mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-21 09:42:54 +00:00
Merge branch 'main' of https://github.com/piebotc/LegacyEvolved
This commit is contained in:
commit
881462cd95
Binary file not shown.
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@ -440,7 +440,7 @@ void IUIScene_CreativeMenu::staticCtor()
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BuildFirework(list, FireworksItem::TYPE_BURST, DyePowderItem::MAGENTA, 3, true, false, DyePowderItem::BLUE);
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||||
BuildFirework(list, FireworksItem::TYPE_STAR, DyePowderItem::YELLOW, 2, false, true, DyePowderItem::ORANGE);
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||||
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||||
#ifndef _CONTENT_PACKAGE
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||||
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||||
DEF(eCreativeInventory_ArtToolsMisc)
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if(app.DebugSettingsOn())
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{
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@ -452,7 +452,6 @@ void IUIScene_CreativeMenu::staticCtor()
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ITEM_AUX(Item::spawnEgg_Id, 52 | (2 << 12)); // Spider-Jockey
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ITEM_AUX(Item::spawnEgg_Id, 63); // Enderdragon
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}
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#endif
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// Food
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DEF(eCreativeInventory_Food)
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@ -273,6 +273,8 @@ if __name__=="__main__": notecolors()
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<colour name="Mob_Witch_Colour2" value="51a03e"/>
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<colour name="Mob_Horse_Colour1" value="C09E7D"/>
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<colour name="Mob_Horse_Colour2" value="EEE500"/>
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<colour name="Mob_Rabbit_Colour1" value="995F40"/>
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<colour name="Mob_Rabbit_Colour2" value="734831"/>
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<colour name="Armour_Default_Leather_Colour" value="A06540"/>
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@ -8943,5 +8943,41 @@ All Ender Chests in a world are linked. Items placed into an Ender Chest are acc
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<data name="IDS_DESC_RABBIT">
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<value>A harmless creature. May drop a rabbit hide or a rabbit's foot when killed.</value>
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</data>
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||||
<data name="IDS_ITEM_RABBIT_HIDE">
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<value>Rabbit Hide</value>
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</data>
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<data name="IDS_DESC_RABBIT_HIDE">
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<value>Used in crafting leather.</value>
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</data>
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<data name="IDS_ITEM_RABBIT_FOOT">
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<value>Rabbit's Foot</value>
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</data>
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<data name="IDS_DESC_RABBIT_FOOT">
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<value>Used as an ingredient for brewing potions.</value>
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</data>
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<data name="IDS_ITEM_RABBIT_RAW">
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<value>Raw Rabbit</value>
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</data>
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<data name="IDS_DESC_RABBIT_RAW">
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<value>Restores 0.5{*ICON_SHANK_01*}, or can be cooked in a furnace.</value>
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</data>
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<data name="IDS_ITEM_RABBIT_COOKED">
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<value>Cooked Rabbit</value>
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</data>
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<data name="IDS_DESC_RABBIT_COOKED">
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<value>Restores 2.5{*ICON_SHANK_01*}. Used to cook up some rabbit stew.</value>
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||||
</data>
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||||
<data name="IDS_ITEM_MUTTON_RAW">
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<value>Raw Mutton</value>
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</data>
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<data name="IDS_DESC_MUTTON_RAW">
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<value>Restores 1{*ICON_SHANK_01*}, or can be cooked in a furnace.</value>
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</data>
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<data name="IDS_ITEM_MUTTON_COOKED">
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<value>Cooked Mutton</value>
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||||
</data>
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||||
<data name="IDS_DESC_MUTTON_COOKED">
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<value>Restores 3{*ICON_SHANK_01*}. Created by cooking raw mutton in a furnace.</value>
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||||
</data>
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||||
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||||
</root>
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||||
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@ -1,7 +1,7 @@
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|||
#pragma once
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||||
// Auto-generated by StringTable builder — do not edit manually.
