Tropical
1767c3f6e9
chore: fmt
2026-03-30 09:37:24 -05:00
MatthewBeshay
e911e07a58
Refactor C4JThread: modernise API naming and replace Windows constants
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Rename all PascalCase methods to camelCase, replace Windows macro constants with C++ constexpr members, convert ThreadPriority to enum class, remove unused Sleep(), fix memory ordering on inline accessors, extract platform code into helpers.
2026-03-31 01:06:06 +11:00
MatthewBeshay
156a23d744
Remove dead _ENTITIES_RW_SECTION code and update stale critical section comments
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The RW section code path was never compiled. Updated remaining comments to reflect mutex/lock terminology.
2026-03-31 00:23:35 +11:00
MatthewBeshay
e4520df31f
Restore recursive locking for mutexes converted from CRITICAL_SECTION
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CRITICAL_SECTION is reentrant; std::mutex is not. This caused deadlocks during world generation, post-processing, and saving.
2026-03-30 22:14:14 +11:00
MatthewBeshay
57e4bdd973
Fix dirtyChunksLock scope in updateDirtyChunks
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Move unique_lock declaration before the FRAME_PROFILE_SCOPE block so it remains in scope for the unlock() calls in the #if/#else branches below.
2026-03-30 19:12:22 +11:00
MatthewBeshay
f1df21590b
Merge dev and resolve formatting conflicts
2026-03-30 19:00:30 +11:00
MatthewBeshay
bc6013ab70
Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard
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Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
2026-03-30 18:45:55 +11:00
Tropical
826862e79e
format more things i missed
2026-03-30 02:19:38 -05:00
Tropical
c9b90cae2c
chore: format everything
2026-03-30 02:17:54 -05:00
MatthewBeshay
a0fdc643d1
Merge branch 'upstream-dev' into cleanup/nullptr-replacement
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# Conflicts:
# Minecraft.Client/Network/PlayerChunkMap.cpp
# Minecraft.Client/Network/PlayerList.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
# Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
# Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
# Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
# Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIController.h
# Minecraft.Client/Platform/Extrax64Stubs.cpp
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
# Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
# Minecraft.Client/Player/EntityTracker.cpp
# Minecraft.Client/Player/ServerPlayer.cpp
# Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
# Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
# Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
# Minecraft.Client/Textures/Stitching/TextureMap.cpp
# Minecraft.Client/Textures/Textures.cpp
# Minecraft.World/Blocks/NotGateTile.cpp
# Minecraft.World/Blocks/PressurePlateTile.cpp
# Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
# Minecraft.World/Enchantments/EnchantmentHelper.cpp
# Minecraft.World/Entities/HangingEntity.cpp
# Minecraft.World/Entities/LeashFenceKnotEntity.cpp
# Minecraft.World/Entities/LivingEntity.cpp
# Minecraft.World/Entities/Mobs/Boat.cpp
# Minecraft.World/Entities/Mobs/Minecart.cpp
# Minecraft.World/Entities/Mobs/Witch.cpp
# Minecraft.World/Entities/SyncedEntityData.cpp
# Minecraft.World/Items/LeashItem.cpp
# Minecraft.World/Items/PotionItem.cpp
# Minecraft.World/Level/BaseMobSpawner.cpp
# Minecraft.World/Level/CustomLevelSource.cpp
# Minecraft.World/Level/Level.cpp
# Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
# Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
# Minecraft.World/Level/Storage/RegionFileCache.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
# Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
# Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
2026-03-30 16:28:40 +11:00
MatthewBeshay
dfb0e3b03e
refactor: replace NULL with nullptr across C++ codebase
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Excludes vendored C libs (zlib, Miles, DirectXMath, boost, Iggy).
