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99 commits

Author SHA1 Message Date
Philip Dubé eeca7626d8
rocksanity (#5015)
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Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
2026-04-22 14:50:14 +00:00
Philip Dubé f3d60e0ddd
use bool over s8 (#6547) 2026-04-22 13:36:18 +00:00
Philip Dubé 92ba43d675
fix seed generation regression (#6549)
Some checks are pending
generate-builds / generate-soh-otr (push) Waiting to run
generate-builds / build-macos (push) Blocked by required conditions
generate-builds / build-linux (push) Blocked by required conditions
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seedString is some unused variable, correct variable is seed
2026-04-22 03:11:07 +00:00
Philip Dubé 18bf4b315f
RC_HF_OCARINA_OF_TIME_ITEM gated on RSK_OOT_HINT (#6546)
forgot to push in hint refactor
2026-04-21 23:07:59 +00:00
Philip Dubé 5d8c3c8883
Refactor hints (#6540)
small hint logic cleanup
share code for bridge requirements
refactor DistributeAndPlaceHints
2026-04-21 16:31:41 +00:00
Philip Dubé fa875596f2
pool_functions cleanup (#6536)
remove 3drando/rando_main
2026-04-21 15:29:36 +00:00
Philip Dubé 94a5311cba
port text.hpp to custom-message as text.cpp/text.h (#6541)
remove unused logic, leaving Text pretty bare bones
2026-04-20 18:37:05 +00:00
Philip Dubé 461cc0930f
don't use 3drando/random.hpp outside 3drando (#6537) 2026-04-20 17:18:48 +00:00
Philip Dubé aa5379a8e0
remove 3drando/custom_messages (#6538) 2026-04-20 17:18:25 +00:00
Philip Dubé c7ef690bc2
func_$hex renaming from upstream (#6498) 2026-04-19 18:56:01 +00:00
ProverbialPennance 80de5cc179
example flake - add missing deps, pin clang14 (#6531)
`Python3`, used for several CMake targets.
`Zenity`, a still used runtime dependency.
`xorg.libX11` -> `libx11`, packageset deprecated.
`imagemagick`, included as per @IQubic's research.
`clang_14`, clang-formatter used by decomp, thus also used by HM64
2026-04-18 13:07:10 +00:00
Philip Dubé f5e113c5aa
fix Roc's translation (#6525)
feel like I've done this a few times now..

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2026-04-18 13:05:57 +00:00
rannek06 52a08daf04
Fix Hint translation (#6507)
Fix the inversion of french and german articles in the hints, also adds or correct a few articles in french.

---------

Co-authored-by: PurpleHato <linkvssangoku.jr@gmail.com>
2026-04-17 13:31:39 +00:00
Reppan 4587ca6dbe
Horseback archery settings (#6517) 2026-04-17 13:22:57 +00:00
Philip Dubé aedae12e63
Hookify DropsDontDie, NoFishDespawn, NoBugsDespawn (#6513) 2026-04-17 03:50:17 +00:00
Philip Dubé 27d35e5a92
Fix logic issues noticed while rebasing doorsanity (#6510)
These shouldn't generally matter right now
2026-04-15 15:23:33 +00:00
Sophia Caspe 12dddc5e8e
Dungeon Rewards Own Dungeon + Light Medallion Handling Refactor (#6500)
Co-authored-by: Pepper0ni <93387759+Pepper0ni@users.noreply.github.com>
2026-04-15 13:44:52 +00:00
Philip Dubé 17a8f460e0
Merge pull request #6504 from HarbourMasters/develop-ackbar
merge develop-ackbar 9.2.3 to develop
2026-04-14 16:48:19 +00:00
Philip Dubé cb71e22a79
9.2.3 Ackbar Delta (#6503) 2026-04-13 23:48:22 -07:00
Philip Dubé feb489cab0
Fix shopsanity soft lock (#6502)
GetForCurrentLanguage() defaults to MF_FORMATTED, appending MESSAGE_END (\x02) to output string

