Commit graph

785 commits

Author SHA1 Message Date
github-actions 8108d050cb Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-28 14:21:44 +00:00
DrPerkyLegit 60aba187a7
fix custom recipe names not working (#129) 2026-05-28 17:20:24 +03:00
github-actions ccfe80cf47 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-27 17:24:07 +00:00
Lord Cambion c19d5bb58e
fix: boat not following correctly the player when speeding (#127) 2026-05-27 20:22:12 +03:00
github-actions 9bda202075 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-26 17:04:11 +00:00
Lord_Cambion 311503ec46 fix: /kill now kills the player if in creative
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2026-05-26 19:02:54 +02:00
github-actions 0676766021 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-26 16:02:06 +00:00
Necmi bb37600c87
fix: game startup not checking fullscren values correct (#122)
* fix outdated fullscreenload & added a bool to check at startupfullscreen

* fix outdated methods & add back accidental deletes + debug things

* used old vars & added deleted showwindow & updatewindow

* added deleted few things
2026-05-26 19:00:08 +03:00
Zero 544befe162
Fix multiple memory leaks and stale pooled allocations (#123) 2026-05-26 15:47:43 +03:00
github-actions 51f91a814c Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-25 19:18:46 +00:00
Necmi ac3ece01c7
fix: stop elytra sound when going to mainmenu (#118) 2026-05-25 22:17:36 +03:00
github-actions 492a7d3df4 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-25 19:14:44 +00:00
Joud Kandeel ef0dad4ffc
fix: memory leaks and heavily optimize the game (#117)
* fixed performance issue on getting texture height for rendering the player model as it loades the player texture on every frame

* updated the lifetime of the texture

* fixed 20 MB memory leak

* delay window display until engine init is done
2026-05-25 22:13:28 +03:00
github-actions 40115f4804 Merge remote-tracking branch 'origin/main' into exp/worldgen
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2026-05-25 18:11:39 +00:00
pieeebot cd50236b8a Revert "feat: Feat/expanded worlds (#107)"
This reverts commit 98c33aa677.
2026-05-25 21:06:22 +03:00
pieeebot 4d745ab65c Revert "fix: remove round robin chunk cache (#114)"
This reverts commit bb62a9f559.
2026-05-25 21:05:50 +03:00
github-actions e148f61258 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-25 16:20:16 +00:00
Lord_Cambion 4003a8e548 Merge branch 'main' of https://github.com/neoStudiosLCE/neoLegacy
* 'main' of https://github.com/neoStudiosLCE/neoLegacy:
  chore: release v1.0.6b
  fix: remove round robin chunk cache (#114)
2026-05-25 18:18:17 +02:00
Lord_Cambion 0bd0cd2452 feat: double the entity limit in your worlds 2026-05-25 18:18:10 +02:00
github-actions 3670614845 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-25 15:57:07 +00:00
DrPerkyLegit bb62a9f559
fix: remove round robin chunk cache (#114) 2026-05-25 18:54:30 +03:00
github-actions 24767dbb78 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-25 12:47:33 +00:00
DrPerkyLegit c9920f6679
fix: blue flashing on motd page (#111) 2026-05-25 15:46:44 +03:00
github-actions 2e87abddab Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-25 00:05:29 +00:00
Lord_Cambion ed63aaf8c4 fix: player ticks if game paused
before: player will tick if the game is paused allowing him to take damage from poison or lava.

now: player will not tick anymore if game is paused, so will not take damage anymore
2026-05-25 02:04:06 +02:00
github-actions b79d51d1f6 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-24 21:17:13 +00:00
Lord Cambion 9c55f80368
feat: Comparator +Item Frame (#106)
* feat: rotation in 8 directions

i implemented rotation in 8 directions for the item frames using decompilation

* fix: map render + normal items

map renders only explorated zones.
also fixed the size of the item and place inside item frame

* feat: itemframe drops items when hurt

* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00
github-actions b2a6c4b135 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-24 18:51:26 +00:00
DrPerkyLegit 98c33aa677
feat: Feat/expanded worlds (#107)
* it works kinda but its laggy

* attempt at making it faster

* Revert "attempt at making it faster"

This reverts commit 32a68ed3ae.

