mirror of
https://github.com/4jcraft/4jcraft.git
synced 2026-05-12 06:27:18 +00:00
fix: a bunch of iggy string encoding UB and use simdutf
This commit is contained in:
parent
009279bb1b
commit
f820e73cf8
1
.gitignore
vendored
1
.gitignore
vendored
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@ -13,6 +13,7 @@
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!/subprojects/
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/subprojects/*
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!/subprojects/*.wrap
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!/subprojects/packagefiles
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/scripts/__pycache__/
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!/.clang-format
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!/.git-blame-ignore-revs
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@ -478,7 +478,7 @@ If "Host Privileges" is enabled the host player can modify some privileges for t
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<value>HUD</value>
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</data>
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<data name="IDS_HOW_TO_PLAY_MENU_INVENTORY">
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<value>Inventory</value>
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<value>hi</value>
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</data>
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<data name="IDS_HOW_TO_PLAY_MENU_CHESTS">
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<value>Chests</value>
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@ -2596,7 +2596,7 @@ Can also be used for low-level lighting.</value>
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<value>Jump/Fly Up</value>
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</data>
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<data name="IDS_CONTROLS_INVENTORY">
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<value>Inventory</value>
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<value>hi</value>
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</data>
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<data name="IDS_CONTROLS_HELDITEM">
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<value>Cycle Held Item</value>
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@ -4416,7 +4416,7 @@ Would you like to unlock the full game?</value>
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</data>
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<data name="IDS_INVENTORY">
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<value>Inventory</value>
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<value>hi</value>
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</data>
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<data name="IDS_INGREDIENTS">
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<value>Ingredients</value>
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@ -307,7 +307,7 @@ void UIComponent_Tooltips::_SetTooltip(unsigned int iToolTipId, UIString label,
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iToolTipId;
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const std::u16string convLabel = convWstringToU16string(label.getString());
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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value[1].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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@ -29,7 +29,7 @@ void UIControl_Base::tick() {
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// app.DebugPrintf("Calling SetLabel - '%ls'\n", m_label.c_str());
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m_bLabelChanged = false;
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const std::u16string convLabel = convWstringToU16string(m_label.getString());
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const std::u16string convLabel = wstring_to_u16string(m_label.getString());
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IggyDataValue result;
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IggyDataValue value[1];
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@ -57,7 +57,7 @@ void UIControl_Base::setLabel(UIString label, bool instant, bool force) {
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if (m_bLabelChanged && instant) {
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m_bLabelChanged = false;
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const std::u16string convLabel = convWstringToU16string(m_label.getString());
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const std::u16string convLabel = wstring_to_u16string(m_label.getString());
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IggyDataValue result;
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IggyDataValue value[1];
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@ -81,8 +81,7 @@ const wchar_t* UIControl_Base::getLabel() {
