Commit graph

474 commits

Author SHA1 Message Date
piebot 881462cd95 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 22:40:16 +03:00
piebot 2539831608 Add wet sponges 2026-03-16 22:40:13 +03:00
Lord Cambion 230872ed36 Rabbit drops and mutton name changed 2026-03-16 19:30:33 +01:00
Lord Cambion 257b3a6308 Armorstand bugfixes #2 2026-03-16 16:56:50 +01:00
Lord Cambion 885d346dd5 armorstand and leather craftable 2026-03-16 14:04:45 +01:00
Lord Cambion 04f1e2fdd9 rabbit drops 2026-03-16 10:59:16 +01:00
Lord Cambion 7a77344d66 Update BuildVer.h 2026-03-16 10:18:39 +01:00
Lord Cambion 846b73f238 Armorstand bug fixes #1 2026-03-16 10:16:15 +01:00
piebot 452a6fa1c4 Fix beds having stone sound 2026-03-16 08:40:29 +03:00
piebot 98ccca3eb0 Fix armor stands crashing the game 2026-03-16 07:18:18 +03:00
piebot 7443383791 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 02:05:07 +03:00
piebot b26d5e2a4f Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-16 02:04:53 +03:00
piebot 1cc46a5e91 Fix sand being labelled as stone. 2026-03-16 02:00:23 +03:00
ChristianFalegnami 86b13e3a03 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-15 23:49:04 +01:00
ChristianFalegnami 543e30641b Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-15 23:49:00 +01:00
ChristianFalegnami 60565f7a5e ArmorStand Entity + Item 2026-03-15 23:40:01 +01:00
piebot 100d42781f Fixed spruce trees having sideways log 2026-03-16 00:29:29 +03:00
piebot 0bee09ecea Raw/Cooked Mutton
Also replaced item atlas with TU31's item atlas, and made item ids match java.
2026-03-15 22:46:02 +03:00
piebot 57be5ccb93 Add Logo and Panorama + Add Recipes 2026-03-15 20:24:53 +03:00
piebot 9d75630d4a Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-15 18:46:15 +03:00
piebot 7ef656f74d Fixed logo 2026-03-15 18:46:10 +03:00
piebot 7a291710a8
Update README.md 2026-03-15 05:01:55 +03:00
piebot 1d1b9c619d
Update README.md 2026-03-15 05:00:27 +03:00
piebot 478109224e update logo 2026-03-15 04:29:32 +03:00
piebot 0607e115dc Fix build error 2026-03-15 04:14:11 +03:00
piebot 4be2e9da8f Fixed log rotation error 2026-03-15 04:02:50 +03:00
piebot 9c184fd7ba Remove Top-Left Watermark 2026-03-15 02:51:21 +03:00
piebot a1bcb93f83 Fixed SandTile crashing the game 2026-03-15 00:10:41 +03:00
piebot 91203050fa Implement red sand and red sandstone. 2026-03-14 23:21:19 +03:00
piebot c9249c8f51
update readme with banner 2026-03-14 21:42:55 +03:00
piebot 46c64b35e9
Add files via upload 2026-03-14 21:41:30 +03:00
piebot 73552760ba
Add Discord badge to README
Added a Discord badge link to the README.
2026-03-14 21:26:45 +03:00
piebot 0ee9c47739
Update README.md 2026-03-14 21:08:58 +03:00
piebot 61e4d2cd36 Fixed Stone not dropping Cobblestone
also fixed obsidian having stone texture and name
2026-03-14 20:50:53 +03:00
piebot bfb9568c1a Replace terrain.png with TU31's terrain.png 2026-03-14 20:00:34 +03:00
piebot 7bf199bc1c Fixed Terrain Maps 2026-03-14 09:08:22 +03:00
piebot 604e24244c Fixed Grass spreading to Coarse Dirt and Podzol. 2026-03-14 07:00:01 +03:00
piebot e740f34256 Merge branch 'main' of https://github.com/piebotc/LegacyEvolved 2026-03-14 06:02:11 +03:00
piebot a398941521 Implement spigotbase's following changes
jeb_'s fix, and maps placed in item frames now fill the whole block.
2026-03-14 06:02:05 +03:00
piebot 8edf12e324
change readMe 2026-03-14 05:14:50 +03:00
ChristianF 7bd468f03c Baby Zombies 2026-03-14 02:12:30 +01:00
piebot 2158cce6f1
Merge branch 'smartcmd:main' into main 2026-03-14 00:51:55 +03:00
piebot 00d3ca7b9b Added Rose Types + jeb_ Easter egg 2026-03-14 00:51:31 +03:00
troglodyte9 4d200a589d
Fixed dangling pointer issue (#1209) 2026-03-13 20:32:02 +00:00
piebot 2c6060c26e
Merge branch 'smartcmd:main' into main 2026-03-13 23:00:26 +03:00
rtm516 4e4e4dff0a
Remove all old binka redist files (#1116)
* Remove all old binka redist files

* Delete x64/Debug/Effects.msscmp

* Delete x64/Release/Effects.msscmp
2026-03-13 19:43:37 +00:00
ChristianF 29523f5ba4 Rabbit follow Parents and Variants per biome
now rabbits in panic state are ok and doesnt jump far away. They spawn in a group 1 adult 1-2 baby
different weight spawn based on the biome, also they have correct variants per biome as far as i could check online
2026-03-13 19:09:15 +01:00
piebot 5dfcb348e3
Merge branch 'smartcmd:main' into main 2026-03-13 17:52:15 +03:00
ChristianF 348e44fe9e baby rabbits and craftings
incremented vertical slot for crafting table and implemented baby rabbit.
SpawnEgg named with Toast works too
2026-03-13 15:07:11 +01:00
Prakhar Sharma 379434097a
Fix witches' bottle color (#1205)
* fix: witches' bottle is now the right color

* fix: add condition if item has mutiple layers
2026-03-13 11:41:47 +00:00