2026-03-30 16:25:52 +11:00
Tropical
e45151ae64
refactor: expand AUTO_VAR macro
2026-03-29 23:59:05 -05:00
MatthewBeshay
6000900285
Merge branch 'upstream-dev' into cleanup/shared-portability-reset-v2
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# Conflicts:
# Minecraft.Client/Level/ServerLevel.cpp
# Minecraft.Client/Minecraft.cpp
# Minecraft.Client/MinecraftServer.cpp
# Minecraft.Client/Network/ClientConnection.cpp
# Minecraft.Client/Network/ServerChunkCache.cpp
# Minecraft.Client/Platform/Common/Audio/SoundEngine.cpp
# Minecraft.Client/Platform/Common/Consoles_App.cpp
# Minecraft.Client/Platform/Common/Network/GameNetworkManager.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyCommerce.cpp
# Minecraft.Client/Platform/Common/Network/Sony/SonyRemoteStorage.cpp
# Minecraft.Client/Platform/Common/UI/UIController.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_CreateWorldMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_EnchantingMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LaunchMoreOptionsMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_LoadOrJoinMenu.cpp
# Minecraft.Client/Platform/Common/UI/UIScene_MainMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Death.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_Leaderboards.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_MultiGameJoinLoad.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_PauseMenu.cpp
# Minecraft.Client/Platform/Common/XUI/XUI_TransferToXboxOne.cpp
# Minecraft.Client/Platform/Durango/Durango_Minecraft.cpp
# Minecraft.Client/Platform/Linux/Linux_Minecraft.cpp
# Minecraft.Client/Platform/Orbis/Orbis_Minecraft.cpp
# Minecraft.Client/Platform/PS3/PS3Extras/boost_1_53_0/boost/spirit/home/lex/lexer/lexertl/lexer.hpp
# Minecraft.Client/Platform/PS3/PS3_Minecraft.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.cpp
# Minecraft.Client/Platform/PS3/SPU_Tasks/ChunkUpdate/Tile_SPU.cpp
# Minecraft.Client/Platform/PS3/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/PSVita/PSVita_Minecraft.cpp
# Minecraft.Client/Platform/Xbox/Xbox_Minecraft.cpp
# Minecraft.Client/Platform/stdafx.h
# Minecraft.Client/Player/LocalPlayer.cpp
# Minecraft.Client/Rendering/Chunk.cpp
# Minecraft.Client/Rendering/EntityRenderers/ItemRenderer.cpp
# Minecraft.Client/Rendering/GameRenderer.cpp
# Minecraft.Client/Rendering/LevelRenderer.cpp
# Minecraft.Client/Textures/BufferedImage.cpp
# Minecraft.Client/UI/Screens/AchievementScreen.cpp
# Minecraft.Client/UI/Screens/ContainerScreen.cpp
# Minecraft.Client/UI/Screens/TrapScreen.cpp
# Minecraft.World/IO/Files/ConsoleSaveFileOriginal.cpp
# Minecraft.World/IO/Files/File.cpp
# Minecraft.World/Player/Player.cpp
# Minecraft.World/Util/C4JThread.cpp
2026-03-30 15:21:08 +11:00
JuiceyDev
f25b105bee
slight optimizations
2026-03-29 20:56:00 -05:00
JuiceyDev
19e7386d12
light fix
2026-03-29 20:56:00 -05:00
JuiceyDev
3986e4642b
ghost segfault???????
