MatthewBeshay
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42508c8399
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Merge branch '4jcraft:dev' into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 18:27:03 +11:00 |
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notmatthewbeshay
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50693bfc20
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Use unique thumbnail callback thunks in UI scenes
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2026-03-11 18:20:13 +11:00 |
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JuiceyDev
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8085703dbc
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Merge pull request #176 from 4jcraft/feat/sprint-key
feat(input): add sprint keys
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2026-03-11 08:11:21 +01:00 |
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notmatthewbeshay
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5f8c9c8a25
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 17:09:16 +11:00 |
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Tropical
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32bd586c6e
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Merge pull request #153 from MathiewMay/dev
Build (Linux, x86_64) / build-linux (push) Waiting to run
Build (Linux, x86_64) / build-linux-debug (push) Waiting to run
Changed entity id from 11-bit to 16-bit for movement and motion packets.
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2026-03-11 00:31:32 -05:00 |
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notmatthewbeshay
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f187f89dc3
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Use standard thumbnail callbacks in storage
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2026-03-11 16:29:02 +11:00 |
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notmatthewbeshay
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d2156d417c
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Use standard types in profile content helpers
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2026-03-11 16:23:57 +11:00 |
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notmatthewbeshay
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1490d0b067
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Use standard callback cookies in profile manager
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2026-03-11 16:21:14 +11:00 |
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Tropical
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5b4319556d
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refactor: remove redundant casts in MoveEntityPacket
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2026-03-11 00:20:23 -05:00 |
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notmatthewbeshay
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2b638adf93
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Use standard types in storage callbacks
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2026-03-11 16:12:53 +11:00 |
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Tropical
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c9f19ebcba
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fix: undo turnOnLightLayer comment
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2026-03-11 00:03:04 -05:00 |
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notmatthewbeshay
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a503336887
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Merge upstream/dev into issue/51-phase-1-portable-win32-cleanup
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2026-03-11 16:02:48 +11:00 |
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Tropical
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2c3a816e4b
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Merge pull request #175 from realffqq/dev
fix: restore and fix entity, block and hand lighting
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2026-03-10 23:59:42 -05:00 |
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Tropical
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f2ae9a509f
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Merge pull request #140 from urzuline/dev
finish the fps uncap changes and remove the testing patch
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2026-03-10 23:49:21 -05:00 |
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notmatthewbeshay
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082dc2033d
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Use standard DLC mount callback types
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2026-03-11 15:46:23 +11:00 |
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notmatthewbeshay
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dbc8071183
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Use standard result types in file helpers
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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2256d0fadd
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Remove legacy Win32 thread entry state
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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78fdd89f9d
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Use platform TLS keys in old chunk storage
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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a08cb8d190
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Use platform TLS keys for entity small IDs
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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4e8d1c9e17
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Use platform TLS keys in portal and piston state
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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b2942ea9d8
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Use platform TLS keys in level state
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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c2b3537c62
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Remove dead Win32 error state from compressed storage
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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e18941ced7
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Use fixed-width pixel data in stitched textures
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2026-03-11 15:38:53 +11:00 |
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notmatthewbeshay
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6185c58203
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Use standard callback pointers in sign verification
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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ee7945ea54
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Use standard locals in storage and connection
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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e5d5fb07be
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Use standard sizes in texture pack locators
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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d48bd03722
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Use standard byte pointers in decompression helpers
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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1bf50e2549
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Use fixed-width language IDs in sign rendering
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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9d41d3c359
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Use fixed-width byte values in world data
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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52eb80c3eb
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Use fixed-width tick counts in tutorial timing
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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1265358aec
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Use standard dialog ID arrays in common UI
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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fa90fa45e7
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Remove unused Win32 timestamp from tutorial messages
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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36b0e1efbf
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Use bool for system music state
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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2975a43ad2
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Use standard RTT types in server player
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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e055d8d121
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Use standard types in stats state
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2026-03-11 15:38:52 +11:00 |
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notmatthewbeshay
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2b5574af95
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Use standard types in client connection state
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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4460bca43f
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Use standard types in minecraft state
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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a3ea98d3ad
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Use standard types in server implementation
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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c0f890b323
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Use fixed-width casts in skin bitmask macros
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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4b5ca6d496
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Use standard colour table lengths in texture packs
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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9c9fff7366
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Use standard message option arrays in network flows
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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e5504399ca
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Use fixed-width texture channel casts
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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a1fdebbc3b
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Use standard skin locals in player code
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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1ab9750fd6
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Use standard byte buffers in schematic saves
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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025d8184d8
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Use standard byte types in game rule manager
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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bfa2fd6715
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Remove UINT from game rule manager sizes
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2026-03-11 15:38:51 +11:00 |
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notmatthewbeshay
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29edda1cc7
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Remove UINT from game rule attribute writers
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2026-03-11 15:38:50 +11:00 |
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notmatthewbeshay
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7a0d3f709e
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Remove DWORD from DLC audio parsing
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2026-03-11 15:38:50 +11:00 |
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notmatthewbeshay
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491783c301
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Use fixed-width skin IDs in DLC files
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2026-03-11 15:38:50 +11:00 |
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notmatthewbeshay
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a798d0f174
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Use standard mount and licence types in DLC packs
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2026-03-11 15:38:50 +11:00 |
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