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getIggyValuePath(), m_funcGetLabel, 0, NULL);
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if (result.type == IGGY_DATATYPE_string_UTF16) {
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m_label = std::wstring((wchar_t*)result.string16.string,
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result.string16.length);
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m_label = u16string_to_wstring(result.string16.string);
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}
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return m_label.c_str();
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@ -98,7 +97,7 @@ void UIControl_Base::setAllPossibleLabels(int labelCount,
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conv.reserve(labelCount);
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for (int i = 0; i < labelCount; ++i) {
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conv.push_back(convWstringToU16string(labels[i]));
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conv.push_back(wstring_to_u16string(labels[i]));
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stringVal[i].string = conv[i].c_str();
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stringVal[i].length = (S32)conv[i].length();
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value[i].type = IGGY_DATATYPE_string_UTF16;
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@ -17,7 +17,7 @@ void UIControl_BitmapIcon::setTextureName(const std::wstring& iconName) {
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IggyDataValue result;
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IggyDataValue value[1];
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const std::u16string convName = convWstringToU16string(iconName);
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const std::u16string convName = wstring_to_u16string(iconName);
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IggyStringUTF16 stringVal;
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stringVal.string = convName.c_str();
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@ -19,7 +19,7 @@ void UIControl_Button::init(UIString label, int id) {
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m_label = label;
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m_id = id;
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const std::u16string convLabel = convWstringToU16string(label.getString());
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[2];
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@ -95,7 +95,7 @@ void UIControl_ButtonList::addItem(const std::wstring& label, int data) {
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IggyDataValue result;
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IggyDataValue value[2];
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const std::u16string convLabel = convWstringToU16string(label);
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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@ -150,7 +150,7 @@ void UIControl_ButtonList::setButtonLabel(int iButtonId,
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iButtonId;
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const std::u16string convLabel = convWstringToU16string(label);
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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@ -24,7 +24,7 @@ void UIControl_CheckBox::init(UIString label, int id, bool checked) {
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m_id = id;
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m_bChecked = checked;
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const std::u16string convLabel = convWstringToU16string(label.getString());
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[3];
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@ -42,7 +42,7 @@ void UIControl_DLCList::addItem(const std::wstring& label, bool showTick,
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IggyDataValue result;
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IggyDataValue value[3];
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const std::u16string convLabel = convWstringToU16string(label);
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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@ -20,7 +20,7 @@ bool UIControl_DynamicLabel::setupControl(UIScene* scene, IggyValuePath* parent,
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void UIControl_DynamicLabel::addText(const std::wstring& text,
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bool bLastEntry) {
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const std::u16string convText = convWstringToU16string(text);
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const std::u16string convText = wstring_to_u16string(text);
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IggyDataValue result;
