..
cmake /sources
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Common
chore: update logo ingame ( #141 )
2026-06-01 16:18:05 +03:00
Durango
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
DurangoMedia
music
Orbis
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
OrbisMedia
PS3
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
PS3_GAME
PS3Media
PS4_GAME
PSVita
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
PSVitaMedia
sce_sys
TROPDIR /NPWR05636_00
Windows64
fix: game startup not checking fullscren values correct ( #122 )
2026-05-26 19:00:08 +03:00
Windows64Media
fix: Incorrect Rabbit Stew strings ( #102 )
2026-05-21 20:39:14 +03:00
Xbox
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
.clangd
AbstractArmorLayer.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
AbstractArmorLayer.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
AbstractContainerScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AbstractContainerScreen.h
AbstractProjectileDispenseBehavior.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AbstractProjectileDispenseBehavior.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AbstractTexturePack.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AbstractTexturePack.h
AchievementPopup.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AchievementPopup.h
AchievementScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AchievementScreen.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
AllowAllCuller.cpp
AllowAllCuller.h
alphaTest.png
ArchiveFile.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
ArchiveFile.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ArmorStandArmorModel.cpp
fix: armorstand according to wiki + wobble animation + head renderer
2026-04-18 12:26:25 +02:00
ArmorStandArmorModel.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ArmorStandModel.cpp
render elytra on armor stands
2026-05-31 12:36:32 -04:00
ArmorStandModel.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ArmorStandRenderer.cpp
render elytra on armor stands
2026-05-31 12:36:32 -04:00
ArmorStandRenderer.h
items now render in the hand when they exist
2026-05-31 11:30:27 -04:00
ArrowRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ArrowRenderer.h
BarrierParticle.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
BarrierParticle.h
feat: barrier block
2026-04-29 16:35:14 -04:00
BatModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BatModel.h
BatRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BatRenderer.h
BeaconRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BeaconRenderer.h
BlazeModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BlazeModel.h
BlazeRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BlazeRenderer.h
BoatModel.cpp
BoatModel.h
BoatRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BoatRenderer.h
BookModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BookModel.h
BossMobGuiInfo.cpp
BossMobGuiInfo.h
BreakingItemParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BreakingItemParticle.h
BubbleParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BubbleParticle.h
BufferedImage.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
BufferedImage.h
Button.cpp
Button.h
Camera.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Camera.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CaveSpiderRenderer.cpp
CaveSpiderRenderer.h
ChatScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ChatScreen.h
ChestModel.cpp
ChestModel.h
ChestRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ChestRenderer.h
ChickenModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ChickenModel.h
ChickenRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ChickenRenderer.h
Chunk.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
Chunk.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ClassDiagram.cd
ClientConnection.cpp
fix particles being sent from the server
2026-05-31 20:50:30 -04:00
ClientConnection.h
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
ClientConstants.cpp
ClientConstants.h
ClockTexture.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ClockTexture.h
CMakeLists.txt
Include 4JLibs as a submodule ( #1535 )
2026-04-26 15:38:13 -05:00
CompassTexture.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CompassTexture.h
compat_shims.cpp
ConfirmScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ConfirmScreen.h
ConnectScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ConnectScreen.h
ConsoleInput.cpp
ConsoleInput.h
ConsoleInputSource.h
ContainerScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ContainerScreen.h
ControlsScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ControlsScreen.h
CowModel.cpp
CowModel.h
CowRenderer.cpp
CowRenderer.h
CraftingScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CraftingScreen.h
CreateWorldScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CreateWorldScreen.h
CreativeMode.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CreativeMode.h
CreeperModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CreeperModel.h
CreeperRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CreeperRenderer.h
CritParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CritParticle.h
CritParticle2.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CritParticle2.h
crt_compat.cpp
Cube.cpp
Cube.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Culler.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
CustomHeadLayer.cpp
items render correctly on the head
2026-05-31 13:57:04 -04:00
CustomHeadLayer.h
items render correctly on the head
2026-05-31 13:57:04 -04:00
DeathScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DeathScreen.h
DefaultRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DefaultRenderer.h
DefaultTexturePack.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DefaultTexturePack.h
DemoLevel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DemoLevel.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DemoMode.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DemoMode.h
DemoUser.cpp
DemoUser.h
DerivedServerLevel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DerivedServerLevel.h
DirtyChunkSorter.cpp
DirtyChunkSorter.h
DisconnectedScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DisconnectedScreen.h
DispenserBootstrap.cpp
DispenserBootstrap.h
DistanceChunkSorter.cpp
DistanceChunkSorter.h
DLCTexturePack.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
DLCTexturePack.h
DragonBreathParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DragonBreathParticle.h
DragonModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DragonModel.h
DripParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
DripParticle.h
EchantmentTableParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EchantmentTableParticle.h
EditBox.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EditBox.h
EnchantTableRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnchantTableRenderer.h
EnderChestRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnderChestRenderer.h
EnderCrystalModel.cpp
EnderCrystalModel.h
EnderCrystalRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnderCrystalRenderer.h
EnderDragonRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnderDragonRenderer.h
EndermanModel.cpp
EndermanModel.h
EndermanRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EndermanRenderer.h
EndermiteModel.cpp
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
EndermiteModel.h
EndermiteRenderer.cpp
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
EndermiteRenderer.h
EnderParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EnderParticle.h
EntityRenderDispatcher.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
EntityRenderDispatcher.h
Elytra
2026-04-24 20:00:35 -04:00
EntityRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EntityRenderer.h
fix: compilation error for server
2026-04-18 12:59:21 +02:00
EntityTileRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
EntityTileRenderer.h
EntityTracker.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
EntityTracker.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ErrorScreen.cpp
ErrorScreen.h
examples.msscmp
examples_64.msscmp
examples_win.msscmp
ExperienceOrbRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ExperienceOrbRenderer.h
ExplodeParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ExplodeParticle.h
extraX64client.h
Extrax64Stubs.cpp
feat. leaderboard + fix for building on linux
2026-04-21 13:26:09 -04:00
FallingTileRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FallingTileRenderer.h
FileTexturePack.cpp
FileTexturePack.h
FireballRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FireballRenderer.h
FireworksParticles.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FireworksParticles.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FishingHookRenderer.cpp
fixed fishing line floating in mid air
2026-04-17 11:31:02 +03:00
FishingHookRenderer.h
FlameParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FlameParticle.h
FolderTexturePack.cpp
FolderTexturePack.h
Font.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Font.h
FootstepParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FootstepParticle.h
Frustum.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Frustum.h
FrustumCuller.cpp
FrustumCuller.h
FrustumData.cpp
FrustumData.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FurnaceScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
FurnaceScreen.h
GameMode.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
GameMode.h
GameRenderer.cpp
fix: dedicated server ( #67 )
2026-05-14 13:27:56 +03:00
GameRenderer.h
Elytra
2026-04-24 20:00:35 -04:00
GhastModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
GhastModel.h
GhastRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
GhastRenderer.h
GiantMobRenderer.cpp
GiantMobRenderer.h
glWrapper.cpp
Merge remote-tracking branch 'itsRevela/main' into upstream-merge
2026-04-17 21:22:20 +03:00
GuardianModel.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
GuardianModel.h
GuardianRenderer.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
GuardianRenderer.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
Gui.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
Gui.h
GuiComponent.cpp
GuiComponent.h
GuiMessage.cpp
GuiMessage.h
GuiParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
GuiParticle.h
GuiParticles.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
GuiParticles.h
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
HeartParticle.cpp
HeartParticle.h
HorseRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
HorseRenderer.h
HttpTexture.cpp
HttpTexture.h
HttpTextureProcessor.h
HugeExplosionParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
HugeExplosionParticle.h
HugeExplosionSeedParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
HugeExplosionSeedParticle.h
HumanoidArmorLayer.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
HumanoidArmorLayer.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
HumanoidMobRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
HumanoidMobRenderer.h
HumanoidModel.cpp
Elytra
2026-04-24 20:00:35 -04:00
HumanoidModel.h
Elytra
2026-04-24 20:00:35 -04:00
InBedChatScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
InBedChatScreen.h
Input.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Input.h
InventoryScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
InventoryScreen.h
iob_shim.asm
ItemFrameRenderer.cpp
feat: Comparator +Item Frame ( #106 )
2026-05-25 00:16:05 +03:00
ItemFrameRenderer.h
ItemInHandLayer.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ItemInHandLayer.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ItemInHandRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
ItemInHandRenderer.h
ItemRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
ItemRenderer.h
ItemSpriteRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ItemSpriteRenderer.h
JoinMultiplayerScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
JoinMultiplayerScreen.h
KeyMapping.cpp
KeyMapping.h
LargeChestModel.cpp
LargeChestModel.h
LavaParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LavaParticle.h
LavaSlimeModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LavaSlimeModel.h
LavaSlimeRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LavaSlimeRenderer.h
LeashKnotModel.cpp
LeashKnotModel.h
LeashKnotRenderer.cpp
LeashKnotRenderer.h
LevelRenderer.cpp
remove creation of DX11 renderer
2026-05-03 20:52:26 +03:00
LevelRenderer.h
feat: barrier block
2026-04-29 16:35:14 -04:00
Lighting.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Lighting.h
LightningBoltRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LightningBoltRenderer.h
LivingEntityRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LivingEntityRenderer.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
LocalPlayer.cpp
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
LocalPlayer.h
feat: achievements
2026-04-26 15:27:19 +01:00
MemoryTracker.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MemoryTracker.h
MemTexture.cpp
MemTexture.h
fix: memory leaks and heavily optimize the game ( #117 )
2026-05-25 22:13:28 +03:00
MemTextureProcessor.h
MinecartModel.cpp
MinecartModel.h
MinecartRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MinecartRenderer.h
MinecartSpawnerRenderer.cpp
MinecartSpawnerRenderer.h
Minecraft.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Minecraft.h
feat: achievements
2026-04-26 15:27:19 +01:00
Minecraft.msscmp
MinecraftServer.cpp
fix: player ticks if game paused
2026-05-25 02:04:06 +02:00
MinecraftServer.h
fix: player ticks if game paused
2026-05-25 02:04:06 +02:00
Minimap.cpp
forgot these files
2026-05-03 20:52:27 +03:00
Minimap.h
forgot these files
2026-05-03 20:52:27 +03:00
MobAppearanceParticle.cpp
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
MobAppearanceParticle.h
fix: guardian effect + guardian damage + sounds ( #51 )
2026-05-03 17:59:57 +03:00
MobRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MobRenderer.h
MobSkinMemTextureProcessor.cpp
MobSkinMemTextureProcessor.h
MobSkinTextureProcessor.cpp
MobSkinTextureProcessor.h
MobSpawnerRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MobSpawnerRenderer.h
Model.cpp
Model.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ModelHorse.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ModelHorse.h
ModelPart.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ModelPart.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
MultiPlayerChunkCache.cpp
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
MultiPlayerChunkCache.h
Revert "feat: Feat/expanded worlds ( #107 )"
2026-05-25 21:06:22 +03:00
MultiPlayerGameMode.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MultiPlayerGameMode.h
MultiPlayerLevel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MultiPlayerLevel.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MultiPlayerLocalPlayer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MultiPlayerLocalPlayer.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MushroomCowRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
MushroomCowRenderer.h
NameEntryScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
NameEntryScreen.h
NetherPortalParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
NetherPortalParticle.h
Network Implementation Notes.txt
NoteParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
NoteParticle.h
OcelotModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OcelotModel.h
OcelotRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OcelotRenderer.h
OffsettedRenderList.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OffsettedRenderList.h
Options.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Options.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OptionsScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OptionsScreen.h
OzelotModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OzelotModel.h
OzelotRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
OzelotRenderer.h
PaintingRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PaintingRenderer.h
Particle.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Particle.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ParticleEngine.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ParticleEngine.h