Revert using hint name for items in shops. Other merchants return GetHintMessage directly
2026-04-14 06:41:37 +00:00
Philip Dubé 4cae72463e
Merge pull request #6497 from serprex/develop922
merge develop-ackbar 9.2.2 to develop
2026-04-14 02:31:35 +00:00
Demur Rumed a60d46141b Merge remote-tracking branch 'origin/develop-ackbar' into develop922 2026-04-14 01:10:10 +00:00
Philip Dubé adb1e46ba9
fix bad args handling in extractor (#6501) 2026-04-14 01:00:16 +00:00
Philip Dubé 13ebc31ec7
9.2.2 Ackbar Charlie (#6494) 2026-04-13 14:12:37 +00:00
Jerom Venneker ca38dba192
Add missing Hint clarities back (#6477) 2026-04-13 03:39:30 +00:00
Philip Dubé 25eb09180d
Revise Arrow Cycling (#6490)
1. simplify UI, flashing buttons are unnecessary
2. change arrow without drawing a new arrow
2026-04-12 23:03:46 +00:00
Philip Dubé d855742c2f
Avoid over-allocating with texture interpolation (#6489)
Also remove interpolation with all zeroes & fix one interpolation direction
2026-04-12 18:51:04 +00:00
Philip Dubé 8513fd8800
fix cosmetic/audio randomizing options being seeded when they shouldn't be (#6481) 2026-04-12 18:25:05 +00:00
Philip Dubé 568813a2a4
Remove tooltip text referencing Let It Snow chests (#6488)
Was not preserved in chest revamp
2026-04-12 18:24:53 +00:00
Philip Dubé 7b7b799fad
Make Lake Hylia water level switch in rando 10x faster (#6492)
35 seconds was an eternity
2026-04-12 18:24:14 +00:00
Philip Dubé 88099e6ebe
Fix generation failure for Ganon's Castle MQ Fire Trial (#6487) 2026-04-12 13:27:06 +00:00
Jordan Longstaff 68cd04175d
Update ccache-action version to 1.2.22 (#6482) 2026-04-11 14:55:20 +00:00
Jordan Longstaff b2f0cae9ec
Added slider for Rupee Diving Game's time limit (#6476) 2026-04-10 23:51:38 +00:00
Pepper0ni 69ef35d258
Fix malon text and make the DMC jump unintuitive (#6479) 2026-04-10 21:45:23 +00:00
Philip Dubé 06b512faa9
port over unk renaming from upstream (#6470) 2026-04-10 17:25:27 +00:00
Philip Dubé c879c97066
randomizer_check_tracker: small cleanup (#6480) 2026-04-10 16:37:22 +00:00
Jordan Longstaff 4122d8079e
Faster bean planting (#6473) 2026-04-08 22:54:04 +00:00
Philip Dubé 9945041888
replace ShuffleBeggar accents with utf-8 (#6472) 2026-04-08 18:02:38 +00:00
A Green Spoon 49e740b6f2
[Rando] Shuffle Icicles and Red Ice (#6462)
Separate options for Icicles (stalagmites and stalactites) and Red Ice. Icicles drop an item when broken and red ice gives an item when melted.

CMC options for icicles were more limited - the particle effect strobes because there are too many icicles in certain rooms. This currently uses Dampe's halo centered around the tips, which are visible for both types, but model replacement could be used here if a set was made.
2026-04-08 06:02:33 +00:00
Philip Dubé 40425c8c28
Fix seeded warp traps to be deterministic (#6469) 2026-04-07 16:31:41 +00:00
A Green Spoon 67191665df
Add trick for jump to GTG eye statue (#6467) 2026-04-07 14:55:07 +00:00
Chris 695c05d339
Fix cooldown behavior for crystal and light switches, water gate (#6461) 2026-04-07 01:09:07 +00:00
A Green Spoon 77f2883510
use category adj for gi (#6466) 2026-04-07 01:08:32 +00:00
Malkierian 876d512a4b
Fix Skip Planting Beans crash (#6463)
Move code to set beans as planted after getting the bean pack to rando item give handler.
2026-04-07 01:07:20 +00:00
PurpleHato 262958a2eb
Alt Toggle for Custom animation (#6433)
Add explicit alt prefix checking to animation loading

