MatthewBeshay
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6000900285
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Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2
# Conflicts:
# Minecraft.Client/Level/ServerLevel.cpp
# Minecraft.Client/Minecraft.cpp
# Minecraft.Client/MinecraftServer.cpp
# Minecraft.Client/Network/ClientConnection.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Audio/SoundEngine.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyCommerce.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyRemoteStorage.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_CreateWorldMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_EnchantingMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LaunchMoreOptionsMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_MainMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Death.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Leaderboards.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_MultiGameJoinLoad.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_PauseMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_TransferToXboxOne.cpp
# Minecraft.Client/Platform/Durango/Durango_Minecraft.cpp
# Minecraft.Client/Platform/Linux/Linux_Minecraft.cpp
# Minecraft.Client/Platform/Orbis/Orbis_Minecraft.cpp
# Minecraft.Client/Platform/PS3/PS3Extras/boost_1_53_0/boost/spirit/home/lex/lexer/lexertl/lexer.hpp
# Minecraft.Client/Platform/PS3/PS3_Minecraft.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.cpp
# Minecraft.Client/Platform/PS3/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/PSVita/PSVita_Minecraft.cpp
# Minecraft.Client/Platform/Xbox/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/stdafx.h
# Minecraft.Client/Player/LocalPlayer.cpp
# Minecraft.Client/Rendering/Chunk.cpp
# Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp
# Minecraft.Client/Rendering/GameRenderer.cpp
# Minecraft.Client/Rendering/LevelRenderer.cpp
# Minecraft.Client/Textures/BufferedImage.cpp
# Minecraft.Client/UI/Screens/AchievementScreen.cpp
# Minecraft.Client/UI/Screens/ContainerScreen.cpp
# Minecraft.Client/UI/Screens/TrapScreen.cpp
# Minecraft.World/IO/Files/ConsoleSaveFileOriginal.cpp
# Minecraft.World/IO/Files/File.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/Util/C4JThread.cpp
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2026-03-30 15:21:08 +11:00 |
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JuiceyDev
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f25b105bee
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slight optimizations
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2026-03-29 20:56:00 -05:00 |
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JuiceyDev
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19e7386d12
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light fix
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2026-03-29 20:56:00 -05:00 |
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JuiceyDev
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3986e4642b
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ghost segfault???????
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2026-03-29 20:56:00 -05:00 |
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MatthewBeshay
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c6fa51d592
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perf(render): optimise tile entity cleanup and profiling
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2026-03-29 20:56:00 -05:00 |
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JuiceyDev
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51ad1434db
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new culler
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2026-03-29 20:56:00 -05:00 |
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JuiceyDev
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abba4b57ce
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Fixed broken LevelRenderer.cpp and removed merge garbage
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2026-03-29 20:55:59 -05:00 |
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MatthewBeshay
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a3f7f7d03c
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perf(render): improve chunk scheduling and refine rebuild profiling
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2026-03-29 20:55:59 -05:00 |
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MatthewBeshay
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47b7d90835
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feat(profiling): add low-overhead in-engine frame profiler
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2026-03-29 20:55:59 -05:00 |
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JuiceyDev
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5e7bba862c
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perf fix culler thing
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2026-03-29 20:55:58 -05:00 |
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JuiceyDev
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5357e75037
|
gamerenderer bit more optimized
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2026-03-29 20:55:58 -05:00 |
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Tropical
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73a74f4872
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chore: clean up LevelRenderer diffs
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2026-03-29 20:55:58 -05:00 |
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JuiceyDev
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e2a6c3f92c
|
ss not here
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2026-03-29 20:55:58 -05:00 |
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MatthewBeshay
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31acc46308
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fix(linux): localise chunk transforms and guard optional iggy paths
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2026-03-29 20:55:57 -05:00 |
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JuiceyDev
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dc8c0b04c0
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apply setchuckoffset to direct shader matrix
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2026-03-29 20:55:57 -05:00 |
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Tropical
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35d92fe504
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docs: add FIXME for clipChunk translation
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2026-03-29 20:55:57 -05:00 |
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MatthewBeshay
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d53831186e
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fix(linux): stop core-profile GL state leakage in iggy title rendering
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2026-03-29 20:55:57 -05:00 |
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Tropical
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485edf0679
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clean up the diff further
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2026-03-29 20:55:57 -05:00 |
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Tropical
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fc6e4e32b1
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undo further LevelRenderer changes
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2026-03-29 20:55:57 -05:00 |
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Tropical
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fb745767f2
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undo changes to Camera.cpp
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2026-03-29 20:55:57 -05:00 |
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Tropical
|
69e9db9edc
|
chore: undo some comments
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2026-03-29 20:55:57 -05:00 |
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Tropical
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c60a71581d
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revert ItemRenderer changes