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IggyDataValue value[2];
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@ -18,13 +18,16 @@ bool UIControl_Label::setupControl(UIScene* scene, IggyValuePath* parent,
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void UIControl_Label::init(UIString label) {
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m_label = label;
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const std::u16string convLabel =
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wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = (IggyUTF16*)label.c_str();
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stringVal.length = label.length();
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stringVal.string = convLabel.c_str();
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stringVal.length = convLabel.length();
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value[0].string16 = stringVal;
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IggyResult out =
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IggyPlayerCallMethodRS(m_parentScene->getMovie(), &result,
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@ -53,7 +53,7 @@ void UIControl_LeaderboardList::setupTitles(const std::wstring& rank,
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IggyDataValue result;
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IggyDataValue value[2];
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const std::u16string convRank = convWstringToU16string(rank);
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const std::u16string convRank = wstring_to_u16string(rank);
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IggyStringUTF16 stringVal0;
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stringVal0.string = convRank.c_str();
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@ -61,7 +61,7 @@ void UIControl_LeaderboardList::setupTitles(const std::wstring& rank,
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value[0].type = IGGY_DATATYPE_string_UTF16;
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value[0].string16 = stringVal0;
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const std::u16string convGamertag = convWstringToU16string(gamertag);
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const std::u16string convGamertag = wstring_to_u16string(gamertag);
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IggyStringUTF16 stringVal1;
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stringVal1.string = convGamertag.c_str();
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@ -137,7 +137,7 @@ void UIControl_LeaderboardList::addDataSet(
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value[2].type = IGGY_DATATYPE_number;
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value[2].number = iRank;
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const std::u16string convGamertag = convWstringToU16string(gamertag);
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const std::u16string convGamertag = wstring_to_u16string(gamertag);
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IggyStringUTF16 stringVal0;
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stringVal0.string = convGamertag.c_str();
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@ -148,7 +148,7 @@ void UIControl_LeaderboardList::addDataSet(
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value[4].type = IGGY_DATATYPE_boolean;
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value[4].boolval = bDisplayMessage;
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const std::u16string convCol0 = convWstringToU16string(col0);
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const std::u16string convCol0 = wstring_to_u16string(col0);
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IggyStringUTF16 stringVal1;
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stringVal1.string = convCol0.c_str();
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@ -159,7 +159,7 @@ void UIControl_LeaderboardList::addDataSet(
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if (col1.empty()) {
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value[6].type = IGGY_DATATYPE_null;
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} else {
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const std::u16string convCol1 = convWstringToU16string(col1);
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const std::u16string convCol1 = wstring_to_u16string(col1);
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IggyStringUTF16 stringVal2;
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stringVal2.string = convCol1.c_str();
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@ -171,7 +171,7 @@ void UIControl_LeaderboardList::addDataSet(
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if (col2.empty()) {
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value[7].type = IGGY_DATATYPE_null;
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} else {
