reset possible ice trap models before populating item pool (#6442)

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Pepper0ni 2026-03-29 19:05:56 +01:00 committed by GitHub
parent 5494a81eb1
commit 972ed22167
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@ -149,6 +149,7 @@ static void PlaceItemsForType(RandomizerCheckType rctype, bool overworldActive =
void GenerateItemPool() {
// RANDOTODO proper removal of items not in pool or logically relevant instead of dummy checks.
auto ctx = Rando::Context::GetInstance();
ctx->possibleIceTrapModels.clear();
itemPool.clear();
junkPool.clear();
plentifulPool.clear();