Commit graph

369 commits

Author SHA1 Message Date
github-actions 00118361a7 Merge remote-tracking branch 'origin/main' into experimental 2026-05-01 16:23:17 +00:00
piebot a51d7ae834
feat(TU31): barrier block.
feat: barrier block
2026-05-01 19:21:56 +03:00
github-actions 15164dc4c8 Merge remote-tracking branch 'origin/main' into exp/achievements 2026-05-01 12:08:53 +00:00
SevenToaster509 269f8d0335 feat: classic crafting
credits: comicgab
2026-05-01 10:27:56 +01:00
piebot 076bf6bd7d fix: acacia/dark oak not giving the "Getting Wood" achievement 2026-04-30 13:46:13 +03:00
Fireblade 950de854a1 feat: barrier block
todo: deprecate *.col file usage
2026-04-29 16:35:14 -04:00
SevenToaster509 41275f0e36 fix: make hoe/sword achievement 2026-04-28 16:19:35 +01:00
SevenToaster509 39820d961e refactor: use existing packet for quick equip 2026-04-28 16:18:31 +01:00
piebot 0f1c453a17
chore: sync upstream LCE-Relevations through 0df5cd8
chore: sync upstream LCE-Relevations through 0df5cd8
2026-04-28 15:09:56 +03:00
George V. 2a86a93971
feat(TU31): add Depth Strider enchantment 2026-04-28 09:37:17 +03:00
George V. 2293dcbb9f
Merge remote-tracking branch 'Revelations/main' into upstream-merge
# Conflicts:
#	.github/workflows/nightly.yml
#	CMakeLists.txt
#	Minecraft.Client/CMakeLists.txt
#	Minecraft.Client/StringTable.cpp
#	Minecraft.Server/FourKitNatives.cpp
#	Minecraft.Server/Windows64/ServerMain.cpp
#	Minecraft.World/BiomeDecorator.cpp
#	Minecraft.World/BiomeSource.cpp
#	Minecraft.World/cmake/sources/Common.cmake
#	README.md
#	cmake/ServerTarget.cmake
2026-04-28 03:01:30 +03:00
SevenToaster509 41adc39b28 fix: achievement crashes
WARNING: LIKELY TO CLEAR ACHIEVEMENTS THAT YOU HAVE ALREADY ACHIEVED (not that you could get that many with the crashes xd)
2026-04-27 16:29:05 +01:00
SevenToaster509 b6345b1936 fix: strange crash
really bad way of fixing it but I don't think it'll cause issues. i get it when flying around a ton, maybe its to do with the biomes achievement
2026-04-27 08:00:26 +01:00
piebot de1b069835 mfeat(TU30): achievements 2026-04-27 05:33:47 +03:00
ModMaker101 cbdb92d045 Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540) 2026-04-26 15:38:13 -05:00
ModMaker101 0625db38f5 Fix autosave thread compression TLS crash. (#1544) 2026-04-26 15:38:13 -05:00
SevenToaster509 57de83add1 fix: achievements (2)
Make menu more accurate
Add Achievements option to Main Menu
Force achievements to save when saving the level
Fix a random crash i was getting
2026-04-26 20:12:34 +01:00
piebot b7a07cfbf6
feat(TU31): potion of leaping and water breathing
feat: TU31 potion brewing
2026-04-26 21:22:41 +03:00
SevenToaster509 1d6b30c2a6 fix: update inventory flickering 2026-04-26 18:24:47 +01:00
SevenToaster509 ae5a86d082 fix: achievements
Added "unimplemented" achievements
Fix image renaming breaking icons
Fix "Diamonds to you" strings
Readd broken assertion - I'm not entirely sure if its fixed, and you may need to delete profile0.dat to make it not assert on older saves.
2026-04-26 17:27:31 +01:00
SevenToaster509 34504b7b93 feat: achievements
fully functional but some achievements dont work yet