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const std::u16string convCol2 = convWstringToU16string(col2);
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const std::u16string convCol2 = wstring_to_u16string(col2);
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IggyStringUTF16 stringVal3;
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stringVal3.string = convCol2.c_str();
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@ -183,7 +183,7 @@ void UIControl_LeaderboardList::addDataSet(
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if (col3.empty()) {
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value[8].type = IGGY_DATATYPE_null;
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} else {
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const std::u16string convCol3 = convWstringToU16string(col3);
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const std::u16string convCol3 = wstring_to_u16string(col3);
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IggyStringUTF16 stringVal4;
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stringVal4.string = convCol3.c_str();
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@ -195,7 +195,7 @@ void UIControl_LeaderboardList::addDataSet(
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if (col4.empty()) {
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value[9].type = IGGY_DATATYPE_null;
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} else {
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const std::u16string convCol4 = convWstringToU16string(col4);
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const std::u16string convCol4 = wstring_to_u16string(col4);
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IggyStringUTF16 stringVal5;
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stringVal5.string = convCol4.c_str();
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@ -207,7 +207,7 @@ void UIControl_LeaderboardList::addDataSet(
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if (col5.empty()) {
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value[10].type = IGGY_DATATYPE_null;
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} else {
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const std::u16string convCol5 = convWstringToU16string(col5);
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const std::u16string convCol5 = wstring_to_u16string(col5);
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IggyStringUTF16 stringVal6;
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stringVal6.string = convCol5.c_str();
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@ -219,7 +219,7 @@ void UIControl_LeaderboardList::addDataSet(
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if (col6.empty()) {
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value[11].type = IGGY_DATATYPE_null;
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} else {
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const std::u16string convCol6 = convWstringToU16string(col6);
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const std::u16string convCol6 = wstring_to_u16string(col6);
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IggyStringUTF16 stringVal7;
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stringVal7.string = convCol6.c_str();
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@ -20,7 +20,7 @@ void UIControl_PlayerList::addItem(const std::wstring& label, int iPlayerIcon,
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IggyDataValue result;
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IggyDataValue value[4];
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const std::u16string convLabel = convWstringToU16string(label);
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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@ -30,7 +30,7 @@ void UIControl_Progress::init(UIString label, int id, int min, int max,
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m_max = max;
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m_current = current;
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const std::u16string convLabel = convWstringToU16string(label.getString());
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[1];
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@ -56,7 +56,7 @@ void UIControl_SaveList::addItem(const std::string& label,
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = m_itemCount;
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const std::u16string convName = convWstringToU16string(iconName);
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const std::u16string convName = wstring_to_u16string(iconName);
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IggyStringUTF16 stringVal2;
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stringVal2.string = convName.c_str();
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@ -73,7 +73,7 @@ void UIControl_SaveList::addItem(const std::wstring& label,
