: update CI to install libc++ and fix artifact path 2026-04-03 19:14:29 +11:00
MatthewBeshay 5105f89648 refactor: use std::endian directly, enum class EDefaultSkins, rename reserved-prefix helpers 2026-04-03 19:05:19 +11:00
MatthewBeshay 3f33bf4817 fix: remove unnecessary zlib Byte typedef workaround in compression.cpp 2026-04-03 19:01:05 +11:00
MatthewBeshay bfc960c0f1 refactor: split EDefaultSkins out of Definitions.h into SkinTypes.h 2026-04-03 19:01:05 +11:00
MatthewBeshay decc20b70f refactor: dissolve console_helpers into util, platform, and minecraft 2026-04-03 19:01:05 +11:00
MatthewBeshay 116cf4887d refactor: remove dead code and fix thread safety in console_helpers 2026-04-03 19:00:40 +11:00
MatthewBeshay 5bbb045e86 refactor: consolidate timing utilities into header-only Timer.h 2026-04-03 18:57:29 +11:00
MatthewBeshay 98e23cfd4d refactor: consolidate file I/O into IPlatformFileIO, delete PortableFileIO and PathHelper 2026-04-03 18:57:29 +11:00
MatthewBeshay e4d871cd2f chore: switch default toolchain to LLVM 20 + libc++ for full C++23 support 2026-04-03 18:57:29 +11:00
MatthewBeshay bc2a0d6c7f feat: add IPlatformFileIO interface for cross-platform file access 2026-04-03 18:57:29 +11:00
MatthewBeshay 5b93add4c4 docs: fix binary path and run instructions in README 2026-04-03 18:57:29 +11:00
MatthewBeshay f2a6d29fa1 refactor: wire IPlatformLeaderboard and IPlatformNetwork into PlatformServices 2026-04-03 18:57:29 +11:00
/home/neo 74db007403
feat(CI): add nightly build workflow (#390)
* feat(CI): add nightly build workflow

* ci: trigger nightly

* ci: workflow dispatch

* ci: oh god

* fix(ci): build the whole game not just the executable
2026-04-03 02:13:30 -05:00
Tropical d2d5cd6536 refactor: clean up Linux_Minecraft and rewrite wstring -> utf8string conversion with simdutf
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2026-04-02 21:01:25 -05:00
Sally Knight 658d72a89e fix(jui): switch to normal Lighting::turnOn() 2026-04-03 04:17:09 +03:00
Sally Knight 3c3a5759b8 fix(render): clamp combined diffuse lighting to prevent overlighting
SPECIFICALLY on the top face where both lights add up to >1, causing the issue in the first place
2026-04-03 04:07:48 +03:00
Tropical 0d1af91386
Merge pull request #386 from silverhadch/patch-1
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Be aggressive over Memory Violations at Runtime
2026-04-02 14:06:17 -05:00
Tropical 2a2a9ef57f nuke app stdafx.h 2026-04-02 12:48:41 -05:00
Tropical 857b3b6560 nuke com.mojang.nbt.h 2026-04-02 12:35:40 -05:00
Tropical 42f6178703 nuke DirectXMath 2026-04-02 12:34:24 -05:00
Tropical 1513483068 nuke xbox_stubs.h 2026-04-02 12:13:57 -05:00
Tropical 2db038ff45 fix jui build 2026-04-02 12:09:27 -05:00
Tropical ee2f9961c5 fix: jui compile due to include ordering 2026-04-02 09:21:09 -05:00
JuiceyDev bd87f4d245
Merge pull request #381 from silverhadch/dev
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Refactor subprojects in nix flake to be attributes.
2026-04-02 11:08:37 +02:00