Makes ResourceMgr_LoadAnimByName alt-toggleable this will work for Link and any other animations files
2026-04-06 19:01:12 +00:00
OtherBlue 978a219213
add check for market balcony camera (#6464) 2026-04-06 04:04:58 +00:00
Malkierian b6f227961b
Restore sub-100% values for speed modifier slider. (#6465) 2026-04-06 03:47:17 +00:00
A Green Spoon e86e0ff693
Add Voidout Collection trick (#6453) 2026-04-05 17:51:09 +00:00
A Green Spoon 4e1e180d21
add spirit signs + unique init func (#6458) 2026-04-04 04:37:24 +00:00
A Green Spoon 50aed798a1
[Rando] Shuffle Beggar (#6455) 2026-04-03 06:01:07 +00:00
A Green Spoon 0ccff93fae
add gf signs to enemy rando obj dep exlusion list (#6456) 2026-04-02 03:22:40 +00:00
A Green Spoon db0d179b37
add missing KF and Shadow signs, eat baguette (#6454) 2026-04-02 01:21:46 +00:00
Jameriquiah 0d2454ed65 title card ia8 fix 2026-04-01 00:33:22 +00:00
A Green Spoon 412e9e262f
[Rando] Shuffle Wonder Items (#6342) 2026-04-01 00:32:57 +00:00
Philip Dubé 7363e1c264
Don't hide Ganon's Boss Key Chest location while Triforce Hunt enabled (#6447) 2026-03-30 20:28:50 +00:00
A Green Spoon 317c057e86
[Rando] Shuffle Signs (#6406)
Exploding Royal Family's Tombstone grants check
2026-03-30 13:35:54 +00:00
Philip Dubé 2b336a4582
Merge pull request #6446 from HarbourMasters/develop-ackbar
merge develop-ackbar into develop
2026-03-30 06:42:08 +00:00
Chris 14b464bab2
Bean guy text formatting and rando fixes (#6444) 2026-03-30 01:33:16 +00:00
Pepper0ni efc4086c6a
Some Logic fixes (#6445)
- Visible Collision added to more Skulls in Crates for consistency with similar situations
- Visible Collision added to chests in crates in MQ fire and for more ways to hit the switch in MQ fire Lizalfos maze
- Allow any jumpslash to break the pot in red ice in ice cavern with visible collision.
- Add Visible Collision as a way to get the gold skull token in the rubble in 4F Gibdo room in MQ shadow
- Turns out, while you take fall damage if you backflip onto a building from GF above jail, the floor is perfectly fine.
- Granny's shop forgot to check the price of the item being sold for wallets.
2026-03-30 01:32:31 +00:00
Philip Dubé 7c5cccaf92
Dedupe settings.cpp (#6443) 2026-03-29 19:42:54 +00:00
Pepper0ni 972ed22167
reset possible ice trap models before populating item pool (#6442) 2026-03-29 18:05:56 +00:00
Chris 5494a81eb1
Fix market sneak hook (#6440) 2026-03-29 16:46:47 +00:00
Chris ebea14f297
Fix displayed token count (#6441) 2026-03-29 16:45:48 +00:00
Philip Dubé 0127cbcf62
Fix debug assert caused by bad trick code (#6439) 2026-03-29 08:58:45 +00:00
A Green Spoon a461d8f6fb
[Rando] Shuffle Butterfly Fairies (#6430) 2026-03-29 07:54:01 +00:00
Chris 4729eef7c8
Make item category adjustments more consistent (#6434) 2026-03-29 07:34:59 +00:00
chartergirl64 0b3ebd584d
[bug fix] Changes item tracker capacity to recognize progressive chu bag limits (#6436) 2026-03-29 07:32:40 +00:00
Pepe20129 e0a1b23525
Language System Basis (#6172)
Introduces the basis for a language system to allow the UI to be translated to any language and/or have the text changed by mods.
A lot of things would require more work but, for a proof of concept, this PR makes all randomizer trick names & descriptions translatable (currently not re-loadable at runtime as that would require deeper changes and this is already merge conflict hell every time a trick is touched).

The system works by passing it a "translation path" which is resolved in the .json including object indentation. If the resulting json object is a list of strings, instead of a string, they get concatenated (purely for organization/QoL).
2026-03-29 02:27:30 +00:00
Chris 1be7533675
Conslidate ganon2 hooks (#6432) 2026-03-28 17:52:55 +00:00
Pepper0ni 3228843886
Merge Boulder Undershoots into Boulder Collision (#6431) 2026-03-28 16:22:25 +00:00
Chris 9f61e635d2
Fix displayed token count (#6428) 2026-03-28 14:19:38 +00:00
Garrett Cox c7180762d9
Add button to rando all rando settings (#6001) 2026-03-28 06:52:01 +00:00
Philip Dubé 178471bf20
Merge pull request #6425 from HarbourMasters/develop-ackbar
merge develop-ackbar 9.2.1 to develop
2026-03-28 06:26:13 +00:00
Philip Dubé d1b7edfa7c
9.2.1 Ackbar Bravo (#6424) 2026-03-28 04:15:06 +00:00
Malkierian 6fea1821a1
Changed name of scarecrow's song enhancement and added to the description to clarify that it only skips song playback without the rando setting. (#6423) 2026-03-28 03:43:55 +00:00
Christopher Leggett 42ba25449e
Make Infinite Ammo Cheat respect Progressive Bombchu Bag Capacities (#6421)
Cap infinite ammo for chus according to rando settings
Add bombchuUpgradeLevel to save editor
2026-03-28 02:58:41 +00:00
xxAtrain223 d1643aa196
LACS-Dungeons Check Availability (#6202)
* Fixes #5433, LACS-Dungeons beatable vs beat.

