format more things i missed

This commit is contained in:
Tropical 2026-03-30 02:19:38 -05:00
parent c9b90cae2c
commit 826862e79e
10 changed files with 76 additions and 68 deletions

View file

@ -81,7 +81,7 @@ void TeleportCommand::execute(std::shared_ptr<CommandSender> source,
// victim.connection.teleport(destination.x, destination.y,
// destination.z, destination.yRot, destination.xRot);
// logAdminAction(source, "commands.tp.success", victim.getAName(),
//destination.getAName());
// destination.getAName());
// }
//}
}

View file

@ -87,67 +87,73 @@ UI_MAP_ELEMENT(m_labelsPad[e_PadBack], "LabelBack") UI_MAP_ELEMENT(
"LabelRS_2") UI_MAP_ELEMENT(m_labelsPad[e_PadTouch],
"LabelTouch")
UI_MAP_ELEMENT(m_controlLines[e_PadBack], "LineBack") UI_MAP_ELEMENT(
m_controlLines[e_PadLT],
"LineLT") UI_MAP_ELEMENT(m_controlLines[e_PadLB],
"LineLB") UI_MAP_ELEMENT(m_controlLines
[e_PadDPadLeft],
"Line"
"Dpad"
"Lef"
"t")
UI_MAP_ELEMENT(
m_controlLines[e_PadDPadRight],
"LineDpadRight") UI_MAP_ELEMENT(m_controlLines
[e_PadDPadUp],
"LineDpadUp")
UI_MAP_ELEMENT(
m_controlLines[e_PadBack],
"LineBack") UI_MAP_ELEMENT(m_controlLines[e_PadLT],
"LineLT")
UI_MAP_ELEMENT(m_controlLines[e_PadLB], "LineLB") UI_MAP_ELEMENT(
m_controlLines[e_PadDPadLeft],
"Line"
"Dpad"
"Lef"
"t") UI_MAP_ELEMENT(m_controlLines[e_PadDPadRight],
"LineDpadRight")
UI_MAP_ELEMENT(
m_controlLines[e_PadDPadDown],
"LineDpadDown") UI_MAP_ELEMENT(m_controlLines
[e_PadLS_1],
"LineL3")
m_controlLines[e_PadDPadUp],
"LineDpadUp") UI_MAP_ELEMENT(m_controlLines
[e_PadDPadDown],
"LineDpadDown")
UI_MAP_ELEMENT(
m_controlLines[e_PadLS_2],
"LineLeftStick") UI_MAP_ELEMENT(m_controlLines
[e_PadStart],
"LineStart")
m_controlLines[e_PadLS_1],
"LineL3") UI_MAP_ELEMENT(m_controlLines
[e_PadLS_2],
"LineLeftStick")
UI_MAP_ELEMENT(
m_controlLines[e_PadRT],
"LineRT") UI_MAP_ELEMENT(m_controlLines
[e_PadRB],
"LineRB")
m_controlLines[e_PadStart],
"LineStart") UI_MAP_ELEMENT(m_controlLines
[e_PadRT],
"LineRT")
UI_MAP_ELEMENT(
m_controlLines[e_PadY],
"LineY") UI_MAP_ELEMENT(m_controlLines
[e_PadB],
"LineB")
m_controlLines[e_PadRB],
"LineRB") UI_MAP_ELEMENT(m_controlLines
[e_PadY],
"LineY")
UI_MAP_ELEMENT(
m_controlLines[e_PadA],
"LineA") UI_MAP_ELEMENT(m_controlLines
[e_PadX],
"LineX")
m_controlLines[e_PadB],
"LineB") UI_MAP_ELEMENT(m_controlLines
[e_PadA],
"LineA")
UI_MAP_ELEMENT(
m_controlLines[e_PadRS_1],
"LineR3") UI_MAP_ELEMENT(m_controlLines
[e_PadRS_2],
"L"
"i"
"n"
"e"
"R"
"i"
"g"
"h"
"t"
"S"
"t"
"i"
"c"
"k")
m_controlLines[e_PadX],
"LineX") UI_MAP_ELEMENT(m_controlLines
[e_PadRS_1],
"Li"
"ne"
"R"
"3")
UI_MAP_ELEMENT(
m_controlLines
[e_PadTouch],
"LineTouch")
[e_PadRS_2],
"L"
"i"
"n"
"e"
"R"
"i"
"g"
"h"
"t"
"S"
"t"
"i"
"c"
"k") UI_MAP_ELEMENT(m_controlLines
[e_PadTouch],
"Li"
"ne"
"To"
"uc"
"h")
UI_MAP_ELEMENT(
m_checkboxInvert,

