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fix iggy skin selector (again)
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@ -595,10 +595,11 @@ void UIScene_SkinSelectMenu::InputActionOK(unsigned int iPad) {
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}
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void UIScene_SkinSelectMenu::customDraw(IggyCustomDrawCallbackRegion* region) {
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int characterId = -1;
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// 4jcraft TODO: undefined behavior
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swscanf((wchar_t*)region->name, L"Character%d", &characterId);
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if (characterId == -1) {
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// int characterId = -1;
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// swscanf((wchar_t*)region->name,L"Character%d",&characterId);
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// 4jcraft: fuck wchar_t
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int characterId =region->name[9] - '0' < 0 ? -1 : region->name[9] - '0';
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if (characterId == -1) {
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app.DebugPrintf("Invalid character to render found\n");
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} else {
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// Setup GDraw, normal game render states and matrices
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