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run two builds, one with unity on and the other with unity off
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17
.github/workflows/build-linux.yml
vendored
17
.github/workflows/build-linux.yml
vendored
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@ -50,19 +50,20 @@ jobs:
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restore-keys: ${{ runner.os }}-ccache-
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- name: Configure Meson
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env:
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CC: "ccache clang"
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CXX: "ccache clang++"
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CC_LD: lld
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CXX_LD: lld
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run: |
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meson setup build --native-file=scripts/llvm_native.txt --wipe
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meson setup build --native-file=scripts/llvm_native.txt -Dunity=off --wipe
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meson setup build_unity --native-file=scripts/llvm_native.txt -Dunity=on -Dunity_size=99999 --wipe
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- name: Build with Meson
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- name: Compile (-Dunity=on)
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env:
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CCACHE_DIR: ${{ runner.temp }}/ccache
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run: |
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meson compile -C build_unity -j $(nproc) -v Minecraft.Client
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- name: Compile (-Dunity=off)
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env:
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CCACHE_DIR: ${{ runner.temp }}/ccache
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run: |
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# Use all available cores for faster parallel builds
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meson compile -C build -j $(nproc) -v Minecraft.Client
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- name: Upload artifact
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