Remove redundant buffer in UIScene_SettingsGraphicsMenu.cpp (#1348) (#1380)

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Sylvessa 2026-03-22 17:37:59 -05:00 committed by GitHub
parent dac073605f
commit b6e25415ca
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@ -222,9 +222,8 @@ void UIScene_SettingsGraphicsMenu::handleSliderMove(F64 sliderId, F64 currentVal
const int fovValue = sliderValueToFov(value);
pMinecraft->gameRenderer->SetFovVal(static_cast<float>(fovValue));
app.SetGameSettings(m_iPad, eGameSetting_FOV, value);
WCHAR tempString[256];
swprintf(tempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(tempString);
swprintf(TempString, 256, L"FOV: %d", fovValue);
m_sliderFOV.setLabel(TempString);
}
break;