* Use CalculatingAvailableChecks in Logic::DungeonCount to check flags.
2026-03-27 19:40:34 -07:00
Philip Dubé 5576f93ef6
Hookify blue fire arrows (#6354)
Update z_bg_ice_shelter with decomp refactoring
2026-03-27 16:46:21 +00:00
Philip Dubé 7edf44e170
add tts for Roc's Feather (#6418) 2026-03-27 02:07:11 +00:00
Pepper0ni 53dc7f43ba
Fix DMC oversight (#6419) 2026-03-27 01:43:36 +00:00
Pepper0ni 5f139ef311
Hookshot ladder fixes (#6417) 2026-03-26 22:39:17 +00:00
Renzo Martin Poggio 88625c4350
Add most values from gz to Value Viewer (#6411) 2026-03-26 18:55:31 +00:00
Ali 99c1f23d5b
fix: Fix macOS crashing on first install use (#6412)
With the new imgui OTR generation flow, macOS would crash when Ship
was run for the first time unless com.shipofharkinian.soh had already been created.
Move the call to CheckAndCreateModFolder() earlier in execution to prevent crashing.
2026-03-26 15:12:51 +00:00
Christopher Leggett 69e03dcc52
LUS bump to fix texture pack performance (#6416) 2026-03-26 15:11:22 +00:00
Sean Latham 98ec5519cf
Improve flavour of Navi's boss key hint (#6409) 2026-03-26 14:19:02 +00:00
Philip Dubé 2f32abb511
Console include cleanup (#6413)
Looking into fixing warnings about commands already being bound,
LUS initializes a console window which we ignore,
but it registers global command handlers,
SohConsoleWindow does this again, but that's also where mInputBuffer/mFilterBuffer get set

Proper fix would be removing SohConsoleWindow, but it exists to have mono font
2026-03-26 14:18:21 +00:00
Christopher Leggett 4aa6e2ec28
Move retrieval of dbEntry after Actor_Destroy (#6410)
Before I had the change back to the placeholder actor id the Dummy
Player actors were spawned with, but since we grabbed the actorDB
entry before Actor_Destroy was called it didn't matter. Move it
and the requisite log statement to after Actor_Destroy.
2026-03-26 14:18:01 +00:00
Pepper0ni 94b650ec67
Fix several logic errors, create Hooskshot Bridge trick. (#6414) 2026-03-26 03:02:54 +00:00
Pepper0ni 57269c8e46
fix volv FTR logic (#6403) 2026-03-24 20:23:20 +00:00
Christopher Leggett 5e13570b83
Fix leak of shuffled fairy bottle-swipe behavior to other actors (#6405) 2026-03-24 19:37:21 +00:00
Christopher Leggett 5fe4680a20
Adds a more compact Clear button to Check Tracker search (#6401) 2026-03-23 20:07:45 +00:00
Philip Dubé 8c4d4738cc
cleanup customequipment.cpp (#6396) 2026-03-23 16:27:42 +00:00
Philip Dubé c439d62137
Enemy rando: don't mutate ActorEntry (#6400) 2026-03-23 16:27:20 +00:00
A Green Spoon 2cfb0f73dc
make non-cmc pot model major for shuffle clarity (#6398) 2026-03-23 15:46:03 +00:00
Pepper0ni c61c1c0fec
fix oversight in well logic (#6397) 2026-03-23 15:45:48 +00:00
Philip Dubé ccdd8e63ff
Enemy rando: don't mutate ActorEntry (#6395) 2026-03-23 12:41:53 +00:00
Sean Latham 5f0c0c8e2f
Added minimap icons for other players in Anchor (#6372)
Icon size for other players reduced by 25%
2026-03-23 01:34:06 +00:00
Philip Dubé ef042be5ea
avoid undefined behavior when handling anchor packets (#6393) 2026-03-23 01:32:26 +00:00
Pepper0ni 0498d36428
Save Value Viewer Settings (#6392) 2026-03-23 01:31:21 +00:00
500 changed files with 15121 additions and 7452 deletions

