neoLegacy/Minecraft.Client
2026-06-01 18:49:07 -04:00
..
cmake/sources
Common Merge branch 'main' into TU43 2026-06-01 18:49:07 -04:00
Durango
DurangoMedia
music
Orbis Replace MSVC __debugbreak with cross-compiler DEBUG_BREAK macro. (#1540) 2026-04-26 15:38:13 -05:00
OrbisMedia
PS3
PS3_GAME
PS3Media
PS4_GAME
PSVita
PSVitaMedia
sce_sys
TROPDIR/NPWR05636_00
Windows64 Merge branch 'main' into TU43 2026-05-28 16:33:20 -04:00
Windows64Media Merge branch 'main' into TU43 2026-05-24 23:47:12 -04:00
Xbox
.clangd
AbstractArmorLayer.cpp
AbstractArmorLayer.h
AbstractContainerScreen.cpp
AbstractContainerScreen.h
AbstractProjectileDispenseBehavior.cpp
AbstractProjectileDispenseBehavior.h
AbstractTexturePack.cpp
AbstractTexturePack.h
AchievementPopup.cpp
AchievementPopup.h
AchievementScreen.cpp
AchievementScreen.h
AllowAllCuller.cpp
AllowAllCuller.h
alphaTest.png
ArchiveFile.cpp
ArchiveFile.h
ArmorStandArmorModel.cpp
ArmorStandArmorModel.h
ArmorStandModel.cpp render elytra on armor stands 2026-05-31 12:36:32 -04:00
ArmorStandModel.h
ArmorStandRenderer.cpp render elytra on armor stands 2026-05-31 12:36:32 -04:00
ArmorStandRenderer.h items now render in the hand when they exist 2026-05-31 11:30:27 -04:00
ArrowRenderer.cpp
ArrowRenderer.h
BarrierParticle.cpp
BarrierParticle.h
BatModel.cpp
BatModel.h
BatRenderer.cpp
BatRenderer.h
BeaconRenderer.cpp
BeaconRenderer.h
BlazeModel.cpp
BlazeModel.h
BlazeRenderer.cpp
BlazeRenderer.h
BoatModel.cpp
BoatModel.h
BoatRenderer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
BoatRenderer.h
BookModel.cpp
BookModel.h
BossMobGuiInfo.cpp
BossMobGuiInfo.h
BreakingItemParticle.cpp
BreakingItemParticle.h
BubbleParticle.cpp
BubbleParticle.h
BufferedImage.cpp fix: dlc animated textures 2026-05-30 16:06:56 -04:00
BufferedImage.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
Button.cpp
Button.h
Camera.cpp
Camera.h
CaveSpiderRenderer.cpp
CaveSpiderRenderer.h
ChatScreen.cpp
ChatScreen.h
ChestModel.cpp
ChestModel.h
ChestRenderer.cpp
ChestRenderer.h
ChickenModel.cpp
ChickenModel.h
ChickenRenderer.cpp
ChickenRenderer.h
Chunk.cpp fix: slime block render priority 2026-05-29 15:10:54 -04:00
Chunk.h
ClassDiagram.cd
ClientConnection.cpp Merge branch 'main' into TU43 2026-06-01 18:49:07 -04:00
ClientConnection.h feat: multiplayer feat/less hardcoded lists (#89) 2026-05-22 18:39:27 +03:00
ClientConstants.cpp
ClientConstants.h
ClockTexture.cpp feat: DLC world folder support 2026-05-12 22:11:26 -04:00
ClockTexture.h
CMakeLists.txt
CompassTexture.cpp feat: DLC world folder support 2026-05-12 22:11:26 -04:00
CompassTexture.h
compat_shims.cpp
ConfirmScreen.cpp
ConfirmScreen.h
ConnectScreen.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
ConnectScreen.h
ConsoleInput.cpp
ConsoleInput.h
ConsoleInputSource.h
ContainerScreen.cpp
ContainerScreen.h
ControlsScreen.cpp
ControlsScreen.h
CowModel.cpp
CowModel.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
CowRenderer.cpp
CowRenderer.h
CraftingScreen.cpp
CraftingScreen.h
CreateWorldScreen.cpp
CreateWorldScreen.h
CreativeMode.cpp
CreativeMode.h
CreeperModel.cpp
CreeperModel.h
CreeperRenderer.cpp
CreeperRenderer.h
CritParticle.cpp
CritParticle.h
CritParticle2.cpp
CritParticle2.h
crt_compat.cpp
Cube.cpp
Cube.h
Culler.h
CustomHeadLayer.cpp items render correctly on the head 2026-05-31 13:57:04 -04:00
CustomHeadLayer.h items render correctly on the head 2026-05-31 13:57:04 -04:00
DeathScreen.cpp
DeathScreen.h
DefaultRenderer.cpp
DefaultRenderer.h
DefaultTexturePack.cpp
DefaultTexturePack.h
DemoLevel.cpp
DemoLevel.h
