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Fix displayed token count (#6428)
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@ -24,7 +24,7 @@ void BuildSkulltulaMessage(uint16_t* textId, bool* loadFromMessageTable) {
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// Auto dismiss textbox after 0x3C (60) frames (about 3 seconds for OoT)
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msg = msg + "\x0E\x3C";
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}
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int16_t gsCount = gSaveContext.inventory.gsTokens + (IS_RANDO ? 1 : 0);
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int16_t gsCount = gSaveContext.inventory.gsTokens;
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msg.Replace("[[gsCount]]", std::to_string(gsCount));
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msg.AutoFormat(ITEM_SKULL_TOKEN);
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msg.LoadIntoFont();
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