github-actions
00118361a7
Merge remote-tracking branch 'origin/main' into experimental
2026-05-01 16:23:17 +00:00
piebot
a51d7ae834
feat(TU31): barrier block.
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feat: barrier block
2026-05-01 19:21:56 +03:00
github-actions
15164dc4c8
Merge remote-tracking branch 'origin/main' into exp/achievements
2026-05-01 12:08:53 +00:00
SevenToaster509
269f8d0335
feat: classic crafting
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credits: comicgab
2026-05-01 10:27:56 +01:00
piebot
076bf6bd7d
fix: acacia/dark oak not giving the "Getting Wood" achievement
2026-04-30 13:46:13 +03:00
Fireblade
950de854a1
feat: barrier block
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todo: deprecate *.col file usage
2026-04-29 16:35:14 -04:00
SevenToaster509
41275f0e36
fix: make hoe/sword achievement
2026-04-28 16:19:35 +01:00
SevenToaster509
39820d961e
refactor: use existing packet for quick equip
2026-04-28 16:18:31 +01:00
piebot
0f1c453a17
chore: sync upstream LCE-Relevations through 0df5cd8
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chore: sync upstream LCE-Relevations through 0df5cd8
2026-04-28 15:09:56 +03:00
George V.
2a86a93971
feat(TU31): add Depth Strider enchantment
2026-04-28 09:37:17 +03:00
George V.
2293dcbb9f
Merge remote-tracking branch 'Revelations/main' into upstream-merge
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# Conflicts:
# .github/workflows/nightly.yml
# CMakeLists.txt
# Minecraft.Client/CMakeLists.txt
# Minecraft.Client/StringTable.cpp
# Minecraft.Server/FourKitNatives.cpp
# Minecraft.Server/Windows64/ServerMain.cpp
# Minecraft.World/BiomeDecorator.cpp
# Minecraft.World/BiomeSource.cpp
# Minecraft.World/cmake/sources/Common.cmake
# README.md
# cmake/ServerTarget.cmake
2026-04-28 03:01:30 +03:00
SevenToaster509
41adc39b28
fix: achievement crashes
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WARNING: LIKELY TO CLEAR ACHIEVEMENTS THAT YOU HAVE ALREADY ACHIEVED (not that you could get that many with the crashes xd)
2026-04-27 16:29:05 +01:00
SevenToaster509
b6345b1936
fix: strange crash
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really bad way of fixing it but I don't think it'll cause issues. i get it when flying around a ton, maybe its to do with the biomes achievement
2026-04-27 08:00:26 +01:00
piebot
de1b069835
mfeat(TU30): achievements
2026-04-27 05:33:47 +03:00
ModMaker101
cbdb92d045
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
ModMaker101
0625db38f5
Fix autosave thread compression TLS crash. ( #1544 )
2026-04-26 15:38:13 -05:00
SevenToaster509
57de83add1
fix: achievements (2)
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Make menu more accurate
Add Achievements option to Main Menu
Force achievements to save when saving the level
Fix a random crash i was getting
2026-04-26 20:12:34 +01:00
piebot
b7a07cfbf6
feat(TU31): potion of leaping and water breathing
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feat: TU31 potion brewing
2026-04-26 21:22:41 +03:00
SevenToaster509
1d6b30c2a6
fix: update inventory flickering
2026-04-26 18:24:47 +01:00
SevenToaster509
ae5a86d082
fix: achievements
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Added "unimplemented" achievements
Fix image renaming breaking icons
Fix "Diamonds to you" strings
Readd broken assertion - I'm not entirely sure if its fixed, and you may need to delete profile0.dat to make it not assert on older saves.
2026-04-26 17:27:31 +01:00
SevenToaster509
34504b7b93
feat: achievements
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fully functional but some achievements dont work yet
EXPERIMENTAL!!!!
2026-04-26 15:27:19 +01:00
piebot
349b98640f
mfeat(TU31): add new biomes and fix existing ones.
2026-04-26 17:16:19 +03:00
Lord_Cambion
41d4334e80
fix: savanna biome + savanna tree
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used compilation to change savanna biome generation and savanna tree teatures using abstractTreeFeature that was missing.