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||||
// Source language: en-US
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||||
// Total strings: 2319
|
||||
// Total strings: 2331
|
||||
|
||||
#define IDS_NULL 0
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||||
#define IDS_OK 1
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||||
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@ -2198,127 +2198,139 @@
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|||
#define IDS_DESC_ARMOR_STAND 2192
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||||
#define IDS_RABBIT 2193
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||||
#define IDS_DESC_RABBIT 2194
|
||||
#define IDS_LANG_SYSTEM 2195
|
||||
#define IDS_LANG_ENGLISH 2196
|
||||
#define IDS_LANG_GERMAN 2197
|
||||
#define IDS_LANG_SPANISH 2198
|
||||
#define IDS_LANG_SPANISH_SPAIN 2199
|
||||
#define IDS_LANG_SPANISH_LATIN_AMERICA 2200
|
||||
#define IDS_LANG_FRENCH 2201
|
||||
#define IDS_LANG_ITALIAN 2202
|
||||
#define IDS_LANG_PORTUGUESE 2203
|
||||
#define IDS_LANG_PORTUGUESE_PORTUGAL 2204
|
||||
#define IDS_LANG_PORTUGUESE_BRAZIL 2205
|
||||
#define IDS_LANG_JAPANESE 2206
|
||||
#define IDS_LANG_KOREAN 2207
|
||||
#define IDS_LANG_CHINESE_TRADITIONAL 2208
|
||||
#define IDS_LANG_CHINESE_SIMPLIFIED 2209
|
||||
#define IDS_LANG_DANISH 2210
|
||||
#define IDS_LANG_FINISH 2211
|
||||
#define IDS_LANG_DUTCH 2212
|
||||
#define IDS_LANG_POLISH 2213
|
||||
#define IDS_LANG_RUSSIAN 2214
|
||||
#define IDS_LANG_SWEDISH 2215
|
||||
#define IDS_LANG_NORWEGIAN 2216
|
||||
#define IDS_LANG_GREEK 2217
|
||||
#define IDS_LANG_TURKISH 2218
|
||||
#define IDS_LEADERBOARD_KILLS_EASY 2219
|
||||
#define IDS_LEADERBOARD_KILLS_NORMAL 2220
|
||||
#define IDS_LEADERBOARD_KILLS_HARD 2221
|
||||
#define IDS_LEADERBOARD_MINING_BLOCKS_PEACEFUL 2222
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||||
#define IDS_LEADERBOARD_MINING_BLOCKS_EASY 2223
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||||
#define IDS_LEADERBOARD_MINING_BLOCKS_NORMAL 2224
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||||
#define IDS_LEADERBOARD_MINING_BLOCKS_HARD 2225
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||||
#define IDS_LEADERBOARD_FARMING_PEACEFUL 2226
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||||
#define IDS_LEADERBOARD_FARMING_EASY 2227
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||||
#define IDS_LEADERBOARD_FARMING_NORMAL 2228
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||||
#define IDS_LEADERBOARD_FARMING_HARD 2229
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||||
#define IDS_LEADERBOARD_TRAVELLING_PEACEFUL 2230
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||||
#define IDS_LEADERBOARD_TRAVELLING_EASY 2231
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||||
#define IDS_LEADERBOARD_TRAVELLING_NORMAL 2232
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||||
#define IDS_LEADERBOARD_TRAVELLING_HARD 2233
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||||
#define IDS_TIPS_GAMETIP_0 2234
|
||||
#define IDS_TIPS_GAMETIP_1 2235
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||||
