ss not here

This commit is contained in:
JuiceyDev 2026-03-28 13:58:50 +01:00 committed by Tropical
parent 31acc46308
commit e2a6c3f92c

View file

@ -2467,6 +2467,8 @@ void LevelRenderer::renderHitOutline(std::shared_ptr<Player> player,
if (mode == 0 && h->type == HitResult::TILE) {
int iPad = mc->player->GetXboxPad(); // 4J added
const float ss = 0.002f;
// 4J-PB - If Display HUD is false, don't render the hit outline
if (app.GetGameSettings(iPad, eGameSetting_DisplayHUD) == 0) return;
RenderManager.StateSetLightingEnable(false);