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IggyDataValue result;
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IggyDataValue value[3];
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const std::u16string convLabel = convWstringToU16string(label);
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyStringUTF16 stringVal;
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stringVal.string = convLabel.c_str();
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@ -84,7 +84,7 @@ void UIControl_SaveList::addItem(const std::wstring& label,
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = m_itemCount;
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const std::u16string convName = convWstringToU16string(iconName);
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const std::u16string convName = wstring_to_u16string(iconName);
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IggyStringUTF16 stringVal2;
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stringVal2.string = convName.c_str();
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@ -103,7 +103,7 @@ void UIControl_SaveList::setTextureName(int iId, const std::wstring& iconName) {
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = iId;
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const std::u16string convName = convWstringToU16string(iconName);
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const std::u16string convName = wstring_to_u16string(iconName);
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IggyStringUTF16 stringVal;
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stringVal.string = convName.c_str();
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@ -29,7 +29,7 @@ void UIControl_Slider::init(UIString label, int id, int min, int max,
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m_max = max;
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m_current = current;
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const std::u16string convLabel = convWstringToU16string(label.getString());
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[5];
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@ -31,13 +31,15 @@ void UIControl_SpaceIndicatorBar::init(UIString label, int id, int64_t min,
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m_min = min;
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m_max = max;
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = (IggyUTF16*)label.c_str();
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stringVal.length = label.length();
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stringVal.string = convLabel.c_str();
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stringVal.length = convLabel.length();
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value[0].string16 = stringVal;
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IggyResult out =
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@ -22,7 +22,7 @@ void UIControl_TextInput::init(UIString label, int id) {
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m_label = label;
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m_id = id;
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const std::u16string convLabel = convWstringToU16string(label.getString());
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const std::u16string convLabel = wstring_to_u16string(label.getString());
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IggyDataValue result;
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IggyDataValue value[2];
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@ -26,7 +26,7 @@ void UIControl_TexturePackList::init(const std::wstring& label, int id) {
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m_label = label;
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m_id = id;
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const std::u16string convLabel = convWstringToU16string(label);
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const std::u16string convLabel = wstring_to_u16string(label);
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IggyDataValue result;
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IggyDataValue value[2];
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@ -58,7 +58,7 @@ void UIControl_TexturePackList::init(const std::wstring& label, int id) {
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void UIControl_TexturePackList::addPack(int id,
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const std::wstring& textureName) {
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const std::u16string convName = convWstringToU16string(textureName);
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const std::u16string convName = wstring_to_u16string(textureName);
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IggyDataValue result;
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IggyDataValue value[2];