DemoMode.cpp
DemoMode.h
DemoUser.cpp
DemoUser.h
DerivedServerLevel.cpp
DerivedServerLevel.h
DirtyChunkSorter.cpp
DirtyChunkSorter.h
DisconnectedScreen.cpp
DisconnectedScreen.h
DispenserBootstrap.cpp
DispenserBootstrap.h
DistanceChunkSorter.cpp
DistanceChunkSorter.h
DLCTexturePack.cpp fix: dlc animated textures 2026-05-30 16:06:56 -04:00
DLCTexturePack.h
DragonBreathParticle.cpp
DragonBreathParticle.h
DragonModel.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
DragonModel.h
DripParticle.cpp
DripParticle.h
EchantmentTableParticle.cpp
EchantmentTableParticle.h
EditBox.cpp
EditBox.h
EnchantTableRenderer.cpp
EnchantTableRenderer.h
EnderChestRenderer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
EnderChestRenderer.h
EnderCrystalModel.cpp Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
EnderCrystalModel.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
EnderCrystalRenderer.cpp
EnderCrystalRenderer.h
EnderDragonRenderer.cpp
EnderDragonRenderer.h
EndermanModel.cpp
EndermanModel.h
EndermanRenderer.cpp
EndermanRenderer.h
EndermiteModel.cpp
EndermiteModel.h
EndermiteRenderer.cpp
EndermiteRenderer.h
EnderParticle.cpp
EnderParticle.h Initial commit 2026-03-01 12:16:08 +08:00
EntityRenderDispatcher.cpp
EntityRenderDispatcher.h
EntityRenderer.cpp
EntityRenderer.h
EntityTileRenderer.cpp
EntityTileRenderer.h
EntityTracker.cpp
EntityTracker.h
ErrorScreen.cpp
ErrorScreen.h
examples.msscmp Initial commit 2026-03-01 12:16:08 +08:00
examples_64.msscmp
examples_win.msscmp
ExperienceOrbRenderer.cpp
ExperienceOrbRenderer.h
ExplodeParticle.cpp
ExplodeParticle.h
extraX64client.h
Extrax64Stubs.cpp
FallingTileRenderer.cpp
FallingTileRenderer.h
FileTexturePack.cpp
FileTexturePack.h
FireballRenderer.cpp
FireballRenderer.h
FireworksParticles.cpp
FireworksParticles.h
FishingHookRenderer.cpp
FishingHookRenderer.h
FlameParticle.cpp
FlameParticle.h
FolderTexturePack.cpp
FolderTexturePack.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
Font.cpp
Font.h
FootstepParticle.cpp
FootstepParticle.h
Frustum.cpp
Frustum.h
FrustumCuller.cpp
FrustumCuller.h
FrustumData.cpp
FrustumData.h
FurnaceScreen.cpp
FurnaceScreen.h
GameMode.cpp
GameMode.h
GameRenderer.cpp fix: slime block render priority 2026-05-29 15:10:54 -04:00
GameRenderer.h
GhastModel.cpp
GhastModel.h
GhastRenderer.cpp
GhastRenderer.h
GiantMobRenderer.cpp
GiantMobRenderer.h
glWrapper.cpp
GuardianModel.cpp
GuardianModel.h
GuardianRenderer.cpp
GuardianRenderer.h
Gui.cpp
Gui.h
GuiComponent.cpp
GuiComponent.h
GuiMessage.cpp
GuiMessage.h
GuiParticle.cpp
GuiParticle.h
GuiParticles.cpp Fix multiple memory leaks and stale pooled allocations (#123) 2026-05-26 15:47:43 +03:00
GuiParticles.h Fix multiple memory leaks and stale pooled allocations (#123) 2026-05-26 15:47:43 +03:00
HeartParticle.cpp Initial commit 2026-03-01 12:16:08 +08:00
HeartParticle.h
HorseRenderer.cpp
HorseRenderer.h
HttpTexture.cpp
HttpTexture.h
HttpTextureProcessor.h
HugeExplosionParticle.cpp
HugeExplosionParticle.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
HugeExplosionSeedParticle.cpp
HugeExplosionSeedParticle.h
HumanoidArmorLayer.cpp
HumanoidArmorLayer.h
HumanoidMobRenderer.cpp
HumanoidMobRenderer.h
HumanoidModel.cpp
HumanoidModel.h
InBedChatScreen.cpp
InBedChatScreen.h
Input.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
Input.h
InventoryScreen.cpp
InventoryScreen.h
iob_shim.asm
ItemFrameRenderer.cpp Merge branch 'main' into TU43 2026-05-24 23:47:12 -04:00
ItemFrameRenderer.h
ItemInHandLayer.cpp
ItemInHandLayer.h