#define IDS_TIPS_GAMETIP_48 2236
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||||
#define IDS_TIPS_GAMETIP_44 2237
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||||
#define IDS_TIPS_GAMETIP_45 2238
|
||||
#define IDS_TIPS_TRIVIA_4 2239
|
||||
#define IDS_TIPS_TRIVIA_17 2240
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||||
#define IDS_HOW_TO_PLAY_MULTIPLAYER 2241
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||||
#define IDS_HOW_TO_PLAY_SOCIALMEDIA 2242
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||||
#define IDS_HOW_TO_PLAY_CREATIVE 2243
|
||||
#define IDS_TUTORIAL_TASK_FLY 2244
|
||||
#define IDS_TOOLTIPS_SELECTDEVICE 2245
|
||||
#define IDS_TOOLTIPS_CHANGEDEVICE 2246
|
||||
#define IDS_TOOLTIPS_VIEW_GAMERCARD 2247
|
||||
#define IDS_TOOLTIPS_VIEW_GAMERPROFILE 2248
|
||||
#define IDS_TOOLTIPS_INVITE_PARTY 2249
|
||||
#define IDS_CONFIRM_START_CREATIVE 2250
|
||||
#define IDS_CONFIRM_START_SAVEDINCREATIVE 2251
|
||||
#define IDS_CONFIRM_START_SAVEDINCREATIVE_CONTINUE 2252
|
||||
#define IDS_CONFIRM_START_HOST_PRIVILEGES 2253
|
||||
#define IDS_CONNECTION_LOST_LIVE 2254
|
||||
#define IDS_CONNECTION_LOST_LIVE_NO_EXIT 2255
|
||||
#define IDS_AWARD_AVATAR1 2256
|
||||
#define IDS_AWARD_AVATAR2 2257
|
||||
#define IDS_AWARD_AVATAR3 2258
|
||||
#define IDS_AWARD_THEME 2259
|
||||
#define IDS_UNLOCK_ACHIEVEMENT_TEXT 2260
|
||||
#define IDS_UNLOCK_AVATAR_TEXT 2261
|
||||
#define IDS_UNLOCK_GAMERPIC_TEXT 2262
|
||||
#define IDS_UNLOCK_THEME_TEXT 2263
|
||||
#define IDS_UNLOCK_ACCEPT_INVITE 2264
|
||||
#define IDS_UNLOCK_GUEST_TEXT 2265
|
||||
#define IDS_LEADERBOARD_GAMERTAG 2266
|
||||
#define IDS_GROUPNAME_POTIONS_480 2267
|
||||
#define IDS_RETURNEDTOTITLESCREEN_TEXT 2268
|
||||
#define IDS_TRIALOVER_TEXT 2269
|
||||
#define IDS_FATAL_ERROR_TEXT 2270
|
||||
#define IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT 2271
|
||||
#define IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT 2272
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL 2273
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_ALL_LOCAL 2274
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_REMOTE 2275
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE 2276
|
||||
#define IDS_SAVE_ICON_MESSAGE 2277
|
||||
#define IDS_GAMEOPTION_HOST_PRIVILEGES 2278
|
||||
#define IDS_CHECKBOX_DISPLAY_SPLITSCREENGAMERTAGS 2279
|
||||
#define IDS_ACHIEVEMENTS 2280
|
||||
#define IDS_LABEL_GAMERTAGS 2281
|
||||
#define IDS_IN_GAME_GAMERTAGS 2282
|
||||
#define IDS_SOCIAL_DEFAULT_DESCRIPTION 2283
|
||||
#define IDS_TITLE_UPDATE_NAME 2284
|
||||
#define IDS_PLATFORM_NAME 2285
|
||||
#define IDS_BACK_BUTTON 2286
|
||||
#define IDS_HOST_OPTION_DISABLES_ACHIEVEMENTS 2287
|
||||
#define IDS_KICK_PLAYER_DESCRIPTION 2288
|
||||
#define IDS_USING_TRIAL_TEXUREPACK_WARNING 2289
|
||||
#define IDS_WORLD_SIZE_TITLE_SMALL 2290
|
||||
#define IDS_WORLD_SIZE_TITLE_MEDIUM 2291
|
||||
#define IDS_WORLD_SIZE_TITLE_LARGE 2292
|
||||
#define IDS_WORLD_SIZE_TITLE_CLASSIC 2293
|
||||
#define IDS_WORLD_SIZE 2294
|
||||
#define IDS_GAMEOPTION_WORLD_SIZE 2295
|
||||
#define IDS_DISABLE_SAVING 2296
|
||||
#define IDS_GAMEOPTION_DISABLE_SAVING 2297