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@ -613,7 +613,7 @@ IggyLibrary UIController::loadSkin(const std::wstring& skinPath,
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// normal skin requires some elements from the platform skin
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if (!skinPath.empty() && app.hasArchiveFile(skinPath)) {
|
||||
byteArray baFile = app.getArchiveFile(skinPath);
|
||||
const std::u16string convSkinName = convWstringToU16string(skinName);
|
||||
const std::u16string convSkinName = wstring_to_u16string(skinName);
|
||||
|
||||
lib = IggyLibraryCreateFromMemoryUTF16(
|
||||
convSkinName.data(), (void*)baFile.data, baFile.length, NULL);
|
||||
|
|
|
|||
|
|
@ -472,7 +472,7 @@ IggyName UIScene::registerFastName(const std::wstring& name) {
|
|||
if (it != m_fastNames.end()) {
|
||||
var = it->second;
|
||||
} else {
|
||||
const std::u16string convName = convWstringToU16string(name);
|
||||
const std::u16string convName = wstring_to_u16string(name);
|
||||
var = IggyPlayerCreateFastName(getMovie(), (IggyUTF16*)convName.c_str(),
|
||||
-1);
|
||||
|
||||
|
|
|
|||
|
|
@ -230,7 +230,7 @@ void UIScene_AbstractContainerMenu::customDraw(
|
|||
pMinecraft->localgameModes[m_iPad] == NULL)
|
||||
return;
|
||||
|
||||
int slotId = parseSlotId(region->name);
|
||||
int slotId = parseSlotId(region->name);
|
||||
std::shared_ptr<ItemInstance> item = nullptr;
|
||||
if (std::char_traits<char16_t>::compare(region->name, u"pointerIcon", 11) ==
|
||||
0) {
|
||||
|
|
|
|||
|
|
@ -348,7 +348,7 @@ void UIScene_AnvilMenu::setCostLabel(const std::wstring& label,
|
|||
IggyDataValue result;
|
||||
IggyDataValue value[2];
|
||||
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
|
||||
IggyStringUTF16 stringVal;
|
||||
stringVal.string = convLabel.c_str();
|
||||
|
|
|
|||
|
|
@ -836,7 +836,7 @@ void UIScene_Credits::setNextLabel(const std::wstring& label,
|
|||
IggyDataValue result;
|
||||
IggyDataValue value[3];
|
||||
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
|
||||
IggyStringUTF16 stringVal;
|
||||
stringVal.string = convLabel.c_str();
|
||||
|
|
|
|||
|
|
@ -122,7 +122,7 @@ void UIScene_EndPoem::tick() {
|
|||
IggyDataValue result;
|
||||
IggyDataValue value[3];
|
||||
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
|
||||
IggyStringUTF16 stringVal;
|
||||
stringVal.string = convLabel.c_str();
|
||||
|
|
|
|||
|
|
@ -529,7 +529,7 @@ void UIScene_HUD::SetDragonHealth(float health) {
|
|||
void UIScene_HUD::SetDragonLabel(const std::wstring& label) {
|
||||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
IggyStringUTF16 stringVal;
|
||||
stringVal.string = convLabel.c_str();
|
||||
stringVal.length = convLabel.length();
|
||||
|
|
@ -565,7 +565,7 @@ void UIScene_HUD::SetSelectedLabel(const std::wstring& label) {
|
|||
|
||||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
IggyStringUTF16 stringVal;
|
||||
stringVal.string = convLabel.c_str();
|
||||
stringVal.length = convLabel.length();
|
||||
|
|
@ -805,7 +805,7 @@ void UIScene_HUD::SetDisplayName(const std::wstring& displayName) {
|
|||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
IggyStringUTF16 stringVal;
|
||||
const std::u16string convName = convWstringToU16string(displayName);
|
||||
const std::u16string convName = wstring_to_u16string(displayName);
|
||||
stringVal.string = convName.c_str();
|
||||
stringVal.length = convName.length();
|
||||
value[0].type = IGGY_DATATYPE_string_UTF16;
|
||||
|
|
|
|||
|
|
@ -285,7 +285,7 @@ void UIScene_HorseInventoryMenu::customDraw(
|
|||
pMinecraft->localgameModes[m_iPad] == NULL)
|
||||
return;
|
||||
|
||||
if (wcscmp((wchar_t*)region->name, L"horse") == 0) {
|
||||
if (std::char_traits<char16_t>::compare(region->name, u"horse", 5) == 0) {
|
||||
// Setup GDraw, normal game render states and matrices
|
||||
CustomDrawData* customDrawRegion = ui.setupCustomDraw(this, region);
|
||||
delete customDrawRegion;
|
||||
|
|
|
|||
|
|
@ -342,8 +342,10 @@ void UIScene_HowToPlay::StartPage(EHowToPlayPage ePage) {
|
|||
value[0].number = gs_pageToFlashMapping[(int)ePage];
|
||||
|
||||
for (unsigned int i = 0; i < paragraphs.size(); ++i) {
|
||||
stringVal[i].string = (IggyUTF16*)paragraphs[i].c_str();
|
||||
stringVal[i].length = paragraphs[i].length();
|
||||
const std::u16string convParagraph = wstring_to_u16string(paragraphs[i]);
|
||||
|
||||
stringVal[i].string = convParagraph.c_str();
|
||||
stringVal[i].length = convParagraph.length();
|
||||
value[i + 1].type = IGGY_DATATYPE_string_UTF16;
|
||||
value[i + 1].string16 = stringVal[i];
|
||||
}
|
||||
|
|
|
|||
|
|
@ -300,7 +300,7 @@ void UIScene_InventoryMenu::updateEffectsDisplay() {
|
|||
value[0].number = icon;
|
||||
|
||||
const std::u16string convString =
|
||||
convWstringToU16string(effectString);
|
||||
wstring_to_u16string(effectString);
|
||||
IggyStringUTF16 stringVal;
|
||||
stringVal.string = convString.c_str();
|
||||
stringVal.length = convString.length();
|
||||
|
|
|
|||
|
|
