Commit graph

476 commits

Author SHA1 Message Date
sylvessa d6c4500c75 add some vehicle related funcs, fix entity getting (temp) 2026-03-23 22:29:23 -05:00
sylvessa 32f058d078 particle stuff 2026-03-23 20:55:27 -05:00
sylvessa a91abed6a1 add more missing useful funcs 2026-03-23 19:10:35 -05:00
sylvessa f60d75dabb add xuid log fix (temp, will remove when actual auth impl) 2026-03-23 18:01:43 -05:00
sylvessa a0be612f48 playsound, sleep ignoring 2026-03-23 17:25:46 -05:00
sylvessa a5e39efa04 add missing funcs to Player, add Velocity and Vectors 2026-03-23 08:06:21 -05:00
sylvessa fac8269fed Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api 2026-03-22 22:43:16 -05:00
Lord Cambion 9a6d126ae1
Stained Glass Survival Integration & Crafting UI Fix (#1195)
* Added Stained Glass

i found out that stained glass  was not accessible in survival, then i  saw they disabled it in the code

* Grouping glass correctly in crafting table

I removed the #if/endif from the ClothDyeRecipes.cpp and added a different one in StructureRecipies.cpp
also changed the Tile definition giving it the same
setBaseItemTypeAndMaterial of stained glass to group it correctly inside the crafting table UI.
also aincremented the Vertical Slot for crafting table to include many more craftings in the same group
2026-03-22 21:15:02 -05:00
Revela 39e46751bf
Add clipboard paste support to UIControl_TextInput and UIScene_Keyboard (#1298)
Previously paste only worked in the chat screen. Wire Screen::getClipboard() into the two remaining text input paths so Ctrl+V works for sign editing, seed entry, server IP/port, and world name fields.
2026-03-22 21:09:10 -05:00
Alezito2008 ebab3ec40f
Clicking outside container now drops items (#1306)
Java Edition KBM input parity
2026-03-22 21:05:04 -05:00
Sylvessa c1ce97f7be
allow displaying item lore (#1384) 2026-03-22 20:50:06 -05:00
Iruka Wolf 603c6ba7cb
Fix missing trapped chest textures in Natural Texture Pack (#1381)
Co-authored-by: Iruka-Wolf <17684713+Iruka-Wolf@users.noreply.github.com>
2026-03-22 20:49:14 -05:00
sylvessa 91b189e1bd Add itemmeta, fix some bugs regarding inventory syncing and missing impl (oops) 2026-03-22 20:00:36 -05:00
Sylvessa b6e25415ca
Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380) 2026-03-22 18:37:59 -04:00
sylvessa aca05bad7b fix a bug with playerjoinevent (temporary fix) 2026-03-22 15:52:48 -05:00
sylvessa 9cbc9aca28 add PlayerBedEnterEvent and PlayerBedLeaveEvent + 2 new HumanEntity funcs 2026-03-22 15:48:51 -05:00
sylvessa 6847af62e1 Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api 2026-03-22 12:40:10 -05:00
Sylvessa dac073605f
add ifdef debug around handle debug options (#1382) 2026-03-22 13:38:35 -04:00
sylvessa 54d4ad1ce0 add missing block.getData() (oops) and use string localization 2026-03-22 02:37:45 -05:00
Ayush Thoren be7e2ca91d
Fix font rendering for color and formatting codes (#1017)
* Fix "Colormatic" splash text rendering as single color

Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>

* Use per-vertex coloring in a single batch

Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>

* Fix font rendering for color and formatting codes

Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>

---------

Signed-off-by: Ayush Thoren <ayushthoren@gmail.com>
2026-03-22 00:33:35 -04:00
sylvessa 0d1e0177e5 fix sign change event not letting you set lines properly 2026-03-21 19:25:15 -05:00
sylvessa 5bac176cf5 Merge remote-tracking branch 'smartcmd/main' into feature/plugin-api 2026-03-21 17:13:50 -05:00
GabsPuNs 250accd40b
Fix Sign (#1369)
fix for the sign's interface.

SignEntryMenu720 was being replaced by an older version of SkinWinHD.

SignEntryMenu720 was is now replaced with it's original version.
2026-03-21 17:49:21 -04:00
sylvessa f945229d4f improve hostfxr loading, delete unnecessary logs 2026-03-21 16:40:07 -05:00
Jazzitch 33b008c96a
Update maximum limits for game entities (#1355)
* Update maximum limits for game entities

Increased the maximum limits for Xbox boats, console minecarts, dispensable fireballs, and projectiles.

* Update maximum limits for game entities

Increased maximum limits for Xbox boats, console minecarts, dispensable fireballs, and projectiles.
2026-03-21 16:15:47 -04:00
sylvessa f5f9aa1cf5 finish rewrite; port to cmake, loads of other changes
Theres documentation at https://sylvessa.zip/fourkit/ now. And a bunch of other changes. Check the discord server for a more comprehensive list
2026-03-21 14:01:49 -05:00
Matthew Toro ecb3f00bd6
Revert "Increase limits for boats, minecarts, fireballs, and height (#1325)" (#1341)
This reverts commit baa9fc058d.
2026-03-18 20:52:48 -04:00
Adem Kurt 71d6fba4b9
Fix: opening the horse's inventory plays sound effects twice (#1336) 2026-03-18 20:11:07 -04:00
ButterSword baa9fc058d
Increase limits for boats, minecarts, fireballs, and height (#1325) 2026-03-18 20:10:24 -04:00
Xenovyy ab80b34c45
Update banner.png to new logo (#1323)
Update banner.png to new logo
2026-03-18 20:08:40 -04:00
Xenovyy a94ee1ca22
Fixed the ear bleeding sound when using a slider with mouse controls (#1296)
* Fixed the ear bleeding sound when using a slider with mouse controls

Now only ticks every 9 "ticks" unless the slider has less than 18 possible values..