|
||||
#define IDS_RICHPRESENCE_GAMESTATE 2298
|
||||
#define IDS_RICHPRESENCE_IDLE 2299
|
||||
#define IDS_RICHPRESENCE_MENUS 2300
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYER 2301
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYEROFFLINE 2302
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYER_1P 2303
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYER_1POFFLINE 2304
|
||||
#define IDS_RICHPRESENCESTATE_BLANK 2305
|
||||
#define IDS_RICHPRESENCESTATE_RIDING_PIG 2306
|
||||
#define IDS_RICHPRESENCESTATE_RIDING_MINECART 2307
|
||||
#define IDS_RICHPRESENCESTATE_BOATING 2308
|
||||
#define IDS_RICHPRESENCESTATE_FISHING 2309
|
||||
#define IDS_RICHPRESENCESTATE_CRAFTING 2310
|
||||
#define IDS_RICHPRESENCESTATE_FORGING 2311
|
||||
#define IDS_RICHPRESENCESTATE_NETHER 2312
|
||||
#define IDS_RICHPRESENCESTATE_CD 2313
|
||||
#define IDS_RICHPRESENCESTATE_MAP 2314
|
||||
#define IDS_RICHPRESENCESTATE_ENCHANTING 2315
|
||||
#define IDS_RICHPRESENCESTATE_BREWING 2316
|
||||
#define IDS_RICHPRESENCESTATE_ANVIL 2317
|
||||
#define IDS_RICHPRESENCESTATE_TRADING 2318
|
||||
#define IDS_ITEM_RABBIT_HIDE 2195
|
||||
#define IDS_DESC_RABBIT_HIDE 2196
|
||||
#define IDS_ITEM_RABBIT_FOOT 2197
|
||||
#define IDS_DESC_RABBIT_FOOT 2198
|
||||
#define IDS_ITEM_RABBIT_RAW 2199
|
||||
#define IDS_DESC_RABBIT_RAW 2200
|
||||
#define IDS_ITEM_RABBIT_COOKED 2201
|
||||
#define IDS_DESC_RABBIT_COOKED 2202
|
||||
#define IDS_ITEM_MUTTON_RAW 2203
|
||||
#define IDS_DESC_MUTTON_RAW 2204
|
||||
#define IDS_ITEM_MUTTON_COOKED 2205
|
||||
#define IDS_DESC_MUTTON_COOKED 2206
|
||||
#define IDS_LANG_SYSTEM 2207
|
||||
#define IDS_LANG_ENGLISH 2208
|
||||
#define IDS_LANG_GERMAN 2209
|
||||
#define IDS_LANG_SPANISH 2210
|
||||
#define IDS_LANG_SPANISH_SPAIN 2211
|
||||
#define IDS_LANG_SPANISH_LATIN_AMERICA 2212
|
||||
#define IDS_LANG_FRENCH 2213
|
||||
#define IDS_LANG_ITALIAN 2214
|
||||
#define IDS_LANG_PORTUGUESE 2215
|
||||
#define IDS_LANG_PORTUGUESE_PORTUGAL 2216
|
||||
#define IDS_LANG_PORTUGUESE_BRAZIL 2217
|
||||
#define IDS_LANG_JAPANESE 2218
|
||||
#define IDS_LANG_KOREAN 2219
|
||||
#define IDS_LANG_CHINESE_TRADITIONAL 2220
|
||||
#define IDS_LANG_CHINESE_SIMPLIFIED 2221
|
||||
#define IDS_LANG_DANISH 2222
|
||||
#define IDS_LANG_FINISH 2223
|
||||
#define IDS_LANG_DUTCH 2224
|
||||
#define IDS_LANG_POLISH 2225
|
||||
#define IDS_LANG_RUSSIAN 2226
|
||||
#define IDS_LANG_SWEDISH 2227
|
||||
#define IDS_LANG_NORWEGIAN 2228
|
||||
#define IDS_LANG_GREEK 2229
|
||||
#define IDS_LANG_TURKISH 2230
|
||||
#define IDS_LEADERBOARD_KILLS_EASY 2231
|
||||
#define IDS_LEADERBOARD_KILLS_NORMAL 2232
|
||||
#define IDS_LEADERBOARD_KILLS_HARD 2233
|
||||
#define IDS_LEADERBOARD_MINING_BLOCKS_PEACEFUL 2234
|
||||
#define IDS_LEADERBOARD_MINING_BLOCKS_EASY 2235
|
||||
#define IDS_LEADERBOARD_MINING_BLOCKS_NORMAL 2236
|
||||
#define IDS_LEADERBOARD_MINING_BLOCKS_HARD 2237
|
||||
#define IDS_LEADERBOARD_FARMING_PEACEFUL 2238
|
||||
#define IDS_LEADERBOARD_FARMING_EASY 2239
|
||||
#define IDS_LEADERBOARD_FARMING_NORMAL 2240
|
||||
#define IDS_LEADERBOARD_FARMING_HARD 2241
|
||||
#define IDS_LEADERBOARD_TRAVELLING_PEACEFUL 2242