View file

@ -353,8 +353,9 @@ void C_4JProfile::Initialise(std::uint32_t dwTitleID, std::uint32_t dwOfferID,
GAMESETTING_CLOUDS; // eGameSetting_Clouds - on
pGameSettings->uiBitmaskValues |=
GAMESETTING_ONLINE; // eGameSetting_GameSetting_Online - on
pGameSettings->uiBitmaskValues |= GAMESETTING_FRIENDSOFFRIENDS; // eGameSetting_GameSetting_FriendsOfFriends
// - on
pGameSettings->uiBitmaskValues |=
GAMESETTING_FRIENDSOFFRIENDS; // eGameSetting_GameSetting_FriendsOfFriends
// - on
pGameSettings->uiBitmaskValues |=
GAMESETTING_DISPLAYUPDATEMSG; // eGameSetting_DisplayUpdateMessage
// (counter)

View file

@ -424,8 +424,8 @@ IDOC typedef enum gdraw_texture_format {
// $gdraw_make_texture_begin as
// $gdraw_texture_type)
GDRAW_TEXTURE_FORMAT_font, // Alpha-only data with at least 4 bits/pixel.
// Data is submitted as 8 bits/pixel, conversion
// (if necessary) done by GDraw.
// Data is submitted as 8 bits/pixel, conversion
// (if necessary) done by GDraw.
// First platform-specific format index (for reference)
GDRAW_TEXTURE_FORMAT__platform = 16,

View file

@ -23,7 +23,7 @@
//
#define GDRAW_GL_EXTENSION_LIST \
/* identifier import procname */ \
/* identifier import procname */ \
/* GL_ARB_multitexture */ \
GLE(ActiveTexture, "ActiveTextureARB", ACTIVETEXTUREARB) \
/* GL_ARB_texture_compression */ \

View file

@ -424,8 +424,8 @@ IDOC typedef enum gdraw_texture_format {
// $gdraw_make_texture_begin as
// $gdraw_texture_type)
GDRAW_TEXTURE_FORMAT_font, // Alpha-only data with at least 4 bits/pixel.
// Data is submitted as 8 bits/pixel, conversion
// (if necessary) done by GDraw.
// Data is submitted as 8 bits/pixel, conversion
// (if necessary) done by GDraw.
// First platform-specific format index (for reference)
GDRAW_TEXTURE_FORMAT__platform = 16,

View file

@ -84,7 +84,7 @@ private:
#define DYNAMIC_CONFIG_DEFAULT_TRIAL_TIME \
2400 // 40 mins 1200 // 20 mins //300; // 5 minutes
class MinecraftDynamicConfigurations {
class MinecraftDynamicConfigurations {
private:
enum EDynamic_Configs {
eDynamic_Config_Trial,

View file

@ -37,7 +37,7 @@ void CConsoleMinecraftApp::GetScreenshot(int iPad,
void CConsoleMinecraftApp::TemporaryCreateGameStart() {
//////////////////////////////////////////////////////////////////////////////////////////////
///From CScene_Main::OnInit
/// From CScene_Main::OnInit
app.setLevelGenerationOptions(nullptr);
@ -49,7 +49,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() {
app.ApplyGameSettingsChanged(0);
//////////////////////////////////////////////////////////////////////////////////////////////
///From CScene_MultiGameJoinLoad::OnInit
/// From CScene_MultiGameJoinLoad::OnInit
MinecraftServer::resetFlags();
// From CScene_MultiGameJoinLoad::OnNotifyPressEx
@ -57,7 +57,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart() {
app.SetCorruptSaveDeleted(false);
//////////////////////////////////////////////////////////////////////////////////////////////
///From CScene_MultiGameCreate::CreateGame
/// From CScene_MultiGameCreate::CreateGame
app.ClearTerrainFeaturePosition();
std::wstring wWorldName = L"TestWorld";

View file

@ -157,7 +157,7 @@ LevelRenderer::LevelRenderer(Minecraft* mc, Textures* textures) {
emptyChunks = 0;
for (int i = 0; i < 4; i++) {
// sortedChunks[i] = nullptr; // 4J - removed - not
//sorting
// sorting
// our chunks anymore
chunks[i] = ClipChunkArray();
lastPlayerCount[i] = 0;

View file

@ -187,8 +187,9 @@ void FileHeader::ReadHeader(
// : Bumped it to 6 for PS3 v1 to update map data mappings to use larger
// PlayerUID : Bumped
// it to 7 for Durango v1 to update map data mappings to use string
// based PlayerUID : Bumped it to 8 for Durango v1 when to save the
// chunks in a different compressed format
// based PlayerUID
// : Bumped it to 8 for Durango v1 when to save the chunks in a
// different compressed format
case SAVE_FILE_VERSION_COMPRESSED_CHUNK_STORAGE:
case SAVE_FILE_VERSION_DURANGO_CHANGE_MAP_DATA_MAPPING_SIZE:
case SAVE_FILE_VERSION_CHANGE_MAP_DATA_MAPPING_SIZE: