github-actions
7f6b0ba5d2
Merge remote-tracking branch 'origin/main' into feat/minigames
2026-05-30 13:59:43 +00:00
Lord Cambion
1cd3f977e4
fix(TU31): prismarine animation ( #134 )
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tranq forgot to update the name of the files
2026-05-30 16:58:23 +03:00
Fireblade
07fdd16e63
minigame stuff
2026-05-16 18:37:40 -04:00
Fireblade
0043924179
feat: TU41 potion brewing
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adds brewing functionality for both jump boost potions + water breathing potions respectively
2026-04-25 20:03:12 -04:00
Tranqlmao
4b6e9f8eb2
Elytra
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mfeat: added early access elytra in creative for bug testing/accuracy comparison
TODO: replace temporary atlas, Properly implement 3d skulls
2026-04-24 20:00:35 -04:00
Lord_Cambion
383302eb2e
feat: armorstand from decomp
2026-04-18 03:46:45 +02:00
Lord_Cambion
4fe92f9a5a
changed: guardians placeholders
2026-04-13 18:21:58 +02:00
Lord_Cambion
61b6e6adca
feat: Guardians
2026-04-10 14:03:32 +02:00
Lord_Cambion
720e1a77a4
feat: oceanMonument
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feat: Mesa biomes
feat: changed world generation according to java
fix: swamp hut changed to spruce
2026-04-07 19:41:14 +02:00
Lord_Cambion
e5a8abd2ac
herobrine removed
2026-04-02 14:45:46 +02:00
Lord_Cambion
138c7ab028
bug fixes
2026-03-31 18:00:31 +02:00
ItzSonicFaner
84c228e80f
Skins ( #1 )
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Check if skin texture height is 64 or 32, slim skins, better slim skins parameters, zombie villager fix.
Co-authored-by: ItzSonicFaner <165782267+ItzSonicFaner@users.noreply.github.com>
Reviewed-on: https://codeberg.org/piebot/LegacyEvolved/pulls/1
Co-authored-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
Co-committed-by: ItzSonicFaner <itzsonicfaner@noreply.codeberg.org>
2026-03-27 15:35:15 +01:00
piebot
ed38461e15
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-24 16:53:12 +03:00
piebot
6646eefb5e
Merge remote-tracking branch 'upstream/main'
2026-03-24 16:48:08 +03:00
Lord Cambion
a5139ce172
Desert Temple Update
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Clay instead of wool
2026-03-24 14:46:59 +01:00
Lord Cambion
c6578405fc
Fixes
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Now Oceans have Gravel in the bottom.
Now DarkOakLeaves have correct color
2026-03-24 14:14:11 +01:00
piebot
d10deb4cc2
Revert "Merge pull request #12 from ItzSonicFaner/LegacyEvolved"
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This reverts commit f5b134aa90 , reversing
changes made to f0b06116c2 .
2026-03-24 15:12:06 +03:00
piebot
5b2fd49b40
Revert "Changed Steve's skin from 64x64 to 64x32"
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This reverts commit 4a96ce18b2 .
2026-03-24 15:12:02 +03:00
piebot
4a96ce18b2
Changed Steve's skin from 64x64 to 64x32
2026-03-23 15:38:45 +03:00
ItzSonicFaner
75a6d7efea
Skins
2026-03-22 12:06:25 +02:00
Lord Cambion
20db8dcdce
Endermite
2026-03-21 04:12:23 +01:00
Tranqlmao
c6669c696f
Added Prismarine Block
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Will add the next blocks, pushing for consistency
2026-03-18 16:39:35 -04:00
rtm516
02a5961f39
Move project to CMake ( #781 )
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* Move to cmake
* Move sources to source_groups and ditch more old VS files
* Add BuildVer.h generation
* Break out cmake source lists to platforms
* Don't copy swf files
* Revert audio changes from merge
* Add platform defines
* Match MSBuild flags
* Move BuildVer.h to common include and fix rebuild issue
* Seperate projects properly
* Exclude more files and make sure GameHDD exists
* Missing line
* Remove remaining VS project files
* Update readme and actions
* Use incremental LTCG
* Update workflows
* Update build workflows and output folder
* Disable vcpkg checks
* Force MSVC
* Use precompiled headers
* Only use PCH for cpp
* Exclude compat_shims from PCH
* Handle per-platform source includes
* Copy only current platform media
* Define Iggy libs per platform
* Fix EnsureGameHDD check
* Only set WIN32_EXECUTABLE on Windows
* Correct Iggy libs path
* Remove include of terrain_MipmapLevel
* Correct path to xsb/xwb
* Implement copilot suggestions
* Add clang flags (untested)
* Fix robocopy error checking
* Update documentation
* Drop CMakePresets.json version as we dont use v6 features
* Always cleanup artifacts in nightly even if some builds fail
* Re-work compiler target options
* Move newer iggy dll into redist and cleanup
* Fix typos
* Remove 'Source Files' from all source groups
* Remove old ps1 build scripts
2026-03-17 16:39:22 -05:00
Lord Cambion
fc102da0fb
Acacia And Dark Oak Leaves Colours
2026-03-17 18:09:27 +01:00
Tranqlmao
6fda682e26
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-16 20:49:12 -04:00
Tranqlmao
36ad1a341e
Sea Lanterns
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Added Prismarine Crystals and Sea Lanterns
2026-03-16 20:33:21 -04:00
Lord Cambion
32d7734d3e
rabbit egg now has its own color
2026-03-16 22:24:47 +01:00
Lord Cambion
230872ed36
Rabbit drops and mutton name changed
2026-03-16 19:30:33 +01:00
piebot
98ccca3eb0
Fix armor stands crashing the game
2026-03-16 07:18:18 +03:00
piebot
b26d5e2a4f
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
2026-03-16 02:04:53 +03:00
piebot
0bee09ecea
Raw/Cooked Mutton
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Also replaced item atlas with TU31's item atlas, and made item ids match java.
2026-03-15 22:46:02 +03:00
piebot
bfb9568c1a
Replace terrain.png with TU31's terrain.png
2026-03-14 20:00:34 +03:00
piebot
7bf199bc1c
Fixed Terrain Maps
2026-03-14 09:08:22 +03:00
piebot
a398941521
Implement spigotbase's following changes
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jeb_'s fix, and maps placed in item frames now fill the whole block.
2026-03-14 06:02:05 +03:00
piebot
00d3ca7b9b
Added Rose Types + jeb_ Easter egg
2026-03-14 00:51:31 +03:00
piebot
c1124d2f26
Added Dirt and Stone Variants
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Added podzol, coarse dirt, granite, polished granite, andesite, polished andesite, diorite, polished diorite.
2026-03-13 08:23:49 +03:00
ChristianFalegnami
71018169b5
Rabbit-1
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Added Brown Rabbit model and a basic ai system.
added toast variant, others have to be implemented.
TODO:
add other variants, add their spawn in the biomes, add IDS_RABBIT And change sounds.
ADD color to the spwanegg.
2026-03-12 23:51:35 +01:00
piebot
49dbf1b80f
Changed Item IDs to Match Java
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Also changed Lapis and Rose Textures.
2026-03-12 19:25:09 +03:00
piebot
a205b1d70a
Added features from TU25
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Acacia and Dark Oak Logs, Planks and Stairs.
Fences, Fence Gates and Doors for Spruce/Birch/Jungle/Acacia/Dark Oak.
Iron Trapdoors and Inverted Daylight Sensor.
2026-03-11 08:58:52 +03:00
daoge
b3feddfef3
feat: TU19 (Dec 2014) Features & Content ( #155 )
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* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32 )
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00
daoge_cmd
b691c43c44
Initial commit
2026-03-01 12:16:08 +08:00