2026-03-29 20:56:00 -05:00
MatthewBeshay
c6fa51d592
perf(render): optimise tile entity cleanup and profiling
2026-03-29 20:56:00 -05:00
JuiceyDev
51ad1434db
new culler
2026-03-29 20:56:00 -05:00
JuiceyDev
abba4b57ce
Fixed broken LevelRenderer.cpp and removed merge garbage
2026-03-29 20:55:59 -05:00
MatthewBeshay
a3f7f7d03c
perf(render): improve chunk scheduling and refine rebuild profiling
2026-03-29 20:55:59 -05:00
MatthewBeshay
47b7d90835
feat(profiling): add low-overhead in-engine frame profiler
2026-03-29 20:55:59 -05:00
JuiceyDev
5e7bba862c
perf fix culler thing
2026-03-29 20:55:58 -05:00
Tropical
73a74f4872
chore: clean up LevelRenderer diffs
2026-03-29 20:55:58 -05:00
JuiceyDev
e2a6c3f92c
ss not here
2026-03-29 20:55:58 -05:00
JuiceyDev
dc8c0b04c0
apply setchuckoffset to direct shader matrix
2026-03-29 20:55:57 -05:00
Tropical
35d92fe504
docs: add FIXME for clipChunk translation
2026-03-29 20:55:57 -05:00
Tropical
fc6e4e32b1
undo further LevelRenderer changes
2026-03-29 20:55:57 -05:00
MatthewBeshay
9680753f5e
fix(linux): restore UI GL state handoff for core renderer
2026-03-29 20:55:57 -05:00
Tropical
fa24812582
revert some seemingly unneeded changes
2026-03-29 20:55:57 -05:00
Tropical
98c8d49eaf
fix: make hit outline width 1 pixel
2026-03-29 20:55:56 -05:00
JuiceyDev
e0aa739aac
batch 2.4 | highlight fix
2026-03-29 20:55:56 -05:00
JuiceyDev
09e8a8f981
batch 2: fixing chunk rendering & frustum culling; rewrote most of it, but now it works. next step is to fix the "highlight" effect & add the optimizations i wrote on optifromhell.txt
2026-03-29 20:55:56 -05:00
orng
a0be2e2fb5
refactor: remove aabb tls
2026-03-28 03:05:06 -05:00
orng
7101d03c6a
refactor: remove heap-allocated AABBs
2026-03-28 02:58:56 -05:00
orng
ddfe9b3d48
refactor: make Tile::getTileAABB return AABB
2026-03-28 00:30:07 -05:00
orng
78b5255224
refactor: make AABBList own its values
2026-03-27 22:37:22 -05:00
orng
d7d99db4c5
refactor: remove AABB::newTemp when not returned
2026-03-27 21:56:57 -05:00
orng
534879e2e7
refactor: replace AABB::newPermanent with new AABB
2026-03-27 21:17:55 -05:00
orng
79217ca8e3
refactor: modernize AABB class
2026-03-27 21:11:11 -05:00
Tropical
06c73c821c
Merge pull request #312 from 4jcraft/refactor/replace-sleep
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refactor: replace win32 thread sleeping and yielding with `std::thread` primitives
2026-03-27 18:47:47 -05:00
orng
9fe3315112
refactor: remove vec3 tls
2026-03-26 13:37:01 -05:00
orng
e887c8cf45
refactor: remove calls to Vec3::newTemp and Vec3::newPermanent
2026-03-26 13:29:05 -05:00
MatthewBeshay
12ff12a263
cleanup: flatten dead branches in client render texture and runtime code
2026-03-26 20:29:59 +11:00
MatthewBeshay
1fecbf297a
cleanup: remove console branches from render texture and world helpers
2026-03-26 19:24:04 +11:00
MatthewBeshay
ad5da38321
cleanup: remove console platform code from shared includes and build paths
2026-03-26 17:53:37 +11:00
MatthewBeshay
2117a772d7
checkpoint: refresh supported-path portability baseline
2026-03-26 17:05:31 +11:00
Tropical
8e94b763a7
refactor: remove usage of win32 Sleep function for this_thread::sleep_for
2026-03-25 19:12:11 -05:00
orng
f1ae42c659
refactor: remove basic type containers
2026-03-25 17:51:27 -05:00
orng
1538074b4d
refactor: remove integer caching
2026-03-25 02:47:51 -05:00
Sally Knight
98eea45bb7
fix: restore entity lighting, use tesselated clouds for night-time lighting
2026-03-23 20:33:55 +03:00