fix: undo turnOnLightLayer comment

This commit is contained in:
Tropical 2026-03-11 00:03:04 -05:00
parent 41d8202c47
commit c9f19ebcba

View file

@ -1619,7 +1619,7 @@ void GameRenderer::renderSnowAndRain(float a)
// 4J - rain is relatively low poly, but high fill-rate - better to clip it
RenderManager.StateSetEnableViewportClipPlanes(true);
//this->turnOnLightLayer(a);
this->turnOnLightLayer(a);
if (rainXa == NULL)
{