Commit graph

476 commits

Author SHA1 Message Date
MatthewBeshay dbdf4fdd22
Merge branch 'dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-12 10:21:19 +11:00
Sally Knight 3031f64401 fix: restore rainfall visibility by removing top edge transparency 2026-03-12 00:53:50 +03:00
ffqq d83f10c648
fix: correct cloud day/night coloring using disabled tesselator method (#189) 2026-03-11 15:16:19 -05:00
Sally Knight 798781c10a fix: use proper pixel format for the minimap
fixes pink maps
2026-03-11 17:37:27 +03:00
MatthewBeshay a9d1322a6e
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 19:53:03 +11:00
Echo J. e9fe7fee4d LevelRenderer: Add missing namespace for player variable
This caused compile errors on my GitHub Actions instance
2026-03-11 08:18:29 +00:00
MatthewBeshay 42508c8399
Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup 2026-03-11 18:27:03 +11:00
notmatthewbeshay 50693bfc20 Use unique thumbnail callback thunks in UI scenes 2026-03-11 18:20:13 +11:00
JuiceyDev 8085703dbc
Merge pull request #176 from 4jcraft/feat/sprint-key
feat(input): add sprint keys
2026-03-11 08:11:21 +01:00
notmatthewbeshay 5f8c9c8a25 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 17:09:16 +11:00
notmatthewbeshay f187f89dc3 Use standard thumbnail callbacks in storage 2026-03-11 16:29:02 +11:00
notmatthewbeshay d2156d417c Use standard types in profile content helpers 2026-03-11 16:23:57 +11:00
notmatthewbeshay 1490d0b067 Use standard callback cookies in profile manager 2026-03-11 16:21:14 +11:00
notmatthewbeshay 2b638adf93 Use standard types in storage callbacks 2026-03-11 16:12:53 +11:00
notmatthewbeshay a503336887 Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup 2026-03-11 16:02:48 +11:00
Tropical 2c3a816e4b
Merge pull request #175 from realffqq/dev
fix: restore and fix entity, block and hand lighting
2026-03-10 23:59:42 -05:00
notmatthewbeshay 082dc2033d Use standard DLC mount callback types 2026-03-11 15:46:23 +11:00
notmatthewbeshay 2256d0fadd Remove legacy Win32 thread entry state 2026-03-11 15:38:53 +11:00
notmatthewbeshay e18941ced7 Use fixed-width pixel data in stitched textures 2026-03-11 15:38:53 +11:00
notmatthewbeshay e5d5fb07be Use standard sizes in texture pack locators 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1bf50e2549 Use fixed-width language IDs in sign rendering 2026-03-11 15:38:52 +11:00
notmatthewbeshay 52eb80c3eb Use fixed-width tick counts in tutorial timing 2026-03-11 15:38:52 +11:00
notmatthewbeshay 1265358aec Use standard dialog ID arrays in common UI 2026-03-11 15:38:52 +11:00
notmatthewbeshay fa90fa45e7 Remove unused Win32 timestamp from tutorial messages 2026-03-11 15:38:52 +11:00
notmatthewbeshay 36b0e1efbf Use bool for system music state 2026-03-11 15:38:52 +11:00
notmatthewbeshay 2975a43ad2 Use standard RTT types in server player 2026-03-11 15:38:52 +11:00
notmatthewbeshay e055d8d121 Use standard types in stats state 2026-03-11 15:38:52 +11:00
notmatthewbeshay 2b5574af95 Use standard types in client connection state 2026-03-11 15:38:51 +11:00
notmatthewbeshay 4460bca43f Use standard types in minecraft state 2026-03-11 15:38:51 +11:00
notmatthewbeshay a3ea98d3ad Use standard types in server implementation 2026-03-11 15:38:51 +11:00
notmatthewbeshay c0f890b323 Use fixed-width casts in skin bitmask macros 2026-03-11 15:38:51 +11:00
notmatthewbeshay 4b5ca6d496 Use standard colour table lengths in texture packs 2026-03-11 15:38:51 +11:00
notmatthewbeshay 9c9fff7366 Use standard message option arrays in network flows 2026-03-11 15:38:51 +11:00
notmatthewbeshay e5504399ca Use fixed-width texture channel casts 2026-03-11 15:38:51 +11:00
notmatthewbeshay a1fdebbc3b Use standard skin locals in player code 2026-03-11 15:38:51 +11:00
notmatthewbeshay 1ab9750fd6 Use standard byte buffers in schematic saves 2026-03-11 15:38:51 +11:00
notmatthewbeshay 025d8184d8 Use standard byte types in game rule manager 2026-03-11 15:38:51 +11:00
notmatthewbeshay bfa2fd6715 Remove UINT from game rule manager sizes 2026-03-11 15:38:51 +11:00
notmatthewbeshay 29edda1cc7 Remove UINT from game rule attribute writers 2026-03-11 15:38:50 +11:00
notmatthewbeshay 7a0d3f709e Remove DWORD from DLC audio parsing 2026-03-11 15:38:50 +11:00
notmatthewbeshay 491783c301 Use fixed-width skin IDs in DLC files 2026-03-11 15:38:50 +11:00
notmatthewbeshay a798d0f174 Use standard mount and licence types in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 86002c2f18 Use standard counts in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 3c2669b2a7 Use fixed-width pack IDs in DLC packs 2026-03-11 15:38:50 +11:00
notmatthewbeshay 80d035d137 Use portable file reads in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 6556b316dc Use standard counters in DLC manager 2026-03-11 15:38:50 +11:00
notmatthewbeshay 68661e1d44 Use standard pre-login indices in client connection 2026-03-11 15:38:50 +11:00
notmatthewbeshay ab89d415a2 Use standard message option arrays in app flows 2026-03-11 15:38:50 +11:00
notmatthewbeshay fba6dd8275 Use standard temporary counters in common app 2026-03-11 15:38:49 +11:00
notmatthewbeshay b7886c46d7 Use standard locale IDs in common app 2026-03-11 15:38:49 +11:00