ItemInHandRenderer.cpp feat: 3d skull 2026-05-27 21:49:11 -04:00
ItemInHandRenderer.h
ItemRenderer.cpp feat: 3d skull 2026-05-27 21:49:11 -04:00
ItemRenderer.h
ItemSpriteRenderer.cpp
ItemSpriteRenderer.h
JoinMultiplayerScreen.cpp
JoinMultiplayerScreen.h
KeyMapping.cpp
KeyMapping.h
LargeChestModel.cpp
LargeChestModel.h
LavaParticle.cpp
LavaParticle.h
LavaSlimeModel.cpp
LavaSlimeModel.h
LavaSlimeRenderer.cpp
LavaSlimeRenderer.h
LeashKnotModel.cpp
LeashKnotModel.h
LeashKnotRenderer.cpp
LeashKnotRenderer.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
LevelRenderer.cpp fix: slime block render priority 2026-05-29 15:10:54 -04:00
LevelRenderer.h fix: slime block render priority 2026-05-29 15:10:54 -04:00
Lighting.cpp
Lighting.h
LightningBoltRenderer.cpp
LightningBoltRenderer.h
LivingEntityRenderer.cpp Merge branch 'main' into TU43 2026-06-01 18:49:07 -04:00
LivingEntityRenderer.h
LocalPlayer.cpp
LocalPlayer.h
MemoryTracker.cpp
MemoryTracker.h Initial commit 2026-03-01 12:16:08 +08:00
MemTexture.cpp
MemTexture.h fix: memory leaks and heavily optimize the game (#117) 2026-05-25 22:13:28 +03:00
MemTextureProcessor.h
MinecartModel.cpp
MinecartModel.h
MinecartRenderer.cpp
MinecartRenderer.h
MinecartSpawnerRenderer.cpp
MinecartSpawnerRenderer.h
Minecraft.cpp Merge branch 'main' into TU43 2026-05-26 15:48:53 +03:00
Minecraft.h
Minecraft.msscmp
MinecraftServer.cpp fix: player ticks if game paused 2026-05-25 02:04:06 +02:00
MinecraftServer.h fix: player ticks if game paused 2026-05-25 02:04:06 +02:00
Minimap.cpp
Minimap.h forgot these files 2026-05-03 20:52:27 +03:00
MobAppearanceParticle.cpp
MobAppearanceParticle.h
MobRenderer.cpp
MobRenderer.h
MobSkinMemTextureProcessor.cpp
MobSkinMemTextureProcessor.h Initial commit 2026-03-01 12:16:08 +08:00
MobSkinTextureProcessor.cpp Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
MobSkinTextureProcessor.h
MobSpawnerRenderer.cpp
MobSpawnerRenderer.h
Model.cpp
Model.h
ModelHorse.cpp
ModelHorse.h
ModelPart.cpp
ModelPart.h
MultiPlayerChunkCache.cpp Merge branch 'main' into TU43 2026-05-26 15:48:53 +03:00
MultiPlayerChunkCache.h Revert "feat: Feat/expanded worlds (#107)" 2026-05-25 21:06:22 +03:00
MultiPlayerGameMode.cpp
MultiPlayerGameMode.h
MultiPlayerLevel.cpp
MultiPlayerLevel.h add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
MultiPlayerLocalPlayer.cpp
MultiPlayerLocalPlayer.h
MushroomCowRenderer.cpp
MushroomCowRenderer.h
NameEntryScreen.cpp
NameEntryScreen.h
NetherPortalParticle.cpp
NetherPortalParticle.h Initial commit 2026-03-01 12:16:08 +08:00
Network Implementation Notes.txt
NoteParticle.cpp
NoteParticle.h
OcelotModel.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
OcelotModel.h
OcelotRenderer.cpp
OcelotRenderer.h
OffsettedRenderList.cpp
OffsettedRenderList.h
Options.cpp
Options.h
OptionsScreen.cpp
OptionsScreen.h
OzelotModel.cpp
OzelotModel.h
OzelotRenderer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
OzelotRenderer.h
PaintingRenderer.cpp
PaintingRenderer.h
Particle.cpp
Particle.h
ParticleEngine.cpp
ParticleEngine.h
ParticleType.cpp
ParticleType.h
PauseScreen.cpp
PauseScreen.h
PendingConnection.cpp
PendingConnection.h
PigModel.cpp
PigModel.h
PigRenderer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
PigRenderer.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
PistonPieceRenderer.cpp feat: slime block 2026-05-22 21:15:13 -04:00
PistonPieceRenderer.h
PlayerChunkMap.cpp
PlayerChunkMap.h
PlayerCloudParticle.cpp
PlayerCloudParticle.h
PlayerConnection.cpp Merge branch 'main' into TU43 2026-06-01 18:49:07 -04:00
PlayerConnection.h