@ -29,7 +29,7 @@ UIScene_Keyboard::UIScene_Keyboard(int iPad, void* initData,
|
|||
// string
|
||||
std::wstring label = L"Abc";
|
||||
IggyStringUTF16 stringVal;
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
stringVal.string = convLabel.c_str();
|
||||
stringVal.length = convLabel.length();
|
||||
|
||||
|
|
|
|||
|
|
@ -1202,7 +1202,7 @@ void UIScene_SkinSelectMenu::setLeftLabel(const std::wstring& label) {
|
|||
if (label.compare(m_leftLabel) != 0) {
|
||||
m_leftLabel = label;
|
||||
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
|
||||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
|
|
@ -1223,7 +1223,7 @@ void UIScene_SkinSelectMenu::setCentreLabel(const std::wstring& label) {
|
|||
if (label.compare(m_centreLabel) != 0) {
|
||||
m_centreLabel = label;
|
||||
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
|
||||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
|
|
@ -1244,7 +1244,7 @@ void UIScene_SkinSelectMenu::setRightLabel(const std::wstring& label) {
|
|||
if (label.compare(m_rightLabel) != 0) {
|
||||
m_rightLabel = label;
|
||||
|
||||
const std::u16string convLabel = convWstringToU16string(label);
|
||||
const std::u16string convLabel = wstring_to_u16string(label);
|
||||
|
||||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
|
|
|
|||
|
|
@ -258,7 +258,7 @@ void UIScene_TradingMenu::setTradeRedBox(int index, bool show) {
|
|||
|
||||
void UIScene_TradingMenu::setOfferDescription(std::vector<HtmlString>* description) {
|
||||
std::wstring descriptionStr = HtmlString::Compose(description);
|
||||
const std::u16string conv = convWstringToU16string(descriptionStr);
|
||||
const std::u16string conv = wstring_to_u16string(descriptionStr);
|
||||
|
||||
IggyDataValue result;
|
||||
IggyDataValue value[1];
|
||||
|
|
|
|||
|
|
@ -804,7 +804,7 @@ void GameRenderer::turnOnLightLayer(double alpha) { // 4J - TODO
|
|||
glActiveTexture(GL_TEXTURE0);
|
||||
}
|
||||
#endif
|
||||
// update light texture
|
||||
// 4jcraft: update light texture
|
||||
// todo: check implementation of getLightTexture.
|
||||
RenderManager.TextureBindVertex(
|
||||
getLightTexture(mc->player->GetXboxPad(), mc->level));
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
#include "../Platform/stdafx.h"
|
||||
#include "simdutf.h"
|
||||
|
||||
std::wstring toLower(const std::wstring& a) {
|
||||
std::wstring out = std::wstring(a);
|
||||
|
|
@ -41,36 +42,45 @@ std::wstring convStringToWstring(const std::string& converting) {
|
|||
return converted;
|
||||
}
|
||||
|
||||
std::u16string convWstringToU16string(const std::wstring& converting) {
|
||||
std::u16string out;
|
||||
out.reserve(converting.size());
|
||||
std::wstring u16string_to_wstring(const std::u16string& converting) {
|
||||
#if WCHAR_MAX == 0xFFFF
|
||||
// on windows, wchar_t is UTF-16 so we can get away with just a type
|
||||
// transmutation
|
||||
return std::wstring(reinterpret_cast<const wchar_t*>(converting.data()),
|
||||
converting.size());
|
||||
#else
|
||||
// POSIX has wchar_t as UTF-32 instead so simdutf time :>>>
|
||||
if (converting.empty()) return {};
|
||||
|
||||
if constexpr (sizeof(wchar_t) == sizeof(char16_t)) {
|
||||
// wchar_t is UTF-16: direct copy
|
||||
out.assign(converting.begin(), converting.end());
|
||||
} else {
|
||||
// wchar_t is UTF-32: encode to UTF-16
|
||||
for (wchar_t wc : converting) {
|
||||
uint32_t cp = static_cast<uint32_t>(wc);
|
||||
std::wstring result(
|
||||
simdutf::utf32_length_from_utf16(converting.data(), converting.size()),
|
||||
L'\0');
|
||||
simdutf::convert_utf16_to_utf32(converting.data(), converting.size(),
|
||||
reinterpret_cast<char32_t*>(result.data()));
|
||||
|
||||
if (cp <= 0xFFFF) {
|
||||
// Avoid producing UTF-16 surrogate code points directly
|
||||
if (cp >= 0xD800 && cp <= 0xDFFF) {
|
||||
out.push_back(u'\uFFFD'); // replacement char
|
||||
} else {
|
||||
out.push_back(static_cast<char16_t>(cp));
|
||||
}
|
||||
} else if (cp <= 0x10FFFF) {
|
||||
cp -= 0x10000;
|
||||
out.push_back(static_cast<char16_t>(0xD800 + (cp >> 10)));
|
||||
out.push_back(static_cast<char16_t>(0xDC00 + (cp & 0x3FF)));
|
||||
} else {
|
||||
out.push_back(u'\uFFFD'); // invalid code point
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
return out;
|
||||
std::u16string wstring_to_u16string(const std::wstring& converting) {
|
||||
#if WCHAR_MAX == 0xFFFF
|
||||
// windows, UTF-16
|
||||
return std::u16string(reinterpret_cast<const char16_t*>(converting.data()),
|
||||
converting.size());
|
||||
#else
|
||||
// POSIX, UTF-32
|
||||
if (converting.empty()) return {};
|
||||
|
||||
const char32_t* data32 =
|
||||
reinterpret_cast<const char32_t*>(converting.data());
|
||||
const std::size_t len32 = converting.size();
|
||||
|
||||
std::u16string result(simdutf::utf16_length_from_utf32(data32, len32),
|
||||
u'\0');
|
||||
simdutf::convert_utf32_to_utf16(data32, len32, result.data());
|
||||
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