EXPERIMENTAL!!!!
2026-04-26 15:27:19 +01:00
piebot 349b98640f mfeat(TU31): add new biomes and fix existing ones. 2026-04-26 17:16:19 +03:00
Lord_Cambion 41d4334e80 fix: savanna biome + savanna tree
used compilation to change savanna biome generation and savanna tree teatures using abstractTreeFeature that was missing.
2026-04-26 16:12:20 +02:00
piebot 990a74dcf1 fix(TU31): update stone blocks 2026-04-26 16:13:06 +03:00
Fireblade a54552950a fix: tu31 potions in creative menu + level 2 abilities 2026-04-26 00:22:49 -04:00
Fireblade 0043924179 feat: TU41 potion brewing
adds brewing functionality for both jump boost potions + water breathing potions respectively
2026-04-25 20:03:12 -04:00
Tranqlmao 4b6e9f8eb2 Elytra
mfeat: added early access elytra in creative for bug testing/accuracy comparison
TODO: replace temporary atlas, Properly implement 3d skulls
2026-04-24 20:00:35 -04:00
Lord_Cambion 35500de3cc fix: mesa colors and plateau
i tried to give the colors of the mesa eMinecraftColour_Foliage_Mesa
eMinecraftColour_Grass_Mesa
but it took the actuale value like 50 and 37 if i remmebr so it gave black and dark blue colors to leaves and grass.

then i fixed the plateau becoming bryce just adding an id check
2026-04-24 01:25:06 +02:00
Lord_Cambion a9bf54ff8f fix: mesa bryce
now mesa bryce is implemented using decomp from ida 7
2026-04-24 00:54:09 +02:00
piebot fa79777406 fix: compile error 2026-04-22 17:05:00 +03:00
Lord_Cambion 4303b4966a fix: biome generation
biomes like extreme hills now have correct blocks sky and water, also correct grass. another thing is that now in the world spawns mutated biomes and it is acceptable as a world generation.
i dont thjink it is the same because seeds are not giving me the ones from youtube videos but we will work on it later.

For now it works and it is acceptable. spawns a variety of biomes that before was spawned in a random way, now depending on next biomes and temperature
2026-04-22 12:26:18 +02:00
/home/neo f92d08c74c
Merge branch 'main' into neos-patch 2026-04-21 21:48:17 +03:00
neoapps-dev 1beb168ec9 i use gentoo btw 2026-04-21 20:04:56 +03:00
Lord_Cambion d6e1a4ce75 fix: mistakes i did when i was decompiling it. 2026-04-21 18:48:04 +02:00
piebot 7ceb0e4420 fix: podzol not dropping as dirt 2026-04-21 18:48:32 +03:00
piebot c8d531be6b fix: fix spruce recipe using dark oak wood 2026-04-21 17:38:34 +03:00
Lord_Cambion 4c8e38c721 feat: stoneslab2
fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp

todo:Material.cs
2026-04-21 01:32:02 +03:00
George V. eed98a6603
chore: replace backslashes with forward slashes for linux cross compilation 2026-04-20 18:15:27 +03:00
Lord_Cambion 0d2f561106 fix: doorplacing + stacksize
now you can place doors on top of topslabs and incresed maxstack size to 64
2026-04-19 22:30:17 +02:00
George V. eabde3527c
fix: Prevent mobs from targeting players in creative mode
Mobs were incorrectly targeting and attacking players who are in
creative mode (invulnerable).
2026-04-18 20:29:47 +03:00
itsRevela 7e586e0d49 fix: scale breeding and spawn-egg caps with configured mob caps 2026-04-18 10:15:33 -05:00
itsRevela ffdad03aca feat: configurable mob spawn caps via server.properties 2026-04-18 09:31:45 -05:00
Lord_Cambion ab469e6330 fix: compilation error during release 2026-04-18 13:21:27 +02:00
Lord_Cambion f2cfbafc26 fix: armorstand according to wiki + wobble animation + head renderer
Armor stands are not damaged by cacti but can be broken by arrows. An armor stand destroyed by an explosion or a firework does not drop as an item. Armor stands in water and lava at the same time are not consumed by the lava.
2026-04-18 12:26:25 +02:00
Lord_Cambion 22953367f4 fix: Adventure Mode to Spectator
in the previous commit i implemented few things for the armorstand using ida and i forgot to change the gametype for spectator
2026-04-18 10:30:29 +02:00
Lord_Cambion 383302eb2e feat: armorstand from decomp 2026-04-18 03:46:45 +02:00
SevenToaster509 0f1a2542c8 fix: quick equip
fixed quick equip in survival
removed redundant and commented out code
2026-04-17 19:04:55 +01:00
SevenToaster509 5d4d16329d feat: reimplement quick equip
fixed hella bad exploit X_X, additionally fixed multiplayer (part of the same issue)
2026-04-17 10:21:23 +01:00
Marvelco 1bcc761da8
Merge branch 'pieeebot:main' into main 2026-04-17 11:46:51 +03:00
Marvelco f31a5235a4 fixed Torches can be placed on top of all type of fences 2026-04-17 11:46:01 +03:00