* cured rtm516's ocd

title

* rtm516 reaches enlightenment

* rtm516 reaches total enlightenment
2026-03-17 22:44:12 +00:00
rtm516 b774d13806
Fix zip command when packaging release 2026-03-17 22:36:52 +00:00
Matthew Toro 6df8089003
Merge pull request #669 from qwasdrizzel/main
Fix crash when FOV is equal to zero
2026-03-17 18:03:57 -04:00
rtm516 76f4832a6b
Fix actions and sort docker nightly 2026-03-17 22:02:24 +00:00
rtm516 02a5961f39
Move project to CMake (#781)
* Move to cmake

* Move sources to source_groups and ditch more old VS files

* Add BuildVer.h generation

* Break out cmake source lists to platforms

* Don't copy swf files

* Revert audio changes from merge

* Add platform defines

* Match MSBuild flags

* Move BuildVer.h to common include and fix rebuild issue

* Seperate projects properly

* Exclude more files and make sure GameHDD exists

* Missing line

* Remove remaining VS project files

* Update readme and actions

* Use incremental LTCG

* Update workflows

* Update build workflows and output folder

* Disable vcpkg checks

* Force MSVC

* Use precompiled headers

* Only use PCH for cpp

* Exclude compat_shims from PCH

* Handle per-platform source includes

* Copy only current platform media

* Define Iggy libs per platform

* Fix EnsureGameHDD check

* Only set WIN32_EXECUTABLE on Windows

* Correct Iggy libs path

* Remove include of terrain_MipmapLevel

* Correct path to xsb/xwb

* Implement copilot suggestions

* Add clang flags (untested)

* Fix robocopy error checking

* Update documentation

* Drop CMakePresets.json version as we dont use v6 features

* Always cleanup artifacts in nightly even if some builds fail

* Re-work compiler target options

* Move newer iggy dll into redist and cleanup

* Fix typos

* Remove 'Source Files' from all source groups

* Remove old ps1 build scripts
2026-03-17 16:39:22 -05:00
Loki Rautio 1a3fcb5b20 Remove Miles Sound System from credits
we don't use it anymore!
2026-03-17 16:22:49 -05:00
Loki Rautio a3ca23fdf6 Cleanup project credits and README 2026-03-17 16:15:26 -05:00
Toru the Red Fox c98153bf07
Fix FOV modification so it respects applyEffects (#1297) 2026-03-17 19:47:34 +00:00
Matthew Toro a5f5595c63
Merge pull request #1315 from dognews/main
LoadJoinMenu UI Bug Fix: Properly display space indicator, remove label placeholder [BUG: #1004]
2026-03-17 15:45:22 -04:00
Matthew Toro dc8af13b45
Merge pull request #1321 from rtm516/fix/host-settings
Change KEY_HOST_SETTINGS back to to VK_TAB
2026-03-17 15:41:26 -04:00
rtm516 ab16f3bf45
Change KEY_HOST_SETTINGS back to to VK_TAB 2026-03-17 19:22:24 +00:00
Alex 994a23f96b Fix save space indicator display
Include space indicator UI element in windows build, logic to handle getting save file sizes on windows
2026-03-17 07:44:52 -07:00
qwasdrizzel d359957727
fix 2026-03-16 21:54:29 -05:00
qwasdrizzel ce739f6045
Merge branch 'smartcmd:main' into main 2026-03-16 21:44:26 -05:00
GabsPuNs 5a59f5d146
Update to more accurate logo (#1305)
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* Updated Logo

* Updated two old files.
2026-03-16 19:00:51 -05:00
ZorpLemon 43d520f692
Comment out FOV modification line, since the FOV is stored and doesn't need to be adjusted. (#1248)
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I guess this line was just the games way of applying modifications the player made to the FOV. But since whenever ago someone changed the way the FOV stuff is saved, so this line just adds the difference *again* causing issues when the FOV is set above 70. Setting your FOV to 80 actually sets it to 90, and setting it to 110 actually sets it to 150.
2026-03-15 18:14:15 -05:00
Ananasloll3 0b0d74a638
Fix audio volume levels for cows and bats (#1225)
Cow volume 0.4f to 1.f
Bat volume 0.1f to 0.8f
2026-03-15 18:13:11 -05:00
iris b27cb536a5
Fix game crashing when crafting fireworks (#1230) (#1240) 2026-03-15 18:13:03 -05:00
Xenovyy 15ea3dc85c
Adjusted Exit Game title (#1277)
* Adjusted Exit Game title

Replaced "Return to Xbox Dashboard" with "Exit Minecraft" on the exit game screen.

* Fixed Blending on Intro Sequence

Fixed Blocky, Crappy blending on the ESRB and Mojang Logos in the Intro Sequence.
2026-03-15 18:12:53 -05:00
retucio 9fde19eca0
organized keybinds a lil bit (#1279) 2026-03-15 18:11:55 -05:00