|
||||
#define IDS_LEADERBOARD_TRAVELLING_EASY 2243
|
||||
#define IDS_LEADERBOARD_TRAVELLING_NORMAL 2244
|
||||
#define IDS_LEADERBOARD_TRAVELLING_HARD 2245
|
||||
#define IDS_TIPS_GAMETIP_0 2246
|
||||
#define IDS_TIPS_GAMETIP_1 2247
|
||||
#define IDS_TIPS_GAMETIP_48 2248
|
||||
#define IDS_TIPS_GAMETIP_44 2249
|
||||
#define IDS_TIPS_GAMETIP_45 2250
|
||||
#define IDS_TIPS_TRIVIA_4 2251
|
||||
#define IDS_TIPS_TRIVIA_17 2252
|
||||
#define IDS_HOW_TO_PLAY_MULTIPLAYER 2253
|
||||
#define IDS_HOW_TO_PLAY_SOCIALMEDIA 2254
|
||||
#define IDS_HOW_TO_PLAY_CREATIVE 2255
|
||||
#define IDS_TUTORIAL_TASK_FLY 2256
|
||||
#define IDS_TOOLTIPS_SELECTDEVICE 2257
|
||||
#define IDS_TOOLTIPS_CHANGEDEVICE 2258
|
||||
#define IDS_TOOLTIPS_VIEW_GAMERCARD 2259
|
||||
#define IDS_TOOLTIPS_VIEW_GAMERPROFILE 2260
|
||||
#define IDS_TOOLTIPS_INVITE_PARTY 2261
|
||||
#define IDS_CONFIRM_START_CREATIVE 2262
|
||||
#define IDS_CONFIRM_START_SAVEDINCREATIVE 2263
|
||||
#define IDS_CONFIRM_START_SAVEDINCREATIVE_CONTINUE 2264
|
||||
#define IDS_CONFIRM_START_HOST_PRIVILEGES 2265
|
||||
#define IDS_CONNECTION_LOST_LIVE 2266
|
||||
#define IDS_CONNECTION_LOST_LIVE_NO_EXIT 2267
|
||||
#define IDS_AWARD_AVATAR1 2268
|
||||
#define IDS_AWARD_AVATAR2 2269
|
||||
#define IDS_AWARD_AVATAR3 2270
|
||||
#define IDS_AWARD_THEME 2271
|
||||
#define IDS_UNLOCK_ACHIEVEMENT_TEXT 2272
|
||||
#define IDS_UNLOCK_AVATAR_TEXT 2273
|
||||
#define IDS_UNLOCK_GAMERPIC_TEXT 2274
|
||||
#define IDS_UNLOCK_THEME_TEXT 2275
|
||||
#define IDS_UNLOCK_ACCEPT_INVITE 2276
|
||||
#define IDS_UNLOCK_GUEST_TEXT 2277
|
||||
#define IDS_LEADERBOARD_GAMERTAG 2278
|
||||
#define IDS_GROUPNAME_POTIONS_480 2279
|
||||
#define IDS_RETURNEDTOTITLESCREEN_TEXT 2280
|
||||
#define IDS_TRIALOVER_TEXT 2281
|
||||
#define IDS_FATAL_ERROR_TEXT 2282
|
||||
#define IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT 2283
|
||||
#define IDS_NO_MULTIPLAYER_PRIVILEGE_HOST_TEXT 2284
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_SINGLE_LOCAL 2285
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_ALL_LOCAL 2286
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_REMOTE 2287
|
||||
#define IDS_NO_USER_CREATED_CONTENT_PRIVILEGE_CREATE 2288
|
||||
#define IDS_SAVE_ICON_MESSAGE 2289
|
||||
#define IDS_GAMEOPTION_HOST_PRIVILEGES 2290
|
||||
#define IDS_CHECKBOX_DISPLAY_SPLITSCREENGAMERTAGS 2291
|
||||
#define IDS_ACHIEVEMENTS 2292
|
||||
#define IDS_LABEL_GAMERTAGS 2293
|
||||
#define IDS_IN_GAME_GAMERTAGS 2294
|
||||
#define IDS_SOCIAL_DEFAULT_DESCRIPTION 2295
|
||||
#define IDS_TITLE_UPDATE_NAME 2296
|
||||
#define IDS_PLATFORM_NAME 2297
|
||||
#define IDS_BACK_BUTTON 2298
|
||||
#define IDS_HOST_OPTION_DISABLES_ACHIEVEMENTS 2299
|
||||
#define IDS_KICK_PLAYER_DESCRIPTION 2300
|
||||
#define IDS_USING_TRIAL_TEXUREPACK_WARNING 2301
|
||||
#define IDS_WORLD_SIZE_TITLE_SMALL 2302
|
||||
#define IDS_WORLD_SIZE_TITLE_MEDIUM 2303
|
||||
#define IDS_WORLD_SIZE_TITLE_LARGE 2304
|
||||
#define IDS_WORLD_SIZE_TITLE_CLASSIC 2305
|
||||
#define IDS_WORLD_SIZE 2306
|
||||
#define IDS_GAMEOPTION_WORLD_SIZE 2307
|
||||
#define IDS_DISABLE_SAVING 2308
|
||||