// Convert for filename std::wstrings to a straight character pointer for Xbox
|
||||
|
|
|
|||
|
|
@ -30,7 +30,8 @@ T _fromHEXString(const std::wstring& s) {
|
|||
}
|
||||
|
||||
std::wstring convStringToWstring(const std::string& converting);
|
||||
std::u16string convWstringToU16string(const std::wstring& converting);
|
||||
std::wstring wstring_to_u16string(const std::u16string& converting);
|
||||
std::u16string wstring_to_u16string(const std::wstring& converting);
|
||||
const char* wstringtofilename(const std::wstring& name);
|
||||
std::wstring filenametowstring(const char* name);
|
||||
|
||||
|
|
|
|||
|
|
@ -25,6 +25,11 @@ world_sources = run_command(
|
|||
check : true,
|
||||
).stdout().strip().split('\n')
|
||||
|
||||
simdutf_dep = dependency('simdutf',
|
||||
fallback: ['simdutf', 'simdutf_dep'],
|
||||
default_options: ['utf8=true', 'utf16=true', 'utf32=true']
|
||||
)
|
||||
|
||||
lib_world = static_library('Minecraft.World',
|
||||
world_sources,
|
||||
include_directories : include_directories('Platform', 'Platform/x64headers'),
|
||||
|
|
@ -34,17 +39,18 @@ lib_world = static_library('Minecraft.World',
|
|||
input_dep,
|
||||
profile_dep,
|
||||
storage_dep,
|
||||
simdutf_dep,
|
||||
],
|
||||
cpp_args : global_cpp_args + global_cpp_defs + [
|
||||
'-include', 'Platform/stdafx.h',
|
||||
],
|
||||
)
|
||||
|
||||
dep_zlib = dependency('zlib')
|
||||
dep_crypto = dependency('libcrypto') # for MD5 in Hasher.cpp on Linux
|
||||
zlib_dep = dependency('zlib')
|
||||
crypto_dep = dependency('libcrypto') # for MD5 in Hasher.cpp on Linux
|
||||
|
||||
world_dep = declare_dependency(
|
||||
link_with : lib_world,
|
||||
dependencies : [dep_crypto, dep_zlib],
|
||||
dependencies : [crypto_dep, zlib_dep],
|
||||
include_directories : include_directories('Platform/x64headers'),
|
||||
)
|
||||
|
|
|
|||
61
subprojects/packagefiles/simdutf/meson.build
Normal file
61
subprojects/packagefiles/simdutf/meson.build
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
project('simdutf',
|
||||
'cpp',
|
||||
default_options: ['cpp_std=c++23'],
|
||||
version: '8.2.0',
|
||||
license: ['MIT'],
|
||||
)
|
||||
|
||||
pymod = import('python')
|
||||
python = pymod.find_installation('python3', required: true)
|
||||
|
||||
simdutf_amalgamate_args = [
|
||||
'--no-zip',
|
||||
'--no-readme',
|
||||
'--source-dir', meson.project_source_root() / 'src',
|
||||
'--include-dir', meson.project_source_root() / 'include',
|
||||
'--output-dir', meson.project_build_root(),
|
||||
]
|
||||
|
||||
if get_option('utf8')
|
||||
simdutf_amalgamate_args += ['--with-utf8']
|
||||
endif
|
||||
if get_option('utf16')
|
||||
simdutf_amalgamate_args += ['--with-utf16']
|
||||
endif
|
||||
if get_option('utf32')
|
||||
simdutf_amalgamate_args += ['--with-utf32']
|
||||
endif
|
||||
if get_option('ascii')
|
||||
simdutf_amalgamate_args += ['--with-ascii']
|
||||
endif
|
||||
if get_option('latin1')
|
||||
simdutf_amalgamate_args += ['--with-latin1']
|
||||
endif
|
||||
if get_option('base64')
|
||||
simdutf_amalgamate_args += ['--with-base64']
|
||||
endif
|
||||
if get_option('detect-enc')
|
||||
simdutf_amalgamate_args += ['--with-detect-enc']
|
||||
endif
|
||||
|
||||
simdutf_amalgamate = custom_target(
|
||||
'amalgamate',
|
||||
input: [],
|
||||
output: ['simdutf.h', 'simdutf.cpp'],
|
||||
command: [
|
||||
python,
|
||||
files('singleheader' / 'amalgamate.py'),
|
||||
] + simdutf_amalgamate_args,
|
||||
)
|
||||
|
||||
simdutf_lib = static_library(
|
||||
'simdutf',
|
||||
sources: simdutf_amalgamate,
|
||||
)
|
||||
|
||||
simdutf_dep = declare_dependency(
|
||||
sources: simdutf_amalgamate,
|
||||
link_with: simdutf_lib,
|
||||
)
|
||||
|
||||
meson.override_dependency('simdutf', simdutf_dep)
|
||||
34
subprojects/packagefiles/simdutf/meson.options
Normal file
34
subprojects/packagefiles/simdutf/meson.options
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
option('utf8',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include UTF-8 support')
|
||||
|
||||
option('utf16',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include UTF-16 support')
|
||||
|
||||
option('utf32',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include UTF-32 support')
|
||||
|
||||
option('base64',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include Base64 support')
|
||||
|
||||
option('detect-enc',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include encoding detection support')
|
||||
|
||||
option('ascii',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include ASCII support')
|
||||
|
||||
option('latin1',
|
||||
type: 'boolean',
|
||||
value: false,
|
||||
description: 'Include Latin1 support')
|
||||
8
subprojects/simdutf.wrap
Normal file
8
subprojects/simdutf.wrap
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
[wrap-git]
|
||||
url = https://github.com/simdutf/simdutf.git
|
||||
depth = 1
|
||||
revision = v8.2.0
|
||||
patch_directory = simdutf
|
||||
|
||||
[provide]
|
||||
simdutf_dep = simdutf
|
||||
Loading…
Reference in a new issue