View file

@ -15,7 +15,7 @@ jobs:
with:
submodules: true
- name: Configure ccache
uses: hendrikmuhs/ccache-action@v1.2
uses: hendrikmuhs/ccache-action@v1.2.22
with:
save: ${{ github.ref_name == github.event.repository.default_branch }}
key: ${{ runner.os }}-otr-ccache-${{ github.ref }}-${{ github.sha }}
@ -83,7 +83,7 @@ jobs:
with:
submodules: true
- name: Configure ccache
uses: hendrikmuhs/ccache-action@v1.2
uses: hendrikmuhs/ccache-action@v1.2.22
with:
create-symlink: true
save: ${{ github.ref_name == github.event.repository.default_branch }}
@ -163,7 +163,7 @@ jobs:
sudo apt-get update
sudo apt-get install -y $(cat .github/workflows/apt-deps.txt)
- name: Configure ccache
uses: hendrikmuhs/ccache-action@v1.2
uses: hendrikmuhs/ccache-action@v1.2.22
with:
save: ${{ github.ref_name == github.event.repository.default_branch }}
key: ${{ runner.os }}-ccache-${{ github.ref }}-${{ github.sha }}
@ -277,7 +277,7 @@ jobs:
with:
submodules: true
- name: Configure sccache
uses: hendrikmuhs/ccache-action@v1.2
uses: hendrikmuhs/ccache-action@v1.2.22
with:
variant: sccache
max-size: "2G"

View file

@ -6,7 +6,7 @@ set(CMAKE_C_STANDARD 23 CACHE STRING "The C standard to use")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.15" CACHE STRING "Minimum OS X deployment version")
project(Ship VERSION 9.2.0 LANGUAGES C CXX)
project(Ship VERSION 9.2.3 LANGUAGES C CXX)
include(CMake/soh-cvars.cmake)
include(CMake/lus-cvars.cmake)
set(SPDLOG_LEVEL_TRACE 0)

View file

@ -120,19 +120,20 @@ You can use a `flake.nix` file to instantly setup a development environment usin
inputs = {
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
pinned.url = "github:NixOS/nixpkgs/e6f23dc08d3624daab7094b701aa3954923c6bbb";
flake-utils.url = "github:numtide/flake-utils";
};
outputs = { self, nixpkgs, flake-utils }:
outputs = { self, nixpkgs, pinned, flake-utils }:
flake-utils.lib.eachDefaultSystem (system:
let
pkgs = nixpkgs.legacyPackages.${system};
pinned-pkgs = pinned.legacyPackages.${system};
in
{
devShells.default = pkgs.mkShell {
buildInputs = with pkgs; [
# Build tools
clang
git
cmake
ninja
@ -144,6 +145,10 @@ You can use a `flake.nix` file to instantly setup a development environment usin
SDL2.dev
SDL2_net
# Assets pipeline
python3
imagemagick
# Other libraries
libpng
libzip
@ -155,7 +160,7 @@ You can use a `flake.nix` file to instantly setup a development environment usin
bzip2
# X11 libraries
xorg.libX11
libx11
# Audio libraries
libogg
@ -166,10 +171,16 @@ You can use a `flake.nix` file to instantly setup a development environment usin
libopus.dev
opusfile
opusfile.dev
# Runtime dependencies
zenity
] ++ [
# Version of clang-format used by decomp
pinned-pkgs.clang_14
];
shellHook = ''
echo "Shipwright development environment loaded"
echo "Available tools: clang, git, cmake, ninja"
echo "Available tools: clang, git, cmake, ninja, python3"
'';
};
});

@ -1 +1 @@
Subproject commit 956f1082122f219d536c20483df89469f4b807dc
Subproject commit fdcaf6336776d24a6408d016b0a52243f108f250

View file

@ -172,6 +172,7 @@
"153": "STICK UPGRADE 30",
"154": "NUT UPGRADE 30",
"155": "NUT UPGRADE 40",
"157": "Roc's Feather",
"255": "",
"256": "Haunted Wasteland",
"257": "Gerudos Fortress",

View file

@ -172,6 +172,7 @@
"153": "AMÉLIORATION BÂTON MOJO 30",
"154": "AMÉLIORATION NOIX MOJO 30",
"155": "AMÉLIORATION NOIX MOJO 40",
"157": "Plume de Roc",
"255": "",
"256": "Désert Hanté",
"257": "Forteresse Gerudo",

View file

@ -172,6 +172,7 @@
"153": "DEKU-STAB-KAPAZITÄT 30",
"154": "DEKU-NUẞ-KAPAZITÄT 30",
"155": "DEKU-NUẞ-KAPAZITÄT 40",
"157": "Greifenfeder",
"255": "",
"256": "Gespensterwüste",
"257": "Gerudo-Festung",

File diff suppressed because it is too large Load diff

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1DBB0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1E6B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/>
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="120" Offset="0xCF00"/>
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="120" Offset="0xCF00"/>
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="120" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x5520" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x5D20" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1010"/>
<!-- DLists for Morpha's Core -->
<DList Name="gMorphaCoreMembraneDL" Offset="0x6700"/>

View file

@ -18,7 +18,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x1A730" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x1A7B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="120" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x31D70"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x31D7C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x31D88"/>