#define IDS_GAMEOPTION_DISABLE_SAVING 2309
|
||||
#define IDS_RICHPRESENCE_GAMESTATE 2310
|
||||
#define IDS_RICHPRESENCE_IDLE 2311
|
||||
#define IDS_RICHPRESENCE_MENUS 2312
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYER 2313
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYEROFFLINE 2314
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYER_1P 2315
|
||||
#define IDS_RICHPRESENCE_MULTIPLAYER_1POFFLINE 2316
|
||||
#define IDS_RICHPRESENCESTATE_BLANK 2317
|
||||
#define IDS_RICHPRESENCESTATE_RIDING_PIG 2318
|
||||
#define IDS_RICHPRESENCESTATE_RIDING_MINECART 2319
|
||||
#define IDS_RICHPRESENCESTATE_BOATING 2320
|
||||
#define IDS_RICHPRESENCESTATE_FISHING 2321
|
||||
#define IDS_RICHPRESENCESTATE_CRAFTING 2322
|
||||
#define IDS_RICHPRESENCESTATE_FORGING 2323
|
||||
#define IDS_RICHPRESENCESTATE_NETHER 2324
|
||||
#define IDS_RICHPRESENCESTATE_CD 2325
|
||||
#define IDS_RICHPRESENCESTATE_MAP 2326
|
||||
#define IDS_RICHPRESENCESTATE_ENCHANTING 2327
|
||||
#define IDS_RICHPRESENCESTATE_BREWING 2328
|
||||
#define IDS_RICHPRESENCESTATE_ANVIL 2329
|
||||
#define IDS_RICHPRESENCESTATE_TRADING 2330
|
||||
|
|
|
|||
|
|
@ -80,6 +80,9 @@ void ArmorStand::defineSynchedData()
|
|||
void ArmorStand::tick()
|
||||
{
|
||||
float lockedRot = this->yRot;
|
||||
if (this->isInWater()|| this->isInLava()) {
|
||||
this->yd -= 0.0392;
|
||||
}
|
||||
LivingEntity::tick();
|
||||
this->yRot = lockedRot;
|
||||
this->yRotO = lockedRot;
|
||||
|
|
@ -87,6 +90,8 @@ void ArmorStand::tick()
|
|||
this->yBodyRotO = lockedRot;
|
||||
this->yHeadRot = lockedRot;
|
||||
this->yHeadRotO = lockedRot;
|
||||
|
||||
|
||||
}
|
||||
|
||||
bool ArmorStand::interact(shared_ptr<Player> player)
|
||||
|
|
@ -142,50 +147,61 @@ bool ArmorStand::interact(shared_ptr<Player> player)
|
|||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool ArmorStand::hurt(DamageSource *source, float damage)
|
||||
{
|
||||
if (isInvulnerable()) return false;
|
||||
if (level->isClientSide || removed) return false;
|
||||
if (isMarker()) return false;
|
||||
if (isInvulnerable() || level->isClientSide || removed || isMarker()) return false;
|
||||
|
||||
if (dynamic_cast<EntityDamageSource *>(source) != nullptr)
|
||||
{
|
||||
shared_ptr<Entity> attacker = source->getEntity();
|
||||
if (attacker != nullptr && attacker->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(attacker);
|
||||
if (player->abilities.instabuild)
|
||||
{
|
||||
|
||||
|
||||
level->broadcastEntityEvent(shared_from_this(), (byte)31);
|
||||
|
||||
if (source != nullptr && source->getMsgId() == eEntityDamageType_Suffocate) return false;
|
||||
|
||||
bool isFireDamage = source->isFire();
|
||||
|
||||
|
||||
if (dynamic_cast<EntityDamageSource *>(source) != nullptr) {
|
||||
shared_ptr<Entity> attacker = source->getEntity();
|
||||
if (attacker != nullptr && attacker->instanceof(eTYPE_PLAYER)) {
|
||||
if (dynamic_pointer_cast<Player>(attacker)->abilities.instabuild) {
|
||||
level->broadcastEntityEvent(shared_from_this(), (byte)31);
|
||||
remove();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
long long now = (long long)tickCount;
|
||||
if (now - lastHit > 5)
|
||||
{
|
||||
|
||||