* Revert "it works kinda but its laggy"

This reverts commit 2830b973d4.

* round robin client chunk cache, expanded world type
2026-05-24 21:50:12 +03:00
github-actions d1df3e2dd7 Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-22 15:40:39 +00:00
DrPerkyLegit b67cbb85f3
feat: multiplayer feat/less hardcoded lists (#89)
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* CustomPayloadPacket Changes

commented all code for old equip packets
cleaned up custom payload key creation
added 2 new payload packet definitions for upcoming changes

* server sided recipe list

* code cleanup for recipes

* add dtor for recipe classes to fix memory leak

* forgot this part to the dtor commit

* dtor changes tested and fixed

* server side creative menu list
2026-05-22 18:39:27 +03:00
github-actions e5e1aa222a Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-21 17:40:30 +00:00
PUFF_MON 2cc554c11b
fix: Incorrect Rabbit Stew strings (#102)
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2026-05-21 20:39:14 +03:00
github-actions 74f0701e6b Merge remote-tracking branch 'origin/main' into exp/worldgen 2026-05-20 14:47:31 +00:00
Huckle d55a38eb84
feat: Make -ip and -port args join server on game launch (#96)
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feat: Add -quitondisconnect arg

Co-authored-by: TheHuckle <crazyh.dev@gmail.com>
2026-05-20 17:45:57 +03:00
Lord_Cambion 8723ba023b test: trying to understand where the chain breaks
i am doing some tests to understand where the chain breaks inside Layer.cpp and i think it is something related to zoom.
2026-05-18 14:48:43 +02:00
Fireblade faea0e7caa fix: skin geometry crash on multiplayer servers
fixes #72
2026-05-15 17:25:26 -04:00
PUFF_MON 9b1e25ac01
feat: Change cursor icon (#69) 2026-05-14 21:58:05 +03:00
Fireblade f2193765d0
fix: dedicated server (#67)
* fix: dedicated server

* prioritize item.h when building item mappings
2026-05-14 13:27:56 +03:00
pieeebot 55ce17bc76 chore(TU31): change XXX Wood to XXX Planks for accuracy. 2026-05-12 17:58:36 +03:00
pieeebot 9932f765cd chore(TU31): update stringsGeneric.xml to use XXX Planks instead of XXX Wood Planks 2026-05-12 17:38:57 +03:00
rockefort 7fb07ec8d4
feat(TU31): LoadCreateJoin improvements (#65)
Feat: JoinMenu have description (for now isn't working because i'm waiting for the fourkit code rewriting)
2026-05-12 14:23:36 +03:00
piebot 7850eff035 chore(TU31): Update skinHDWin.swf to be more accurate.
most noticeable change is the credits background.
2026-05-09 14:39:57 +03:00
DrPerkyLegit 118894b805 forgot these files 2026-05-03 20:52:27 +03:00
DrPerkyLegit f7e0f8f381 remove creation of DX11 renderer 2026-05-03 20:52:26 +03:00
github-actions 6ebbdc59f9 Merge remote-tracking branch 'origin/main' into experimental 2026-05-03 15:01:11 +00:00
Lord Cambion 16f0495ac2
fix: guardian effect + guardian damage + sounds (#51) 2026-05-03 17:59:57 +03:00
neoapps-dev 89a64882ef fix(PlayerConnection): /tp fix
fix(PlayerConnection): pointer

fix(PlayerConnection): bytearray

fix(PlayerConnection): bytearray

fix(PlayerConnection): bytearray

fix(TeleportCommand): crash on coords

fix(TeleportCommand): crash on coords

fix: sunflower randomly spawning
2026-05-03 17:59:26 +03:00
neoapps-dev 083ccbd4e9 feat(PlayerConnection): better implementation of /tp and /time
feat(PlayerConnection): better implementation of /time

fix(PlayerConnection): /tp

fix(PlayerConnection): /tp

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /time

fix(PlayerConnection): /tp

fix(PlayerConnection): /tp
2026-05-03 15:43:25 +03:00
neoapps-dev 3c9b607288 fix: include path 2026-05-03 12:36:12 +03:00