View file

@ -1,52 +1,52 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3a30" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3a30" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xff00" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xff00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x81a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x81a0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xf700" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xf700" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x24290" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x24290" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x1c3a8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x1c3a8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x19c10" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x19c10" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3810" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3810" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x16580" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x16580" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x30970" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x30970" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1C7B0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1D2B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="80" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="80" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="80" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1D820"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x19C10"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x19C1C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x19C28"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x4120" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x4920" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x19330" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x193B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="80" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="80" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x30970"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x3097C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x30988"/>

View file

@ -1,42 +1,42 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1C7B0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1D2B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="80" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="80" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="80" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1D820"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x19C10"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x19C1C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x19C28"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x4120" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x4920" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x19330" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x193B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="80" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="80" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x30970"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x3097C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x30988"/>

View file

@ -1,42 +1,42 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1DBB0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1E6B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/>
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="120" Offset="0xCF00"/>
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="120" Offset="0xCF00"/>
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="120" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x5520" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x5D20" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x8870"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x1A730" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x1A7B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="120" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x31D70"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x31D7C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x31D88"/>

View file

@ -1,52 +1,52 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3a30" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3a30" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xff00" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xff00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x81a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x81a0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xf700" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xf700" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x24290" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x24290" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x1c3a8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x1c3a8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x19c10" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x19c10" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3810" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3810" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x16580" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x16580" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x30970" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x30970" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1DBB0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1E6B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/>
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="120" Offset="0xCF00"/>
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="120" Offset="0xCF00"/>
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="120" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x5520" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x5D20" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x8870"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x1A730" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x1A7B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="120" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x31D70"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x31D7C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x31D88"/>

View file

@ -1,52 +1,52 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3a30" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3a30" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xff00" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xff00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x81a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x81a0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xf700" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xf700" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x24290" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x24290" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x1c3a8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x1c3a8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x19c10" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x19c10" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3810" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3810" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x16580" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x16580" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x30970" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x30970" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1C7B0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1D2B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="80" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="80" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="80" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1D820"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x19C10"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x19C1C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x19C28"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x4120" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x4920" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x19330" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x193B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="80" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="80" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x30970"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x3097C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x30988"/>

View file

@ -1,42 +1,42 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1C7B0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1D2B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="80" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="80" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="80" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1D820"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x19C10"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x19C1C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x19C28"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x4120" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x4920" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x19330" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x193B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="80" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="80" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x30970"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x3097C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x30988"/>

View file

@ -1,42 +1,42 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1C7B0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1D2B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="80" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="80" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="80" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xE6A0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- <Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="80" Offset="0xCF00"/> -->
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0xFF48"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="80" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="80" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1D820"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x19C10"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x19C1C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x19C28"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x4120" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x4920" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="80" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x7470"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x19330" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x193B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="80" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="80" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="80" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="80" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x30970"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x3097C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x30988"/>

View file

@ -1,42 +1,42 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardJPNTex" OutName="barinade_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardJPNTex" OutName="volvagia_boss_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardJPNTex" OutName="phantom_ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardJPNTex" OutName="ganondorf_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardJPNTex" OutName="ganon_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardJPNTex" OutName="gohma_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardJPNTex" OutName="king_dodongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardJPNTex" OutName="morpha_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardJPNTex" OutName="bongo_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardJPNTex" OutName="twinrova_jpn_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1DBB0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1E6B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="120" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="120" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x15B18"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x17498"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="120" Offset="0xD700"/>
<Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="120" Offset="0xD700"/>
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x114E0"/>

View file

@ -38,7 +38,7 @@
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="ia8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>

View file

@ -68,7 +68,7 @@
<DList Name="gGanondorfRightHandOpenDL" Offset="0xC9E8"/>
<!-- Ganondorf Title Card Texture -->
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="i8" Width="128" Height="120" Offset="0xCF00"/>
<Texture Name="gGanondorfTitleCardTex" OutName="ganondorf_title_card" Format="ia8" Width="128" Height="120" Offset="0xCF00"/>
<!-- Ganondorf Animation -->
<Animation Name="gGanondorfEndingFloatAnim" Offset="0x11348"/> <!-- Original name is "ONOLEE" (lit. "Curse you!" from his in-game dialogue) -->

View file

@ -159,7 +159,7 @@
<Texture Name="gGohmaIrisTex" OutName="gohma_iris" Format="rgba16" Width="32" Height="32" Offset="0x193A8"/>
<!-- Boss title card -->
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="i8" Width="128" Height="120" Offset="0x19BA8"/>
<Texture Name="gGohmaTitleCardTex" OutName="gohma_title_card" Format="ia8" Width="128" Height="120" Offset="0x19BA8"/>
<!-- Door -->
<DList Name="gGohmaDoorDL" Offset="0x1EC20"/>