2026-04-26 16:12:20 +02:00
piebot
990a74dcf1
fix(TU31): update stone blocks
2026-04-26 16:13:06 +03:00
Fireblade
a54552950a
fix: tu31 potions in creative menu + level 2 abilities
2026-04-26 00:22:49 -04:00
Fireblade
0043924179
feat: TU41 potion brewing
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adds brewing functionality for both jump boost potions + water breathing potions respectively
2026-04-25 20:03:12 -04:00
Tranqlmao
4b6e9f8eb2
Elytra
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mfeat: added early access elytra in creative for bug testing/accuracy comparison
TODO: replace temporary atlas, Properly implement 3d skulls
2026-04-24 20:00:35 -04:00
Lord_Cambion
35500de3cc
fix: mesa colors and plateau
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i tried to give the colors of the mesa eMinecraftColour_Foliage_Mesa
eMinecraftColour_Grass_Mesa
but it took the actuale value like 50 and 37 if i remmebr so it gave black and dark blue colors to leaves and grass.
then i fixed the plateau becoming bryce just adding an id check
2026-04-24 01:25:06 +02:00
Lord_Cambion
a9bf54ff8f
fix: mesa bryce
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now mesa bryce is implemented using decomp from ida 7
2026-04-24 00:54:09 +02:00
piebot
fa79777406
fix: compile error
2026-04-22 17:05:00 +03:00
Lord_Cambion
4303b4966a
fix: biome generation
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biomes like extreme hills now have correct blocks sky and water, also correct grass. another thing is that now in the world spawns mutated biomes and it is acceptable as a world generation.
i dont thjink it is the same because seeds are not giving me the ones from youtube videos but we will work on it later.
For now it works and it is acceptable. spawns a variety of biomes that before was spawned in a random way, now depending on next biomes and temperature
2026-04-22 12:26:18 +02:00
/home/neo
f92d08c74c
Merge branch 'main' into neos-patch
2026-04-21 21:48:17 +03:00
neoapps-dev
1beb168ec9
i use gentoo btw
2026-04-21 20:04:56 +03:00
Lord_Cambion
d6e1a4ce75
fix: mistakes i did when i was decompiling it.
2026-04-21 18:48:04 +02:00
piebot
7ceb0e4420
fix: podzol not dropping as dirt
2026-04-21 18:48:32 +03:00
piebot
c8d531be6b
fix: fix spruce recipe using dark oak wood
2026-04-21 17:38:34 +03:00
Lord_Cambion
4c8e38c721
feat: stoneslab2
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fully implemented stoneslab2 with craftings and revisited existing slabs according to wii u decomp
todo:Material.cs
2026-04-21 01:32:02 +03:00
George V.
eed98a6603
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
Lord_Cambion
0d2f561106
fix: doorplacing + stacksize
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now you can place doors on top of topslabs and incresed maxstack size to 64
2026-04-19 22:30:17 +02:00
George V.
eabde3527c
fix: Prevent mobs from targeting players in creative mode
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Mobs were incorrectly targeting and attacking players who are in
creative mode (invulnerable).
2026-04-18 20:29:47 +03:00
itsRevela
7e586e0d49
fix: scale breeding and spawn-egg caps with configured mob caps
2026-04-18 10:15:33 -05:00
itsRevela
ffdad03aca
feat: configurable mob spawn caps via server.properties
2026-04-18 09:31:45 -05:00
Lord_Cambion
ab469e6330
fix: compilation error during release
2026-04-18 13:21:27 +02:00
Lord_Cambion
f2cfbafc26
fix: armorstand according to wiki + wobble animation + head renderer
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Armor stands are not damaged by cacti but can be broken by arrows. An armor stand destroyed by an explosion or a firework does not drop as an item. Armor stands in water and lava at the same time are not consumed by the lava.
2026-04-18 12:26:25 +02:00
Lord_Cambion
22953367f4
fix: Adventure Mode to Spectator
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in the previous commit i implemented few things for the armorstand using ida and i forgot to change the gametype for spectator
2026-04-18 10:30:29 +02:00
Lord_Cambion
383302eb2e
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
SevenToaster509
0f1a2542c8
fix: quick equip
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fixed quick equip in survival
removed redundant and commented out code
2026-04-17 19:04:55 +01:00
SevenToaster509
5d4d16329d
feat: reimplement quick equip
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fixed hella bad exploit X_X, additionally fixed multiplayer (part of the same issue)
2026-04-17 10:21:23 +01:00
Marvelco
1bcc761da8
Merge branch 'pieeebot:main' into main
2026-04-17 11:46:51 +03:00
Marvelco
f31a5235a4
fixed Torches can be placed on top of all type of fences
2026-04-17 11:46:01 +03:00