ParticleType.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ParticleType.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
PauseScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PauseScreen.h
PendingConnection.cpp
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
PendingConnection.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PigModel.cpp
PigModel.h
PigRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PigRenderer.h
PistonPieceRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PistonPieceRenderer.h
PlayerChunkMap.cpp
perf(server): hold 20 TPS at 50-player scale
2026-04-25 13:42:29 -05:00
PlayerChunkMap.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PlayerCloudParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PlayerCloudParticle.h
PlayerConnection.cpp
feat: better kill command, Host Privileges check ( #135 )
2026-05-31 18:48:53 +03:00
PlayerConnection.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PlayerInfo.h
PlayerList.cpp
feat: multiplayer feat/less hardcoded lists ( #89 )
2026-05-22 18:39:27 +03:00
PlayerList.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PlayerRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
PlayerRenderer.h
fix: skulls
2026-04-18 14:35:13 +01:00
Polygon.cpp
Polygon.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
PreStitchedTextureMap.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
PreStitchedTextureMap.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ProgressRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ProgressRenderer.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
QuadrupedModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
QuadrupedModel.h
RabbitModel.cpp
chore: replace backslashes with forward slashes for linux cross compilation
2026-04-20 18:15:27 +03:00
RabbitModel.h
RabbitRenderer.cpp
RabbitRenderer.h
ReadMe.txt
ReceivingLevelScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ReceivingLevelScreen.h
Rect2i.cpp
Rect2i.h
RedDustParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RedDustParticle.h
RemotePlayer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RemotePlayer.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RenameWorldScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
RenameWorldScreen.h
RenderLayer.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ResourceLocation.h
Screen.cpp
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
Screen.h
Fix multiple memory leaks and stale pooled allocations ( #123 )
2026-05-26 15:47:43 +03:00
ScreenSizeCalculator.cpp
ScreenSizeCalculator.h
ScrolledSelectionList.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ScrolledSelectionList.h
SelectWorldScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SelectWorldScreen.h
ServerChunkCache.cpp
fill in old stubs regaridng chunk stuff & another inv fix
2026-04-18 18:16:24 -05:00
ServerChunkCache.h
fill in old stubs regaridng chunk stuff & another inv fix
2026-04-18 18:16:24 -05:00
ServerCommandDispatcher.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ServerCommandDispatcher.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ServerConnection.cpp
perf(server): hold 20 TPS at 50-player scale
2026-04-25 13:42:29 -05:00
ServerConnection.h
ServerInterface.h
ServerLevel.cpp
fix particles being sent from the server
2026-05-31 20:50:30 -04:00
ServerLevel.h
feat: double the entity limit in your worlds
2026-05-25 18:18:10 +02:00
ServerLevelListener.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ServerLevelListener.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ServerPlayer.cpp
fix: /kill now kills the player if in creative
2026-05-26 19:02:54 +02:00
ServerPlayer.h
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
ServerPlayerGameMode.cpp
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ServerPlayerGameMode.h
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
ServerScoreboard.cpp
ServerScoreboard.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Settings.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Settings.h
SheepFurModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SheepFurModel.h
SheepModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SheepModel.h
SheepRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SheepRenderer.h
SignModel.cpp
SignModel.h
SignRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SignRenderer.h
SilverfishModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SilverfishModel.h
SilverfishRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SilverfishRenderer.h
SimpleIcon.cpp
SimpleIcon.h
SkeletonHeadModel.cpp
feat: Skulls worn by mobs/players now display on the armor layer
2026-04-17 20:50:32 +01:00
SkeletonHeadModel.h
feat: Skulls worn by mobs/players now display on the armor layer
2026-04-17 20:50:32 +01:00
SkeletonModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SkeletonModel.h
SkeletonRenderer.cpp
SkeletonRenderer.h
SkiModel.cpp
SkiModel.h
SkinBox.h
Skins.h
SkullRenderer
chore: move all files from .gitea to .github
2026-04-24 18:53:46 +03:00
SkullTileRenderer.cpp
fix: armorstand head now renders correctly
2026-04-18 14:06:44 +02:00
SkullTileRenderer.h
SlideButton.cpp
SlideButton.h
SlimeModel.cpp
SlimeModel.h
SlimeRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SlimeRenderer.h
SmallButton.cpp
SmallButton.h
SmokeParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SmokeParticle.h
SnowManModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SnowManModel.h
SnowManRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SnowManRenderer.h
SnowShovelParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SnowShovelParticle.h
SpellParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SpellParticle.h
SpiderModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SpiderModel.h
SpiderRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SpiderRenderer.h
SplashParticle.cpp
SplashParticle.h
SquidModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SquidModel.h
SquidRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SquidRenderer.h
StatsCounter.cpp
fix: achievements
2026-04-26 17:27:31 +01:00
StatsCounter.h
feat: achievements
2026-04-26 15:27:19 +01:00
StatsScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
StatsScreen.h
StatsSyncher.cpp
StatsSyncher.h
stdafx.cpp
stdafx.h
Merge remote-tracking branch 'Revelations/main' into upstream-merge
2026-04-28 03:01:30 +03:00
StitchedTexture.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
StitchedTexture.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Stitcher.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
Stitcher.h
StitchSlot.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
StitchSlot.h
StringTable.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
StringTable.h
stubs.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
stubs.h
SurvivalMode.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SurvivalMode.h
SuspendedParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SuspendedParticle.h
SuspendedTownParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
SuspendedTownParticle.h
TakeAnimationParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TakeAnimationParticle.h
TeleportCommand.cpp
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
TeleportCommand.h
fix(PlayerConnection): /tp fix
2026-05-03 17:59:26 +03:00
TerrainParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TerrainParticle.h
Tesselator.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Tesselator.h
TexOffs.cpp
TexOffs.h
TextEditScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TextEditScreen.h
Texture.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Texture.h
TextureAtlas.cpp
TextureAtlas.h
TextureHolder.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TextureHolder.h
TextureManager.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TextureManager.h
TextureMap.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
TextureMap.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TexturePack.cpp
TexturePack.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TexturePackRepository.cpp
Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. ( #1540 )
2026-04-26 15:38:13 -05:00
TexturePackRepository.h
Textures.cpp
fix: memory leaks and heavily optimize the game ( #117 )
2026-05-25 22:13:28 +03:00
Textures.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TheEndPortalRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TheEndPortalRenderer.h
thumbnailTest64.png
thumbnailTest128.png
thumbnailTest256.png
thumbnailTest1280.png
TileEntityRenderDispatcher.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TileEntityRenderDispatcher.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TileEntityRenderer.cpp
TileEntityRenderer.h
TileRenderer.cpp
feat: barrier block
2026-04-29 16:35:14 -04:00
TileRenderer.h
Timer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Timer.h
TitleScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TitleScreen.h
TntMinecartRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TntMinecartRenderer.h
TntRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TntRenderer.h
TrackedEntity.cpp
fix: boat not following correctly the player when speeding ( #127 )
2026-05-27 20:22:12 +03:00
TrackedEntity.h
TrapScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
TrapScreen.h
User.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
User.h
Vertex.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
Vertex.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VideoSettingsScreen.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VideoSettingsScreen.h
ViewportCuller.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ViewportCuller.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerGolemModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerGolemModel.h
VillagerGolemRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerGolemRenderer.h
VillagerModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerModel.h
VillagerRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerRenderer.h
VillagerZombieModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
VillagerZombieModel.h
WaterDropParticle.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WaterDropParticle.h
WaterWakeParticle.cpp
WaterWakeParticle.h
WitchModel.cpp
WitchModel.h
WitchRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WitchRenderer.h
WitherBossModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WitherBossModel.h
WitherBossRenderer.cpp
WitherBossRenderer.h
WitherSkullRenderer.cpp
WitherSkullRenderer.h
WolfModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WolfModel.h
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WolfRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
WolfRenderer.h
WstringLookup.cpp
WstringLookup.h
ZombieModel.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ZombieModel.h
ZombieRenderer.cpp
major: Switch to forward slashes(+more) to fix compilation on Linux ( #1403 )
2026-04-14 16:47:37 -05:00
ZombieRenderer.h