View file

@ -48,7 +48,7 @@
<Texture Name="object_kingdodongo_Tex_016D90" OutName="tex_00016D90" Format="rgba16" Width="8" Height="8" Offset="0x16D90"/>
<Texture Name="object_kingdodongo_Tex_016E10" OutName="tex_00016E10" Format="rgba16" Width="32" Height="16" Offset="0x16E10"/>
<Texture Name="object_kingdodongo_Tex_017210" OutName="tex_00017210" Format="rgba16" Width="8" Height="32" Offset="0x17210"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x17410"/>
<Texture Name="gKingDodongoTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x17410"/>
<Limb Name="object_kingdodongo_Limb_01B010" LimbType="Standard" Offset="0x1B010"/>
<Limb Name="object_kingdodongo_Limb_01B01C" LimbType="Standard" Offset="0x1B01C"/>
<Limb Name="object_kingdodongo_Limb_01B028" LimbType="Standard" Offset="0x1B028"/>

View file

@ -6,7 +6,7 @@
<Texture Name="object_moTex_005520" OutName="object_moTex_005520" Format="ia16" Width="32" Height="32" Offset="0x5520" AddedByScript="true"/>
<Texture Name="object_moTex_005D20" OutName="object_moTex_005D20" Format="ia16" Width="32" Height="32" Offset="0x5D20" AddedByScript="true"/>
<!-- Morpha's Title Card -->
<Texture Name="gMorphaTitleCardTex" Format="i8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaTitleCardTex" Format="ia8" Width="128" Height="120" Offset="0x1010"/>
<Texture Name="gMorphaWaterTex" Format="rgba16" Width="32" Height="32" Offset="0x8870"/>
<!-- DLists for Morpha's Core -->

View file

@ -17,7 +17,7 @@
<Texture Name="object_sstTex_01A730" OutName="object_sstTex_01A730" Format="rgba16" Width="4" Height="16" Offset="0x1A730" AddedByScript="true"/>
<Texture Name="object_sstTex_01A7B0" OutName="object_sstTex_01A7B0" Format="rgba16" Width="16" Height="16" Offset="0x1A7B0" AddedByScript="true"/>
<!-- Boss Title Card -->
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="i8" Width="128" Height="120" Offset="0x13D80"/>
<Texture Name="gBongoTitleCardTex" OutName="bongo_title_card" Format="ia8" Width="128" Height="120" Offset="0x13D80"/>
<!-- Skeletons -->
<Skeleton Name="gBongoLeftHandSkel" Type="Flex" LimbType="Standard" Offset="0x04DE0"/>

View file

@ -273,7 +273,7 @@
<DList Name="gTwinrovaBroomIceTrailDL" Offset="0x2DEB0"/>
<DList Name="gTwinrovaBroomFireJetDL" Offset="0x2DFB0"/>
<DList Name="gTwinrovaBroomFireTrailDL" Offset="0x2E098"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="i8" Width="128" Height="120" Offset="0x2E170"/>
<Texture Name="gTwinrovaTitleCardTex" OutName="title_card" Format="ia8" Width="128" Height="120" Offset="0x2E170"/>
<Limb Name="gTwinrovaPelvisLimb" LimbType="Standard" Offset="0x31D70"/>
<Limb Name="gTwinrovaSash1Limb" LimbType="Standard" Offset="0x31D7C"/>
<Limb Name="gTwinrovaSash2Limb" LimbType="Standard" Offset="0x31D88"/>

