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https://github.com/neoStudiosLCE/neoLegacy.git
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Armorstand bugfixes #2
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parent
885d346dd5
commit
257b3a6308
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@ -80,6 +80,9 @@ void ArmorStand::defineSynchedData()
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void ArmorStand::tick()
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{
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float lockedRot = this->yRot;
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if (this->isInWater()|| this->isInLava()) {
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this->yd -= 0.0392;
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}
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LivingEntity::tick();
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this->yRot = lockedRot;
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this->yRotO = lockedRot;
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@ -87,6 +90,8 @@ void ArmorStand::tick()
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this->yBodyRotO = lockedRot;
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this->yHeadRot = lockedRot;
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this->yHeadRotO = lockedRot;
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}
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bool ArmorStand::interact(shared_ptr<Player> player)
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@ -142,50 +147,61 @@ bool ArmorStand::interact(shared_ptr<Player> player)
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return true;
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}
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}
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bool ArmorStand::hurt(DamageSource *source, float damage)
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{
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if (isInvulnerable()) return false;
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if (level->isClientSide || removed) return false;
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if (isMarker()) return false;
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if (isInvulnerable() || level->isClientSide || removed || isMarker()) return false;
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if (dynamic_cast<EntityDamageSource *>(source) != nullptr)
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{
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shared_ptr<Entity> attacker = source->getEntity();
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if (attacker != nullptr && attacker->instanceof(eTYPE_PLAYER))
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{
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shared_ptr<Player> player = dynamic_pointer_cast<Player>(attacker);
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if (player->abilities.instabuild)
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{
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level->broadcastEntityEvent(shared_from_this(), (byte)31);
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if (source != nullptr && source->getMsgId() == eEntityDamageType_Suffocate) return false;
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bool isFireDamage = source->isFire();
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if (dynamic_cast<EntityDamageSource *>(source) != nullptr) {
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shared_ptr<Entity> attacker = source->getEntity();
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if (attacker != nullptr && attacker->instanceof(eTYPE_PLAYER)) {
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if (dynamic_pointer_cast<Player>(attacker)->abilities.instabuild) {
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level->broadcastEntityEvent(shared_from_this(), (byte)31);
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remove();
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return true;
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}
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}
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}
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long long now = (long long)tickCount;
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if (now - lastHit > 5)
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{
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if (isFireDamage) {
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float currentHealth = this->getHealth() - 0.1f;
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this->setHealth(currentHealth);
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if (currentHealth <= 0) {
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//level->broadcastEntityEvent(shared_from_this(), (byte)31);
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remove();
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return true;
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}
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return false;
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}
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if (now - lastHit > 5) {
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level->broadcastEntityEvent(shared_from_this(), (byte)32);
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lastHit = now;
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}
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else
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{
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return true;
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} else {
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level->broadcastEntityEvent(shared_from_this(), (byte)31);
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remove();
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spawnAtLocation(Item::armor_stand_Id, 1);
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for (int i = 0; i < 5; i++) {
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if (equipment[i] != nullptr) {
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spawnAtLocation(equipment[i], 0.0f);
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}
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if (equipment[i] != nullptr) spawnAtLocation(equipment[i], 0.0f);
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}
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return true;
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}
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return true;
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}
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bool ArmorStand::isPickable()
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@ -427,4 +443,11 @@ void ArmorStand::handleEntityEvent(byte id)
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lastHit = (long long)tickCount;
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else
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LivingEntity::handleEntityEvent(id);
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}
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}
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bool ArmorStand::updateInWaterState()
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{
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return Entity::updateInWaterState();
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}
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@ -97,6 +97,9 @@ public:
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virtual wstring getAName() override { return L""; }
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virtual wstring getDisplayName() override { return L""; }
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virtual wstring getNetworkName() override { return L""; }
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virtual bool isInWall() override { return false; }
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virtual shared_ptr<ItemInstance> getCarriedItem() override;
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virtual shared_ptr<ItemInstance> getCarried(int slot) override;
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@ -107,6 +110,8 @@ public:
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virtual void readAdditionalSaveData(CompoundTag *tag) override;
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virtual void addAdditonalSaveData(CompoundTag *tag) override;
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virtual void handleEntityEvent(byte eventId) override;
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virtual bool updateInWaterState() override;
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protected:
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virtual void defineSynchedData() override;
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@ -1030,7 +1030,7 @@ Recipes::Recipes()
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L" S ",
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L"SXS",
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L'S', Item::stick,
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L'X',Tile::stoneSlabHalf,
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L'X', Tile::stoneSlabHalf,
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L'D');
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