|
||||
if (isFireDamage) {
|
||||
|
||||
float currentHealth = this->getHealth() - 0.1f;
|
||||
this->setHealth(currentHealth);
|
||||
|
||||
if (currentHealth <= 0) {
|
||||
//level->broadcastEntityEvent(shared_from_this(), (byte)31);
|
||||
remove();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (now - lastHit > 5) {
|
||||
level->broadcastEntityEvent(shared_from_this(), (byte)32);
|
||||
lastHit = now;
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
} else {
|
||||
|
||||
level->broadcastEntityEvent(shared_from_this(), (byte)31);
|
||||
remove();
|
||||
spawnAtLocation(Item::armor_stand_Id, 1);
|
||||
for (int i = 0; i < 5; i++) {
|
||||
if (equipment[i] != nullptr) {
|
||||
spawnAtLocation(equipment[i], 0.0f);
|
||||
}
|
||||
if (equipment[i] != nullptr) spawnAtLocation(equipment[i], 0.0f);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ArmorStand::isPickable()
|
||||
|
|
@ -427,4 +443,11 @@ void ArmorStand::handleEntityEvent(byte id)
|
|||
lastHit = (long long)tickCount;
|
||||
else
|
||||
LivingEntity::handleEntityEvent(id);
|
||||
}
|
||||
}
|
||||
|
||||
bool ArmorStand::updateInWaterState()
|
||||
{
|
||||
|
||||
return Entity::updateInWaterState();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -97,6 +97,9 @@ public:
|
|||
virtual wstring getAName() override { return L""; }
|
||||
virtual wstring getDisplayName() override { return L""; }
|
||||
virtual wstring getNetworkName() override { return L""; }
|
||||
virtual bool isInWall() override { return false; }
|
||||
|
||||
|
||||
|
||||
virtual shared_ptr<ItemInstance> getCarriedItem() override;
|
||||
virtual shared_ptr<ItemInstance> getCarried(int slot) override;
|
||||
|
|
@ -107,6 +110,8 @@ public:
|
|||
virtual void readAdditionalSaveData(CompoundTag *tag) override;
|
||||
virtual void addAdditonalSaveData(CompoundTag *tag) override;
|
||||
virtual void handleEntityEvent(byte eventId) override;
|
||||
|
||||
virtual bool updateInWaterState() override;
|
||||
|
||||
protected:
|
||||
virtual void defineSynchedData() override;
|
||||
|
|
|
|||
|
|
@ -509,10 +509,10 @@ void Item::staticCtor()
|
|||
Item::lead = (new LeashItem(164)) ->setBaseItemTypeAndMaterial(eBaseItemType_pockettool, eMaterial_undefined)->setIconName(L"lead")->setDescriptionId(IDS_ITEM_LEAD)->setUseDescriptionId(IDS_DESC_LEAD);
|
||||
Item::nameTag = (new NameTagItem(165)) ->setIconName(L"name_tag")->setDescriptionId(IDS_ITEM_NAME_TAG)->setUseDescriptionId(IDS_DESC_NAME_TAG);
|
||||
|
||||
Item::mutton_raw = (new FoodItem(167, 2, FoodConstants::FOOD_SATURATION_LOW, true))->setIconName(L"muttonRaw")->setDescriptionId(IDS_ITEM_BEEF_RAW)->setUseDescriptionId(IDS_DESC_BEEF_RAW);
|
||||
Item::mutton_cooked = (new FoodItem(168, 8, FoodConstants::FOOD_SATURATION_NORMAL, true))->setIconName(L"muttonCooked")->setDescriptionId(IDS_ITEM_BEEF_COOKED)->setUseDescriptionId(IDS_DESC_BEEF_COOKED);
|
||||
Item::rabbit_raw = (new FoodItem(155, 1.8, FoodConstants::FOOD_SATURATION_NORMAL, true))->setIconName(L"rabbitRaw")->setDescriptionId(IDS_ITEM_BEEF_RAW)->setUseDescriptionId(IDS_DESC_BEEF_RAW);
|
||||