View file

@ -1,52 +1,52 @@
<Root>
<File Name="object_bv" Segment="6">
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3a30" />
<Texture Name="gBarinadeTitleCardENGTex" OutName="barinade_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1230" />
<Texture Name="gBarinadeTitleCardGERTex" OutName="barinade_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2630" />
<Texture Name="gBarinadeTitleCardFRATex" OutName="barinade_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3a30" />
</File>
<File Name="object_fd" Segment="6">
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xff00" />
<Texture Name="gVolvagiaBossTitleCardENGTex" OutName="volvagia_boss_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xd700" />
<Texture Name="gVolvagiaBossTitleCardGERTex" OutName="volvagia_boss_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xeb00" />
<Texture Name="gVolvagiaBossTitleCardFRATex" OutName="volvagia_boss_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xff00" />
</File>
<File Name="object_fhg" Segment="6">
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x81a0" />
<Texture Name="gPhantomGanonTitleCardENGTex" OutName="phantom_ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x59a0" />
<Texture Name="gPhantomGanonTitleCardGERTex" OutName="phantom_ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x6da0" />
<Texture Name="gPhantomGanonTitleCardFRATex" OutName="phantom_ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x81a0" />
</File>
<File Name="object_ganon" Segment="6">
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="i8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="i8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="i8" Width="128" Height="40" Offset="0xf700" />
<Texture Name="gGanondorfTitleCardENGTex" OutName="ganondorf_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0xcf00" />
<Texture Name="gGanondorfTitleCardGERTex" OutName="ganondorf_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0xe300" />
<Texture Name="gGanondorfTitleCardFRATex" OutName="ganondorf_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0xf700" />
</File>
<File Name="object_ganon2" Segment="6">
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x24290" />
<Texture Name="gGanonTitleCardENGTex" OutName="ganon_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x21a90" />
<Texture Name="gGanonTitleCardGERTex" OutName="ganon_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x22e90" />
<Texture Name="gGanonTitleCardFRATex" OutName="ganon_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x24290" />
</File>
<File Name="object_goma" Segment="6">
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x1c3a8" />
<Texture Name="gGohmaTitleCardENGTex" OutName="gohma_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x19ba8" />
<Texture Name="gGohmaTitleCardGERTex" OutName="gohma_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x1afa8" />
<Texture Name="gGohmaTitleCardFRATex" OutName="gohma_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x1c3a8" />
</File>
<File Name="object_kingdodongo" Segment="6">
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x19c10" />
<Texture Name="gKingDodongoTitleCardENGTex" OutName="king_dodongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x17410" />
<Texture Name="gKingDodongoTitleCardGERTex" OutName="king_dodongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x18810" />
<Texture Name="gKingDodongoTitleCardFRATex" OutName="king_dodongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x19c10" />
</File>
<File Name="object_mo" Segment="6">
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x3810" />
<Texture Name="gMorphaTitleCardENGTex" OutName="morpha_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x1010" />
<Texture Name="gMorphaTitleCardGERTex" OutName="morpha_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2410" />
<Texture Name="gMorphaTitleCardFRATex" OutName="morpha_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x3810" />
</File>
<File Name="object_sst" Segment="6">
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x16580" />
<Texture Name="gBongoTitleCardENGTex" OutName="bongo_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x13d80" />
<Texture Name="gBongoTitleCardGERTex" OutName="bongo_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x15180" />
<Texture Name="gBongoTitleCardFRATex" OutName="bongo_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x16580" />
</File>
<File Name="object_tw" Segment="6">
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="i8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="i8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="i8" Width="128" Height="40" Offset="0x30970" />
<Texture Name="gTwinrovaTitleCardENGTex" OutName="twinrova_eng_title_card" Format="ia8" Width="128" Height="40" Offset="0x2e170" />
<Texture Name="gTwinrovaTitleCardGERTex" OutName="twinrova_ger_title_card" Format="ia8" Width="128" Height="40" Offset="0x2f570" />
<Texture Name="gTwinrovaTitleCardFRATex" OutName="twinrova_fra_title_card" Format="ia8" Width="128" Height="40" Offset="0x30970" />
</File>
</Root>

View file

@ -38,7 +38,7 @@
<Texture Name="object_bvTLUT_01DBB0" OutName="object_bvTLUT_01DBB0" Format="rgba16" Width="16" Height="16" Offset="0x1C7B0" AddedByScript="true"/>
<Texture Name="object_bvTLUT_01E6B0" OutName="object_bvTLUT_01E6B0" Format="rgba16" Width="16" Height="16" Offset="0x1D2B0" AddedByScript="true"/>
<!-- Boss title card -->
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="i8" Width="128" Height="80" Offset="0x1230"/>
<Texture Name="gBarinadeTitleCardTex" OutName="barinade_title_card" Format="ia8" Width="128" Height="80" Offset="0x1230"/>
<Skeleton Name="gBarinadeBodySkel" Type="Normal" LimbType="Standard" Offset="0x14718"/>
<Skeleton Name="gBarinadeSupportSkel" Type="Flex" LimbType="Standard" Offset="0x16098"/>

View file

@ -28,7 +28,7 @@
<Texture Name="object_fdTLUT_000A58" OutName="object_fdTLUT_000A58" Format="rgba16" Width="4" Height="4" Offset="0xA58" AddedByScript="true"/>
<Texture Name="object_fdTLUT_0032A8" OutName="object_fdTLUT_0032A8" Format="rgba16" Width="16" Height="16" Offset="0x32A8" AddedByScript="true"/>
<!-- Boss title card -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="i8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- <Texture Name="gVolvagiaTitleCardTex" OutName="volvagia_boss_title_card" Format="ia8" Width="128" Height="80" Offset="0xD700"/> -->
<!-- Skeletons -->
<Skeleton Name="gVolvagiaLeftArmSkel" Type="Normal" LimbType="Standard" Offset="0x100E0"/>

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