PlayerInfo.h
PlayerList.cpp Merge branch 'main' into TU43 2026-05-24 23:47:12 -04:00
PlayerList.h
PlayerRenderer.cpp
PlayerRenderer.h
Polygon.cpp
Polygon.h
PreStitchedTextureMap.cpp Merge branch 'pr-3' into TU43 2026-05-24 22:29:54 -04:00
PreStitchedTextureMap.h
ProgressRenderer.cpp
ProgressRenderer.h
QuadrupedModel.cpp
QuadrupedModel.h
RabbitModel.cpp
RabbitModel.h
RabbitRenderer.cpp
RabbitRenderer.h
ReadMe.txt Initial commit 2026-03-01 12:16:08 +08:00
ReceivingLevelScreen.cpp
ReceivingLevelScreen.h
Rect2i.cpp
Rect2i.h
RedDustParticle.cpp
RedDustParticle.h
RemotePlayer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
RemotePlayer.h add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
RenameWorldScreen.cpp
RenameWorldScreen.h
RenderLayer.h
ResourceLocation.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
Screen.cpp Fix multiple memory leaks and stale pooled allocations (#123) 2026-05-26 15:47:43 +03:00
Screen.h Fix multiple memory leaks and stale pooled allocations (#123) 2026-05-26 15:47:43 +03:00
ScreenSizeCalculator.cpp
ScreenSizeCalculator.h
ScrolledSelectionList.cpp
ScrolledSelectionList.h
SelectWorldScreen.cpp
SelectWorldScreen.h
ServerChunkCache.cpp
ServerChunkCache.h
ServerCommandDispatcher.cpp
ServerCommandDispatcher.h
ServerConnection.cpp
ServerConnection.h fix: dedicated server thread safety, disconnect deadlock, and console freeze 2026-04-10 01:12:59 -05:00
ServerInterface.h
ServerLevel.cpp Merge branch 'main' into TU43 2026-06-01 18:49:07 -04:00
ServerLevel.h feat: double the entity limit in your worlds 2026-05-25 18:18:10 +02:00
ServerLevelListener.cpp
ServerLevelListener.h
ServerPlayer.cpp Merge branch 'main' into TU43 2026-05-28 16:33:20 -04:00
ServerPlayer.h
ServerPlayerGameMode.cpp fix: neoapps dysfunctional build script 2026-05-05 23:20:16 -04:00
ServerPlayerGameMode.h
ServerScoreboard.cpp
ServerScoreboard.h add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
Settings.cpp
Settings.h
SheepFurModel.cpp
SheepFurModel.h
SheepModel.cpp
SheepModel.h
SheepRenderer.cpp
SheepRenderer.h
SignModel.cpp
SignModel.h
SignRenderer.cpp
SignRenderer.h
SilverfishModel.cpp
SilverfishModel.h
SilverfishRenderer.cpp
SilverfishRenderer.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
SimpleIcon.cpp
SimpleIcon.h
SkeletonHeadModel.cpp
SkeletonHeadModel.h
SkeletonModel.cpp
SkeletonModel.h
SkeletonRenderer.cpp
SkeletonRenderer.h
SkiModel.cpp
SkiModel.h
SkinBox.h
Skins.h
SkullRenderer
SkullTileRenderer.cpp
SkullTileRenderer.h
SlideButton.cpp
SlideButton.h
SlimeModel.cpp
SlimeModel.h
SlimeRenderer.cpp
SlimeRenderer.h
SmallButton.cpp
SmallButton.h
SmokeParticle.cpp
SmokeParticle.h
SnowManModel.cpp
SnowManModel.h
SnowManRenderer.cpp
SnowManRenderer.h
SnowShovelParticle.cpp
SnowShovelParticle.h
SpellParticle.cpp
SpellParticle.h
SpiderModel.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
SpiderModel.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
SpiderRenderer.cpp
SpiderRenderer.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
SplashParticle.cpp
SplashParticle.h
SquidModel.cpp
SquidModel.h
SquidRenderer.cpp
SquidRenderer.h
StatsCounter.cpp
StatsCounter.h
StatsScreen.cpp
StatsScreen.h
StatsSyncher.cpp
StatsSyncher.h
stdafx.cpp
stdafx.h
StitchedTexture.cpp fix: dlc animated textures 2026-05-30 16:06:56 -04:00
StitchedTexture.h
Stitcher.cpp
Stitcher.h
StitchSlot.cpp
StitchSlot.h
StringTable.cpp fix: resolve merge conflicts and integrate XML locale updates (#1) 2026-04-11 02:47:59 +03:00