Item::rabbit_cooked = (new FoodItem(156, 5, FoodConstants::FOOD_SATURATION_NORMAL, true))->setIconName(L"rabbitCooked")->setDescriptionId(IDS_ITEM_BEEF_RAW)->setUseDescriptionId(IDS_DESC_BEEF_RAW);
|
||||
Item::mutton_raw = (new FoodItem(167, 2, FoodConstants::FOOD_SATURATION_LOW, true))->setIconName(L"muttonRaw")->setDescriptionId(IDS_ITEM_MUTTON_RAW)->setUseDescriptionId(IDS_DESC_MUTTON_RAW);
|
||||
Item::mutton_cooked = (new FoodItem(168, 6, FoodConstants::FOOD_SATURATION_NORMAL, true))->setIconName(L"muttonCooked")->setDescriptionId(IDS_ITEM_MUTTON_COOKED)->setUseDescriptionId(IDS_DESC_MUTTON_COOKED);
|
||||
Item::rabbit_raw = (new FoodItem(155, 1, FoodConstants::FOOD_SATURATION_NORMAL, true))->setIconName(L"rabbitRaw")->setDescriptionId(IDS_ITEM_RABBIT_RAW)->setUseDescriptionId(IDS_DESC_RABBIT_RAW);
|
||||
Item::rabbit_cooked = (new FoodItem(156, 5, FoodConstants::FOOD_SATURATION_NORMAL, true))->setIconName(L"rabbitCooked")->setDescriptionId(IDS_ITEM_RABBIT_COOKED)->setUseDescriptionId(IDS_DESC_RABBIT_COOKED);
|
||||
|
||||
Item::door_spruce = (new DoorItem(171, Material::wood, L"doorSpruce"))->setBaseItemTypeAndMaterial(eBaseItemType_door, eMaterial_wood)->setIconName(L"doorSpruce")->setDescriptionId(IDS_ITEM_DOOR_SPRUCE)->setUseDescriptionId(IDS_DESC_DOOR_WOOD);
|
||||
Item::door_birch = (new DoorItem(172, Material::wood, L"doorBirch"))->setBaseItemTypeAndMaterial(eBaseItemType_door, eMaterial_wood)->setIconName(L"doorBirch")->setDescriptionId(IDS_ITEM_DOOR_BIRCH)->setUseDescriptionId(IDS_DESC_DOOR_WOOD);
|
||||
|
|
@ -520,8 +520,8 @@ void Item::staticCtor()
|
|||
Item::door_acacia = (new DoorItem(174, Material::wood, L"doorAcacia"))->setBaseItemTypeAndMaterial(eBaseItemType_door, eMaterial_wood)->setIconName(L"doorAcacia")->setDescriptionId(IDS_ITEM_DOOR_ACACIA)->setUseDescriptionId(IDS_DESC_DOOR_WOOD);
|
||||
Item::door_dark = (new DoorItem(175, Material::wood, L"doorDark"))->setBaseItemTypeAndMaterial(eBaseItemType_door, eMaterial_wood)->setIconName(L"doorDark")->setDescriptionId(IDS_ITEM_DOOR_DARK)->setUseDescriptionId(IDS_DESC_DOOR_WOOD);
|
||||
|
||||
Item::rabbit_hide = ( new Item(159) ) ->setIconName(L"rabbitHide")->setDescriptionId(IDS_ITEM_LEATHER)->setUseDescriptionId(IDS_DESC_LEATHER);
|
||||
Item::rabbits_foot = ( new Item(158) ) ->setIconName(L"rabbitsFoot")->setDescriptionId(IDS_ITEM_LEATHER)->setUseDescriptionId(IDS_DESC_LEATHER);
|
||||
Item::rabbit_hide = ( new Item(159) ) ->setIconName(L"rabbitHide")->setDescriptionId(IDS_ITEM_RABBIT_HIDE)->setUseDescriptionId(IDS_DESC_RABBIT_HIDE);
|
||||
Item::rabbits_foot = ( new Item(158) ) ->setIconName(L"rabbitsFoot")->setDescriptionId(IDS_ITEM_RABBIT_FOOT)->setUseDescriptionId(IDS_DESC_RABBIT_FOOT);
|
||||
|
||||
Item::armor_stand = (new ArmorStandItem(160)) ->setBaseItemTypeAndMaterial(eBaseItemType_HangingItem,eMaterial_cloth)->setIconName(L"armorStand")->setDescriptionId(IDS_ITEM_ARMOR_STAND)->setUseDescriptionId(IDS_DESC_ARMOR_STAND);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1030,7 +1030,7 @@ Recipes::Recipes()
|
|||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X',Tile::stoneSlabHalf,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L'D');
|
||||
|
||||
|
||||
|
|
|
|||
Loading…
Reference in a new issue