clean up the diff further

This commit is contained in:
Tropical 2026-03-28 03:22:37 -05:00
parent fc6e4e32b1
commit 485edf0679
2 changed files with 1 additions and 2 deletions

View file

@ -24,7 +24,7 @@ float Camera::za2 = 0.0f;
void Camera::prepare(std::shared_ptr<Player> player, bool mirror) {
glGetFloat(GL_MODELVIEW_MATRIX, modelview);
glGetFloat(GL_PROJECTION_MATRIX, projection);
/* Original java code for reference
glGetInteger(GL_VIEWPORT, viewport);

View file

@ -389,7 +389,6 @@ void ItemRenderer::renderGuiItem(Font* font, Textures* textures,
// render has the top surface coloured differently to
// the rest of the block
glRotatef(-90.0f, 0.0f, 1.0f, 0.0f);
// glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
tileRenderer->renderTile(tile, itemAuxValue, 1, fAlpha, useCompiled);