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2026-03-29 20:55:57 -05:00 |
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MatthewBeshay
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9680753f5e
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fix(linux): restore UI GL state handoff for core renderer
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2026-03-29 20:55:57 -05:00 |
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Tropical
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fa24812582
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revert some seemingly unneeded changes
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2026-03-29 20:55:57 -05:00 |
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Tropical
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23af1b0a72
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revert unintentional turnOnGui
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2026-03-29 20:55:57 -05:00 |
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Tropical
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a4db31ee64
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add back ItemRenderer comment
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2026-03-29 20:55:57 -05:00 |
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Tropical
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dbd7ce40cd
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fix: don't GL_NORMALIZE/GL_RESCALE_NORMAL when rendering items
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2026-03-29 20:55:57 -05:00 |
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Tropical
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ca601c8205
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restore original code for renderGuiItem
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2026-03-29 20:55:57 -05:00 |
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Tropical
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98c8d49eaf
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fix: make hit outline width 1 pixel
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2026-03-29 20:55:56 -05:00 |
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JuiceyDev
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e0aa739aac
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batch 2.4 | highlight fix
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2026-03-29 20:55:56 -05:00 |
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JuiceyDev
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08ed9861b9
|
batch 2.3 enabling back optimizations
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2026-03-29 20:55:56 -05:00 |
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JuiceyDev
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e71ff8699a
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batch 2.1; entity lightfix
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2026-03-29 20:55:56 -05:00 |
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JuiceyDev
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09e8a8f981
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batch 2: fixing chunk rendering & frustum culling; rewrote most of it, but now it works. next step is to fix the "highlight" effect & add the optimizations i wrote on optifromhell.txt
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2026-03-29 20:55:56 -05:00 |
|
orng
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7062ef7564
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chore: fmt
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2026-03-29 18:40:55 -05:00 |
|
orng
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659b9c32cb
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fix: OOB when iterating over all cube faces
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2026-03-28 13:50:35 -05:00 |
|
orng
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f614e661d2
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refactor: remove PolygonArray
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2026-03-28 13:34:20 -05:00 |
|
orng
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5ba20b155c
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refactor: remove VertexArray
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2026-03-28 12:53:07 -05:00 |
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Tropical
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eb7bb6e518
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Merge pull request #330 from 4jcraft/meson-options-cleanup
Publish Documentation / build (push) Waiting to run
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Clang Format / clang-format (push) Waiting to run
refactor: rework meson options, fix ENABLE_VSYNC
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2026-03-28 11:12:24 -05:00 |
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orng
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a0be2e2fb5
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refactor: remove aabb tls
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2026-03-28 03:05:06 -05:00 |
|
orng
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7101d03c6a
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refactor: remove heap-allocated AABBs
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2026-03-28 02:58:56 -05:00 |
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Tropical
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939310be64
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refactor: rework meson options, fix ENABLE_VSYNC
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2026-03-28 02:13:27 -05:00 |
|
orng
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ddfe9b3d48
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refactor: make Tile::getTileAABB return AABB
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2026-03-28 00:30:07 -05:00 |
|
orng
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78b5255224
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refactor: make AABBList own its values
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2026-03-27 22:37:22 -05:00 |
|
orng
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d7d99db4c5
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refactor: remove AABB::newTemp when not returned
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2026-03-27 21:56:57 -05:00 |
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orng
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534879e2e7
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refactor: replace AABB::newPermanent with new AABB
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2026-03-27 21:17:55 -05:00 |
|
orng
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79217ca8e3
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refactor: modernize AABB class
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2026-03-27 21:11:11 -05:00 |
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ffqq
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016a3ebfb4
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Merge branch '4jcraft:dev' into dev
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2026-03-28 03:48:04 +03:00 |
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Sally Knight
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40a3f90d89
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fix: add null check to renderItemInHand
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2026-03-28 03:47:49 +03:00 |
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Tropical
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06c73c821c
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Merge pull request #312 from 4jcraft/refactor/replace-sleep
refactor: replace win32 thread sleeping and yielding with `std::thread` primitives
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2026-03-27 18:47:47 -05:00 |
|
orng
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20982f11c1
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chore: format files touched by refactor/remove-vec3-tls
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2026-03-26 14:13:45 -05:00 |
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