StringTable.h fix: resolve merge conflicts and integrate XML locale updates (#1) 2026-04-11 02:47:59 +03:00
stubs.cpp
stubs.h
SurvivalMode.cpp
SurvivalMode.h
SuspendedParticle.cpp
SuspendedParticle.h
SuspendedTownParticle.cpp
SuspendedTownParticle.h
TakeAnimationParticle.cpp
TakeAnimationParticle.h Revert "shared_ptr -> std::shared_ptr" 2026-03-02 17:37:16 +07:00
TeleportCommand.cpp
TeleportCommand.h
TerrainParticle.cpp fix: sunflower 2026-05-28 16:31:14 -04:00
TerrainParticle.h
Tesselator.cpp
Tesselator.h
TexOffs.cpp
TexOffs.h
TextEditScreen.cpp
TextEditScreen.h
Texture.cpp
Texture.h
TextureAtlas.cpp
TextureAtlas.h
TextureHolder.cpp
TextureHolder.h
TextureManager.cpp fix: dlc animated textures 2026-05-30 16:06:56 -04:00
TextureManager.h feat: DLC world folder support 2026-05-12 22:11:26 -04:00
TextureMap.cpp fix: dlc animated textures 2026-05-30 16:06:56 -04:00
TextureMap.h
TexturePack.cpp
TexturePack.h
TexturePackRepository.cpp
TexturePackRepository.h
Textures.cpp fix: memory leaks and heavily optimize the game (#117) 2026-05-25 22:13:28 +03:00
Textures.h
TheEndPortalRenderer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
TheEndPortalRenderer.h
thumbnailTest64.png
thumbnailTest128.png
thumbnailTest256.png
thumbnailTest1280.png
TileEntityRenderDispatcher.cpp
TileEntityRenderDispatcher.h
TileEntityRenderer.cpp
TileEntityRenderer.h
TileRenderer.cpp fix: sunflower 2026-05-28 16:31:14 -04:00
TileRenderer.h feat: sunflower w/ dye recipies 2026-05-24 21:39:15 -04:00
Timer.cpp
Timer.h
TitleScreen.cpp
TitleScreen.h
TntMinecartRenderer.cpp
TntMinecartRenderer.h
TntRenderer.cpp
TntRenderer.h
TrackedEntity.cpp Merge branch 'main' into TU43 2026-05-28 16:33:20 -04:00
TrackedEntity.h
TrapScreen.cpp
TrapScreen.h
User.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
User.h
Vertex.cpp
Vertex.h
VideoSettingsScreen.cpp
VideoSettingsScreen.h
ViewportCuller.cpp
ViewportCuller.h
VillagerGolemModel.cpp
VillagerGolemModel.h
VillagerGolemRenderer.cpp
VillagerGolemRenderer.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
VillagerModel.cpp
VillagerModel.h
VillagerRenderer.cpp
VillagerRenderer.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
VillagerZombieModel.cpp
VillagerZombieModel.h
WaterDropParticle.cpp
WaterDropParticle.h
WaterWakeParticle.cpp
WaterWakeParticle.h
WitchModel.cpp
WitchModel.h
WitchRenderer.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
WitchRenderer.h
WitherBossModel.cpp
WitherBossModel.h
WitherBossRenderer.cpp
WitherBossRenderer.h
WitherSkullRenderer.cpp
WitherSkullRenderer.h
WolfModel.cpp add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
WolfModel.h add support for linux clang cross compiles 2026-03-24 10:05:40 -05:00
WolfRenderer.cpp
WolfRenderer.h
WstringLookup.cpp
WstringLookup.h
ZombieModel.cpp
ZombieModel.h
ZombieRenderer.cpp
ZombieRenderer.h

========================================================================
    Xbox 360 APPLICATION : Minecraft.Client Project Overview
========================================================================

AppWizard has created this Minecraft.Client application for you.  

This file contains a summary of what you will find in each of the files that
make up your Minecraft.Client application.

Minecraft.Client.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard. 
    It contains information about the version of Visual C++ that generated the file, and 
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

Minecraft.Client.cpp
    This is the main application source file.



/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////